psi29a
31102a2076
Merge branch 'utfconversionfixsize' into 'master'
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Use fixed-size type to hold a whole code point
See merge request OpenMW/openmw!4163
2024-06-14 07:21:51 +00:00
Alexei Kotov
4f8856f887
Don't let the optimizer mess with collision switch nodes (again)
2024-06-13 22:24:40 +03:00
Alexei Kotov
ccd36e9413
Support light fade settings in legacy lighting method
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This doesn't change launcher descriptions because the launcher settings are going to be omitted
2024-06-12 22:44:12 +03:00
psi29a
321b84a4d2
Merge branch 'remove-tab-comment' into 'master'
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components/esm4/loadwrld.hpp: clarify comment
See merge request OpenMW/openmw!4169
2024-06-12 10:43:44 +00:00
Austin English
338902c247
components/esm4/loadwrld.hpp: clarify comment
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Also convert tabs to spaces
2024-06-11 20:19:55 -05:00
psi29a
c1d74763ed
Merge branch 'i-have-no-land-and-i-must-scream' into 'master'
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Fix(CS): Add landscape flag if it doesn't exist at all and improve landscape QOL
Closes #7707
See merge request OpenMW/openmw!3617
2024-06-11 11:10:33 +00:00
psi29a
61772fa234
Merge branch 'verifiers' into 'master'
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Complain about fishy local variable names, improve editor effect list handling
See merge request OpenMW/openmw!4160
2024-06-11 11:10:19 +00:00
elsid
1e98cc6c3b
Move EXPECT_ERROR macro to a separate header
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To include it only where it's required.
2024-06-10 23:12:15 +02:00
elsid
7d1cd11ba9
Split openmw_test_suite into openmw and components tests
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To avoid duplicated compilation for openmw translation units. Link openmw-lib to
openmw-tests instead.
2024-06-10 23:12:14 +02:00
Kindi
d21f3809bd
test utf8
2024-06-10 18:15:07 +08:00
Dave Corley
798208f6e5
FIX: Bad rebase
2024-06-10 02:03:00 -05:00
Dave Corley
80360ca5eb
downgrade clang-format pls
2024-06-10 02:02:31 -05:00
Dave Corley
3066695630
FIX(loadland.cpp): Minor rebase fail
2024-06-10 02:02:31 -05:00
Dave Corley
145f9c1154
CLEANUP(CS): Do heightData check in actual implementation, revert
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accidental change to land condition order
2024-06-10 02:02:31 -05:00
Dave Corley
bdf99c701b
Fix(CS): Use ESM flags and not internal ones for verifying presence of a subrecord
2024-06-10 02:02:31 -05:00
Dave Corley
89bce6f678
Fix(CS): Enum name in accordance with current standards
2024-06-10 02:02:31 -05:00
Dave Corley
6f2ae4a33b
Cleanup(CS): Improve readability and clean up some implementations
2024-06-10 02:02:31 -05:00
Dave Corley
51df924d37
Fix(Land): Restore vanilla behavior of ignoring LAND subrecords which
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are not flagged to actually exist
2024-06-10 02:02:31 -05:00
Dave Corley
b111d28ede
Fix(CS): Generate blank lands at default height, not water level
2024-06-10 02:02:26 -05:00
Dave Corley
014e5118e9
Fix(CS): Fix crash when loading cell without VHGT
2024-06-10 01:58:34 -05:00
Dave Corley
18d6598565
Feat(CS): Add enum for actual LAND flags
2024-06-10 01:58:34 -05:00
Kindi
22d685eca3
ensure fitness
2024-06-08 22:11:59 +08:00
psi29a
9087de1596
Merge branch 'esm3_land' into 'master'
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Add unit tests for saving and loading ESM3 Land
See merge request OpenMW/openmw!4159
2024-06-08 10:47:58 +00:00
Alexei Kotov
89eccffbf6
Complain if a function or an integer is used as a local variable name
2024-06-08 06:31:16 +03:00
psi29a
176e6490c5
Merge branch 'stufftheminasack' into 'master'
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Drop 360-degree screenshot support (#7720 )
Closes #7720
See merge request OpenMW/openmw!4158
2024-06-07 20:50:43 +00:00
psi29a
a80f5c109c
Merge branch 'ltexerasure' into 'master'
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Fix LTEX overriding and allow deletion
See merge request OpenMW/openmw!4152
2024-06-07 08:05:56 +00:00
elsid
044748725c
Add unit tests for saving and loading ESM3 Land
2024-06-07 00:22:24 +02:00
Alexei Kotov
93d1c6d7e0
Drop 360-degree screenshot support ( #7720 )
2024-06-06 14:46:01 +03:00
psi29a
8a6d3ea447
Merge branch 'hircinevsprimealmalexiawhowouldwin' into 'master'
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Don't force Tribunal to be enabled to load Bloodmoon (#7993 )
Closes #7993
See merge request OpenMW/openmw!4153
2024-06-05 21:00:47 +00:00
psi29a
32dd4a4a68
Merge branch 'windows11_qss' into 'master'
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Improve dark mode stylesheets
See merge request OpenMW/openmw!4148
2024-06-04 20:38:46 +00:00
Alexei Kotov
eca30f7921
Don't force Tribunal to be enabled to load Bloodmoon ( #7993 )
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Sort Bloodmoon to be after Tribunal and warn the user if Bloodmoon is loaded before enabled Tribunal
2024-06-04 02:44:29 +03:00
Evil Eye
ca6baed366
Fix LTEX overriding and allow deletion
2024-06-03 16:42:27 +02:00
Andrei Kortunov
937101d580
Add a dark style sheet tweaked for Windows 11
2024-06-02 16:58:02 +04:00
Alexei Kotov
71c1b536b4
Discard culled lights specifically for post-processing light buffer
2024-06-01 22:05:32 +03:00
Alexei Kotov
cbe61e2c93
In TextureType, use osg::Object's name field
2024-05-31 14:42:48 +03:00
psi29a
a2e83d9a21
Merge branch 'dayofviewindependence' into 'master'
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Make object light lists (mostly) view-independent
See merge request OpenMW/openmw!4128
2024-05-30 08:08:55 +00:00
psi29a
e7c9574d31
Merge branch 'savetheslot' into 'master'
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Convert constant effect equipment slots to refnums
Closes #7998
See merge request OpenMW/openmw!4130
2024-05-28 11:09:36 +00:00
psi29a
8cf6fde8b6
Merge branch 'fix_debug_render' into 'master'
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Fix debug render for recast mesh and navmesh
See merge request OpenMW/openmw!4127
2024-05-28 07:38:00 +00:00
elsid
71369be796
Log caught exceptions
2024-05-26 02:52:11 +02:00
Alexei Kotov
c92d016e43
Don't sort scene light list by camera distance if the limit isn't reached and PP doesn't need it
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Also don't clip it to the single UBO scene light limit if the lighting method isn't actually single UBO
2024-05-26 02:29:05 +03:00
Alexei Kotov
916706c6c1
Make object light lists (mostly) view-independent
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Remove frustum culling
Sort lights by object proximity
Restore multiple camera rendering optimization
2024-05-26 02:29:05 +03:00
psi29a
16572109fc
Merge branch 'restoringthelightfacingthedark' into 'master'
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Lighting fixes, non-exciting part
See merge request OpenMW/openmw!4126
2024-05-24 23:05:07 +00:00
Evil Eye
cdfd305ac3
Convert constant effect equipment slots to refnums
2024-05-24 16:59:48 +02:00
elsid
10e14a3c21
Replace release by assigning nullptr
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release does not call a destructor if it's the last reference. This is not a
right choice here. Even though the functions accept raw pointers they convert
them into osg::ref_ptr. So it's ok to share the ownership.
2024-05-24 01:08:15 +02:00
elsid
4b8897e33e
Use state sets without transparency support for recast mesh and agents paths
2024-05-24 00:05:10 +02:00
elsid
98d530d8cb
Share state sets for recast mesh tiles and actors paths
2024-05-24 00:05:09 +02:00
Alexei Kotov
fd9361f62c
Some attenuation setup fool-proofing
2024-05-24 00:52:54 +03:00
Alexei Kotov
e0e4b84e40
Disable specularity for negative lights
2024-05-24 00:50:29 +03:00
Alexei Kotov
debc37d93a
Fade out specularity according to light fade settings as well
2024-05-24 00:49:37 +03:00
Evil Eye
6a10311ae5
Use more appropriate types in terrain storage
2024-05-23 18:48:54 +02:00
psi29a
db27543ea1
Merge branch 'uniform_choice' into 'master'
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Add choice widget type to postprocessing uniforms
See merge request OpenMW/openmw!3969
2024-05-23 10:06:22 +00:00
psi29a
2be6116ef6
Merge branch 'fix_recastmesh' into 'master'
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Limit number of cached tiles with recast meshes
See merge request OpenMW/openmw!4112
2024-05-22 20:38:42 +00:00
Dave Corley
c87eaefd17
Merge branch 'theeditorisjustanotherengine' into 'master'
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Use ESM::ReadersCache in the editor
Closes #7896
See merge request OpenMW/openmw!4111
2024-05-21 06:35:47 +00:00
Andrei Kortunov
bf682d51a6
Support dark mode on Windows (feature 7985)
2024-05-20 16:50:24 +04:00
psi29a
f34994e4c8
Merge branch 'notexturetypeconfusion' into 'master'
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Support defining the texture type with a state attribute (#6240 )
Closes #6240
See merge request OpenMW/openmw!4079
2024-05-20 12:48:30 +00:00
Alexei Kotov
03652104fe
Merge branch 'cleanup_preloading' into 'master'
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Cleanup preloading code
See merge request OpenMW/openmw!4104
2024-05-19 20:39:28 +00:00
Evil Eye
77d554594f
Add ReadersCache::clear
2024-05-19 20:39:23 +02:00
elsid
45d62ee59f
Limit RecastMeshManager range by active cell grid
2024-05-19 20:07:47 +02:00
elsid
49db37ee29
Merge setWorldspace and updateBounds
2024-05-19 20:07:47 +02:00
elsid
9854d42d56
Use ESM::RefId for worldspace type
2024-05-19 20:07:47 +02:00
elsid
5d28164416
Remove recast mesh tiles outside active range
2024-05-19 20:07:47 +02:00
elsid
9e2f3fd0b4
Report stats for TileCachedRecastMeshManager
2024-05-19 20:03:34 +02:00
Alexei Kotov
908f3891fb
Add helper method for texture type recovery
2024-05-19 02:26:40 +03:00
Alexei Kotov
84f4ba4ca1
Support defining the texture type with a state attribute ( #6240 )
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Named textures are still supported for easier native format compatibility (and so that I don't have to edit the documentation)
2024-05-18 23:11:20 +03:00
psi29a
9b31ecc10e
Merge branch 'bufferer_log' into 'master'
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Write to log file records captured before configs are loaded
See merge request OpenMW/openmw!4095
2024-05-16 11:17:25 +00:00
elsid
491a59b035
Remove unused getActiveGrid function
2024-05-15 22:33:11 +02:00
elsid
38f0533bcf
Write to log file records captured before configs are loaded
2024-05-13 01:17:26 +02:00
elsid
4ab5871dc4
Split Tee logic into different types
2024-05-13 01:17:24 +02:00
Alexei Kotov
1d96c0adbf
Read BSTreadTransfInterpolator
2024-05-13 01:20:23 +03:00
Alexei Kotov
5f4a0c3bf1
Read BSAnimNote/BSAnimNotes
2024-05-13 01:12:09 +03:00
Alexei Kotov
c5a11f0c9f
Read BSRotAccumTransfInterpolator
2024-05-13 00:49:10 +03:00
Alexei Kotov
c647374c0d
Add compact B-Spline interpolators
2024-05-13 00:36:10 +03:00
Alexei Kotov
d458c07b36
Add base typed B-Spline interpolators
2024-05-13 00:20:32 +03:00
Alexei Kotov
5c6fca14c1
Read NiBSplineData/NiBSplineBasisData
2024-05-12 23:58:05 +03:00
psi29a
919d1e366e
Merge branch 'staticcollections' into 'master'
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Place static collections to the scene and fix item modification record loading
See merge request OpenMW/openmw!4085
2024-05-11 07:43:28 +00:00
psi29a
1cde82201e
Merge branch 'optimize_merge_geometry' into 'master'
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Optimize geometry merging
See merge request OpenMW/openmw!4086
2024-05-11 07:40:53 +00:00
psi29a
2f8e3611fb
Merge branch 'issue-7924-envvar-crashdump' into 'master'
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components/crashcatcher: if OPENMW_FULL_MEMDUMP is set, generate a full memory crashdump
See merge request OpenMW/openmw!4078
2024-05-10 13:43:23 +00:00
elsid
020b31395b
Reserve arrays before merging
2024-05-09 17:21:56 +02:00
Alexei Kotov
7d979a2dfc
Place ESM4 static collections to the scene
2024-05-09 17:26:27 +03:00
Austin English
50b2edc121
components/crashcatcher: if OPENMW_FULL_MEMDUMP is set, generate a full memory crashdump
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[Bug #7924 ](https://gitlab.com/OpenMW/openmw/issues/#7924 )
2024-05-08 18:27:57 -05:00
jvoisin
93aa887868
Merge branch 'itsemissivenotglow' into 'master'
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Unbork glow maps
See merge request OpenMW/openmw!4077
2024-05-08 21:10:14 +00:00
Alexei Kotov
c95bb4ce59
Merge branch 'split_esm_headers' into 'master'
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Split ESM headers
See merge request OpenMW/openmw!4071
2024-05-07 11:57:32 +00:00
Alexei Kotov
c29ceb7f7f
Unbork glow maps
2024-05-06 23:32:35 +03:00
elsid
a920ca9070
Report loading screens to osg stats
2024-05-04 13:22:32 +02:00
elsid
01166b1f26
Split ESM headers
2024-05-03 01:55:20 +02:00
AnyOldName3
b55a0fd32a
|| and && have different binding precedence
2024-04-30 13:50:50 +01:00
AnyOldName3
d148bd1cde
Add bounds check
2024-04-30 13:41:48 +01:00
psi29a
a57c350c08
Merge branch 'paint_svg' into 'master'
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Change SVG icons color in the editor
See merge request OpenMW/openmw!4060
2024-04-30 08:19:51 +00:00
AnyOldName3
ee3d012a6a
Use CLAMP_TO_EDGE for shadows
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Partially mitigates https://gitlab.com/OpenMW/openmw/-/issues/7944
The border was necessary in the olden days when the FFP might have shadows, but they require shaders now.
2024-04-29 01:21:29 +01:00
psi29a
e4fd852df6
Merge branch 'ba2' into 'master'
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BA2 support fixes
See merge request OpenMW/openmw!4055
2024-04-28 07:40:40 +00:00
psi29a
1eb6b322a7
Merge branch 'morefunfallout4discoveries' into 'master'
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Fix reading BSLightingShaderProperty backlight power in NIF Bethesda stream version 132
See merge request OpenMW/openmw!4058
2024-04-28 07:39:51 +00:00
Alexei Kotov
a5d936993f
Clarify Fallout 4 next gen update BA2 version naming
2024-04-28 05:09:40 +03:00
Andrei Kortunov
98abfcfe00
Use grayscale images for disabled icons
2024-04-27 11:25:56 +04:00
Andrei Kortunov
070327a259
Change SVG color in the editor
2024-04-27 09:57:47 +04:00
Alexei Kotov
52bc744642
Fix reading backlight power in NIF stream version 132
2024-04-26 17:32:07 +03:00
Alexei Kotov
52d77e3a45
Version 8 texture BA2s found
2024-04-26 16:45:30 +03:00
Alexei Kotov
f0e4793321
Remove allow shadow map overlap setting ( #7939 )
2024-04-26 13:50:03 +03:00
Alexei Kotov
61b6150c01
Properly detect the version for post-FO4 BA2 formats
2024-04-26 10:50:06 +03:00
Alexei Kotov
f796e051cb
Support zlib-compressed version 3 DDS BA2s
2024-04-26 10:45:03 +03:00
Alexei Kotov
b32385a0af
Fix BA2 signature check
2024-04-26 10:32:17 +03:00