lazydev
04cca2a1ce
fix for http://bugs.openmw.org/issues/517
2013-01-02 18:58:52 +04:00
scrawl
86f30992d7
fix message boxes not appearing properly when e.g. trading
2013-01-01 22:00:14 +01:00
lazydev
7cd1e87fe8
Merge branch 'master' of git://github.com/zinnschlag/openmw
...
Conflicts:
apps/openmw/mwdialogue/dialoguemanagerimp.cpp
2013-01-01 22:18:21 +04:00
greye
7e0713f6c4
fix string case update
2012-12-31 11:22:40 +04:00
lazydev
cd5d95ed22
1. Dialogs in Russian version now works.
...
2. Destination names it travel window are now translated
2012-12-31 04:15:47 +04:00
Marc Zinnschlag
8b2785400b
Merge remote-tracking branch 'trombonecot/comparestring'
2012-12-30 20:11:18 +01:00
eduard
69d9d22579
comparestring
2012-12-30 19:56:38 +01:00
scrawl
f56182cac2
fix journal window not rendering any text
2012-12-30 17:06:17 +01:00
eduard
98103e15eb
conflict resolution
2012-12-30 13:46:07 +01:00
eduard
fb25f407fb
dialoguemanager conflict
2012-12-30 13:37:19 +01:00
eduard
c85400b809
Merge https://github.com/zinnschlag/openmw into comparestring
...
Conflicts:
apps/openmw/mwdialogue/dialoguemanagerimp.cpp
apps/openmw/mwworld/worldimp.cpp
components/esm_store/reclists.hpp
components/misc/stringops.hpp
2012-12-30 13:09:37 +01:00
scrawl
1dcc0f10ee
Merge pull request #6 from ChrisKCat/videoplayback
...
Videoplayback
2012-12-28 15:28:58 -08:00
Tom Mason
bed8fb69e6
added bounty related scripting functions
2012-12-28 22:26:21 +00:00
Chris Robinson
1dd9276ceb
Add missing decoder method declarations
2012-12-28 11:26:41 -08:00
scrawl
ade4ec0453
fix texture edge bleeding due to wrong addressing mode
2012-12-28 19:01:47 +01:00
eduard
c75a5ae212
string compare and tolower
2012-12-28 18:05:52 +01:00
eduard
8545667bbd
string compare and tolower
2012-12-28 17:54:56 +01:00
Tom Mason
ad9b86058b
replaced explicit text with GMST entries, thanks to zinnschlag
2012-12-27 15:28:13 +00:00
Tom Mason
ba2301a156
removed redundant code thanks to scrawl
2012-12-27 00:49:39 +00:00
Tom Mason
299a1f32ed
cleanup
2012-12-26 23:52:16 +00:00
Tom Mason
51fce62b69
Merge branch 'messageboxes'
2012-12-26 23:06:27 +00:00
Tom Mason
716fbbbd74
messageboxes during dialogue show up in dialogue window, and messageboxes are generated when an item is removed from inventory
2012-12-26 22:57:53 +00:00
Tom Mason
a14b7e4a0f
small fixes on text defines
2012-12-26 18:07:56 +00:00
Marc Zinnschlag
afc2e840ae
renamed namespace TranslationData to Translation
2012-12-26 17:06:33 +01:00
Marc Zinnschlag
206c613b52
moved translation storage from GUI manager to engine
2012-12-26 17:03:37 +01:00
Marc Zinnschlag
2d468fec02
made previous commits naming standard compliant
2012-12-26 16:19:59 +01:00
Marc Zinnschlag
4c28f3211b
Merge remote-tracking branch 'lazydev/master'
2012-12-26 15:50:03 +01:00
Mark Siewert
8ccec17481
- Restore ability for plugins deleting records defined in parent files
...
- Don't throw a runtime_error when trying to load a reference based on a deleted record (just a warning for now, should be closer to MW)
2012-12-26 10:34:59 +01:00
Mark Siewert
049b0e66e0
- Restore ability to generate references in the same cell from multiple plugins
...
- Disable some code related to deleting entries in the store so that it builds again
2012-12-25 20:27:30 +01:00
lazydev
1f71395660
renaming of translation component; removing of C++11 features
2012-12-25 23:20:39 +04:00
lazydev
74ae479780
Cell names localization fix
2012-12-23 23:23:24 +04:00
Tom Mason
8ac8fdff47
implemented all text defines except a few for keybindings that don't exist yet
2012-12-21 18:09:31 +00:00
Tom Mason
f2c6907244
Added in text escape sequences for dialogue, messageboxes and books. builtins are placeholders, global variables work
2012-12-20 23:16:34 +00:00
Chris Robinson
85850c7440
Fix DEFAULT_OUTPUT declaration
2012-12-18 10:43:04 -08:00
scrawl
64210e6efa
Revert "New Game button"
...
This reverts commit c5dd0e1968
.
2012-12-18 19:09:27 +01:00
scrawl
1c73a3f2fb
Revert "remove commandline switch for new game"
...
This reverts commit 86671096ec
.
2012-12-18 19:09:08 +01:00
Chris Robinson
7b2c3e6cd3
Pass a proper PlayMode enum to playSound and playSound3D
2012-12-18 06:01:21 -08:00
Chris Robinson
3b7edae7c3
Don't hold a list of all sound sources
2012-12-18 05:19:32 -08:00
Chris Robinson
fe36cc1de7
Don't try to resume sound types that aren't paused
2012-12-18 04:35:24 -08:00
Chris Robinson
2f8daec379
Allow pausing only certain types of sounds
2012-12-18 04:19:35 -08:00
Chris Robinson
b4e36d4f31
Add a method to get the volume from the sound type
2012-12-18 02:01:04 -08:00
Chris Robinson
a5356e194e
Allow specifying a type for the playTrack method
2012-12-18 01:35:20 -08:00
Chris Robinson
72ffceb206
Add type flags to the sound play mode
2012-12-18 00:57:57 -08:00
Chris Robinson
dd3e568a00
Set the sound properties at initialization
2012-12-17 23:35:20 -08:00
Chris Robinson
20321c4552
Keep track of the actual active sounds
2012-12-17 21:50:01 -08:00
Chris Robinson
d348435a1d
Improve audio open error message
2012-12-17 21:09:57 -08:00
Chris Robinson
67485d3454
Store the AVStream in the decoder for easy referencing
2012-12-17 07:15:53 -08:00
Chris Robinson
4373218746
Fix audio stream check
2012-12-17 06:56:30 -08:00
Chris Robinson
58ab3407b7
Constify a couple fields
2012-12-17 04:17:06 -08:00
Chris Robinson
9e842a0bbb
Fix for trying to play videos when not supported
2012-12-17 00:41:04 -08:00
Chris Robinson
26660110e5
Allow building the video player without ffmpeg (playVideo will always throw an exception)
2012-12-17 00:20:56 -08:00
Chris Robinson
06fd66e99d
Move some fields to the class they're used in
2012-12-16 11:49:46 -08:00
scrawl
f0f521a4e0
enableRestMenu -> enableRest
2012-12-16 16:55:59 +01:00
Chris Robinson
9c805483b0
Merge remote-tracking branch 'scrawl/videoplayback' into videoplayback
2012-12-16 07:17:06 -08:00
scrawl
86671096ec
remove commandline switch for new game
2012-12-16 16:14:49 +01:00
scrawl
c5dd0e1968
New Game button
2012-12-16 16:05:31 +01:00
Chris Robinson
c92cde2be9
Properly flush packet queues when at EOF
...
Note: the previous flush method was renamed to clear. Flushing a queue allows
consumers to retrieve queued packets, but not expect any more to come in.
2012-12-16 05:50:20 -08:00
Chris Robinson
6bc526b74d
Avoid another loop for decoding audio
2012-12-16 05:30:38 -08:00
Chris Robinson
254a623319
Remove a redundant check
2012-12-16 03:09:24 -08:00
Chris Robinson
dd20db5dc2
Remove the stream indices from the VideoState
2012-12-16 03:05:44 -08:00
Chris Robinson
3f6d36c712
Avoid double-setting the material texture
2012-12-16 02:19:19 -08:00
Chris Robinson
e9d833be03
Use the packet pts to calculate the decoder sample offset
2012-12-16 01:56:52 -08:00
Chris Robinson
0edc87825d
Move audio_clock to the decoder where it's used
2012-12-16 01:17:58 -08:00
Chris Robinson
4561c22e2b
More fixes for the audio clock
...
The audio_clock for the decoder represents the end of the current packet, so it
needs to be adjusted back to match the position that's actually going to be
read next.
2012-12-16 00:07:56 -08:00
Chris Robinson
1a771ae671
Merge the stream struct into the parent decoder
2012-12-15 23:46:32 -08:00
Chris Robinson
5fff1c4e47
Update the ffmpeg decoder to use avcodec_decode_audio4
2012-12-15 23:22:37 -08:00
Chris Robinson
5f4c33f896
Only store one packet at a time
2012-12-15 22:54:54 -08:00
Chris Robinson
9d86890d9d
Only use one stream for the ffmpeg decoder
2012-12-15 22:13:19 -08:00
scrawl
a3bd3a40ca
fix 2 unrelated leaks
2012-12-16 00:47:29 +01:00
scrawl
18623a5efe
Merge branch 'videoplayback' of https://github.com/ChrisKCat/openmw into videoplayback
2012-12-16 00:43:34 +01:00
scrawl
edf18a7d6e
change destruction order to fix crash on exit when a video is playing
2012-12-15 22:01:45 +01:00
Chris Robinson
c869444dcf
Don't leak the IO context if avformat_open_input fails
2012-12-15 11:31:50 -08:00
scrawl
63e86555b6
use sample_aspect_ratio if available
2012-12-15 19:40:59 +01:00
scrawl
5ed04ae53e
added black bars
2012-12-15 19:23:03 +01:00
Chris Robinson
e6d27cd6d0
Merge remote-tracking branch 'scrawl/videoplayback' into videoplayback
2012-12-15 09:15:47 -08:00
Chris Robinson
9b3cf5c159
Use a looping thread to trigger refreshes
2012-12-15 09:14:58 -08:00
Chris Robinson
fa1ad381da
Make sure packets are cleaned up properly
2012-12-15 08:42:54 -08:00
scrawl
7477345481
fixed video material
2012-12-15 17:10:21 +01:00
Chris Robinson
db23c8152e
Only duplicate AVPackets as needed
...
Packets that don't have a destruct method are using static memory, which will
only be valid until the next av_read_frame call. Otherwise, it's already
dynamically allocated and will remain valid.
2012-12-15 07:47:03 -08:00
Chris Robinson
6008cf0d15
Remove unneeded video_current_pts field
2012-12-15 05:02:01 -08:00
Chris Robinson
da44141b95
Avoid creating extra texture unit states on the video material
2012-12-15 04:17:28 -08:00
Chris Robinson
d50698d7d1
Clean up the rectangle and scene node used for displaying the video
2012-12-15 04:01:52 -08:00
Chris Robinson
eb0e8d9e37
Simplify PacketQueue::get
2012-12-15 02:50:59 -08:00
Chris Robinson
b41a77648e
Avoid re-reading the source sample to duplicate, to avoid pointer aliasing
2012-12-15 02:33:59 -08:00
Chris Robinson
62a995d492
Calculate audio sync once per read
2012-12-15 00:18:42 -08:00
Chris Robinson
32b0a5d96e
Update the queued sample count immediately
2012-12-14 23:42:49 -08:00
Chris Robinson
cbdf6ad595
Move more stuff to where it should be, and improve cleanup
2012-12-14 09:07:59 -08:00
Chris Robinson
71ff90aaee
Don't use sub-frame timing for the video clock
2012-12-14 08:42:37 -08:00
Chris Robinson
582efcdb9b
Always try to resync if the clock difference is large
2012-12-14 07:40:19 -08:00
Chris Robinson
f97eaec7ab
Consolidate some code
2012-12-14 07:29:58 -08:00
Chris Robinson
d66d8a3118
Don't assume we can write beyond the end of the sample buffer
2012-12-14 06:43:51 -08:00
Chris Robinson
7332ffb0f8
Let the wanted sample size go down to 0
2012-12-14 06:02:34 -08:00
Chris Robinson
05c6483257
Fix external clock
2012-12-14 04:35:57 -08:00
Chris Robinson
2f37d31108
Move some definitions into the source file they're used in
2012-12-14 04:12:34 -08:00
Chris Robinson
a6e627001a
Avoid a for(;;) construct
2012-12-14 03:23:04 -08:00
Chris Robinson
4d6c05f6cc
Tighten audio skew allowance
2012-12-14 03:19:32 -08:00
Chris Robinson
8db5d10f10
Avoid showing a video picture if we're late
...
Ideally we should skip decoding, or at least YUV->RGB conversion, too.
2012-12-14 03:11:59 -08:00
Chris Robinson
157cb10f56
Fix a 16-bit audio assumption
2012-12-14 02:39:46 -08:00
Chris Robinson
c2b711d195
Move some more methods to the class they're part of
2012-12-14 02:36:29 -08:00
Chris Robinson
26a09ee7ba
Move some methods into their respective class
2012-12-14 01:38:00 -08:00
Chris Robinson
5221298a7f
Move a couple packet queue methods into the struct
2012-12-14 01:14:14 -08:00
Chris Robinson
90294c589b
Use a volatile bool for the refresh
2012-12-13 18:24:57 -08:00
Chris Robinson
f555dc60eb
Reduce some indentation
2012-12-13 18:12:17 -08:00
Chris Robinson
6cedd64509
Fix audio sync correction sizes
2012-12-13 18:05:27 -08:00
Chris Robinson
e291d0943d
Merge remote-tracking branch 'scrawl/videoplayback' into videoplayback
2012-12-13 17:53:50 -08:00
Chris Robinson
606fb982a8
Update to use avcodec_decode_audio4
2012-12-13 17:53:22 -08:00
scrawl
82564e07c7
fix crash when video file doesn't exist
2012-12-14 01:44:00 +01:00
scrawl
27cd9ff732
Revert "Use the decoded frame pts when available"
...
This reverts commit cab68df257
.
2012-12-14 01:03:49 +01:00
scrawl
9d6f656822
fixed ogre resource functions
2012-12-14 00:10:54 +01:00
Chris Robinson
43481ad117
Use the external clock by default
2012-12-13 06:11:32 -08:00
Chris Robinson
0a5ab977b7
Use the decoder's sample offset for calculating the stream offset
2012-12-13 05:04:53 -08:00
Chris Robinson
cab68df257
Use the decoded frame pts when available
2012-12-13 04:25:41 -08:00
Chris Robinson
1ea1407707
Support quad, 5.1, and 7.1 with OpenAL and ffmpeg
...
The other decoders don't guarantee any channel ordering, which makes them
useless.
2012-12-13 04:10:19 -08:00
Chris Robinson
600494eed8
More cleanup of unused code
2012-12-13 03:37:04 -08:00
Chris Robinson
f7ff8b3374
A bit more cleanup
2012-12-13 03:13:44 -08:00
Chris Robinson
7e8b844b2e
Clean up some unused code
2012-12-13 03:05:37 -08:00
Chris Robinson
d2fbae9760
Init and deinit the VideoState synchronously, and re-enable audio playback
2012-12-13 02:52:37 -08:00
Chris Robinson
f067b22b3f
Use a recursive mutex for the OpenAL stream thread
2012-12-13 02:33:35 -08:00
Chris Robinson
ba9c5f5b4e
Don't initially fill buffers in OpenAL_SoundStream::play
2012-12-13 02:32:21 -08:00
Chris Robinson
1ffaf6625a
Remove SDL for playing movie audio and prepare for using an audio track
...
This breaks audio playback on movies
2012-12-13 01:42:20 -08:00
Chris Robinson
779ced0889
Add a method to play an audio track with a custom decoder
2012-12-13 00:05:57 -08:00
Chris Robinson
1571243ef0
Implement getTimeOffset for OpenAL_SoundStream
2012-12-12 23:16:45 -08:00
Chris Robinson
86bf6388c6
Pass a decoder to the playStream sound output method
2012-12-12 22:32:02 -08:00
Chris Robinson
9c831d3039
Add a decoder method to get the "file" name
2012-12-12 22:19:44 -08:00
Chris Robinson
1fb9eef27b
Detach the thread used for frame timing
2012-12-12 22:02:33 -08:00
Chris Robinson
34e36fb852
Add a method to get the time offset from sounds
2012-12-12 16:50:35 -08:00
scrawl
7fd9e1d212
Merge branch 'videoplayback' of https://github.com/ChrisKCat/openmw into videoplayback
...
Conflicts:
apps/openmw/mwrender/videoplayer.cpp
2012-12-12 22:24:38 +01:00
scrawl
18d8c767bd
fix a bunch of warnings, improved error handling, initialize texture to black
2012-12-12 15:15:55 +01:00
Chris Robinson
2c1eceb9f0
Add methods to pause and stop all playing sounds (and music)
2012-12-12 02:33:12 -08:00
Chris Robinson
973b5faf25
Keep track of all allocated sources
2012-12-12 01:32:16 -08:00
Chris Robinson
e82c4afd50
close SDL when closing the video, not after the video loop is finished
2012-12-12 00:36:52 -08:00
Chris Robinson
a62d5bbfe4
Sleep using the absolute time, so the thread creation doesn't add to the wait
2012-12-11 23:54:41 -08:00
Chris Robinson
c2e1595445
Treat paused sounds as still playing
2012-12-11 21:01:32 -08:00
Chris Robinson
2efdafecd9
Indentation fixes
2012-12-11 20:11:48 -08:00
Chris Robinson
277248cdcb
Fix some "comparison between signed and unsigned" warnings
2012-12-11 19:43:07 -08:00
Chris Robinson
3519934f27
Add a missing return value
2012-12-11 19:36:04 -08:00
Chris Robinson
9e2d4f8b7c
Avoid potential NULL dereference
2012-12-11 19:32:10 -08:00
scrawl
fe384a1600
pause 3d rendering while the video plays
2012-12-12 01:30:34 +01:00
scrawl
faad64b254
Esc cancels the video
2012-12-12 01:13:53 +01:00
scrawl
0ce5ade6d8
DataStreamPtr fix, indentation fixes
2012-12-11 23:06:06 +01:00
scrawl
c49966dd29
started over
2012-12-11 22:49:31 +01:00
scrawl
5f676f9c6b
Merge branch 'master' of https://github.com/zinnschlag/openmw into videoplayback
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwscript/miscextensions.cpp
2012-12-11 22:28:23 +01:00
Marc Zinnschlag
de4a03081c
fixed skill level type in skill level up message
2012-12-10 11:04:21 +01:00
scrawl
e3dd3d565c
fix 2 leaks
2012-12-10 00:59:39 +01:00
Marc Zinnschlag
5f5addf052
fixed an enum
2012-12-09 00:12:24 +01:00
Marc Zinnschlag
0e7ba008ad
another skill gain fix
2012-12-08 14:28:56 +01:00
Marc Zinnschlag
caaffd1ec2
handle persuasion records properly
2012-12-08 14:24:15 +01:00
Marc Zinnschlag
a70a5282f4
fixed an overzealous skill gain error check
2012-12-08 13:37:43 +01:00
Marc Zinnschlag
386eec51c1
some skill usage fixes
2012-12-07 11:36:38 +01:00
eduard
e50b9aca86
tradding skill use, spechcraft use
2012-12-06 20:58:33 +01:00
eduard
2d62649dc9
tradding skill use, spechcraft use
2012-12-06 18:30:19 +01:00
eduard
b2a0e4b1fd
tradding skill use, spechcraft use
2012-12-06 18:19:35 +01:00
eduard
ea8ee11ff7
tradding skill use
2012-12-06 14:25:53 +01:00
eduard
5332546541
tradding skill use
2012-12-06 13:58:52 +01:00
Marc Zinnschlag
8bcd7d8fb1
fixed a type in a script instruction
2012-12-04 20:56:45 +01:00
Marc Zinnschlag
8e1a2e3a13
Issue #474 : adjust global variable pcrace
2012-12-04 10:58:43 +01:00
scrawl
7cc28c3eb9
Merge branch 'videoplayback' of github.com:scrawl/openmw into videoplayback
2012-12-03 17:43:00 +01:00
scrawl
3106db0379
commented out debug output
2012-12-03 17:41:38 +01:00
scrawl
bc90c75176
more clean up, video played with correct speed, videos without sound working too (mw_credits.bik)
2012-12-03 17:33:02 +01:00
scrawl
a77d910aaf
audio codec is opened, some cleanup
2012-12-03 16:44:41 +01:00
scrawl
3db850a7d1
Don't crash if no loading screens are found
2012-12-03 05:45:04 +01:00
scrawl
ea2bbec76e
better fix for bed activation
2012-12-03 05:32:12 +01:00
Tom Mason
a6fd369e4e
Fixed wait window reappearing after sleeping
2012-12-02 22:10:47 +00:00
greye
682fd23aea
fix wrong increment
2012-12-02 21:18:59 +04:00
Marc Zinnschlag
b25f2e88ce
Issue #492 : fixed double alchemy ingredients removal
2012-12-02 15:07:22 +01:00
Marc Zinnschlag
556d737f65
Merge remote-tracking branch 'trombonecot/windowformatting'
2012-12-02 14:36:36 +01:00
eduard
30d0e93cf4
Fix window formatting on tool tip with too log titles
2012-12-02 14:12:18 +01:00
eduard
7e7e6e2bcb
Fix window formatting on tool tip with too log titles
2012-12-02 14:08:22 +01:00
scrawl
d432420a32
fix FindFFmpeg.cmake
2012-12-01 20:53:28 +01:00
scrawl
c4facc233e
Merge branch 'master' into videoplayback
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
2012-12-01 11:30:51 +01:00
rpopovici
7079b9062f
add AI script functions
2012-11-30 02:16:16 +02:00
scrawl
398eecc35e
GetWeaponType fix
2012-11-28 02:51:46 +01:00
scrawl
00e46addc2
GetArmorType fix
2012-11-28 02:48:21 +01:00
scrawl
8e857587d7
fix a text coloring bug
2012-11-28 02:36:33 +01:00
scrawl
1def60dbe1
PcExpell, PcExpelled, PcClearExpelled, RaiseRank, LowerRank
2012-11-28 02:15:34 +01:00
scrawl
9f720ccbc9
Merge branch 'master' of https://github.com/zinnschlag/openmw into scripting
2012-11-28 02:14:37 +01:00
scrawl
644dacf603
suggestion by Zini for SetDelete
2012-11-28 01:30:18 +01:00
Marc Zinnschlag
5eb0f489e2
Issue 476: fixed auto-move bypassing disabled player controls
2012-11-27 18:39:12 +01:00
Greendogo
8b18d195bd
Update apps/openmw/main.cpp
...
Edited the description for the --script-run switch.
2012-11-27 04:50:49 -06:00
scrawl
d6dd212ce8
GetWerewolfKills, ModScale, SetDelete, GetSquareRoot
2012-11-27 06:54:13 +01:00
Mark Siewert
b103426cf0
- Partially reimplement deleting objects defined in a parent esX file.
...
- Try to reimplement multiple esX files dropping references in the same file.
NOTE: None of these features works. Maybe the code itself does not build. Anyway, after 12 hours of hacking, I am just tired and want to get a snapshot of the code out.
2012-11-25 19:07:16 +01:00
Mark Siewert
896ab44d1e
- Add some updated files missing from last commit.
...
- Move plugin dependency test from esmreader.cpp to esmstpre.cpp; fixes crash in omwlauncher.
2012-11-25 17:19:29 +01:00
Mark Siewert
8ea9f00e6f
Merge remote-tracking branch 'upstream/master' into multiple_esm_esp
...
Conflicts:
apps/openmw/mwrender/terrain.cpp
apps/openmw/mwworld/cells.cpp
apps/openmw/mwworld/cells.hpp
apps/openmw/mwworld/cellstore.cpp
apps/openmw/mwworld/cellstore.hpp
apps/openmw/mwworld/containerstore.cpp
apps/openmw/mwworld/localscripts.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
components/esm_store/reclists.hpp
components/esm_store/store.cpp
extern/shiny
- Re-implement some patches that were broken by the removal of reclists.hpp and store.cpp/.hpp.
- NOTE: Not everything works as before, I'll have to test some more stuff before we are back to where we were.
2012-11-25 14:12:44 +01:00
scrawl
1ccad32877
GetWeaponType
2012-11-25 02:06:43 +01:00
scrawl
e68dc19256
GetCurrentTime, HasSoulGem
2012-11-25 01:54:37 +01:00
scrawl
0db48b29c7
GetSpellEffects, GetRace
2012-11-25 01:26:29 +01:00
scrawl
4b830e5c7a
Merge branch 'scripting' of github.com:scrawl/openmw into scripting
2012-11-25 00:44:38 +01:00
scrawl
70aa7459f5
GetWeaponDrawn
2012-11-24 03:04:26 +01:00
scrawl
be82d1452f
HasItemEquipped
2012-11-24 02:59:44 +01:00
scrawl
600ed5f38a
GetAttacked
2012-11-24 02:48:53 +01:00
scrawl
50baf6dac7
moved to controlextensions
2012-11-24 02:45:25 +01:00
scrawl
a596d23203
GetArmorType
2012-11-24 02:38:10 +01:00
scrawl
d7811624d5
GetEffect
2012-11-24 02:15:55 +01:00
scrawl
e8ef4dba1e
getPcRunning, getPcSneaking, getForceRun, getForceSneak
2012-11-24 02:02:49 +01:00
scrawl
10329c780d
GetLocked
2012-11-23 21:31:10 +01:00
Marc Zinnschlag
a6c7f16a7b
Merge remote-tracking branch 'scrawl/reputation'
2012-11-23 21:26:44 +01:00
scrawl
d418e21371
<Mod|Get><Flee|Fight|Hello|Alarm>
2012-11-23 21:14:32 +01:00
scrawl
9c170af30c
SameFaction
2012-11-23 20:57:08 +01:00
scrawl
d54ed557bf
Equip
2012-11-23 20:48:59 +01:00
scrawl
064cb80c0a
fix wait dialog fading
2012-11-23 20:48:53 +01:00
scrawl
0af869c816
GetReputation
2012-11-23 20:22:51 +01:00
scrawl
eb29b1593b
ModReputation, SetReputation
2012-11-23 19:56:45 +01:00
scrawl
f218ef2675
fix separator
2012-11-23 19:21:13 +01:00
scrawl
1d7e92b6b3
dialogue fixes
2012-11-23 19:05:40 +01:00
Marc Zinnschlag
d7af9fbec6
various fixes
2012-11-22 17:24:28 +01:00
Marc Zinnschlag
9201baebf9
template fix
2012-11-22 10:19:11 +01:00
scrawl
c8562d8442
toggleCollisionBoxes actually does something useful now
2012-11-20 02:20:54 +01:00
Marc Zinnschlag
5d45bcd03a
Merge remote-tracking branch 'trombonecot/master'
...
Conflicts:
apps/openmw/mwclass/light.cpp
2012-11-19 21:21:00 +01:00
eduard
4e4d15f8ac
Failed action
2012-11-19 21:04:49 +01:00
scrawl
693eeabeca
shiny: fix GLSL texture units when shaders were disabled
2012-11-19 13:55:26 +01:00
Mark Siewert
31fb715bd7
- Add support for moving existing references by plugin files. No cell changing yet.
...
- Change CellRefList::list from list<> to map<int,> so we can identify live references by their Refnumber.
- Introduce ContainerRefList, a clone of the original CellRefList. It is now used for containers, which do not track Refnumbers.
- Many small tweaks so that the new CellRefList does not conflict with existing code.
2012-11-17 21:50:25 +01:00
eduard
82ea547ce4
Failed action
2012-11-17 18:17:08 +01:00
Mark Siewert
2175f13b67
- Add tracking for dependencies between plugins.
...
- Add reference number mangling required for moving references around.
2012-11-17 00:21:51 +01:00
scrawl
8ef3edd416
Merge branch 'master' of git://github.com/zinnschlag/openmw into globalmap
2012-11-16 22:28:00 +01:00
scrawl
f5355e3e92
512x512 map, slightly faster
2012-11-16 22:26:00 +01:00
Marc Zinnschlag
a092deaee8
various fixes
2012-11-16 20:28:20 +01:00
Marc Zinnschlag
3dc013ceae
Merge remote-tracking branch 'gohan/Gohan'
2012-11-16 20:15:58 +01:00
scrawl
dc67a547b0
global map explored overlay
2012-11-16 19:34:09 +01:00
marcin
51027c541e
Feature #391 Dummy AI package classes
2012-11-16 18:38:15 +01:00
Marc Zinnschlag
9193f3b0ae
implemented getCommon/BlightDisease script instructions
2012-11-16 13:32:40 +01:00
Marc Zinnschlag
89c7936534
fixed dialogue script error reporting
2012-11-16 12:47:09 +01:00
Marc Zinnschlag
fd5671e6db
fixed argument lists for setpcfacrep and modpcfacrep
2012-11-16 12:45:07 +01:00
marcin
bed0280ba1
Feature #391 Dummy AI package classes
2012-11-15 22:33:50 +01:00
marcin
99ddc63e2c
Feature #391 Dummy AI package classes
2012-11-15 22:32:15 +01:00
marcin
515419ae0b
Feature #391 Dummy AI package classes
2012-11-15 22:22:44 +01:00
marcin
4b939c7521
Feature #391 Dummy AI package classes
2012-11-15 22:15:20 +01:00
Marc Zinnschlag
82d62eb95a
Merge branch 'script'
2012-11-15 20:00:37 +01:00
Marc Zinnschlag
9669eed083
Issue #219 : added last missing function filters
2012-11-15 20:00:27 +01:00
scrawl
aefde3f5bc
Merge branch 'master' into globalmap
2012-11-15 13:21:24 +01:00
marcin
e6c8e1f0d7
Feature #391 Dummy AI package classes
2012-11-14 18:42:04 +01:00
marcin
698afbec3e
Feature #391 Dummy AI package classes
2012-11-14 18:40:32 +01:00
scrawl
5f7d349126
several missing includes
2012-11-14 05:32:23 +01:00
Marc Zinnschlag
b046687f46
added PCFacRep script instructions
2012-11-13 16:11:03 +01:00
Marc Zinnschlag
2a1727d4c5
improved error reporting for dialogue scripts (enabled via --script-verbose)
2012-11-13 15:35:46 +01:00
Marc Zinnschlag
c621a9f7e4
added missing disposition script instructions
2012-11-13 14:29:00 +01:00
Marc Zinnschlag
8aa1fd921b
fixed some stats related script instructions
2012-11-13 14:19:43 +01:00
Marc Zinnschlag
cbb0fd5792
Merge branch 'dialogue'
2012-11-13 10:04:08 +01:00
Marc Zinnschlag
409d15576b
Merge remote-tracking branch 'greye/player-model'
2012-11-12 14:18:38 +01:00
Marc Zinnschlag
e2ccec99f0
Issue #219 : added another missing PC stats filter
2012-11-12 14:02:49 +01:00
Marc Zinnschlag
586ac3f5c6
Issue #219 : added some more stats filters; fixed two filters
2012-11-12 13:56:51 +01:00
Marc Zinnschlag
77ba8c5117
Issue #219 : implemented rank requirement filter
2012-11-12 13:23:25 +01:00
scrawl
8e847fdc6e
fix speechcraft skill increasing when persuade didn't succeed
2012-11-11 19:18:41 +01:00
Mark Siewert
42eefaf36f
- Add support for loading references from multiple esm/esp files. Full reference ID mangling coming soon (currently, moved references are simply cloned).
...
- Reference loader now (partially) supports MVRF tag.
2012-11-10 21:43:41 +01:00
scrawl
11a8d5d70a
Merge branch 'master' of git://github.com/zinnschlag/openmw into globalmap
2012-11-10 21:19:41 +01:00
scrawl
7c22690116
Merge branch 'next' into globalmap
2012-11-10 21:19:10 +01:00
greye
623e00531d
fix reentering race selection
2012-11-10 21:54:43 +04:00
greye
0d33d005a5
head/hair selection
2012-11-10 21:30:16 +04:00
greye
50867e8d87
fix gender selection update, main model visibility and couple of crashes
2012-11-10 19:57:50 +04:00
Marc Zinnschlag
75f64aa38b
Merge branch 'master' into dialogue
...
Conflicts:
apps/openmw/mwdialogue/dialoguemanagerimp.hpp
apps/openmw/mwmechanics/npcstats.cpp
apps/openmw/mwmechanics/npcstats.hpp
2012-11-10 15:44:44 +01:00
Marc Zinnschlag
7b1788b03b
minor fix
2012-11-10 15:11:21 +01:00
Marc Zinnschlag
0ab4068fbd
Merge remote-tracking branch 'scrawl/persuasion' into next
2012-11-10 14:59:52 +01:00
Marc Zinnschlag
6dc2214502
Issue #219 : more DialogueManager refactoring
2012-11-10 14:52:44 +01:00
Marc Zinnschlag
79706bf60f
Issue #219 : dialogue manager cleanup
2012-11-10 14:31:58 +01:00
Marc Zinnschlag
d24e3eec9f
Issue #219 : added filters for various player stats
2012-11-10 14:02:52 +01:00
Marc Zinnschlag
f8fcca64b6
Issue #219 : Proper implementation of talked to PC filter
2012-11-10 13:31:10 +01:00
Marc Zinnschlag
7e8d4bb3c9
Issue #219 : added various creature and NPC stats; implemented respective filters
2012-11-10 13:21:38 +01:00
Marc Zinnschlag
d15eb6cd17
Merge remote-tracking branch 'greye/player-model' into next
2012-11-10 12:36:01 +01:00
Marc Zinnschlag
e97f3003ab
Issue #219 : added expelled status tracking; implemented expelled filter
2012-11-10 12:28:40 +01:00
Marc Zinnschlag
bd2c772dae
Issue #219 : implemented player skill and attribute filter
2012-11-10 12:08:04 +01:00
Marc Zinnschlag
d6961c0246
Issue #219 : made all unimplemented filters return false
2012-11-10 11:42:03 +01:00
Marc Zinnschlag
ceaf1677ce
Issue #219 : rewrote AI settings and implemented AI settings filters
2012-11-10 11:38:37 +01:00
Marc Zinnschlag
eb4e72aaa7
Issue #219 : implemented disease filters
2012-11-10 11:08:36 +01:00
Marc Zinnschlag
c425b3f4a3
Issue #219 : fixed function decoding and moved choice function from DialogueManager to Filter
2012-11-10 09:48:20 +01:00
Marc Zinnschlag
a752536cea
Issue #219 : added function decoding and moved same faction function from DialogueManager to Filter
2012-11-10 09:35:50 +01:00
greye
235b565bb7
update main character model
2012-11-10 11:51:48 +04:00
greye
b1ef0026a9
race selection/inventory preview character model update
2012-11-10 11:41:12 +04:00
scrawl
92bba18218
removed useless member
2012-11-10 00:47:24 +01:00
scrawl
553ea08eae
consider temporary disposition change when trading
2012-11-10 00:42:31 +01:00
scrawl
94aeb15220
bartering disposition change
2012-11-10 00:38:45 +01:00
scrawl
33b4b29fbc
persuasion mechanics, added reputation
2012-11-10 00:29:36 +01:00
scrawl
ace9ee9c83
persuasion dialog
2012-11-09 20:18:38 +01:00
scrawl
f6a9029c4b
bounty & disease disposition effect
2012-11-09 18:33:11 +01:00
Marc Zinnschlag
4994a253da
Merge branch 'bountydisease' into dialogue
2012-11-09 18:17:14 +01:00
Marc Zinnschlag
be1334b202
disease tests
2012-11-09 18:16:29 +01:00
Marc Zinnschlag
0727d943b1
Merge branch 'next' into bountydisease
...
Conflicts:
apps/openmw/mwmechanics/npcstats.cpp
2012-11-09 18:04:44 +01:00
scrawl
d53a7ade1e
method names, disposition uint->int
2012-11-09 14:42:09 +01:00
Marc Zinnschlag
39ff2f06ce
added bounty to NpcStats
2012-11-09 14:31:38 +01:00
scrawl
ae78eaeb28
fixed training, fixed todo comments
2012-11-08 23:21:03 +01:00
scrawl
b2afb1fd5c
Merge branch 'next' of git://github.com/zinnschlag/openmw into MercantilImprovement
...
Conflicts:
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwdialogue/dialoguemanagerimp.cpp
apps/openmw/mwgui/spellbuyingwindow.cpp
apps/openmw/mwgui/trainingwindow.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
2012-11-08 23:16:40 +01:00
scrawl
322faf13e4
cleanup
2012-11-08 22:37:59 +01:00
scrawl
bf4e855260
fixed creatures
2012-11-08 22:31:08 +01:00
Marc Zinnschlag
e6021a3fe3
Issue #219 : moved checks for local and global variables from DialogueManager to Filter
2012-11-08 22:11:50 +01:00
gugus
4634227f1c
notify the user when the merchant doesn't accept the offer
2012-11-08 21:50:56 +01:00
Marc Zinnschlag
e68bb3481e
Issue #219 : moved over the second batch of functions (boolean and one integer I forgot last time)
2012-11-08 21:48:17 +01:00
Marc Zinnschlag
91afef140b
Issue #219 : moved first batch of integer type functions from DialogueManager to Filter
2012-11-08 21:16:49 +01:00
greye
c3f0dc0dfb
m prefix for NpcAnimation members
2012-11-08 23:11:43 +04:00
scrawl
3d7146cd50
don't allow opening a window multiple times, primarily the console
2012-11-08 19:34:54 +01:00
Marc Zinnschlag
2be60041f3
Merge remote-tracking branch 'greye/player-dynamics' into next
2012-11-08 18:32:25 +01:00
Marc Zinnschlag
e912b5bed2
Merge remote-tracking branch 'greye/next' into dialogue
2012-11-08 18:19:52 +01:00
greye
af5fb7916f
fix searching in store
2012-11-08 21:07:14 +04:00
Marc Zinnschlag
235397dde8
Issue #219 : added missing implemented for isInverted function
2012-11-08 17:29:10 +01:00
Marc Zinnschlag
f5972a3080
Issue #219 : Support for boolean select structs
2012-11-08 17:04:44 +01:00
Marc Zinnschlag
b412ebd0af
Issue #219 : Supoort for inverted select structs
2012-11-08 17:01:26 +01:00
Marc Zinnschlag
4614d2bc8e
Issue #219 : added basic select struct analysis and type checking
2012-11-08 16:49:38 +01:00
greye
b5a59c3a07
minor doxygen comments update
2012-11-08 19:01:42 +04:00
greye
2a86432887
store birthsign in MWWorld::Player
2012-11-08 18:50:23 +04:00
Marc Zinnschlag
662054acf4
Issue #219 : moved checks for various dialogue info fields from DialogueManager to Filter
2012-11-08 14:55:31 +01:00
Marc Zinnschlag
1502b3f6f8
Issue #219 : Begin of refactoring; added filter class (doesn't do anything yet)
2012-11-08 14:09:40 +01:00
Marc Zinnschlag
6c6c0dd1e3
Merge branch 'next' into dialogue
2012-11-08 13:45:20 +01:00
gugus
0a883f4492
The player can now barter with merchants
2012-11-08 13:38:20 +01:00
greye
83e758ee50
clean up interfaces
2012-11-08 16:37:57 +04:00
greye
2a06d72e32
remove unused custom character classes
2012-11-08 02:27:01 +04:00
greye
9dc9098fa7
update MWBase::World interface since records contains own id
2012-11-08 01:52:34 +04:00
greye
f818fa1ebf
minor update since records contains own id
2012-11-08 01:39:24 +04:00
greye
5b9621bca5
store player record data in ESMStore
2012-11-08 01:36:43 +04:00
greye
9ab2c16055
store created character classes as dynamic records
2012-11-08 01:22:44 +04:00
greye
78740306db
non-const access to Store<T> from ESMStore
2012-11-08 01:21:54 +04:00
Marc Zinnschlag
c5a6171aab
cleanup
2012-11-07 19:43:42 +01:00
Marc Zinnschlag
918316168f
Merge remote-tracking branch 'greye/store' into next
...
Conflicts:
apps/openmw/mwclass/light.cpp
apps/openmw/mwworld/worldimp.cpp
2012-11-07 19:34:28 +01:00
greye
11c0e6382f
make ESMStore setting up itself after loading
2012-11-07 15:41:59 +04:00
greye
bc218759e9
forgotten module
2012-11-07 15:38:25 +04:00
Marc Zinnschlag
0805301922
Merge remote-tracking branch 'bwrsandman/master' into next
2012-11-07 10:40:40 +01:00
Mark Siewert
7f77bf76c7
- Add support for multiple esm contexts in cell store. This will allow to generate references from multiple esX files. Currently, only the first context is used.
...
- Add many TODOs to mark points where more work is required to fully implement this feature.
2012-11-06 22:13:19 +01:00
Mark Siewert
64c08eada4
Merge remote-tracking branch 'upstream/next' into multiple_esm_esp
2012-11-06 20:37:29 +01:00
bwrsandman
7911f08c53
Issue #438 : set 0 a.m. to be 12 a.m.
2012-11-06 13:19:35 -05:00
Marc Zinnschlag
81a2c629d8
Merge remote-tracking branch 'scrawl/master' into next
2012-11-06 18:21:24 +01:00
scrawl
21e0cde914
changed OIS includes since OIS_INCLUDE_DIR is already an include directory
2012-11-06 15:26:51 +01:00
greye
58b7927a36
move 'player' record to dynamic
2012-11-06 18:17:32 +04:00
greye
83f5b1df81
change to static --> dynamic search order
2012-11-06 17:58:49 +04:00
greye
9f1733a415
move record insertion to ESMStore
2012-11-06 17:51:38 +04:00
gugus
bf98b95955
bugfix
2012-11-06 13:10:54 +01:00
Marc Zinnschlag
6d5333be05
some code cleanup
2012-11-06 13:08:25 +01:00
Marc Zinnschlag
d661d4f6d6
Merge remote-tracking branch 'emoose/bug-368' into next
2012-11-06 13:04:38 +01:00
greye
dccc157f4c
setting up
2012-11-06 15:26:55 +04:00
greye
18bb5960e4
let's rescue linker
2012-11-06 15:10:57 +04:00
greye
620184a009
fix typos
2012-11-06 14:44:56 +04:00
greye
0fd22ce4b0
CellRefList<X>::find(CellRef &, Y &list) -> ::load(CellRef &, ESMStore &)
2012-11-06 14:23:21 +04:00
greye
242a9b5a59
various interface fixes, commented unused code
2012-11-06 14:03:36 +04:00
greye
b3ad872845
new interface in manualref, fix various typos
2012-11-06 13:43:48 +04:00
greye
e74b2c060d
disable createRecord(), Land constness hack, various fixes with Store<T> interface
2012-11-06 13:14:03 +04:00
greye
ff8da265ed
applying new interface vol.9, inconsistent
2012-11-06 12:36:21 +04:00
greye
932a9dc6f9
applying new interface vol.8, inconsistent
2012-11-06 11:53:00 +04:00
greye
a9c1ce412a
applying new interface vol.7, inconsistent
2012-11-06 11:29:18 +04:00
gugus
2841d831a6
Disposition is now updated everyframe
2012-11-05 23:16:37 +01:00
Marc Zinnschlag
a7da929496
Merge remote-tracking branch 'scrawl/master' into next
2012-11-05 22:46:42 +01:00
emoose
3e5b396b56
Changed: world: cleanup
2012-11-05 21:10:04 +00:00
emoose
5c1b3fc043
Fixed: scene: adjust rotation/scale when creating objects
2012-11-05 20:45:04 +00:00
greye
4637503680
applying new interface vol.6, inconsistent
2012-11-06 00:34:11 +04:00
emoose
e8e3c211a4
Changed: MWRender::player: make camera rotation functions public; world: fix/clean scaleObject and rotateObject; rendering: add scaleObject code, fix rotateObject so it stores correct rotation
2012-11-05 19:56:20 +00:00
scrawl
646e689239
clear name edits when opening alchemy / spell creation
2012-11-05 20:47:28 +01:00
greye
42aae566a7
applying new interface vol.5, inconsistent
2012-11-05 23:41:26 +04:00
emoose
7a7825577a
Changed: use MWWorld::Ptr for PhysicsSystem arguments
2012-11-05 19:37:27 +00:00
gugus
9ebe9cb40c
Disposition is now calculated according to the Wiki. But: bouty and deacease are not implemented (for disposition at least), and there is still no temporary/permanent dispositons changes
2012-11-05 19:55:06 +01:00
gugus
aaf1b66c7e
BarterOffer is used in other trading services too
2012-11-05 19:53:55 +01:00
greye
11567663a7
applying new interface vol.4, inconsistent
2012-11-05 22:34:08 +04:00
greye
e628b23da6
applying new interface vol.3, inconsistent
2012-11-05 21:45:35 +04:00
greye
86ad7a96f4
applying new interface vol.2, inconsistent
2012-11-05 21:19:22 +04:00
Marc Zinnschlag
61942c9c4a
Issue #440 : Make day numbers start at 1 instead of 0
2012-11-05 18:01:50 +01:00
greye
bd1bb2e55d
applying new interface vol.1, inconsistent
2012-11-05 18:39:42 +04:00
greye
7cf0b8a680
just replace esmstore, inconsistent
2012-11-05 18:09:58 +04:00
greye
d205723a17
resolving m prefix/ESMStore movement
2012-11-05 18:02:47 +04:00
greye
8691eac557
resolve Script::mData.mName -> mId, resolve moving ESMStore
2012-11-05 17:41:36 +04:00
greye
10ae5d3365
dynamic storage for cells
2012-11-05 17:18:02 +04:00
greye
0f524e4a60
dynamic storage for records with string id
2012-11-05 17:18:01 +04:00
greye
9995fd324d
split record comparator from store
2012-11-05 17:18:01 +04:00
greye
558e0557d0
basic static esmstore
2012-11-05 17:18:01 +04:00
greye
dd8f5e1a91
stores for records indexed with int, basic resolving
2012-11-05 17:18:01 +04:00
greye
ce91c5636d
load() method for records with string id
2012-11-05 17:18:01 +04:00
greye
5ac54d1fff
alter ESM::Script for storing id as std::string
2012-11-05 17:18:01 +04:00
greye
f0ecbbb056
basic Pathgrid store
2012-11-05 17:18:01 +04:00
greye
3b86955d37
basic Cell store
2012-11-05 17:18:01 +04:00
greye
e1f2f190d4
base record containers
2012-11-05 17:18:01 +04:00
greye
2057f5619e
move ESMStore to MWWorld
2012-11-05 17:18:01 +04:00
greye
3c2ce25f5f
m prefix for mwworld/cellstore.hpp
2012-11-05 16:07:59 +04:00
gugus
f72f898bd9
implement barterOffer. It's used for travel only.
...
I've started to implement disposition, but it's very basic for now.
2012-11-05 11:07:43 +01:00
emoose
accf8b2f71
Updated Bug #430 fix so it only moves the player now
2012-11-04 23:26:26 +00:00
Marc Zinnschlag
6f7a621b6f
disabled enchanting unfinished enchantment GUI for now
2012-11-04 23:15:20 +01:00
Marc Zinnschlag
aabb1b8f3f
Issue #219 : implemented death count filter
2012-11-04 13:26:04 +01:00
scrawl
38828acac9
transparent overlay
2012-11-04 12:13:04 +01:00
scrawl
b7aa7e4cef
pause all animations
2012-11-04 11:57:51 +01:00
scrawl
ba2fc2d6f8
better fix for chargen button colors
2012-11-04 11:37:47 +01:00
emoose
cadc753216
Fixed: engine: Bug #437 Stop animations when paused better fix; scene: Bug #430 Teleporting and using loading doors linking within the same cell reloads the cell
...
Bug #437 fix only pauses the RenderingManager, and still updates the mOcclusionQuery
Bug #430 fix is only tested in interiors (ToddTest)
2012-11-03 19:29:55 +00:00
emoose
c8cc6b6e65
Fixed: engine: Bug #437 Stop animations when paused; tooltips: capitalize first letter (eg paper -> Paper)
2012-11-03 16:39:32 +00:00
emoose
b70b8cc4bc
Fixed: character creation: make OK button grayed out/disabled (loses the hoverover when it's re-enabled though...)
2012-11-03 06:02:33 +00:00
emoose
1c8e941f0d
fix kdevelop indentation again...
2012-11-02 21:21:32 +00:00
emoose
96b56d9803
fixes: containers: key id case comparison
2012-11-02 21:18:37 +00:00
emoose
4a9821dc65
fix kdevelop indentation...
2012-11-02 20:43:07 +00:00
emoose
15f972cc62
fixes: compile: cast error; doors: key id case comparison; character creation: going from CharacterCreation to BirthDialog loses data; character creation: Class/Race/BirthDialog allowing no data; code: clean up a bit
...
todo: going from CharacterCreation back to CreateClassDialog loses data
2012-11-02 20:33:08 +00:00
Marc Zinnschlag
4bc4ca775c
Issue #432 : fixed MWWorld::ContainerStore::clear
2012-11-01 15:11:13 +01:00
scrawl
a04df37f83
implemented looting corpses
2012-10-28 16:04:33 +01:00
Marc Zinnschlag
d7add0b9e6
Issue #61 : fixed alchemy skill
2012-10-28 14:07:36 +01:00
Marc Zinnschlag
c635447cea
Merge branch 'death'
2012-10-27 13:34:20 +02:00
Marc Zinnschlag
ed3641b214
Issue #68 : check for essential actors
2012-10-27 13:33:54 +02:00
Marc Zinnschlag
2e63ca5e0a
Merge branch 'death'
2012-10-27 11:33:26 +02:00
Marc Zinnschlag
453f347ee8
Issue #68 : added getdeadcount script function
2012-10-27 11:33:18 +02:00
Marc Zinnschlag
f72c35fc17
Issue #68 : tally deaths
2012-10-27 11:15:52 +02:00
Marc Zinnschlag
6b09b3ad61
Issue #68 : Play death animations
2012-10-27 10:36:42 +02:00
bwrsandman
5d45d328b8
Fixed uninitialized variable that caused a segfault when going to previous page.
2012-10-26 21:28:22 -04:00
greye
9f923e7963
fix crashing if /home/greye/.cache not exist
2012-10-25 15:14:34 +04:00
Marc Zinnschlag
21c24dedb6
Issue #68 : Stop player from dying (temporary workaround)
2012-10-25 12:28:45 +02:00
Marc Zinnschlag
0ab432b074
Issue #68 : fixed death detection
2012-10-25 12:22:48 +02:00
Marc Zinnschlag
9172c3ec4d
Issue #68 : stop NPCs from instantly dropping dead
2012-10-23 13:54:36 +02:00
scrawl
234716daa6
finished spell creation
2012-10-23 11:42:38 +02:00
scrawl
33361e6539
Merge branch 'master' into spellcreation
2012-10-23 10:38:53 +02:00
Marc Zinnschlag
0547f11564
Issue #68 : Remove dead actors from actor list
2012-10-20 10:54:51 +02:00
Marc Zinnschlag
f2e25b8a47
Issue #68 : Keep dead actors out of the actor list for the current scene
2012-10-20 10:49:48 +02:00
scrawl
59560e84eb
small addition
2012-10-19 20:48:15 +02:00
scrawl
b2b9254718
improved the ingredient GUI code (this didnt fix anything, though)
2012-10-19 20:44:53 +02:00
scrawl
475163bd4a
Merge branch 'master' of https://github.com/zinnschlag/openmw
2012-10-19 20:21:34 +02:00
scrawl
fbe3538f32
bug #412 : sort birth signs
2012-10-19 20:13:37 +02:00
Marc Zinnschlag
3f6afb13f1
Merge remote-tracking branch 'scrawl/alchemy'
2012-10-19 20:09:45 +02:00
scrawl
8d7514e341
corrected chance
2012-10-19 19:48:54 +02:00
scrawl
d76522e7a4
searchPtrViaHandle
2012-10-19 19:48:02 +02:00
Marc Zinnschlag
7884a927c9
Issue #68 : added dead flag to CreatureStats
2012-10-19 18:56:22 +02:00
Marc Zinnschlag
a8f294c9ae
fixed types of dynamic stats script instructions
2012-10-19 18:01:45 +02:00
Marc Zinnschlag
bdca5aff87
Issue #68 : simplified the dynamic stats interface
2012-10-19 13:10:06 +02:00
Marc Zinnschlag
3f833af46a
Issue #407 : Fortyfy attribute effects were ignored for the last 3 attributes
2012-10-19 10:07:27 +02:00
scrawl
28cc480ce1
fix some alchemy issues and make the gui use the new implementation
2012-10-18 22:21:39 +02:00
Marc Zinnschlag
18686614db
Merge remote-tracking branch 'scrawl/splashscreen_dirlisting'
...
Conflicts:
apps/openmw/mwgui/loadingscreen.cpp
2012-10-18 15:46:43 +02:00
Marc Zinnschlag
1864dbe031
Issue #61 : potion creation
2012-10-18 15:33:27 +02:00
Marc Zinnschlag
f5caf227b2
Issue #61 : remove ingredients on potion creation
2012-10-18 14:47:23 +02:00
Marc Zinnschlag
3c71378fad
Issue 61: improved ingredients handling in alchemy and documenation
2012-10-18 14:41:57 +02:00
Marc Zinnschlag
3fe0a73cf2
Issue #61 : increase alchemy skill on successful potion creation
2012-10-18 14:38:38 +02:00
Marc Zinnschlag
510674aa5e
Merge branch 'master' into alchemy
...
Conflicts:
components/esm/loadmgef.hpp
2012-10-18 14:37:05 +02:00
Marc Zinnschlag
5fbca239dd
Issue #61 : potion creation (1st part; still missing some implementations)
2012-10-18 14:02:06 +02:00
scrawl
e80394c0b5
fix training limit
2012-10-17 18:48:29 +02:00
scrawl
125315ebe7
remove a cout
2012-10-17 18:21:24 +02:00
scrawl
c64eb96952
Merge branch 'Travel_Dialogue' into training_travel
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwgui/dialogue.cpp
apps/openmw/mwrender/globalmap.cpp
files/mygui/CMakeLists.txt
2012-10-17 18:17:53 +02:00
scrawl
1a2034b4dd
training window
2012-10-17 18:03:02 +02:00
scrawl
6be092e268
substr check
2012-10-17 12:41:24 +02:00
scrawl
84a4fd56c3
consider all files in Splash directory
2012-10-17 12:39:45 +02:00
scrawl
6acbea822b
splash screen directory listing
2012-10-16 23:59:03 +02:00
scrawl
7d1e659960
fading, greying out destinations you cant afford, warning fix
2012-10-16 20:25:50 +02:00
gugus
9583a1b8e9
FadeOut/In, that's for you scrawl!
2012-10-16 19:59:53 +02:00
gugus
c9afe222be
traveling now takes time
2012-10-16 19:34:29 +02:00
scrawl
c991f68a2d
buying created spell
2012-10-15 21:54:19 +02:00
Marc Zinnschlag
e05e683da3
Merge remote-tracking branch 'scrawl/spellcreation'
2012-10-12 17:19:30 +02:00
scrawl
f154031e54
last bits of the gui
2012-10-11 18:26:29 +02:00
Marc Zinnschlag
35d099a638
disabling gcc extensions
2012-10-09 17:10:25 +02:00
gugus
27a3487d78
right prices
2012-10-08 15:51:36 +02:00
gugus
5a611b66d7
traveling.
2012-10-08 11:14:22 +02:00
Mark Siewert
1f961d575e
Merge remote-tracking branch 'upstream/master' into multiple_esm_esp
...
Conflicts:
apps/openmw/mwrender/terrain.cpp
components/esm/loadland.hpp
components/esm_store/reclists.hpp
2012-10-07 20:35:54 +02:00
Mark Siewert
28d4d7ea3f
Manually convert last changes in branch to upstream/master. Regular merge attempt resulted in everything being overwritten by fast-forward merging.
...
- Remove check for 255 master/plugin files.
2012-10-07 20:00:55 +02:00
gugus
85d9357e3a
Travel GUI
2012-10-06 17:52:46 +02:00
scrawl
025e820703
abstracted code and use it in enchanting window as well
2012-10-03 15:36:10 +02:00
scrawl
1c0dd3ccc5
some editing code
2012-10-03 15:06:54 +02:00
Marc Zinnschlag
332039da10
Issue #61 : replaced 4 ingredient member variables with vector in alchemy GUI
2012-10-02 10:29:47 +02:00
Marc Zinnschlag
14833a4c3a
Issue #61 : More robust tools handling in alchemy window
2012-10-02 10:20:49 +02:00
Marc Zinnschlag
1cc2c2055f
Issue #61 : Implemented basic ingredient handling in Alchemy class
2012-10-02 10:20:26 +02:00
Marc Zinnschlag
6469933ce8
Merge branch 'master' into alchemy
...
Conflicts:
apps/openmw/mwgui/alchemywindow.cpp
2012-10-02 09:30:49 +02:00
scrawl
21493c2dbd
added magic effect flags from Research wiki page
2012-10-01 23:33:07 +02:00
scrawl
63fd8172d8
Merge branch 'master' of https://github.com/zinnschlag/openmw into spellcreation
2012-10-01 23:09:03 +02:00
scrawl
dc33dee22e
Merge branch 'master' into videoplayback
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
apps/openmw/mwscript/miscextensions.cpp
2012-10-01 20:25:23 +02:00
scrawl
fa358ab196
change the inventory preview to "inventoryhandtohand" animation pose
2012-10-01 18:04:21 +02:00
scrawl
ff2c2d2b96
Merge branch 'master' into spellcreation
...
Conflicts:
apps/openmw/mwbase/windowmanager.hpp
2012-10-01 17:54:45 +02:00
Marc Zinnschlag
d1c4559abe
fixed GMST string handling in GUI
2012-10-01 10:03:49 +02:00
Marc Zinnschlag
35d7b5e5b0
Merge remote-tracking branch 'greye/record_saving'
2012-10-01 09:50:20 +02:00
Marc Zinnschlag
29633bd02f
Merge remote-tracking branch 'greye/master'
2012-10-01 09:46:20 +02:00
greye
f907a6a86f
updateListener() every frame
2012-10-01 11:24:44 +04:00
Chris Robinson
6c5c9ce46e
Avoid console spam when a sound can't play
2012-09-30 17:38:55 -07:00
Chris Robinson
6942fa97da
Specify a proper up vector for the listener
2012-09-30 17:23:05 -07:00
Chris Robinson
991f942fba
Merge remote-tracking branch 'zini/master' into sound
...
Conflicts:
apps/openmw/mwsound/soundmanagerimp.cpp
apps/openmw/mwsound/soundmanagerimp.hpp
2012-09-30 16:57:54 -07:00
greye
2fa4ac177a
initial resolving
2012-10-01 00:23:49 +04:00
greye
721324c1db
rm record inheritance, rework esmtool accordingly
2012-09-30 23:34:53 +04:00
Marc Zinnschlag
10c8360e07
Issue #61 : Replaced apparatus handling in alchemy GUI with new implementation in Alchemy class
2012-09-30 19:05:45 +02:00
Marc Zinnschlag
42f02f3ccd
Issue #61 : Re-implemented tool selection in Alchemy class
2012-09-30 18:54:20 +02:00
Marc Zinnschlag
20a263738a
Merge remote-tracking branch 'chris/animation'
2012-09-29 12:39:56 +02:00
Chris Robinson
41f80908d9
Simplify getting the stop time when playing all animation groups
2012-09-29 01:10:49 -07:00
Marc Zinnschlag
2ab96d0108
Merge remote-tracking branch 'scrawl/next'
2012-09-29 10:03:52 +02:00
Marc Zinnschlag
c6fd864a76
Issue #61 : Forgot to add some files
2012-09-29 10:02:46 +02:00
scrawl
0c6ad13364
WakeUpPc instruction
2012-09-29 09:41:34 +02:00
Chris Robinson
cd8515396a
Use a multimap to store the text keys
2012-09-28 23:20:15 -07:00
gugus
4f5c4bf89a
Merge branch 'spellcreation' of git@github.com:scrawl/openmw.git into Travel_Dialogue
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwdialogue/dialoguemanagerimp.cpp
apps/openmw/mwgui/dialogue.cpp
apps/openmw/mwgui/dialogue.hpp
apps/openmw/mwgui/mode.hpp
apps/openmw/mwgui/windowmanagerimp.cpp
2012-09-28 17:09:15 +02:00
gugus
4d496c1188
correction1
2012-09-28 17:02:27 +02:00
scrawl
044ab3d2b6
fix error in framelistener with tcg enabled
2012-09-28 17:02:18 +02:00
gugus
1971ba66f1
destination name is now OK for every trave services
2012-09-27 13:08:38 +02:00
Marc Zinnschlag
cd343c4fbd
Issue #61 : Basic alchemy class (doesn't do anything yet)
2012-09-27 11:59:40 +02:00
scrawl
ac0c1ea986
Merge branch 'next' of https://github.com/zinnschlag/openmw into spellcreation
...
Conflicts:
apps/openmw/mwgui/dialogue.cpp
2012-09-27 08:47:47 +02:00
scrawl
9b0254a158
small map fix
2012-09-26 23:34:35 +02:00
Marc Zinnschlag
bb6d9a329c
Merge remote-tracking branch 'scrawl/book_skillgain' into next
2012-09-26 20:35:48 +02:00
gugus
3060fbee60
TravelGUI, not completly finished.
2012-09-26 18:30:47 +02:00
scrawl
71d04e16da
fix the global map updating when pinned
2012-09-25 21:57:57 +02:00
scrawl
caef570c8a
fix the weather not changing when sleeping/waiting
2012-09-25 21:49:34 +02:00
scrawl
359824d614
oops
2012-09-25 21:49:34 +02:00
scrawl
4453459378
re-use the texture across preview instances
2012-09-25 21:49:34 +02:00
scrawl
e2b1329620
fix the race selection escape crash
2012-09-25 21:49:34 +02:00
scrawl
d163f8203c
change books to RecListWithIDT
2012-09-25 21:38:34 +02:00
scrawl
853d62adba
book skillgain
2012-09-25 18:59:24 +02:00
Marc Zinnschlag
a34bdb9623
per NPC ID interaction tracking
2012-09-25 10:48:57 +02:00
scrawl
05eb307bfb
added video timing
2012-09-25 02:54:29 +02:00
scrawl
73c69e8eda
video playback
2012-09-25 02:35:50 +02:00
scrawl
b63d205c6e
change the select attribute/skill dialogs to be reusable
2012-09-24 22:09:38 +02:00
Marc Zinnschlag
5bdc7bcacf
Merge branch 'master' into next
2012-09-24 10:14:09 +02:00
scrawl
d393f551ed
edit effect dialog
2012-09-24 08:09:16 +02:00
scrawl
02e7b3df4f
oops
2012-09-24 01:07:33 +02:00
scrawl
f8a18d58a6
re-use the texture across preview instances
2012-09-24 01:06:17 +02:00
scrawl
dd5c083124
fix the race selection escape crash
2012-09-24 00:42:05 +02:00
scrawl
1cb1259e18
fixing some unrelated warnings
2012-09-23 19:36:37 +02:00
greye
807a56c9e4
fix dynamic potion id
2012-09-23 19:29:00 +04:00
scrawl
9d7c35ae48
and go
2012-09-23 00:36:20 +02:00
scrawl
b4db339fd5
everything uses find now
2012-09-22 21:39:05 +02:00
scrawl
9f2668b45b
Task #400 Review GMST access
2012-09-22 21:35:57 +02:00
scrawl
f45a6b71a9
Merge branch 'master' into next
2012-09-22 20:48:55 +02:00
scrawl
b471bef92a
Merge branch 'master' into next
2012-09-22 20:48:22 +02:00
Marc Zinnschlag
39e21a6103
Merge remote-tracking branch 'scrawl/globalmap' into next
2012-09-22 18:27:42 +02:00
scrawl
78b2d51cfc
fix a map crash
2012-09-22 16:52:31 +02:00
Marc Zinnschlag
8da00caaa4
Merge remote-tracking branch 'scrawl/globalmap' into next
2012-09-21 20:39:20 +02:00
scrawl
47d9fae89f
don't use cache
2012-09-21 20:35:50 +02:00
Marc Zinnschlag
3560690660
Merge remote-tracking branch 'scrawl/sleep_wait' into next
2012-09-21 18:27:06 +02:00
scrawl
b91d74d394
fix normalized encumbrance
2012-09-21 17:56:15 +02:00
scrawl
872fcf3e3d
sleeping restoration of health, magicka, and fatigue
2012-09-21 17:53:16 +02:00
Marc Zinnschlag
28e2430f3a
Merge remote-tracking branch 'scrawl/master'
2012-09-21 17:47:27 +02:00
scrawl
f49401bb53
center map on the player, dynamic map size
2012-09-21 16:26:04 +02:00
scrawl
1d012d1680
don't update input during loading. Fixes the OSX crash, and doesn't suffer from the issue anymore that I had while implementing this, so let's accept it as a hotfix for now. Note this means we can't switch the window during loading anymore.
2012-09-21 15:24:26 +02:00
scrawl
9106e5307c
moved global map from RenderingManager to gui and removed world method
2012-09-21 14:11:01 +02:00
greye
18cc435aa1
resolving conflicts
2012-09-21 13:13:11 +04:00
greye
2d5ddd104b
Land::loadData rework
2012-09-21 12:12:16 +04:00
scrawl
a161b34c67
remove useless member, fix map rendering crash
2012-09-20 18:23:27 +02:00
scrawl
98c1dc1151
ShowMap & FillMap commands, merged next
2012-09-20 18:02:37 +02:00
scrawl
8214966d44
Merge branch 'next' of https://github.com/zinnschlag/openmw into globalmap
2012-09-20 17:41:14 +02:00
scrawl
451a9fd6ac
don't update world arrow position in interior
2012-09-20 17:35:30 +02:00
scrawl
e5e3d829d0
player arrow & markers
2012-09-20 17:30:09 +02:00
scrawl
5f014f7411
oops, left in a testing assertion
2012-09-20 14:04:29 +02:00
scrawl
86cfc91ef3
global map rendering
2012-09-20 13:56:37 +02:00
Marc Zinnschlag
87a9373a56
Merge remote-tracking branch 'scrawl/gamma' into next
2012-09-20 09:01:58 +02:00
scrawl
b9a3f8e8d7
gamma slider
2012-09-19 23:47:42 +02:00
scrawl
d9f6072f02
gamma correct rendering & adjustment setting
2012-09-19 23:25:07 +02:00
Marc Zinnschlag
ede9a2b170
fixed an orientation problem
2012-09-19 19:56:02 +02:00
scrawl
32de090079
Allow changing OpenGL RTT mode, useful for example if the driver reports incorrect capabilities
2012-09-19 19:34:02 +02:00
Marc Zinnschlag
a3c680d20a
Merge remote-tracking branch 'scrawl/sleep_wait' into next
2012-09-19 09:41:32 +02:00
scrawl
be44810623
implemented GetPCSleep
2012-09-19 03:11:23 +02:00
scrawl
bf5e30b24f
everything done except health/mana restore
2012-09-19 02:53:06 +02:00
scrawl
ab698bb401
date time label
2012-09-18 20:53:32 +02:00
scrawl
4d4ba6698a
fix character preview destruction; don't allow empty names in name dialog
2012-09-18 19:00:20 +02:00
scrawl
0ba996f290
dialog layout
2012-09-18 18:29:03 +02:00
Marc Zinnschlag
4abb9a00da
Merge remote-tracking branch 'jhooks/physicsaedra3' into next
2012-09-18 11:25:09 +02:00
Marc Zinnschlag
fcda3b6ca8
fixed some script argument types
2012-09-18 11:09:54 +02:00
Marc Zinnschlag
ea8eab4f34
more cleanup
2012-09-18 11:06:19 +02:00
Marc Zinnschlag
408c5b8bd4
some cleanup
2012-09-18 10:49:51 +02:00
Marc Zinnschlag
4469976be9
Merge remote-tracking branch 'gus/object_movement_creation' into object_movement_creation
...
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
2012-09-18 10:44:25 +02:00
gugus
3c1a9061de
Fixed a bug of Ptr having a wrong orientation. But that's strange, seems CellRef isn't initialized properly
2012-09-17 14:12:27 +02:00
gugus
032ff7c879
Clean-up. There is still a little bug.
2012-09-17 13:36:48 +02:00
greye
7606ebafd6
resolving conflicts, minor update
2012-09-17 11:37:50 +04:00
Jason Hooks
192d634098
Movement keys; View angles
2012-09-16 13:19:38 -04:00
Jason Hooks
76f2a82884
More pmove stuff; Turned off broadphase, we could not fall in exteriors
2012-09-15 22:48:24 -04:00
Jason Hooks
f586f53a42
positioning
2012-09-15 16:45:50 -04:00
scrawl
896428c129
enableRestMenu & enableLevelupMenu
2012-09-15 20:18:41 +02:00
scrawl
9cf1cbc89b
remove book skill gain
2012-09-15 20:03:53 +02:00
scrawl
3e5ab069a6
remove the const cast
2012-09-15 19:52:18 +02:00
Jason Hooks
02bca98e9f
Setrotate working
2012-09-15 13:23:49 -04:00
scrawl
cf358fa79d
>= instead of ==
2012-09-15 19:20:13 +02:00
scrawl
0dc242c603
don't increase skill beyond 100
2012-09-15 19:10:48 +02:00
scrawl
f5237ff1a6
skill gain from books
2012-09-15 19:06:56 +02:00
scrawl
234f8fa5d5
added the missing sound & notification for skill increase
2012-09-15 18:35:59 +02:00
scrawl
b34b894d6a
removed some debug stuff
2012-09-15 17:20:47 +02:00
scrawl
76b494100e
finished?
2012-09-15 17:12:42 +02:00
scrawl
95f3a20e2c
Merge branch 'master' into levelup
2012-09-15 14:25:37 +02:00
scrawl
3e794a6087
remove useless member and removed a warning
2012-09-15 01:02:07 +02:00
scrawl
2793096b50
Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwbase/world.hpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/renderingmanager.hpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
2012-09-15 00:57:29 +02:00
Marc Zinnschlag
b7c9285b24
added support for out of world rendering
2012-09-14 21:12:16 +02:00
scrawl
b76a28f69c
beginnings of the gui
2012-09-14 19:44:00 +02:00
scrawl
35f7216f2f
fixed some things
2012-09-14 17:25:32 +02:00
scrawl
7c59b83419
performance optimization
2012-09-14 17:10:10 +02:00
scrawl
a308d2e38a
fixed exception, fixed armor label obscuring the items
2012-09-14 15:33:24 +02:00
scrawl
1f7e044fad
removed some debug stuff
2012-09-14 14:41:19 +02:00
scrawl
6ac2a12296
item selection working on the preview
2012-09-14 14:34:18 +02:00
scrawl
eef750e6b0
race selection preview
2012-09-13 19:03:31 +02:00
scrawl
5155339cb6
character preview working
2012-09-13 14:56:50 +02:00
scrawl
d90af9c524
Merge branch 'master' into characterpreview
2012-09-13 14:22:17 +02:00
Marc Zinnschlag
835c530e06
Merge branch 'ingredients'
2012-09-13 13:31:46 +02:00
Marc Zinnschlag
5706caa141
Issue #356 : added ingredient eating sound effect
2012-09-13 13:30:57 +02:00
Marc Zinnschlag
fe68a252d5
Issue #356 : Implemented ingredient eating
2012-09-13 13:02:26 +02:00
Marc Zinnschlag
2ccd7a480d
Issue #356 : added a missing return
2012-09-13 13:01:59 +02:00
scrawl
7ad80e306b
fixed the disappearing
2012-09-13 12:33:09 +02:00
Marc Zinnschlag
9de7b3bf90
Issue #356 : Properly support ingredients effect in ActiveSpells (hopefully)
2012-09-13 11:30:59 +02:00
Marc Zinnschlag
0af0dc0d5d
Issue #356 : More CreatureStats cleanup
2012-09-13 11:13:05 +02:00
Marc Zinnschlag
2934987f78
Issue #356 : Some CreatureStats cleanup
2012-09-13 10:52:34 +02:00
Marc Zinnschlag
9dcf8939e9
Issue #356 : added function for fatigue term calculation
2012-09-13 10:45:32 +02:00
Marc Zinnschlag
fca3b67507
Issue #356 : basic support for ingredients in ActiveSpells (still using the wrong formula)
2012-09-13 09:30:47 +02:00
scrawl
4f3eb3c34a
character preview WIP
2012-09-13 00:54:32 +02:00
Jason Hooks
a1a7733730
Set scale implemented
2012-09-12 18:30:32 -04:00
scrawl
2f0b47fc38
test
2012-09-13 00:21:58 +02:00
scrawl
a96ed6ac61
splash screens on startup
2012-09-12 19:15:29 +02:00
scrawl
c3966a7c5a
oops, I used a float texture for water reflection. this change should give a little performance boost.
2012-09-11 22:45:41 +02:00
Marc Zinnschlag
e9e30c0fce
fixed a memory leak
2012-09-11 20:34:54 +02:00
scrawl
a8d9aa98b1
some fixes
2012-09-11 19:18:26 +02:00
scrawl
d5a08e31e7
scene does not disappear anymore during load
2012-09-11 17:36:20 +02:00
scrawl
369db182de
actual progress bar, performance optimization
2012-09-11 16:53:49 +02:00
scrawl
2b339f6c0f
loading screen
2012-09-11 16:37:54 +02:00
Jason Hooks
c5b25ef70b
Very basic actor physics (no set scale/rotate functions)
2012-09-10 20:29:24 -04:00
scrawl
4977c33e4c
fixed a stats window resizing problem that I introduced today
2012-09-10 21:58:19 +02:00
Marc Zinnschlag
6c03d7aec4
documentation fix
2012-09-10 21:12:35 +02:00
scrawl
9448ce5968
implemented "get<Control>Disabled" functions
2012-09-10 18:44:59 +02:00
scrawl
89ad2af1d9
key usage to open doors or containers
...
to test: player->additem, "key_arrile", 1 (door in arille's tradehouse)
player->additem, "key_alvur", 1 (chest in the back of beshara)
2012-09-10 17:44:59 +02:00
scrawl
fdc2a7433c
remove the wrong container open sound
2012-09-10 15:01:51 +02:00
scrawl
d581ac426e
useless cout message
2012-09-10 14:10:56 +02:00
scrawl
996e6280d8
more spell buying window cleanup
2012-09-10 14:10:01 +02:00
scrawl
ba0acd4056
changed some text colors
2012-09-10 13:52:37 +02:00
scrawl
fde69d0c87
Merge branch 'master' of https://github.com/zinnschlag/openmw into dynamic_sizing
2012-09-10 13:40:34 +02:00
scrawl
bc6a1979b0
replaced everything with the new method
2012-09-10 13:39:22 +02:00
Marc Zinnschlag
61c8a627aa
added a missing include
2012-09-10 13:19:15 +02:00
Marc Zinnschlag
273ac0a97f
Merge branch 'spellbuying'
2012-09-10 13:16:02 +02:00
Marc Zinnschlag
f17756712a
fixed spell list handling
2012-09-10 13:15:55 +02:00
Marc Zinnschlag
6c928e93d3
added missing initialisation of NPC/creature spell lists from ESX records
2012-09-10 13:04:00 +02:00
scrawl
b66c8099eb
new system for dynamic sizing of buttons & text boxes
2012-09-10 11:20:27 +02:00
scrawl
35dd49f948
fixed some "using namespace" in headers
2012-09-10 09:10:50 +02:00
scrawl
56061474c4
another 3 unnecessary lines
2012-09-09 23:53:23 +02:00
scrawl
bb267dddf6
some stats window cleanup
2012-09-09 23:50:57 +02:00
scrawl
432c089434
fix the spell tooltips to show the spell target
2012-09-09 23:06:24 +02:00
Marc Zinnschlag
bcf3a81a6c
and a tiny bit more of cleanup
2012-09-09 21:18:47 +02:00
Marc Zinnschlag
9c49ca1468
a bit more random cleanup
2012-09-09 21:08:57 +02:00
Marc Zinnschlag
06677a0fc8
fixed ID handling and some misc cleanup
2012-09-09 21:03:39 +02:00
Marc Zinnschlag
3fad1c0786
fixed a crash
2012-09-09 20:43:21 +02:00
Adam Hogan
08410b9062
Renamed SpellBuyingWindow, took some suggestions from scrawl
2012-09-09 14:10:07 -04:00
Adam Hogan
562df5388f
Merge branch 'master' of git://github.com/zinnschlag/openmw
2012-09-09 08:38:56 -04:00
Adam Hogan
ebf80943a9
Added spell buying window
2012-09-08 18:17:03 -04:00
Lukasz Gromanowski
99c46093dd
Merge branch 'master' of git://github.com/zinnschlag/openmw into jenkins-code-coverage-and-unittests
2012-09-08 22:18:25 +03:00
Jason Hooks
23777033fd
Starting to implement new PhysicActor
2012-09-05 17:44:11 -04:00
Marc Zinnschlag
0879abb948
Merge branch 'actiontarget'
2012-09-04 20:56:40 +02:00
Marc Zinnschlag
da041f902f
Issue #370 : fixed item taking sound
2012-09-04 20:56:28 +02:00
Marc Zinnschlag
482874f99e
Merge remote-tracking branch 'scrawl/cache'
2012-09-04 20:40:18 +02:00
Marc Zinnschlag
6813bafbfc
added missing sound effect for chest opening; minor cleanup
2012-09-04 15:42:41 +02:00
Marc Zinnschlag
fb8aae243d
Issue #370 : replaced custom target handling in talk action with base class implementation
2012-09-04 15:38:21 +02:00
Marc Zinnschlag
8ed8dd649a
Issue #370 : replaced custom target handling in take action with base class implementation
2012-09-04 15:34:44 +02:00
Marc Zinnschlag
ea1c3fe1e4
Issue #370 : replaced custom target handling in open action with base class implementation
2012-09-04 15:29:51 +02:00
Marc Zinnschlag
8c2b4f996c
Issue #370 : replaced custom target handling in equip action with base class implementation
2012-09-04 15:27:10 +02:00
Marc Zinnschlag
b51c42146f
Issue #370 : replaced custom target handling in read action with base class implementation
2012-09-04 15:24:55 +02:00
Marc Zinnschlag
3f181f9a9d
Issue #370 : Support for targets in containers
2012-09-04 15:21:56 +02:00
Marc Zinnschlag
cc55056adf
Issue #370 : replaced custom target handling in apply action with base class implementation
2012-09-04 15:18:59 +02:00
Marc Zinnschlag
733654d730
Issue #370 : implemented target handling in action base class
2012-09-04 15:14:33 +02:00
Marc Zinnschlag
1cecab6e3d
fixed RefData::getHandle
2012-09-04 15:08:59 +02:00
Marc Zinnschlag
ead04e1cc3
Issue #389 : added AI sequence to CreatureStats; execute AI packages during the regular actor update
2012-09-04 13:32:35 +02:00
Marc Zinnschlag
345eec1135
Issue #389 : added AI package base class and AI packages management class
2012-09-04 13:25:53 +02:00
Marc Zinnschlag
ef6f033dd1
Merge branch 'multidata'
2012-09-04 11:02:28 +02:00
Jason Hooks
2efceba1fc
Tearing apart PhysicActor
2012-09-03 20:32:20 -04:00
gugus
d261263824
oups forgot vmformat
2012-09-02 21:09:07 +02:00
scrawl
c27ff546e4
shader cache
2012-09-02 19:40:26 +02:00
gugus
95c27723f7
fixed a bug (see commit reverted)
2012-09-02 18:12:13 +02:00
gugus
99885e8ca4
Revert "fix a bug with case sensitivity: when searching for a cell which is already loaded,but with another case, the cell get loaded twice, which is bad :p"
...
This reverts commit 165065d378
.
2012-09-02 18:04:36 +02:00
gugus
fa9f2b268b
PlaceItem,PlaceItemCell,PlaceAtPC,PlaceAtMe
2012-09-02 17:57:03 +02:00
scrawl
950bf66334
throw an exception if default value for a setting is not found
2012-09-02 11:39:54 +02:00
Jason Hooks
0697c7f7f4
Finally merged in master
2012-09-01 17:28:12 -04:00
Marc Zinnschlag
e2bf4694cb
Merge remote-tracking branch 'scrawl/master'
2012-08-31 09:22:32 +02:00
scrawl
760f05c454
the HUD can be toggled with F12 key; useful for screenshots
2012-08-30 20:47:39 +02:00
Marc Zinnschlag
bc34fab17f
Merge remote-tracking branch 'greye/aidata'
2012-08-30 09:55:01 +02:00
greye
a90547bbbe
code formatting
2012-08-29 21:35:06 +04:00
Marc Zinnschlag
81463fa23d
Issue #372 : fixed positions in SoundManager
2012-08-29 18:48:20 +02:00
scrawl
6ad08dfd33
added settings for crosshair & subtitles
2012-08-29 11:15:17 +02:00
Artem Kotsynyak
e9b2f4ee74
fix equipment visibility update
2012-08-28 22:59:44 +04:00
scrawl
1c5055c8ac
fix a problem where hovering a marker would render it on top of the fog of war instead of below
2012-08-28 18:49:44 +02:00
scrawl
7eaf5e7f0f
changed the markers to look more like morrowind's (hover effect)
2012-08-28 18:40:11 +02:00
scrawl
d9276ca09d
don't make copy of CellRefList in World::getNorthVector
2012-08-28 18:23:59 +02:00
scrawl
3c39c47e2f
don't make copies of CellRefList & LiveCellRef
2012-08-28 18:23:01 +02:00
scrawl
571d5095d4
removed a cout
2012-08-28 17:32:50 +02:00
scrawl
5834b4baa5
door markers on the local map
2012-08-28 17:30:34 +02:00
Marc Zinnschlag
40d4dad15e
Issue #378 : Fix (record wasn't build fully)
2012-08-28 09:32:38 +02:00
Marc Zinnschlag
160b52162b
Merge remote-tracking branch 'scrawl/quick_keys'
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
2012-08-28 09:06:40 +02:00
scrawl
321f7c3419
fix an infinite recursion regression on several dialogs.
2012-08-27 21:29:04 +02:00
scrawl
5c28a67203
broke something in the last commit.
2012-08-27 20:55:39 +02:00
scrawl
4f19b7fb9b
fix leaks.
2012-08-27 20:52:32 +02:00