psi29a
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f36e13444e
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Merge branch 'font_loading' into 'master'
Cleanup fonts loading
See merge request OpenMW/openmw!2309
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2022-08-21 20:11:02 +00:00 |
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psi29a
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aa8eba239a
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Merge branch 'animation_view' into 'master'
Use string_view in animation code
See merge request OpenMW/openmw!2321
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2022-08-21 20:05:00 +00:00 |
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unknown
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206711876d
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Address feedback
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2022-08-21 19:43:29 +02:00 |
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unknown
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827a2f0b77
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Use string_view in animation code
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2022-08-21 18:53:38 +02:00 |
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Mads Buvik Sandvei
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70e1efdd47
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omw_GetWorldPosFromUV() should use omw_GetDepth()
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2022-08-21 18:03:38 +02:00 |
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Andrei Kortunov
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9e1ab590f1
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Cleanup fonts loading
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2022-08-21 13:19:04 +04:00 |
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psi29a
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4078f19c74
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Merge branch 'SHADER_HOT_RELOAD' into 'master'
Shaders: Hot reload, togglable by lua debug command
See merge request OpenMW/openmw!2238
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2022-08-21 09:08:27 +00:00 |
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florent.teppe
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25c1f0ca16
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Renamed variable to fix case issue
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2022-08-21 09:18:08 +02:00 |
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Andrei Kortunov
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c3d3f3140b
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Allow to change font settings in the launcher
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2022-08-18 13:29:12 +04:00 |
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psi29a
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bf40f9b287
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Merge branch 'name_view' into 'master'
Make Class::getName return string_view
See merge request OpenMW/openmw!2289
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2022-08-17 20:14:27 +00:00 |
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psi29a
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5ee4ce1232
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Merge branch 'nipixeldata' into 'master'
Support more NiPixelData formats (feature #6945)
Closes #6945
See merge request OpenMW/openmw!2290
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2022-08-17 12:20:00 +00:00 |
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Alexei Kotov
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edbd05a3f7
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Support more NiPixelData formats (feature #6945)
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2022-08-17 14:22:27 +03:00 |
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Evil Eye
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4ff12d8945
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Make Class::getName return string_view
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2022-08-16 21:15:03 +02:00 |
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elsid
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cc8c7002ea
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Cleanup components includes
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2022-08-16 19:14:04 +02:00 |
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psi29a
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b382e92953
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Merge branch 'please_dont_copy_my_nfts' into 'master'
Prevent various values from being copied
See merge request OpenMW/openmw!2267
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2022-08-16 08:36:34 +00:00 |
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elsid
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b1fb42a28c
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Cleanup detournavigator includes
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2022-08-15 19:46:10 +02:00 |
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psi29a
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f42ab6a3e7
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Merge branch 'coverity' into 'master'
Do not copy data when it is not needed
See merge request OpenMW/openmw!2277
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2022-08-15 12:30:09 +00:00 |
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Andrei Kortunov
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e3ad30a517
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Do not copy data when it is not needed
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2022-08-15 11:52:09 +04:00 |
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Matt
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e6868fd211
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Allow constexpr hashing
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2022-08-14 19:06:29 +00:00 |
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Evil Eye
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de8d9b8db3
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Use Fowler-Noll-Vo hash instead of std::hash
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2022-08-14 19:55:32 +02:00 |
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Evil Eye
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eaa108d25d
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Return string_view from SoundId methods
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2022-08-14 14:39:58 +02:00 |
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florent.teppe
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166717d601
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Makes sure threads are only stopped once ,and that they will be re-started
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2022-08-13 00:34:01 +02:00 |
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Evil Eye
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51938f9ef7
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Use string_view in Interpreter::Context
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2022-08-12 19:42:35 +02:00 |
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florent.teppe
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16a4b5716b
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adds missing include
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2022-08-12 18:52:31 +02:00 |
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florent.teppe
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b14cc673bc
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adds missing decleration
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2022-08-12 18:47:29 +02:00 |
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florent.teppe
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decfbc5387
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Fix threading issues
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2022-08-12 18:37:19 +02:00 |
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psi29a
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18dbf722eb
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Merge branch 'store_view' into 'master'
Allow string_view lookups in MWWorld::Store
See merge request OpenMW/openmw!2010
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2022-08-10 22:29:18 +00:00 |
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psi29a
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b551e69b6f
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#5534 remove OSG 3.4 support and require at least 3.6.5 support
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2022-08-09 21:07:28 +00:00 |
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Evil Eye
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de51525c76
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Allow string_view lookups in MWWorld::Store and get some use out of that
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2022-08-09 20:43:14 +02:00 |
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psi29a
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bb9884c024
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Merge branch 'split_stringops' into 'master'
Split components/misc/stringops.hpp into multiple headers
See merge request OpenMW/openmw!2233
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2022-08-09 18:06:40 +00:00 |
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florent teppe
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baadc06e98
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Merge branch 'master' into 'SHADER_HOT_RELOAD'
# Conflicts:
# apps/openmw/mwrender/postprocessor.hpp
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2022-08-09 09:26:55 +00:00 |
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glassmancody.info
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c513ec7824
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null check
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2022-08-08 12:53:20 -07:00 |
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glassmancody.info
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2cea4f3172
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stop excessive allocations with lightmanager callback
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2022-08-07 17:04:03 -07:00 |
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florent.teppe
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603b30e117
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Added some variable names to make it clearer what their function was
avoid having lost of ->first and ->second that aren't meaningfull
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2022-08-07 22:56:32 +02:00 |
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cody glassman
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ac4b29be08
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cleanup default shaders and remove confusing main shader
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2022-08-07 06:42:48 -07:00 |
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florent.teppe
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3ab0a99154
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Hot reload done only once every 200 ms, no point in beeing faster
it may also help with bugs where the file is still locked and can't be opened
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2022-08-04 13:37:12 +02:00 |
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florent.teppe
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cc9d436413
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includes now work when the same shader has different defines
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2022-08-04 13:00:32 +02:00 |
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florent.teppe
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7b78bf4b66
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Fix files with different defines weren't added to the hot reload manager
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2022-08-04 12:46:39 +02:00 |
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florent.teppe
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a1c8dc9d45
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C++17 compat ?
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2022-08-04 09:50:02 +02:00 |
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florent.teppe
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cdd95f7889
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replaced empty function body by default
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2022-08-04 09:25:25 +02:00 |
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florent.teppe
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9a475b0c97
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fixed blank lines and missing breaks
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2022-08-04 09:19:41 +02:00 |
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florent.teppe
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b6d7293a12
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Removed weird lines that I thought were necessary to please the compiler
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2022-08-04 09:13:25 +02:00 |
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florent.teppe
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68d0698924
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Fixed cyclical included check
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2022-08-04 09:09:26 +02:00 |
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florent.teppe
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aa51d6de2a
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Missing chrono include ?
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2022-08-04 00:14:53 +02:00 |
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elsid
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f99ed6f1db
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Split components/misc/stringops.hpp into multiple headers
Replace all ciEqual overloads with one having std::string_view as argument.
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2022-08-03 22:06:24 +02:00 |
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elsid
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da0a1ac9ba
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Do compile time checks in compile time instead of tests
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2022-08-03 21:47:00 +02:00 |
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florent.teppe
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f78fa989ee
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fixed include, cleaned comments and indentation
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2022-08-03 20:50:39 +02:00 |
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florent.teppe
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31d412527d
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forgot memory include
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2022-08-03 20:17:53 +02:00 |
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florent.teppe
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6b38d62223
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Added lua bindings to toggle hot reload (disabled by default) or to trigger a reload
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2022-08-03 19:56:19 +02:00 |
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florent.teppe
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4e7c1c5bef
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Added break when the operation failed
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2022-08-03 19:21:48 +02:00 |
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