AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								66b8d4fb29 
								
							 
						 
						
							
							
								
								Add a setting to control coverage adjustment  
							
							... 
							
							
							
							With it on, which was always the case before this setting was added,
vanilla content and poorly-made mods will look acceptable, but well-made
mods will have alpha-tested meshes appear to grow and potentially gain a
weird outline as they get further away.
With it off, which replicates the 0.46 behaviour, well-made mods will
look really good, but vanilla content and poorly-made mods will have
alpha-tested meshes shrink as they get further away.
It's been bugging me that this was forced on since 0.47 released, and
I'd hoped to figure out a solution for automatic detection at some point
before 0.48 branched off, but I didn't, so now this is what we're
getting to have Tamriel Rebuilt look right. 
							
						 
						
							2022-12-09 00:22:08 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								3cbf1dc042 
								
							 
						 
						
							
							
								
								First pass with include-what-you-use  
							
							
							
						 
						
							2022-10-09 10:39:43 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								063fff7fa4 
								
							 
						 
						
							
							
								
								Fix and prevent -Wextra-semi warning  
							
							
							
						 
						
							2022-10-06 00:26:43 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									clang-format-bot 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ddb0522bbf 
								
							 
						 
						
							
							
								
								Apply clang-format to code base  
							
							
							
						 
						
							2022-09-22 21:35:26 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Project579 
								
							 
						 
						
							
							
							
							
								
							
							
								c226b35f1f 
								
							 
						 
						
							
							
								
								Fix some remaining encoding errors due to std::filesystem transition.  
							
							
							
						 
						
							2022-09-11 14:41:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Project579 
								
							 
						 
						
							
							
							
							
								
							
							
								a13709c510 
								
							 
						 
						
							
							
								
								Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions.  
							
							
							
						 
						
							2022-09-11 14:41:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Project579 
								
							 
						 
						
							
							
							
							
								
							
							
								e5c417c968 
								
							 
						 
						
							
							
								
								Make sure all paths are passed as std::filesystem::path instead of std::string where possible.  
							
							
							
						 
						
							2022-09-11 14:41:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								4078f19c74 
								
							 
						 
						
							
							
								
								Merge branch 'SHADER_HOT_RELOAD' into 'master'  
							
							... 
							
							
							
							Shaders: Hot reload, togglable by lua debug command
See merge request OpenMW/openmw!2238  
							
						 
						
							2022-08-21 09:08:27 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								25c1f0ca16 
								
							 
						 
						
							
							
								
								Renamed variable to fix case issue  
							
							
							
						 
						
							2022-08-21 09:18:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e3ad30a517 
								
							 
						 
						
							
							
								
								Do not copy data when it is not needed  
							
							
							
						 
						
							2022-08-15 11:52:09 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								166717d601 
								
							 
						 
						
							
							
								
								Makes sure threads are only stopped once ,and that they will be re-started  
							
							
							
						 
						
							2022-08-13 00:34:01 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								16a4b5716b 
								
							 
						 
						
							
							
								
								adds missing include  
							
							
							
						 
						
							2022-08-12 18:52:31 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								b14cc673bc 
								
							 
						 
						
							
							
								
								adds missing decleration  
							
							
							
						 
						
							2022-08-12 18:47:29 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								decfbc5387 
								
							 
						 
						
							
							
								
								Fix threading issues  
							
							
							
						 
						
							2022-08-12 18:37:19 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								603b30e117 
								
							 
						 
						
							
							
								
								Added some variable names to make it clearer what their function was  
							
							... 
							
							
							
							avoid having lost of ->first and ->second that aren't meaningfull 
							
						 
						
							2022-08-07 22:56:32 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								3ab0a99154 
								
							 
						 
						
							
							
								
								Hot reload done only once every 200 ms, no point in beeing faster  
							
							... 
							
							
							
							it may also help with bugs where the file is still locked and can't be opened 
							
						 
						
							2022-08-04 13:37:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								cc9d436413 
								
							 
						 
						
							
							
								
								includes now work when the same shader has different defines  
							
							
							
						 
						
							2022-08-04 13:00:32 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								7b78bf4b66 
								
							 
						 
						
							
							
								
								Fix files with different defines weren't added to the hot reload manager  
							
							
							
						 
						
							2022-08-04 12:46:39 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								a1c8dc9d45 
								
							 
						 
						
							
							
								
								C++17 compat ?  
							
							
							
						 
						
							2022-08-04 09:50:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								cdd95f7889 
								
							 
						 
						
							
							
								
								replaced empty function body by default  
							
							
							
						 
						
							2022-08-04 09:25:25 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								9a475b0c97 
								
							 
						 
						
							
							
								
								fixed blank lines and missing breaks  
							
							
							
						 
						
							2022-08-04 09:19:41 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								b6d7293a12 
								
							 
						 
						
							
							
								
								Removed weird lines that I thought were necessary to please the compiler  
							
							
							
						 
						
							2022-08-04 09:13:25 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								68d0698924 
								
							 
						 
						
							
							
								
								Fixed cyclical included check  
							
							
							
						 
						
							2022-08-04 09:09:26 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								aa51d6de2a 
								
							 
						 
						
							
							
								
								Missing chrono include ?  
							
							
							
						 
						
							2022-08-04 00:14:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f99ed6f1db 
								
							 
						 
						
							
							
								
								Split components/misc/stringops.hpp into multiple headers  
							
							... 
							
							
							
							Replace all ciEqual overloads with one having std::string_view as argument. 
							
						 
						
							2022-08-03 22:06:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								f78fa989ee 
								
							 
						 
						
							
							
								
								fixed include, cleaned comments and indentation  
							
							
							
						 
						
							2022-08-03 20:50:39 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								31d412527d 
								
							 
						 
						
							
							
								
								forgot memory include  
							
							
							
						 
						
							2022-08-03 20:17:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								6b38d62223 
								
							 
						 
						
							
							
								
								Added lua bindings to toggle hot reload (disabled by default) or to trigger a reload  
							
							
							
						 
						
							2022-08-03 19:56:19 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								4e7c1c5bef 
								
							 
						 
						
							
							
								
								Added break when the operation failed  
							
							
							
						 
						
							2022-08-03 19:21:48 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								8d194a1601 
								
							 
						 
						
							
							
								
								Shaders: rudimentary hot reloader on shaders  
							
							... 
							
							
							
							every frame we poll the files and check if they are older or newer than the last test, if they are newer we find all the shader that included that file and update them 
							
						 
						
							2022-08-03 19:12:45 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								651916694c 
								
							 
						 
						
							
							
								
								use correct indexed color mask  
							
							
							
						 
						
							2022-08-01 07:56:16 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								f451b09f10 
								
							 
						 
						
							
							
								
								Merge branch 'rm_stream_include' into 'master'  
							
							... 
							
							
							
							Remove redundant ostream, istream, iostream and sstream includes
See merge request OpenMW/openmw!2097  
							
						 
						
							2022-07-05 11:00:50 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								7bed2208e9 
								
							 
						 
						
							
							
								
								only force ppl on particles with normal maps  
							
							
							
						 
						
							2022-07-04 18:28:29 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bef15edf0b 
								
							 
						 
						
							
							
								
								Remove redundant ostream, istream, iostream and sstream includes  
							
							... 
							
							
							
							* Replace by std::to_string and operator+ where possible.
* Move the code requiring to include <sstream> from .hpp to .cpp files. 
							
						 
						
							2022-07-05 01:41:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								56187ad977 
								
							 
						 
						
							
							
								
								Merge branch 'soften_me_up_like_one_of_your_french_meshes' into 'master'  
							
							... 
							
							
							
							Allow soft particle effect on any NIF
See merge request OpenMW/openmw!2015  
							
						 
						
							2022-06-30 13:46:22 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								b09411d396 
								
							 
						 
						
							
							
								
								allow soft particles on meshes and add extra data extensions  
							
							
							
						 
						
							2022-06-29 18:15:12 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								d0deb37f5c 
								
							 
						 
						
							
							
								
								Fix several issues with sky blending  
							
							
							
						 
						
							2022-06-27 21:51:41 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								feef257584 
								
							 
						 
						
							
							
								
								Merge branch 'postprocessor-stereo' into 'master'  
							
							... 
							
							
							
							[Postprocessing] Stereo integration
See merge request OpenMW/openmw!1988  
							
						 
						
							2022-06-21 15:55:06 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Mads Buvik Sandvei 
								
							 
						 
						
							
							
							
							
								
							
							
								b0e4c7e76a 
								
							 
						 
						
							
							
								
								[Postprocessing] Stereo integration  
							
							
							
						 
						
							2022-06-21 15:55:06 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								a822044199 
								
							 
						 
						
							
							
								
								Merge branch 'riggeoosgaext' into 'master'  
							
							... 
							
							
							
							custom class for osgAnimation::RigGeometry, Collada animated deforming body parts
See merge request OpenMW/openmw!1682  
							
						 
						
							2022-06-21 15:27:34 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Nelsson Huotari 
								
							 
						 
						
							
							
							
							
								
							
							
								334c6dde0b 
								
							 
						 
						
							
							
								
								custom class for osgAnimation::RigGeometry, Collada animated deforming body parts  
							
							
							
						 
						
							2022-06-21 15:27:34 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								3bf18c601c 
								
							 
						 
						
							
							
								
								Better fog  
							
							
							
						 
						
							2022-06-21 02:21:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								21efb74b58 
								
							 
						 
						
							
							
								
								Remove even most boost::  
							
							
							
						 
						
							2022-05-26 16:13:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								02cafc3b98 
								
							 
						 
						
							
							
								
								And one more  
							
							
							
						 
						
							2022-05-21 22:08:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cody glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								04843fed6d 
								
							 
						 
						
							
							
								
								moddable post-processing pipeline  
							
							
							
						 
						
							2022-05-15 10:03:58 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								a64979e25d 
								
							 
						 
						
							
							
								
								Replace empty std::string assignments  
							
							
							
						 
						
							2022-05-04 22:33:39 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									madsbuvi 
								
							 
						 
						
							
							
							
							
								
							
							
								dd5901d351 
								
							 
						 
						
							
							
								
								Initial commit  
							
							... 
							
							
							
							Multiview shaders.
Refactor Frustum management
Rewrite shared shadow map
cull mask should respect stereo
Stereo savegame screencap
LocalMap refactoring
use the vertex buffer hint instead of the display list patch to enable/disable display lists
Character preview fixes 
							
						 
						
							2022-04-28 21:05:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									madsbuvi 
								
							 
						 
						
							
							
							
							
								
							
							
								dc3045c970 
								
							 
						 
						
							
							
								
								mono-only version of the shader linking system introduced in the stereo MR  
							
							
							
						 
						
							2022-04-26 19:54:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								dd473d06df 
								
							 
						 
						
							
							
								
								Implement gloss-mapping (feature  #6541 )  
							
							
							
						 
						
							2022-02-18 06:24:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								14a330609f 
								
							 
						 
						
							
							
								
								ShaderVisitor improvements  
							
							... 
							
							
							
							* Adds comments explaining the less-than-obvious aspects.
* Adds comments explaining what to do when adding new stuff.
* Some fixes caused by those comments not historically existing.
* Add a TODO comment to something which may catch fire in the future. 
							
						 
						
							2021-12-29 13:45:42 -08:00