k1ll
226f312163
Set the version in the openmw.desktop file via CMake
13 years ago
Marc Zinnschlag
a4fb71a0fc
Merge remote branch 'scrawl/graphics'
13 years ago
scrawl
95f87a8abf
more or less complete list for morrowind.bsa (thanks to artorius)
13 years ago
scrawl
2b8c81e779
removed test.skin file
13 years ago
scrawl
800df7376c
use the cursors from morrowind.bsa and remove mwpointer.png
13 years ago
scrawl
a727bcd4a4
override nif transparency settings (part 1)
13 years ago
scrawl
2a4fcf42a3
basic shadows
13 years ago
scrawl
1df7be7fee
- fixes to texture filtering setting
...
- add a sensible warning to settings-default.cfg, since there have been some confusions with it
13 years ago
scrawl
aa8208efb9
changed compositor to be compatible with Ogre 1.8RC
13 years ago
scrawl
0b2dab0b5d
disable water fog due to some issues
13 years ago
scrawl
a5c6207fe7
add setting to disable the underwater effect
13 years ago
scrawl
b1c84f28a9
Merge branch 'master' into water
...
Conflicts:
files/settings-default.cfg
13 years ago
scrawl
fbfc6e0966
enabled new water by default
13 years ago
scrawl
17eb68e4bc
disable "reflect statics" by default because it performs not so well right now
13 years ago
scrawl
8caa5ff9c4
fixed refraction and underwater distortion artifacts
13 years ago
Marc Zinnschlag
8e6c445111
Merge remote branch 'chris/sound'
13 years ago
Chris Robinson
59ccab0b2c
Add sound volume settings
13 years ago
Chris Robinson
752e89a268
Add a setting to select the sound device name
13 years ago
scrawl
030060e656
settings description
13 years ago
scrawl
9169c0d7c9
slightly improved the quality of the default water setting
13 years ago
scrawl
96911ada95
restored render queue of transparent objects, they are now part of the mrt textures
...
this fixes some issues with transparent objects not visible in the refraction
13 years ago
scrawl
044d649edd
Merge branch 'master' into water
13 years ago
Roman Melnik
bdbb8a8d84
Merge remote-tracking branch 'upstream/master' into windowsPinning
...
Conflicts:
apps/openmw/mwgui/window_manager.cpp (keep both changes)
13 years ago
Roman Melnik
1bf79fd022
Windows pinning: support for MapWindow
...
Set correct skin for the Map Window.
13 years ago
scrawl
bcee5d5943
fix areas with only water (no objects below)
13 years ago
scrawl
c0f991ac0a
underwater depth effect
13 years ago
scrawl
456eb95209
reversed sun and moon paths (sunrise at east)
13 years ago
scrawl
114e8ae2a0
much less underwater distortion
13 years ago
scrawl
2976625b00
better underwater
13 years ago
scrawl
393530e671
more or less fixed the sky for normal viewing angles, still disappears at a certain height though
13 years ago
scrawl
a41eee9a72
specular lighting
13 years ago
Roman Melnik
ef0a185e11
Pinnable windows: hide hud elements
...
Hide elements of the HUD (health/magicka/stamina bars,
minimap) when the corresponding windows (stats/map) are pinned.
Rearrange the remaining hud elements in such cases (like in the
original Morrowind).
13 years ago
scrawl
8bfc81f398
Merge branch 'master' into water
13 years ago
scrawl
622fb568cf
removed MRT setting and figure it out automatically
13 years ago
scrawl
b8a470efcd
put transparent objects in a seperate render queue, in order to not mess up the mrt textures
13 years ago
scrawl
1b89a9e203
various fixes
13 years ago
scrawl
f49131e1b8
renamed setting, automatically disable MRT when unsupported
13 years ago
scrawl
add4ebe445
fresnel effect
13 years ago
scrawl
8ddc8131a5
fresnel test
13 years ago
scrawl
36fd9b9f26
shore transition test
13 years ago
scrawl
ab8b74dcac
forgot adding a file
13 years ago
scrawl
3f05aba76d
got MRT working, some minor quirks to solve (black viewport background)
13 years ago
scrawl
006970fd79
add MRT code to shaders
13 years ago
scrawl
328bdaafb6
fixed a problem with the underwater compositor
13 years ago
scrawl
2fa9bac517
added fog
13 years ago
scrawl
cc4076d42a
basic noise
13 years ago
scrawl
fe63f2b2aa
first reflection test; removed the refraction render (we'll have it for free using MRT and deferred water rendering)
13 years ago
scrawl
6481cf87fc
cleanup resources
13 years ago
scrawl
b3a186e729
simple water without shaders that uses original MW textures
13 years ago
scrawl
8aea311797
added visibility flags for everything
13 years ago
scrawl
fd45208196
re-added code for reflection & refraction rendering
13 years ago
scrawl
ff15f28787
options for texture filtering and mipmaps
13 years ago
scrawl
39ee9e9ab8
setting for field of view
13 years ago
scrawl
00cc45c537
FPS is now a setting instead of commandline option
13 years ago
scrawl
fd662f937a
add settings for viewing distance and fog
13 years ago
scrawl
e5cc9adbb0
added settings for rendering distance of small objects
13 years ago
scrawl
1445ae992d
adding a setting to disable static geometry
13 years ago
Roman Melnik
d09f0610ea
Add basic windows pinning
...
Create WindowPinnableBase class for windows which should be
allowed to be pinned.
Add skin for pinnable windows - currently just a copy of normal
window with 1 extra button (hopefully this can be improved later).
Handle clicking on PinToggle button (pinning/unpinning a window).
13 years ago
scrawl
7b3adb27a3
backend changes, terrain num lights setting
13 years ago
scrawl
f4bbcb48a6
settings-default.cfg
13 years ago
Nikolay Kasyanov
2a7885b514
Synchronized OS X icon with our current app icon
13 years ago
Marc Zinnschlag
46279a001b
Merge remote branch 'scrawl/dialogue'
13 years ago
scrawl
4bbedeb3e7
made all dialogs semi transparent (like in morrowind)
13 years ago
scrawl
d3f31c3498
dialogue window enhancements
13 years ago
scrawl
e6303fc3f4
Merge branch 'master' into water
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.hpp
13 years ago
Pieter van der Kloet
426c278505
Changed the OpenMW default font from Comic sans to EB Garamond
13 years ago
Pieter van der Kloet
155cd76f37
Changed Launcher font to EB Garamond and added license info
13 years ago
scrawl
7a3034701f
functional HUD map
13 years ago
scrawl
ce63d29d4a
rotate hud player arrow
13 years ago
scrawl
770b0f2106
gui changes
13 years ago
scrawl
9c3e1f48f0
player arrow
13 years ago
scrawl
6067053f08
Merge branch 'next' into water
...
Conflicts:
CMakeLists.txt
13 years ago
scrawl
cf3515a898
it is now possible to drag the minimap with the mouse
13 years ago
scrawl
cc9f20a04f
MW_MapView skin
13 years ago
scrawl
ab9aa1ba74
Merge branch 'next' into minimap
...
Conflicts:
files/mygui/openmw_map_window_layout.xml
13 years ago
scrawl
70ed5770da
black journal text
13 years ago
scrawl
250fcab7c2
moved the mygui resources to a more suitable location
13 years ago
Jason Hooks
f2093a51db
more cleanup
13 years ago
Jason Hooks
fe9e6a732c
Some cleanup
13 years ago
Jason Hooks
51fb9e67cd
Merge
13 years ago
Marc Zinnschlag
be70d197e5
Merge branch 'next'
...
Conflicts:
.gitignore
cmake/FindOGRE.cmake
13 years ago
Marc Zinnschlag
4c2fffdd61
temporarily disabled multi data path support in OpenMW
13 years ago
scrawl
8b5da06fce
Merge branch 'next' into weather
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
13 years ago
Marc Zinnschlag
e02cba58b1
Merge branch 'master' into next
...
Conflicts:
apps/openmw/mwclass/light.cpp
13 years ago
Marc Zinnschlag
8186445de9
fix for a very silly bug
13 years ago
Marc Zinnschlag
8244ed5860
workaround for space in paths problem
13 years ago
Marc Zinnschlag
e1defd3595
adjusted the globally installed openmw.cfg file
13 years ago
Pieter van der Kloet
7bf8497215
Fixed CMake problem with Ogre plugins path
13 years ago
Nikolay Kasyanov
705b2955a0
Feature #162 - Need to create app bundle using CMake, not by hand.
...
In progress, working towards plugins support.
13 years ago
Jason Hooks
bf09762b6a
Ground showing up
13 years ago
Jason Hooks
ff2bbc9fc5
Transparent water
13 years ago
Jason Hooks
8798f7dd40
Bringing in some of Azathoth's work
13 years ago
Pieter van der Kloet
6716bf649e
Some stylesheet improvements and a drop-shadow for the scroll background
14 years ago
Nikolay Kasyanov
24947d800a
Fixed launcher config and style location. Launcher will be started when opening bundle
14 years ago
Pieter van der Kloet
db20186e50
Added newline to the end of some files, GitHub was complaining about it
14 years ago
Pieter van der Kloet
118765a274
Renamed the launcher executable and icons, added .desktop file and default config, modified/updated some other files
14 years ago
Pieter van der Kloet
409bd0fe7e
Moved the stylesheet to main.cpp and made some stylesheet-related changes
14 years ago
Pieter van der Kloet
2b0dabe669
Changed profile switching again; Some stylesheet modifications
14 years ago
Pieter van der Kloet
557e659e15
CMake modifications, stylesheet gets copied to destination dir now
14 years ago
Marc Zinnschlag
d47abff25d
create local openmw.cfg file for uninstalled version
14 years ago
Nikolay Kasyanov
eaea48011d
Now working mac app bundle generated during build
...
(includes plugins & resources).
Still need to copy frameworks before deployment.
FindOGRE.cmake finds Ogre plugins dir on OS X.
Default OS X data path set to the data subdir
near .app.
README_Mac updated.
14 years ago
Nikolay Kasyanov
943eea8104
.app bundle finally works
14 years ago
Nikolay Kasyanov
527ac956a7
More correct MacOS X bundle generation
14 years ago
Nikolay Kasyanov
4028600768
Builds on OS X now
14 years ago
Jan-Peter Nilsson
753a4f681e
Search for plugins in orgre lib directory
14 years ago
Jan-Peter Nilsson
4221824681
Build debian package using cpack if dpkg is available
...
Derive version from last tag and get name and email for package maintainer from user's git config if .git is available
14 years ago
Jan-Peter Nilsson
d1b482d64a
Update plugins.cfg based on where cmake found ogre libraries
14 years ago
Jan Borsodi
0f860e2fbd
openmw.cfg is now created with a configurable path (via cmake), the default is still "data"
15 years ago
Ardekantur
25ba9933f6
Mac Build - heinous additions for bundle management
15 years ago
Marc Zinnschlag
6b6e42b641
removed unused BSP scene manager from plugins.cfg
15 years ago
Marc Zinnschlag
9a041d7c01
added data option and openmw.cfg file
15 years ago
Nicolay Korslund
e8c6caa0b5
Fixed DOS line endings on certain files
15 years ago
Marc Zinnschlag
e973270f9b
fixed minor bug in previous commit; more clean up
15 years ago