1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-01-16 15:29:55 +00:00
Commit graph

34209 commits

Author SHA1 Message Date
Alexei Kotov
fd9361f62c Some attenuation setup fool-proofing 2024-05-24 00:52:54 +03:00
Alexei Kotov
e0e4b84e40 Disable specularity for negative lights 2024-05-24 00:50:29 +03:00
Alexei Kotov
debc37d93a Fade out specularity according to light fade settings as well 2024-05-24 00:49:37 +03:00
Alexei Kotov
f87aa02390 Don't clamp individual light contribution in shaders as FFP doesn't do this 2024-05-23 18:06:10 +03:00
psi29a
d15be7a685 Merge branch 'fix-nearest-gui-options' into 'master'
Fix incorrect texture filtering GUI for nearest, allow to disable nearest from GUI

See merge request OpenMW/openmw!4114
2024-05-23 10:07:42 +00:00
psi29a
db27543ea1 Merge branch 'uniform_choice' into 'master'
Add choice widget type to postprocessing uniforms

See merge request OpenMW/openmw!3969
2024-05-23 10:06:22 +00:00
psi29a
b0aa19dc07 Merge branch 'msvc_crash_fix' into 'master'
Avoid MSVC crash in Visual Studio 17.10.0

See merge request OpenMW/openmw!4116
2024-05-23 10:05:52 +00:00
psi29a
9d39e971c7 Merge branch 'feature/7016_add_additional_docs_macos_windows' into 'master'
[#7016] Add additional docs to macos dmg and windows release

See merge request OpenMW/openmw!4115
2024-05-23 08:14:05 +00:00
Sam Hellawell
a7991f9988 Update german translation 2024-05-23 04:11:29 +01:00
Sam Hellawell
d3c1aa6653 Fix incorrect texture filtering GUI for nearest, allow to disable nearest from GUI 2024-05-23 04:11:29 +01:00
psi29a
2be6116ef6 Merge branch 'fix_recastmesh' into 'master'
Limit number of cached tiles with recast meshes

See merge request OpenMW/openmw!4112
2024-05-22 20:38:42 +00:00
Andrei Kortunov
52de6177d1 Avoid MSVC crash in Visual Studio 17.10.0 2024-05-22 18:17:22 +04:00
Alexei Kotov
67c47b8603 Merge branch 'operation_fixes' into 'master'
Improve operation widget appearance

See merge request OpenMW/openmw!4110
2024-05-21 19:31:39 +00:00
Bret Curtis
3c04e9f77e [#7016] Add additional docs to macos dmg and windows release 2024-05-21 17:43:02 +02:00
Dave Corley
c87eaefd17 Merge branch 'theeditorisjustanotherengine' into 'master'
Use ESM::ReadersCache in the editor

Closes #7896

See merge request OpenMW/openmw!4111
2024-05-21 06:35:47 +00:00
psi29a
cd116ebe5f Merge branch 'dark_mode' into 'master'
Support dark mode on Windows

Closes #7985

See merge request OpenMW/openmw!4101
2024-05-20 14:51:20 +00:00
Andrei Kortunov
9f470b45fa Improve size grip appearance 2024-05-20 16:50:25 +04:00
Andrei Kortunov
d1d3a6e631 Make some buttons more noticable in dark mode 2024-05-20 16:50:25 +04:00
Andrei Kortunov
bf682d51a6 Support dark mode on Windows (feature 7985) 2024-05-20 16:50:24 +04:00
psi29a
fd3ae0d42a Merge branch 'dehardcode_music' into 'master'
Dehardcode music

See merge request OpenMW/openmw!3438
2024-05-20 12:49:33 +00:00
psi29a
f34994e4c8 Merge branch 'notexturetypeconfusion' into 'master'
Support defining the texture type with a state attribute (#6240)

Closes #6240

See merge request OpenMW/openmw!4079
2024-05-20 12:48:30 +00:00
psi29a
651a7d569c Merge branch 'activatebooks' into 'master'
Allow NPCs to activate in-world books for the player (part of #7959)

See merge request OpenMW/openmw!4080
2024-05-20 12:46:01 +00:00
psi29a
d67bc1defd Merge branch 'timeplayedhours' into 'master'
Improve Time Played formatting (#7971)

Closes #7971

See merge request OpenMW/openmw!4107
2024-05-20 12:45:49 +00:00
Alexei Kotov
a3bfd3a337 Merge branch 'fix-infinite-fall-into-void' into 'master'
Fix infinite fall into void (#1415)

Closes #1415

See merge request OpenMW/openmw!4100
2024-05-19 20:47:13 +00:00
Alexei Kotov
e96ebec2cf Merge branch 'fix_lua_attack' into 'master'
Allow Actors to pick an attack type/animation when no AI applies (fix #7583)

Closes #7583

See merge request OpenMW/openmw!4102
2024-05-19 20:40:09 +00:00
Alexei Kotov
03652104fe Merge branch 'cleanup_preloading' into 'master'
Cleanup preloading code

See merge request OpenMW/openmw!4104
2024-05-19 20:39:28 +00:00
Evil Eye
77d554594f Add ReadersCache::clear 2024-05-19 20:39:23 +02:00
Andrei Kortunov
5a1ec8ce87 Implement Lua-based music 2024-05-19 22:10:54 +04:00
elsid
45d62ee59f
Limit RecastMeshManager range by active cell grid 2024-05-19 20:07:47 +02:00
elsid
49db37ee29
Merge setWorldspace and updateBounds 2024-05-19 20:07:47 +02:00
elsid
9854d42d56
Use ESM::RefId for worldspace type 2024-05-19 20:07:47 +02:00
elsid
5d28164416
Remove recast mesh tiles outside active range 2024-05-19 20:07:47 +02:00
elsid
4f5bdbb4fb
Remove recastmesh group for absent tile 2024-05-19 20:07:47 +02:00
elsid
9e2f3fd0b4
Report stats for TileCachedRecastMeshManager 2024-05-19 20:03:34 +02:00
Evil Eye
5f0fe8097c Use ESM::ReadersCache in the editor 2024-05-19 18:55:37 +02:00
Andrei Kortunov
3d699bd533 Improve operation widget appearance 2024-05-19 15:56:44 +04:00
Alexei Kotov
908f3891fb Add helper method for texture type recovery 2024-05-19 02:26:40 +03:00
Alexei Kotov
84f4ba4ca1 Support defining the texture type with a state attribute (#6240)
Named textures are still supported for easier native format compatibility (and so that I don't have to edit the documentation)
2024-05-18 23:11:20 +03:00
Sam Hellawell
c1cd8bd900 Check collision before findInteriorPositionfindInteriorPos 2024-05-18 06:33:06 +01:00
elsid
6f70350f2f
Remove unused arguments from preload functions 2024-05-17 19:42:44 +02:00
elsid
7290ce81c0
Avoid allocating std::vector for a single element 2024-05-17 19:42:44 +02:00
elsid
ac891a5eb1
Use algorithms to check if PositionCellGrid(s) is/are contained in a range 2024-05-17 19:42:31 +02:00
Evil Eye
c3d02c0b41 Merge branch 'cleanup_dialogue_api' into 'master'
Cleanup dialogue API

See merge request OpenMW/openmw!4088
2024-05-17 15:02:00 +00:00
psi29a
42db5f4386 Merge branch 'fix_menu_timers' into 'master'
Process menu script timers

See merge request OpenMW/openmw!4103
2024-05-17 08:54:43 +00:00
Alexei Kotov
b8ee467d13 Allow NPCs to activate in-world books for the player (part of #7959) 2024-05-17 01:04:30 +03:00
Alexei Kotov
7ceaa6424b Merge branch 'fix7970-remove-removed-spells-on-rest' into 'master'
Magic effects are updated once before applying when resting

Closes #7970

See merge request OpenMW/openmw!4096
2024-05-16 21:47:43 +00:00
Alexei Kotov
6bf0d17aa2 Improve Time Played formatting (#7971) 2024-05-16 23:48:13 +03:00
Sam Hellawell
72dbad6fb4 Satisfy king clang 2024-05-16 20:10:32 +01:00
Sam Hellawell
6f7fff409c Empty refid check 2024-05-16 19:38:29 +01:00
trav5
3f26a6c5a0 Merge branch 'master' of https://gitlab.com/OpenMW/openmw into fix7970-remove-removed-spells-on-rest 2024-05-16 20:14:09 +02:00