Commit graph

3828 commits

Author SHA1 Message Date
Kyle Cooley
979b0d7211 Code cleanup and more cache clearing 2017-08-21 18:58:38 -04:00
Kyle Cooley
679a284735 Use scoped lock instead of directly locking/unlocking mutex 2017-08-21 13:33:11 -04:00
Kyle Cooley
3b9326d238 Clear terrain cache and reload terrain 2017-08-20 22:34:41 -04:00
Kyle Cooley
b62cb0e2a4 Clear out GPU texture/stateset cache 2017-08-20 19:55:16 -04:00
Kyle Cooley
7914fd5c9c Re-index BSAs 2017-08-20 19:36:21 -04:00
Kyle Cooley
d7744e8b16 A bit of cleanup 2017-08-20 19:07:23 -04:00
Kyle Cooley
5950b26912 Update scene assets 2017-08-19 19:36:45 -04:00
Kyle Cooley
742bd00ec6 Clear cached resources 2017-08-19 15:26:46 -04:00
Kyle Cooley
d31ed83b54 Preliminary asset reloading 2017-08-19 03:43:31 -04:00
Thunderforge
54fe645703 Removing erroneous comment since Qt is not relevant here 2017-08-09 23:12:43 -05:00
Thunderforge
464c64a306 Swap the OIS Ctrl and Meta keys on macOS to match Qt 2017-08-09 20:03:27 -05:00
scrawl
cef415509f Revert "Merge redundant input events" 2017-08-06 20:54:20 +00:00
David Cernat
721b218cc2 Merge pull request #258 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	README.md
2017-08-05 00:09:34 +03:00
David Cernat
0e2038f045 [General] Record and get player positions before their last cell change 2017-08-04 21:45:52 +03:00
Julian
3cfd9af945 merge redundant input events 2017-08-02 18:54:16 +02:00
scrawl
c9d9461d3e Add Spacer class derived from AutoSizedWidget
Using a normal widget as a spacer with HStretch/VStretch may not work properly because for widgets not derived from AutoSizedWidget, the HBox/VBox treat the widget's current size as the requested minimum size. This leads the layout to break when resized more than once.

The new class sets HStretch and VStretch to true by default to save some typing.
2017-07-31 16:20:29 +02:00
Koncord
1aabcdd09c [General] Add *_WITH_ACK_RECEIPT to master server packets 2017-07-31 19:08:04 +08:00
Koncord
8384a8aa8a [General] Return sent packet number 2017-07-31 19:08:04 +08:00
Unknown
bfbfbeac43 Added networking and saving for custom spells 2017-07-31 03:45:47 +10:00
David Cernat
f61664ff6d [General] Update version to 0.6.0 2017-07-28 23:22:58 +03:00
David Cernat
4db64e1721 [Client] Synchronize spellcasting for non-bipedal creatures 2017-07-28 20:49:26 +03:00
David Cernat
8b79cdd4f4 [Server] Document script functions, part 3
Also reorder functions in Cells and CharClass so they are consistent with the rest.
2017-07-25 18:07:09 +03:00
David Cernat
2c1ece79fc Merge pull request #245 from OpenMW/master
Add OpenMW commits up to 22 Jul 2017
2017-07-23 22:02:16 +03:00
PlutonicOverkill
5049fe4320 Pause game when minimised on Windows 2017-07-20 21:31:05 +12:00
David Cernat
b8b3856c73 Merge pull request #244 from OpenMW/master
Add OpenMW commits up to 19 Jul 2017
2017-07-19 20:49:56 +03:00
scrawl
3e03a0d7bd Terrain: remove ref argument that is now always true 2017-07-19 16:24:35 +02:00
scrawl
ac78d01b2b Terrain: use the main camera's viewpoint for intersection tests
Fixes lag spikes caused by intersection tests loading/unloading terrain pages.
2017-07-19 13:11:44 +02:00
David Cernat
c8d965488f Merge pull request #243 from OpenMW/master
Add OpenMW commits up to 18 Jul 2017
2017-07-18 16:59:33 +03:00
scrawl
ffb6dff6aa Merge pull request #1338 from akortunov/valuefix
Change mValue type for clothes to unsigned short (bug #3960)
2017-07-18 10:13:51 +00:00
Andrei Kortunov
2bd105f5e2 Change mValue type for clothes to unsigned short (fixes #3960) 2017-07-18 11:51:19 +04:00
David Cernat
43a3daf0aa [General] Add & implement PlayerShapeshift packet for werewolf states 2017-07-15 09:02:19 +03:00
David Cernat
ad9fa0631a [General] Rename jailText to jailEndText and add jailProgressText in PlayerJail 2017-07-13 20:13:28 +03:00
David Cernat
e36c0afc59 [General] Send faction reputation via PlayerFaction packets 2017-07-13 13:36:00 +03:00
David Cernat
be93ec8ef6 [General] Implement ObjectState packet 2017-07-13 09:46:30 +03:00
David Cernat
083b46394d [General] Add ignoreJailSkillIncreases to PlayerJail packets 2017-07-12 18:24:37 +03:00
David Cernat
5962570c48 [General] Add jailText to PlayerJail packets 2017-07-12 16:39:31 +03:00
David Cernat
3280f0c5ee [General] Implement PlayerJail packet
Rework server's DeathFunctions into MechanicsFunctions

Remove connection between PlayerResurrect and jailing
2017-07-11 13:34:09 +03:00
David Cernat
6f6a3ae74d Merge pull request #238 from OpenMW/master
Add OpenMW commits up to 11 Jul 2017
2017-07-11 03:37:53 +03:00
scrawl
40dc1dd6f5 Fix checking a variable before it's assigned (Bug #3950) 2017-07-10 23:50:24 +02:00
scrawl
be940656db Add '0' as an alias for 'OFF' for OPENMW_OPTIMIZE 2017-07-10 23:49:42 +02:00
David Cernat
3529f9b090 [General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand 2017-07-10 12:33:53 +03:00
David Cernat
4e74910fdb [General] Disable automatic sync for PlayerJournal and PlayerFaction
Simplify PlayerFaction packets by removing BOTH action
2017-07-08 12:27:48 +03:00
David Cernat
2c05b7f747 [Server] Rename InitiateEvent() into InitializeEvent() for consistency 2017-07-07 08:12:48 +03:00
David Cernat
1d504a665f [General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets 2017-07-05 07:06:33 +03:00
David Cernat
60574ae667 [General] Implement jail time as a death penalty 2017-07-03 15:45:21 +03:00
David Cernat
71313c5aa6 [General] Implement PlayerMap packet, part 1 2017-07-03 09:28:27 +03:00
David Cernat
1f682749d6 [General] Add optional notes to PasswordDialogs 2017-07-02 13:07:36 +03:00
Koncord
0cf09adb44 [General] Move AddProcessor to BasePacketProcessor 2017-06-30 20:09:05 +08:00
Koncord
ed3e089126 [General] Use C++11 way to delete Ctor 2017-06-27 22:56:02 +08:00
Koncord
5b2cab4c6b [General] Change NULL to nullptr 2017-06-27 22:49:28 +08:00
Koncord
2b1b4ce2f1 [General] Update PacketControllers to C++11 2017-06-27 22:41:37 +08:00
Koncord
fcccd7b665 [General] Remove creatureStats.mDead from packets 2017-06-27 15:03:41 +08:00
David Cernat
813a3c89c4 [General] Implement PlayerBook packet to track skill books read 2017-06-27 08:27:14 +03:00
David Cernat
b3b73c5cd2 [General] Implement resurrection at nearest shrine or temple 2017-06-27 01:01:45 +03:00
David Cernat
78f29302ef [General] Fix PlayerJournal logic by sending only refIds for its actors
Additionally, make the refIds for actors usable in script functions.
2017-06-23 08:12:32 +03:00
David Cernat
48c63dbce9 [General] Fix ObjectLock packets by making hasCellData true for them 2017-06-22 05:49:44 +03:00
David Cernat
ebf7740969 [General] Repurpose GameConsole packet as GameSettings & add difficulty to it 2017-06-20 05:28:45 +03:00
David Cernat
df67ae4689 Merge pull request #229 from OpenMW/master
Add OpenMW commits up to 20 Jun 2017
2017-06-20 04:16:51 +03:00
scrawl
54bb1b13cb Change NCO/NCC flags to NC* (Fixes #3915) 2017-06-20 00:36:17 +02:00
David Cernat
fa3baac0f3 Merge pull request #228 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/main.cpp
2017-06-18 18:16:10 +03:00
Koncord
6192543381 [General] Move bracket to the right position 2017-06-15 13:06:07 +08:00
Allofich
42402976e3 Fixes for building in MSVC 2017-06-13 19:38:12 +09:00
Bret Curtis
c6805314c2 be explicit about what we are trying to catch instead of catching everything and fixed up formatting
use Allman style brackets not K&R style, additional formatting for fallback.cpp which needed some love

revert allman formatting changes
2017-06-12 00:32:29 +02:00
Bret Curtis
7c758a6293 std::stof can not handle comma in us localization and can not handle period in french localization, using std::replace is not a solution, going back to boost::lexical_cast 2017-06-12 00:32:28 +02:00
Bret Curtis
f0b21cca22 use own inline hash_combine function 2017-06-12 00:32:28 +02:00
David Carlier
8a5c62de97 needs this head for getuid 2017-06-10 14:50:43 +01:00
David Cernat
70d9374a6a [General] Implement PlayerKillCount packets 2017-06-10 14:04:19 +03:00
David Cernat
5b23da8e1c [General] Rename unused PlayerRegionChange packet into PlayerKillCount 2017-06-10 12:01:37 +03:00
David Cernat
ee5c9b65c5 [General] When changing region, send new region name in PlayerCellChange 2017-06-10 11:43:40 +03:00
Bret Curtis
c781d1f8ed purge unnecessary imports
add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back
2017-06-09 19:08:53 +02:00
Bret Curtis
154d7cffa2 replace and purge boost::function 2017-06-09 19:08:53 +02:00
Bret Curtis
d48b829b45 replace and purge boost::lexical_cast 2017-06-09 19:08:53 +02:00
Bret Curtis
98752a9702 replace boost::bind 2017-06-09 19:08:53 +02:00
Bret Curtis
b7c27e5e96 remove boost/tuple 2017-06-09 19:08:53 +02:00
Bret Curtis
39185e6f8c purge the rest of boost::shared and any other boost related things that no longer are required
put boost system back in, clean others up

revert Qt

add back boost fstream
2017-06-09 19:08:53 +02:00
Bret Curtis
d785344fad purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 2017-06-09 19:08:53 +02:00
Bret Curtis
07f75e1104 replace boost::shared_ptr in extern and components 2017-06-09 19:08:53 +02:00
Ewan Higgs
38a2de3c51 convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
David Cernat
34378fbb4f [General] Make coding style consistent 2017-06-08 23:34:56 +03:00
David Cernat
a84cf7c191 [General] Fix packet validation for ActorPackets sent by server scripts
This allows Lua scripts to send actor data again, which hadn't been possible anymore after 2ed1bfe
2017-06-08 23:28:58 +03:00
Koncord
2ed1bfe427 [General] Simplify ActorPackets 2017-06-03 03:42:10 +08:00
Koncord
fd8e833d6a [General] Simplify WorldPackets 2017-06-03 03:10:47 +08:00
Koncord
556bf18535 [General] Minor improvements for player packets
Add compression, remove useless loop iterations
2017-06-03 02:23:34 +08:00
Koncord
ad873e16b8 [Client] Limiting updates to ~64 per second 2017-06-02 21:20:35 +08:00
Koncord
c2600bac8e [General] Allow single bit booleans in packets 2017-06-02 21:03:29 +08:00
Koncord
7e5e877fda [General] Pack player->direction.pos to 1 byte 2017-06-02 20:16:23 +08:00
Koncord
dded330cc4 [General] Get rid Z axis in direction.pos 2017-06-02 18:33:59 +08:00
Koncord
ae9e5750ac [General] Aggressive compression of rotations 2017-06-02 17:20:34 +08:00
Koncord
3905e0dae9 [General] Get rid direction.rot again 2017-06-02 15:44:51 +08:00
David Cernat
d0a0b6ffa4 [General] Add basic integrity checks to all Actor and World packets 2017-06-02 01:35:32 +03:00
David Cernat
d8cd57a8be [Client] Make topic sync work with localized versions of the game 2017-05-31 14:11:16 +03:00
David Cernat
a353a21280 [General] Fix code style inconsistencies 2017-05-31 08:37:11 +03:00
David Cernat
068a45be87 [General] Synchronize player & NPC rotation animations 2017-05-30 12:08:58 +03:00
David Cernat
f4cdedd8cb [General] Synchronize summoned creatures 2017-05-30 10:11:01 +03:00
David Cernat
4e5c8873e0 [General] Use ObjectSpawn instead of ObjectPlace for actors 2017-05-29 06:59:05 +03:00
David Cernat
c211d53190 [General] Use only direction.pos in ActorPosition, as advised by Koncord 2017-05-29 05:55:25 +03:00
David Cernat
0cce9908be Merge pull request #222 from OpenMW/master
Add OpenMW commits up to 29 May 2017
2017-05-29 04:53:23 +03:00
David Cernat
27148ce9eb [General] Add placeholders for 12 new packets, to be implemented soon
Additionally, make it slightly clearer who created which previously existing packets.
2017-05-29 04:43:52 +03:00
Julian Ospald
5d85fa9220
Fix build with osg >= 3.5.6 2017-05-28 17:30:01 +02:00
Koncord
f7473e3379 [General] Fix copy-posty bug 2017-05-28 17:00:52 +08:00
David Cernat
9fe5b4a305 [General] Remove debug line from ActorAnimFlags 2017-05-28 10:43:53 +03:00
Koncord
8478fed98a [General] Simplify Actor packets. 2017-05-28 15:23:16 +08:00
Koncord
f6fba70a4e [General] Use compression for Position packets 2017-05-28 14:57:30 +08:00
Koncord
4934be18f0 [General] Add compression flag to RW methods
Advantages: and 2 bytes per float value, using huffman algorithm for structures and strings.
Disadvantages: bad for performance and precision for float/double variables.
2017-05-28 14:56:51 +08:00
David Cernat
73b9683182 [General] Make most ActorPackets smaller by not including refIds in them 2017-05-27 16:59:23 +03:00
David Cernat
311ce4119d [General] Fix logic issues related to ActorEquipment 2017-05-26 22:53:28 +03:00
David Cernat
4f273932af [General] Implement sending and reading of ActorEquipment packets 2017-05-26 04:37:49 +03:00
David Cernat
32879adc5b [General] Allow ObjectTrap to trigger traps, not just disarm them 2017-05-26 01:28:43 +03:00
Koncord
24d4e1c222 [General] Remove useless PacketSendMyID 2017-05-26 02:40:49 +08:00
Koncord
a9fc096c9a [General] Move password of master server to header 2017-05-26 01:34:39 +08:00
Koncord
056ec2d434 [General] Fix CMake errors 2017-05-25 23:56:22 +08:00
Koncord
3e284a1139 [General] Use unsigned int instead unsigned long
sizeof(unsigned long) != 8 on Windows
2017-05-25 22:55:37 +08:00
David Cernat
7ec431ce3d [General] Make packet style more consistent 2017-05-24 22:09:35 +03:00
David Cernat
11369f6513 [General] Implement sending and reading of PlayerTopic packets 2017-05-24 21:43:34 +03:00
David Cernat
08de349133 [General] Add placeholders for PlayerTopic & ObjectTrap packets 2017-05-24 19:01:28 +03:00
David Cernat
870fd9a78b [General] Remove ObjectUnlock packet, use ObjectLock with 0 lock instead 2017-05-24 13:28:34 +03:00
Koncord
80bd268de6 [General] Use simple types for master server packets 2017-05-20 16:46:59 +08:00
David Cernat
b0cd636924 [General] Add basic integrity check to ProxyMasterPacket 2017-05-20 11:04:20 +03:00
Koncord
892960f913 [General] Add ctor to MasteData::Plugin 2017-05-20 00:06:34 +08:00
Koncord
956b573323 [General] Use different ordering channels for packets 2017-05-19 20:02:16 +08:00
David Cernat
e6983993c2 [General] Implement sending and reading of PlayerFaction packets 2017-05-18 19:27:20 +03:00
David Cernat
0189dbf916 [General] Make JournalItem consistent with other packet structs 2017-05-18 10:32:23 +03:00
David Cernat
ad388c7e12 [General] Add placeholders for ActorEquipment & PlayerFaction packets
Also reorder packets and packet processors.
2017-05-16 19:25:31 +03:00
David Cernat
f527fe9ebe [General] Add basic integrity check to reading of ActorList packets
Additionally, add newlines to files missing them.
2017-05-16 14:20:40 +03:00
David Cernat
05564bd123 [General] Add basic integrity check to reading of Container packets 2017-05-14 20:24:06 +03:00
David Cernat
cc559cf8e2 [General] Don't send packets for dead LocalActors, to fix Position spam 2017-05-09 02:47:29 +03:00
David Cernat
26087a182d Merge pull request #213 from OpenMW/master
Add OpenMW commits up to 8 May 2017
2017-05-08 01:03:19 +03:00
scrawl
813af876f6 Use a partial binary search in isReservedName (Fixes #3835) 2017-05-07 23:28:56 +02:00
David Cernat
de49f5f175 [General] Add and use isActor bool for WorldObject 2017-05-07 03:07:09 +03:00
David Cernat
9d2c5c3502 [General] Simplify structure of BaseEvent 2017-05-06 21:57:29 +03:00
Koncord
8422ae0ce8 [General] Fix iterators in ProxyMasterPacket 2017-05-07 02:48:02 +08:00
David Cernat
4d81455020 [General] Rework and simplify death reasons so they work with NPCs 2017-05-05 22:16:31 +03:00
David Cernat
a7b06b342f Merge pull request #211 from OpenMW/master
Add OpenMW commits up to 5 May 2017
2017-05-05 18:50:46 +03:00
David Cernat
60cf623455 [Client] Make DedicatedActors transition into LocalActors when eligible 2017-05-05 07:37:09 +03:00
scrawl
8d84869432 Fix commit 8f71b65d38 (don't overwrite the previous user data)
This resulted in a crash/corruption because the KeyframeController, for performance reasons, does not check that the expected user data is there and of correct type.

(Fixes #3829)
2017-05-05 05:27:00 +02:00
Koncord
8fa8b8d310 [General] Add __WINDOWS define 2017-05-03 14:44:16 +08:00
Koncord
47e6820f97 [General] Move printWithWidth and intToHexStr to components 2017-05-03 14:38:44 +08:00
David Cernat
63dd2d9246 [General] Remove code related to ActorAuthority packets that is not used 2017-05-03 04:43:59 +03:00
David Cernat
c3c04bbfc3 [General] Make coding style consistent 2017-05-02 22:47:58 +03:00
Koncord
931a5896ec [General] Improve PacketPreInit 2017-05-02 23:31:30 +08:00
David Cernat
1a699329e5 [General] Set new BaseActor booleans in corresponding packets 2017-05-01 20:18:22 +03:00
David Cernat
730df061b3 [General] Add hasPositionData and hasStatsDynamicData bools to BaseActor 2017-05-01 19:44:23 +03:00
Koncord
9c7c0f9989 [General] Send creatureModel & useCreatureName via PacketPlayerBaseInfo 2017-05-01 21:14:30 +08:00
David Cernat
e8e0090b9b [General] Use new SimpleCreatureStats struct in BaseActor 2017-04-30 18:44:59 +03:00
Koncord
465a05bad0 [Client] Add ability to look like a creature for the DedicatedPlayers 2017-04-30 00:18:44 +08:00
Koncord
a4e45de6ca [General] Fix playersCount 2017-04-27 11:41:45 +08:00
David Cernat
6a21ec1fdc [General] Rename PlayerPos into PlayerPosition 2017-04-25 22:11:33 +03:00
David Cernat
7b07d6651f [General] Add and use PlayerBounty packet and matching script functions 2017-04-25 21:24:39 +03:00
Koncord
6e8750b9e4 [General] Change list players to vector players 2017-04-24 20:22:13 +08:00
Koncord
9643eb6026 [Master] Notify server about announce state
Rename structure Server to QueryData
2017-04-24 19:58:48 +08:00
David Cernat
2eaa25e7d4 [General] Update version to 0.6-alpha 2017-04-23 17:31:08 +03:00
David Cernat
ef634a1c52 Merge pull request #205 from OpenMW/master
Add OpenMW commits up to 23 Apr 2017
2017-04-23 14:47:10 +03:00
David Cernat
f4c3a28141 [General] Finalize ActorCellChange packet structure 2017-04-23 14:01:13 +03:00
Koncord
c35d5a2c6c [Master] Implement Master server 2017-04-23 13:39:43 +08:00
Koncord
4c939f6d0a [General] Split tes3mp components in CMakeLists by group 2017-04-23 13:39:43 +08:00
Koncord
546bb42abb [General] Add Master Packets 2017-04-23 13:39:43 +08:00
Koncord
5854f680f0 [General] Add Master data types 2017-04-23 13:39:43 +08:00
Koncord
41005b1add [General] Add orderChannel to packets 2017-04-23 13:39:43 +08:00
scrawl
45d9e38616 Fix check for default material 2017-04-22 14:27:45 +02:00
David Cernat
a5484d237b Merge pull request #203 from OpenMW/master
Add OpenMW commits up to 21 Apr 2017, part 2
2017-04-21 21:07:37 +03:00
Allofich
e095817ac2 Treat =< and => as == in scripts
(Fixes #3744)
2017-04-21 22:26:13 +09:00
Allofich
ff3e307059 Pass parameters by const reference 2017-04-20 23:47:03 +09:00
David Cernat
f2e8e14665 [General] Add shouldSend boolean to mwmp::Attack 2017-04-19 16:43:58 +03:00
David Cernat
cc2250815d [General] Add packet data for attacks on and by Actors 2017-04-18 10:03:58 +03:00
David Cernat
b1a394cd02 [General] Change chars into bools in mwmp::Attack for clarity 2017-04-17 19:54:31 +03:00
David Cernat
a650683bae [General] Add and use Target struct in mwmp::Attack 2017-04-17 18:31:39 +03:00
David Cernat
9882ceedf3 [General] Remove attackerGuid from mwmp::Attack because it is redundant 2017-04-17 18:03:33 +03:00
David Cernat
caf5428532 [General] Rename mwmp::Attack vars in preparation for Actor support 2017-04-17 17:24:11 +03:00
David Cernat
2397afc6ce [General] Move mwmp::Attack to BaseStructs 2017-04-17 15:12:11 +03:00
David Cernat
9f226253d4 [General] Rename mwmp::Attack's refid into refId for consistency 2017-04-17 09:35:18 +03:00
David Cernat
f0f0b2dcc9 [General] Send and read ActorSpeech packets 2017-04-16 18:43:13 +03:00
David Cernat
1fb11dafef [General] Send and read ActorStatsDynamic packets 2017-04-16 16:42:07 +03:00
David Cernat
00aa8839d4 [General] Update CMakeLists in components folder 2017-04-16 09:03:51 +03:00
David Cernat
870886192b [General] Rename DYNAMICSTATS into STATS_DYNAMIC 2017-04-16 09:00:18 +03:00
David Cernat
ca8fd1aa72 [General] Remove ActorHeadRotation packet because it would be too spammy 2017-04-15 15:49:40 +03:00
David Cernat
2872675f5e [General] Send and read ActorAnimPlay packets 2017-04-15 13:42:30 +03:00
David Cernat
bf17464074 Merge pull request #198 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
2017-04-15 05:36:50 +03:00
scrawl
8f71b65d38 sceneutil/attach: inherit the UserDataContainer to avoid the resource cache from being cleared incorrectly 2017-04-14 15:04:53 +02:00
David Cernat
e7960eee76 [General] Rename DrawState packets into AnimFlags ones for clarity 2017-04-14 16:00:34 +03:00
David Cernat
d2fe777f89 [General] Send and read ActorDrawState packets 2017-04-13 15:26:48 +03:00
David Cernat
10ad5b2a99 [General] Remove BaseActor's AnimStates that are no longer needed 2017-04-13 13:06:09 +03:00
David Cernat
0d196af685 [General] Add placeholders for 7 new ActorPackets 2017-04-11 11:37:38 +03:00
David Cernat
7700b82952 [General] Clean up BaseEvent and BaseStructs 2017-04-10 16:33:07 +03:00
David Cernat
7662297334 [General] Use ESM::Position to store BaseActor's movement 2017-04-10 16:32:10 +03:00
David Cernat
742d6f653a [General] Add ActorPosition packet 2017-04-10 12:38:30 +03:00
David Cernat
b6c3830ea0 [General] Rename WorldObject's pos into position for consistency 2017-04-10 09:25:20 +03:00
David Cernat
174f316787 [General] Rename PacketActorFrame into PacketActorTest 2017-04-10 08:37:18 +03:00
David Cernat
a5d0486c82 [General] Set actor data correctly 2017-04-10 07:22:03 +03:00
David Cernat
b9d68c0ab2 Merge pull request #195 from OpenMW/master
Add OpenMW commits up to 10 Apr 2017
2017-04-10 01:20:42 +03:00
MiroslavR
c962b6dd6d Fix correctActorModelPath to work properly when both backward and forward slashes are used in the path (Fixes #3822) 2017-04-09 18:34:36 +02:00
David Cernat
c52084a028 [General] Use BaseActorLists in ActorPackets 2017-04-09 16:32:44 +03:00
David Cernat
4f3d05eed2 [General] Add ActorList class 2017-04-09 10:50:35 +03:00
David Cernat
070c6a3bd4 [General] Add ActorPacketController & make controller var names clearer 2017-04-09 08:51:28 +03:00
David Cernat
b8ca2382c7 [General] Remove variables that are not going to be used in ActorFrame 2017-04-08 11:27:08 +03:00
David Cernat
d3f3fb5d05 [Client] Correctly implement movement animation sync for NPCs 2017-04-08 08:59:21 +03:00
David Cernat
d829d219c3 [General] Add (very) partial animation sync for NPCs 2017-04-06 15:11:51 +03:00
David Cernat
67ec81ad0c [Client] Use utility function for converting strings in mwmp::Cell 2017-04-06 05:45:49 +03:00
David Cernat
d24cde16dd [General] Add simple BaseActor and LocalActor classes 2017-04-05 12:52:27 +03:00
David Cernat
8f18dc87c4 [General] Model ActorList on Container more closely by including action 2017-04-05 04:45:51 +03:00
David Cernat
8c2469bf6d [General] Add placeholder ActorList, ActorAuthority & ActorFrame packets 2017-04-05 04:06:45 +03:00