AnyOldName3
10dbfe66b3
Revert "Ditch python in Windows CI - we don't need it"
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This reverts commit 00c13b8dcd
.
2023-10-25 17:55:24 +01:00
psi29a
2e587c3379
Merge branch 'lua_effect_expire' into 'master'
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Add notes about lua active effects technicality
See merge request OpenMW/openmw!3516
2023-10-25 12:35:35 +00:00
psi29a
6a87ba8f33
Merge branch 'mygui343_fix' into 'master'
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Fix MyGUI 3.4.3 issues [#7528 ]
See merge request OpenMW/openmw!3319
2023-10-25 12:35:13 +00:00
psi29a
f3931c8321
Merge branch 'lua_hud_hide' into 'master'
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Add functions to lua ui library to toggle HUD visibility, and check current status.
See merge request OpenMW/openmw!3450
2023-10-25 12:34:56 +00:00
Zackhasacat
ac9cfc782a
Add functions to lua ui library to toggle HUD visibility, and check current status.
2023-10-25 12:34:56 +00:00
Alexei Kotov
08da35704f
Merge branch 'remove-obsolete-comment' into 'master'
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Get rid of obsolete comment
See merge request OpenMW/openmw!3514
2023-10-24 21:49:56 +00:00
Alexei Kotov
e6c02efbb7
Add record presence early-outs for various script instructions (feature #7625 )
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AddItem, RemoveItem, StartScript, StopScript, AddTopic
2023-10-24 23:19:53 +03:00
Evil Eye
23bf6ed878
Remove missing scripts from actors much like is done for items
2023-10-24 20:59:45 +02:00
Evil Eye
212f6bae56
Use correct skip and fix MSVC
2023-10-24 20:59:20 +02:00
Zackhasacat
f4d349070c
Add isTeleportingEnabled and setTeleportingEnabled
2023-10-24 13:51:12 -05:00
psi29a
3b6211ec4f
Merge branch 'rtdfix' into 'master'
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Fix Read The Docs build
See merge request OpenMW/openmw!3517
2023-10-24 18:20:57 +00:00
Evil Eye
77aaa6177e
Use more fixed size ints
2023-10-24 19:25:52 +02:00
Evil Eye
dc781bad5d
Use fixed size unsigned ints for inventory offsets
2023-10-24 17:51:12 +02:00
Evil Eye
77c978c226
Use more fixed size integers
2023-10-24 17:23:54 +02:00
Petr Mikheev
f547cd5934
Merge branch 'lua_object_var' into 'master'
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Add lua binding for gameObject globalVariable
See merge request OpenMW/openmw!3483
2023-10-24 13:55:51 +00:00
Zackhasacat
78e9a1753e
Add lua binding for gameObject globalVariable
2023-10-24 13:55:50 +00:00
Zackhasacat
22142668c7
Add Newline
2023-10-24 08:46:27 -05:00
Zackhasacat
e7c9c57017
Merge branch 'master' of gitlab.com:openmw/openmw into rtdfix
2023-10-24 08:41:40 -05:00
Zackhasacat
b3eec4ae32
Add tools
2023-10-24 08:39:16 -05:00
Zackhasacat
bc742e9d86
Add build.os
2023-10-24 08:36:23 -05:00
psi29a
c058b30322
Merge branch 'riggeometry' into 'master'
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Refurbish SceneUtil::RigGeometry
See merge request OpenMW/openmw!3472
2023-10-24 10:20:12 +00:00
psi29a
698fd00269
Merge branch 'killerqueen' into 'master'
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Support NiParticleBomb (feature #7634 )
Closes #7634
See merge request OpenMW/openmw!3512
2023-10-24 10:19:59 +00:00
Petr Mikheev
26ff56f150
Merge branch 'lua_ui_focus_loss' into 'master'
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Work around MyGUI bug in a less destructive way
See merge request OpenMW/openmw!3511
2023-10-24 09:24:33 +00:00
Petr Mikheev
31f5c8826b
Merge branch 'lua_global_new' into 'master'
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Add global variable access to world.mwscript (#7597 )
See merge request OpenMW/openmw!3491
2023-10-24 09:23:25 +00:00
Zackhasacat
db42a91867
Add global variable access to world.mwscript ( #7597 )
2023-10-24 09:23:25 +00:00
Zackhasacat
5dd1f0332f
Add notes about active effects
2023-10-23 23:44:54 -05:00
AnyOldName3
606a0eea8f
Get rid of obsolete comment
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The matrix in question was removed by !2682
2023-10-23 19:28:54 +00:00
psi29a
e1973f342e
Merge branch 'fix-7611' into 'master'
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Refresh mMovementAnimationControlled when refreshing idle animations.
Closes #7611
See merge request OpenMW/openmw!3482
2023-10-23 12:37:13 +00:00
psi29a
4cfc689558
Merge branch 'pixel_description' into 'master'
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Make Per-Pixel Lighting option description a bit more neutral
See merge request OpenMW/openmw!3513
2023-10-23 12:35:58 +00:00
Abdu Sharif
ee80f889b7
Make Per-Pixel Lighting option description a bit more neutral
2023-10-23 12:35:57 +00:00
Mads Buvik Sandvei
354b028072
isMovementAnimationControlled should be private.
2023-10-22 17:23:27 +02:00
Mads Buvik Sandvei
e893767ed0
Redundant line
2023-10-22 17:23:27 +02:00
Mads Buvik Sandvei
45a2b8042d
Derive the value of MovementAnimationControlled instead of storing it.
2023-10-22 17:23:27 +02:00
Mads Buvik Sandvei
7c28066268
Changelog entry for 7611
2023-10-22 17:23:27 +02:00
Mads Buvik Sandvei
dcf6a1fc3c
Refresh mMovementAnimationControlled when refreshing idle animations.
2023-10-22 17:22:50 +02:00
Alexei Kotov
715efe6cb1
Handle NiParticleBomb (feature #7634 )
2023-10-22 16:26:46 +03:00
Alexei Kotov
76939aae45
Refurbish RigGeometry
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Restructure/untangle influence data
Don't store the input influence data
Overall cleanup
2023-10-22 16:20:32 +03:00
Alexei Kotov
f68bd3ba97
Launcher: Improve directory appending UX and heuristics (bug #7502 )
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- Recognize more asset directories and omwgame files
- Always let the user append the selected directory
- Automatically pick the user-selected directory if it's the only valid directory
- Add a caption to directory selection dialog, properly handle cancellation
2023-10-22 16:20:19 +03:00
Alexei Kotov
3330907d7b
Combat AI: Prefer picking reachable/visible targets (bug #6932 )
2023-10-22 16:20:02 +03:00
Alexei Kotov
ee5ca066fd
Allow talking with fleeing creatures (bug #7631 )
2023-10-22 16:18:52 +03:00
uramer
6081dcc43c
Work around MyGUI bug in a less destructive way
2023-10-22 11:29:00 +02:00
Bret Curtis
1bd4860026
no more obsolete mygui shizzle for macos
2023-10-22 11:25:39 +02:00
psi29a
a08ca11c34
Merge branch 'boundingboxing' into 'master'
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BulletNifLoader: Replicate node bounds handling more closely
See merge request OpenMW/openmw!3505
2023-10-22 08:52:23 +00:00
psi29a
631a3954b1
Merge branch 'notsocharmingnow' into 'master'
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Don't apply Charm to creatures (bug #7630 )
Closes #7630
See merge request OpenMW/openmw!3507
2023-10-22 08:52:04 +00:00
Alexei Kotov
0748e2094d
Read NiParticleBomb
2023-10-22 11:45:39 +03:00
Evil Eye
536a167bb4
Merge branch 'anothersettlementneedsyourhelp' into 'master'
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Read all official Fallout 4 NIF files
See merge request OpenMW/openmw!3506
2023-10-22 08:42:29 +00:00
Evil Eye
418c3d26c7
Merge branch 'track_debug_window' into 'master'
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Track debug window
See merge request OpenMW/openmw!3504
2023-10-22 08:41:56 +00:00
Petr Mikheev
4d66679204
Queue Lua handler uiModeChanged
2023-10-21 13:04:02 +02:00
Alexei Kotov
d0ffe6e2f9
Don't apply Charm to creatures (bug #7630 )
2023-10-21 07:10:16 +03:00
Alexei Kotov
8ce9f7b9cf
Read BSPackedCombinedSharedGeomDataExtra
2023-10-20 17:39:58 +03:00