David Cernat
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e0361835b0
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Allow script-induced setting of equipment
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2016-09-30 12:36:20 +03:00 |
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David Cernat
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4b96080521
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Make GetItemSlot work and add SendEquipment in server item functions
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2016-09-30 12:30:05 +03:00 |
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David Cernat
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728a09e423
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Reorder functions in LocalPlayer and make their names more consistent
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2016-09-30 08:59:58 +03:00 |
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David Cernat
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6650b74498
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Add handling of skill increases
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2016-09-30 07:15:59 +03:00 |
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David Cernat
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15a4602482
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Add getSkillIncrease, setSkillIncrease functions to OpenMW's NpcStats
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2016-09-30 07:15:03 +03:00 |
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David Cernat
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f4621d8529
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Use setLevelProgress when setting LocalPlayer's skills
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2016-09-30 06:27:26 +03:00 |
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David Cernat
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8fbc6f31f1
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Add setLevelProgress function to OpenMW's NpcStats
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2016-09-30 06:26:43 +03:00 |
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David Cernat
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977b277cdd
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Add missing entries for level progress functions
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2016-09-30 05:08:11 +03:00 |
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David Cernat
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a0e9a672a5
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Split updateClassStats in 3 and add handling of level progress
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2016-09-30 04:52:21 +03:00 |
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David Cernat
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2ab619b0e3
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Constantly update skill progress from LocalPlayer
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2016-09-30 03:43:49 +03:00 |
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David Cernat
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56a2c70911
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Use double instead of int for skill progress functions
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2016-09-29 18:13:36 +03:00 |
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David Cernat
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ae4950ce49
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Add server stat functions for getting and setting skill progress
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2016-09-29 17:57:26 +03:00 |
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David Cernat
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6ae4cc15e4
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Clean up handling of stat packets on client, part 2
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2016-09-29 17:48:33 +03:00 |
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David Cernat
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25026a9b95
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Allow player-controlled NPCs to have attack animations again
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2016-09-29 16:57:39 +03:00 |
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David Cernat
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5efa5aa912
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Fix indentation
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2016-09-29 13:17:46 +03:00 |
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David Cernat
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afbd3274cc
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Clean up handling of stat packets on client
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2016-09-29 13:10:32 +03:00 |
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David Cernat
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bc0aa86bcf
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Make variable names more consistent and easier to understand
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2016-09-29 12:05:44 +03:00 |
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David Cernat
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694ce537b6
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Allow script-induced dynamic stat changes, part 2
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2016-09-29 11:02:57 +03:00 |
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David Cernat
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18cd964d21
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Allow script-induced dynamic stat changes
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2016-09-29 10:19:39 +03:00 |
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David Cernat
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ae00f12c87
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Merge pull request #68 from OpenMW/master
Use a shader to render the simple water, ensuring that fog is applied…
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2016-09-29 03:12:57 +03:00 |
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scrawl
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85c7d014d3
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Use a shader to render the simple water, ensuring that fog is applied per pixel (Fixes #2716)
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2016-09-28 21:10:44 +02:00 |
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David Cernat
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cf263714f3
|
Merge branch 'master' of https://github.com/TES3MP/openmw-tes3mp
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2016-09-28 19:42:25 +03:00 |
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David Cernat
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7a1531c01b
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Fix script functions for setting dynamic stats, part 2
|
2016-09-28 19:41:54 +03:00 |
|
David Cernat
|
91a6da9041
|
Merge pull request #67 from OpenMW/master
Add OpenMW commits up to 28 Sep
|
2016-09-28 18:53:54 +03:00 |
|
David Cernat
|
458bdf4dff
|
Fix script functions for setting dynamic stats
|
2016-09-28 16:40:19 +03:00 |
|
scrawl
|
0cf837aa20
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Merge pull request #1081 from psi29a/armhf
make BUILD_OPENCS a dependency for building osgQt
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2016-09-28 14:45:29 +02:00 |
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Bret Curtis
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55fb33670c
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Make building osgQt dependant on building openmw-cs
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2016-09-28 14:36:51 +02:00 |
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David Cernat
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433190d82e
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Rename OnPlayerUpdateEquiped into OnPlayerChangeEquipment
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2016-09-28 15:20:23 +03:00 |
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David Cernat
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684caf7791
|
Merge branch 'master' of https://github.com/TES3MP/openmw-tes3mp
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2016-09-28 14:29:37 +03:00 |
|
David Cernat
|
16216b30f7
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Fix formatting
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2016-09-28 14:27:35 +03:00 |
|
Koncord
|
94f6ab30f2
|
Fix GetProtocolVersion
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2016-09-28 19:20:22 +08:00 |
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David Cernat
|
b6086ab015
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Rename ID_GAME_DYNAMICSTATS_CURRENT into ID_GAME_DYNAMICSTATS
|
2016-09-28 14:13:24 +03:00 |
|
David Cernat
|
9cbda73586
|
Remove unused packets IDs
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2016-09-28 12:44:39 +03:00 |
|
David Cernat
|
b65deca2ae
|
Remove unused PacketRotation and PacketCreateProjectile
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2016-09-28 12:37:08 +03:00 |
|
David Cernat
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57f07813b0
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Rename ID_GAME_UPDATE_POS into ID_GAME_POS
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2016-09-28 11:45:14 +03:00 |
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David Cernat
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26487598a6
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Rename ID_GAME_UPDATE_EQUIPED into ID_GAME_EQUIPMENT
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2016-09-28 11:36:29 +03:00 |
|
David Cernat
|
0479eb38cc
|
Update protocol version and make version mismatch error less confusing
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2016-09-28 08:26:18 +03:00 |
|
David Cernat
|
9fd5ae981e
|
Add missing backslash
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2016-09-28 07:59:53 +03:00 |
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David Cernat
|
ce4b326b02
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Rename ID_GAME_UPDATE_BASESTATS into ID_GAME_DYNAMICSTATS_CURRENT
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2016-09-28 07:50:16 +03:00 |
|
David Cernat
|
295f486a97
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Using less confusing names for server stat functions, part 2
|
2016-09-28 02:19:39 +03:00 |
|
David Cernat
|
69030579c1
|
Using less confusing names for server stat functions
|
2016-09-27 17:04:04 +03:00 |
|
David Cernat
|
08a5cdc4f3
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Make tes3mp config files less confusing
|
2016-09-27 16:40:12 +03:00 |
|
David Cernat
|
7ae9ea7465
|
Add server stat functions for getting attribute and skill counts
|
2016-09-27 15:51:10 +03:00 |
|
David Cernat
|
57703482b2
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Fetch attribute and skill counts in server stat functions
|
2016-09-27 15:01:54 +03:00 |
|
David Cernat
|
4d7130b12f
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Improve logic for script-induced cell changes
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2016-09-27 11:28:44 +03:00 |
|
David Cernat
|
01af4f3bbc
|
Update position before sending cell packet
|
2016-09-26 17:00:09 +03:00 |
|
David Cernat
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1ee2458f6e
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Add packet for player levels, part 2
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2016-09-26 13:19:01 +03:00 |
|
David Cernat
|
046a1ea899
|
Add packet for player levels
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2016-09-25 14:28:25 +03:00 |
|
David Cernat
|
3e2fec973d
|
Remove leftover variable
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2016-09-25 12:53:30 +03:00 |
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David Cernat
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7e4543ffcb
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Merge pull request #64 from OpenMW/master
Add OpenMW commits up to 24 Sep
|
2016-09-25 11:06:07 +03:00 |
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