2010-08-03 12:14:04 +00:00
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#include "weapon.hpp"
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#include <components/esm/loadweap.hpp>
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2018-09-17 10:52:43 +00:00
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#include <components/misc/constants.hpp>
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2017-03-18 04:07:36 +00:00
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#include <components/settings/settings.hpp>
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2010-08-03 12:14:04 +00:00
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2012-04-23 13:27:03 +00:00
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#include "../mwbase/environment.hpp"
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2017-08-18 15:24:34 +00:00
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#include "../mwbase/mechanicsmanager.hpp"
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2012-07-03 10:30:50 +00:00
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#include "../mwbase/world.hpp"
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2012-08-12 16:11:09 +00:00
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#include "../mwbase/windowmanager.hpp"
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2012-04-23 13:27:03 +00:00
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2010-08-03 12:14:04 +00:00
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#include "../mwworld/ptr.hpp"
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2010-08-07 18:25:17 +00:00
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#include "../mwworld/actiontake.hpp"
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2012-05-16 14:08:55 +00:00
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#include "../mwworld/actionequip.hpp"
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2012-03-13 14:35:06 +00:00
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#include "../mwworld/inventorystore.hpp"
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2012-06-29 14:48:50 +00:00
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#include "../mwworld/cellstore.hpp"
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2014-12-19 10:26:54 +00:00
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#include "../mwworld/esmstore.hpp"
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2015-05-09 23:09:00 +00:00
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#include "../mwphysics/physicssystem.hpp"
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2013-02-17 14:56:22 +00:00
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#include "../mwworld/nullaction.hpp"
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2012-04-16 20:58:16 +00:00
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#include "../mwgui/tooltips.hpp"
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2010-08-03 12:14:04 +00:00
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2012-01-27 14:11:02 +00:00
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#include "../mwrender/objects.hpp"
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2012-07-03 11:15:20 +00:00
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#include "../mwrender/renderinginterface.hpp"
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2010-08-14 08:02:54 +00:00
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2010-08-03 12:14:04 +00:00
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namespace MWClass
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{
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2013-07-26 15:08:52 +00:00
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2015-01-12 10:29:56 +00:00
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void Weapon::insertObjectRendering (const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
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2010-08-14 08:02:54 +00:00
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{
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2012-07-24 16:22:11 +00:00
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if (!model.empty()) {
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2013-08-07 10:51:57 +00:00
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renderingInterface.getObjects().insertModel(ptr, model);
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2010-08-14 08:02:54 +00:00
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}
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}
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2015-05-09 23:09:00 +00:00
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void Weapon::insertObject(const MWWorld::Ptr& ptr, const std::string& model, MWPhysics::PhysicsSystem& physics) const
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2012-07-24 16:22:11 +00:00
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{
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2015-05-12 01:02:15 +00:00
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// TODO: add option somewhere to enable collision for placeable objects
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2012-07-24 16:22:11 +00:00
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}
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2012-08-09 12:33:21 +00:00
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2015-12-18 14:51:05 +00:00
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std::string Weapon::getModel(const MWWorld::ConstPtr &ptr) const
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2011-11-12 04:01:12 +00:00
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{
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2015-12-18 14:51:05 +00:00
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const MWWorld::LiveCellRef<ESM::Weapon> *ref = ptr.get<ESM::Weapon>();
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2011-11-12 04:01:12 +00:00
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2012-11-05 12:07:59 +00:00
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const std::string &model = ref->mBase->mModel;
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2012-07-24 16:22:11 +00:00
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if (!model.empty()) {
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return "meshes\\" + model;
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2011-11-12 04:01:12 +00:00
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}
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2012-07-24 16:22:11 +00:00
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return "";
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2011-11-12 04:01:12 +00:00
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}
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2015-12-18 14:27:06 +00:00
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std::string Weapon::getName (const MWWorld::ConstPtr& ptr) const
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2010-08-03 15:11:41 +00:00
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{
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2015-12-18 14:27:06 +00:00
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const MWWorld::LiveCellRef<ESM::Weapon> *ref = ptr.get<ESM::Weapon>();
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2010-08-03 15:11:41 +00:00
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2012-11-05 12:07:59 +00:00
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return ref->mBase->mName;
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2010-08-03 15:11:41 +00:00
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}
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2017-05-05 19:21:11 +00:00
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std::shared_ptr<MWWorld::Action> Weapon::activate (const MWWorld::Ptr& ptr,
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2012-04-23 13:27:03 +00:00
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const MWWorld::Ptr& actor) const
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2010-08-07 18:25:17 +00:00
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{
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2013-08-09 05:34:53 +00:00
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return defaultItemActivate(ptr, actor);
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2010-08-07 18:25:17 +00:00
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}
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2015-12-18 15:06:31 +00:00
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bool Weapon::hasItemHealth (const MWWorld::ConstPtr& ptr) const
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2010-08-03 12:14:04 +00:00
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{
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2015-12-18 15:06:31 +00:00
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const MWWorld::LiveCellRef<ESM::Weapon> *ref = ptr.get<ESM::Weapon>();
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2013-03-22 13:28:50 +00:00
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2018-09-18 11:36:37 +00:00
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return (ref->mBase->mData.mType < ESM::Weapon::MarksmanThrown); // thrown weapons and arrows/bolts don't have health, only quantity
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2010-08-03 12:14:04 +00:00
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}
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2015-12-18 14:27:06 +00:00
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int Weapon::getItemMaxHealth (const MWWorld::ConstPtr& ptr) const
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2010-08-03 12:14:04 +00:00
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{
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2015-12-18 14:27:06 +00:00
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const MWWorld::LiveCellRef<ESM::Weapon> *ref = ptr.get<ESM::Weapon>();
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2010-08-03 12:14:04 +00:00
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2012-11-05 12:07:59 +00:00
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return ref->mBase->mData.mHealth;
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2010-08-03 12:14:04 +00:00
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}
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2015-12-17 23:12:03 +00:00
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std::string Weapon::getScript (const MWWorld::ConstPtr& ptr) const
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2010-08-05 13:40:03 +00:00
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{
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2015-12-17 23:12:03 +00:00
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const MWWorld::LiveCellRef<ESM::Weapon> *ref =
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2010-08-05 13:40:03 +00:00
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ptr.get<ESM::Weapon>();
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2012-11-05 12:07:59 +00:00
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return ref->mBase->mScript;
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2010-08-05 13:40:03 +00:00
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}
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2015-12-18 15:06:31 +00:00
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std::pair<std::vector<int>, bool> Weapon::getEquipmentSlots (const MWWorld::ConstPtr& ptr) const
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2012-03-13 14:35:06 +00:00
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{
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2015-12-18 15:06:31 +00:00
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const MWWorld::LiveCellRef<ESM::Weapon> *ref = ptr.get<ESM::Weapon>();
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2012-03-13 14:35:06 +00:00
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2013-11-12 22:23:19 +00:00
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std::vector<int> slots_;
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2012-03-13 14:35:06 +00:00
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bool stack = false;
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2012-11-05 12:07:59 +00:00
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if (ref->mBase->mData.mType==ESM::Weapon::Arrow || ref->mBase->mData.mType==ESM::Weapon::Bolt)
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2012-03-13 14:35:06 +00:00
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{
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2013-11-12 22:23:19 +00:00
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slots_.push_back (int (MWWorld::InventoryStore::Slot_Ammunition));
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2012-03-13 14:35:06 +00:00
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stack = true;
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}
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2012-11-05 12:07:59 +00:00
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else if (ref->mBase->mData.mType==ESM::Weapon::MarksmanThrown)
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2012-03-13 14:35:06 +00:00
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{
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2013-11-12 22:23:19 +00:00
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slots_.push_back (int (MWWorld::InventoryStore::Slot_CarriedRight));
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2012-03-13 14:35:06 +00:00
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stack = true;
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}
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else
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2013-11-12 22:23:19 +00:00
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slots_.push_back (int (MWWorld::InventoryStore::Slot_CarriedRight));
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2012-03-13 14:35:06 +00:00
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2013-11-12 22:23:19 +00:00
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return std::make_pair (slots_, stack);
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2012-03-13 14:35:06 +00:00
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}
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2015-12-18 14:27:06 +00:00
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int Weapon::getEquipmentSkill (const MWWorld::ConstPtr& ptr) const
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2012-03-13 14:35:06 +00:00
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{
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2015-12-18 14:27:06 +00:00
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const MWWorld::LiveCellRef<ESM::Weapon> *ref = ptr.get<ESM::Weapon>();
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2012-03-13 14:35:06 +00:00
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const int size = 12;
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static const int sMapping[size][2] =
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{
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{ ESM::Weapon::ShortBladeOneHand, ESM::Skill::ShortBlade },
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{ ESM::Weapon::LongBladeOneHand, ESM::Skill::LongBlade },
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{ ESM::Weapon::LongBladeTwoHand, ESM::Skill::LongBlade },
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{ ESM::Weapon::BluntOneHand, ESM::Skill::BluntWeapon },
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{ ESM::Weapon::BluntTwoClose, ESM::Skill::BluntWeapon },
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{ ESM::Weapon::BluntTwoWide, ESM::Skill::BluntWeapon },
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{ ESM::Weapon::SpearTwoWide, ESM::Skill::Spear },
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{ ESM::Weapon::AxeOneHand, ESM::Skill::Axe },
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{ ESM::Weapon::AxeTwoHand, ESM::Skill::Axe },
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{ ESM::Weapon::MarksmanBow, ESM::Skill::Marksman },
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{ ESM::Weapon::MarksmanCrossbow, ESM::Skill::Marksman },
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{ ESM::Weapon::MarksmanThrown, ESM::Skill::Marksman }
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};
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for (int i=0; i<size; ++i)
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2012-11-05 12:07:59 +00:00
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if (sMapping[i][0]==ref->mBase->mData.mType)
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2012-03-13 14:35:06 +00:00
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return sMapping[i][1];
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return -1;
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}
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2015-12-18 14:27:06 +00:00
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int Weapon::getValue (const MWWorld::ConstPtr& ptr) const
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2012-04-07 17:53:49 +00:00
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{
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2015-12-18 14:27:06 +00:00
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const MWWorld::LiveCellRef<ESM::Weapon> *ref = ptr.get<ESM::Weapon>();
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2012-04-07 17:53:49 +00:00
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2014-06-26 12:59:33 +00:00
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return ref->mBase->mData.mValue;
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2012-04-07 17:53:49 +00:00
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}
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2012-03-13 14:35:06 +00:00
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2010-08-03 12:14:04 +00:00
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void Weapon::registerSelf()
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{
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2017-05-05 19:21:11 +00:00
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std::shared_ptr<Class> instance (new Weapon);
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2010-08-03 12:14:04 +00:00
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registerClass (typeid (ESM::Weapon).name(), instance);
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}
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2012-03-13 18:31:01 +00:00
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2015-12-18 15:09:08 +00:00
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std::string Weapon::getUpSoundId (const MWWorld::ConstPtr& ptr) const
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2012-03-13 18:31:01 +00:00
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{
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2015-12-18 15:09:08 +00:00
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const MWWorld::LiveCellRef<ESM::Weapon> *ref = ptr.get<ESM::Weapon>();
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2012-03-13 18:31:01 +00:00
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2012-11-05 12:07:59 +00:00
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int type = ref->mBase->mData.mType;
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2012-03-13 18:31:01 +00:00
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// Ammo
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if (type == 12 || type == 13)
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{
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return std::string("Item Ammo Up");
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}
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// Bow
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if (type == 9)
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{
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return std::string("Item Weapon Bow Up");
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}
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// Crossbow
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if (type == 10)
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{
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return std::string("Item Weapon Crossbow Up");
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}
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// Longblades, One hand and Two
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if (type == 1 || type == 2)
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{
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return std::string("Item Weapon Longblade Up");
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}
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2015-01-31 14:24:22 +00:00
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// Shortblade
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if (type == 0)
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2012-03-13 18:31:01 +00:00
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{
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return std::string("Item Weapon Shortblade Up");
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}
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// Spear
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if (type == 6)
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{
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return std::string("Item Weapon Spear Up");
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}
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2015-01-31 14:24:22 +00:00
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// Blunts, Axes and Thrown weapons
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if (type == 3 || type == 4 || type == 5 || type == 7 || type == 8 || type == 11)
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2012-03-13 18:31:01 +00:00
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{
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return std::string("Item Weapon Blunt Up");
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}
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return std::string("Item Misc Up");
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}
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2015-12-18 15:09:08 +00:00
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std::string Weapon::getDownSoundId (const MWWorld::ConstPtr& ptr) const
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2012-03-13 18:31:01 +00:00
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{
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2015-12-18 15:09:08 +00:00
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const MWWorld::LiveCellRef<ESM::Weapon> *ref = ptr.get<ESM::Weapon>();
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2012-03-13 18:31:01 +00:00
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2012-11-05 12:07:59 +00:00
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int type = ref->mBase->mData.mType;
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2012-03-13 18:31:01 +00:00
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// Ammo
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if (type == 12 || type == 13)
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{
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return std::string("Item Ammo Down");
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}
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// Bow
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if (type == 9)
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{
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return std::string("Item Weapon Bow Down");
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}
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// Crossbow
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if (type == 10)
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{
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return std::string("Item Weapon Crossbow Down");
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}
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// Longblades, One hand and Two
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if (type == 1 || type == 2)
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{
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return std::string("Item Weapon Longblade Down");
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}
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2015-01-31 14:24:22 +00:00
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// Shortblade
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if (type == 0)
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2012-03-13 18:31:01 +00:00
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{
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return std::string("Item Weapon Shortblade Down");
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}
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// Spear
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if (type == 6)
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{
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return std::string("Item Weapon Spear Down");
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}
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2015-01-31 14:24:22 +00:00
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// Blunts, Axes and Thrown weapons
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if (type == 3 || type == 4 || type == 5 || type == 7 || type == 8 || type == 11)
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2012-03-13 18:31:01 +00:00
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{
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return std::string("Item Weapon Blunt Down");
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}
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return std::string("Item Misc Down");
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}
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2012-04-15 15:52:39 +00:00
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2015-12-18 14:53:47 +00:00
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std::string Weapon::getInventoryIcon (const MWWorld::ConstPtr& ptr) const
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2012-04-15 15:52:39 +00:00
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{
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2015-12-18 14:53:47 +00:00
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const MWWorld::LiveCellRef<ESM::Weapon> *ref = ptr.get<ESM::Weapon>();
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2012-04-15 15:52:39 +00:00
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2012-11-05 12:07:59 +00:00
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return ref->mBase->mIcon;
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2012-04-15 15:52:39 +00:00
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}
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2012-05-11 08:40:40 +00:00
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2015-12-19 15:13:00 +00:00
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bool Weapon::hasToolTip (const MWWorld::ConstPtr& ptr) const
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2012-04-16 20:58:16 +00:00
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{
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2015-12-19 15:13:00 +00:00
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const MWWorld::LiveCellRef<ESM::Weapon> *ref = ptr.get<ESM::Weapon>();
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2012-04-16 20:58:16 +00:00
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2012-11-05 12:07:59 +00:00
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return (ref->mBase->mName != "");
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2012-04-16 20:58:16 +00:00
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}
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2015-12-19 15:29:07 +00:00
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MWGui::ToolTipInfo Weapon::getToolTipInfo (const MWWorld::ConstPtr& ptr, int count) const
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2012-04-16 20:58:16 +00:00
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{
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2015-12-18 14:27:06 +00:00
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const MWWorld::LiveCellRef<ESM::Weapon> *ref = ptr.get<ESM::Weapon>();
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2012-04-16 20:58:16 +00:00
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MWGui::ToolTipInfo info;
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2015-12-19 15:29:07 +00:00
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info.caption = ref->mBase->mName + MWGui::ToolTips::getCountString(count);
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2012-11-05 12:07:59 +00:00
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info.icon = ref->mBase->mIcon;
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2012-04-16 20:58:16 +00:00
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2012-10-01 15:17:04 +00:00
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const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
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2012-04-24 00:02:03 +00:00
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2012-04-16 20:58:16 +00:00
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std::string text;
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2017-03-18 04:07:36 +00:00
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// weapon type & damage
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2018-10-28 15:28:36 +00:00
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if ((ref->mBase->mData.mType < ESM::Weapon::Arrow || Settings::Manager::getBool("show projectile damage", "Game")) && ref->mBase->mData.mType <= ESM::Weapon::Bolt)
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2012-04-17 13:31:16 +00:00
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{
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2012-09-22 19:35:57 +00:00
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text += "\n#{sType} ";
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2012-04-17 13:31:16 +00:00
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2018-08-30 21:36:30 +00:00
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static std::map <int, std::pair <std::string, std::string> > mapping;
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if (mapping.empty())
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{
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mapping[ESM::Weapon::ShortBladeOneHand] = std::make_pair("sSkillShortblade", "sOneHanded");
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mapping[ESM::Weapon::LongBladeOneHand] = std::make_pair("sSkillLongblade", "sOneHanded");
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mapping[ESM::Weapon::LongBladeTwoHand] = std::make_pair("sSkillLongblade", "sTwoHanded");
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mapping[ESM::Weapon::BluntOneHand] = std::make_pair("sSkillBluntweapon", "sOneHanded");
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mapping[ESM::Weapon::BluntTwoClose] = std::make_pair("sSkillBluntweapon", "sTwoHanded");
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mapping[ESM::Weapon::BluntTwoWide] = std::make_pair("sSkillBluntweapon", "sTwoHanded");
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mapping[ESM::Weapon::SpearTwoWide] = std::make_pair("sSkillSpear", "sTwoHanded");
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mapping[ESM::Weapon::AxeOneHand] = std::make_pair("sSkillAxe", "sOneHanded");
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mapping[ESM::Weapon::AxeTwoHand] = std::make_pair("sSkillAxe", "sTwoHanded");
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mapping[ESM::Weapon::MarksmanBow] = std::make_pair("sSkillMarksman", "");
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mapping[ESM::Weapon::MarksmanCrossbow] = std::make_pair("sSkillMarksman", "");
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mapping[ESM::Weapon::MarksmanThrown] = std::make_pair("sSkillMarksman", "");
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mapping[ESM::Weapon::Arrow] = std::make_pair("sSkillMarksman", "");
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mapping[ESM::Weapon::Bolt] = std::make_pair("sSkillMarksman", "");
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}
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const std::string type = mapping[ref->mBase->mData.mType].first;
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const std::string oneOrTwoHanded = mapping[ref->mBase->mData.mType].second;
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2012-04-17 13:31:16 +00:00
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2018-08-29 15:38:12 +00:00
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text += store.get<ESM::GameSetting>().find(type)->mValue.getString() +
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((oneOrTwoHanded != "") ? ", " + store.get<ESM::GameSetting>().find(oneOrTwoHanded)->mValue.getString() : "");
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2012-04-17 13:31:16 +00:00
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// weapon damage
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2018-10-28 15:28:36 +00:00
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if (ref->mBase->mData.mType == ESM::Weapon::MarksmanThrown)
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{
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// Thrown weapons have 2x real damage applied
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// as they're both the weapon and the ammo
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text += "\n#{sAttack}: "
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+ MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[0] * 2))
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+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[1] * 2));
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}
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else if (ref->mBase->mData.mType >= ESM::Weapon::MarksmanBow)
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2012-04-17 13:31:16 +00:00
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{
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// marksman
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2012-09-22 19:35:57 +00:00
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text += "\n#{sAttack}: "
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2012-11-05 12:07:59 +00:00
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+ MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[0]))
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+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[1]));
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2012-04-17 13:31:16 +00:00
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}
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else
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{
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// Chop
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2012-09-22 19:35:57 +00:00
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text += "\n#{sChop}: "
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2012-11-05 12:07:59 +00:00
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+ MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[0]))
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+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mChop[1]));
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2012-04-17 13:31:16 +00:00
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// Slash
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2012-09-22 19:35:57 +00:00
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text += "\n#{sSlash}: "
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2012-11-05 12:07:59 +00:00
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+ MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mSlash[0]))
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+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mSlash[1]));
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2012-04-17 13:31:16 +00:00
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// Thrust
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2012-09-22 19:35:57 +00:00
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text += "\n#{sThrust}: "
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2012-11-05 12:07:59 +00:00
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+ MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mThrust[0]))
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+ " - " + MWGui::ToolTips::toString(static_cast<int>(ref->mBase->mData.mThrust[1]));
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2012-04-17 13:31:16 +00:00
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}
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}
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2012-04-16 20:58:16 +00:00
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2018-09-18 11:36:37 +00:00
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if (hasItemHealth(ptr))
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2013-03-22 11:24:09 +00:00
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{
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2014-05-25 12:13:07 +00:00
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int remainingHealth = getItemHealth(ptr);
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2013-03-22 11:24:09 +00:00
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text += "\n#{sCondition}: " + MWGui::ToolTips::toString(remainingHealth) + "/"
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+ MWGui::ToolTips::toString(ref->mBase->mData.mHealth);
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}
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2012-04-16 20:58:16 +00:00
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2018-09-18 11:36:37 +00:00
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const bool verbose = Settings::Manager::getBool("show melee info", "Game");
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// add reach for melee weapon
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if (ref->mBase->mData.mType < ESM::Weapon::MarksmanBow && verbose)
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2017-03-18 15:23:19 +00:00
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{
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2018-09-17 10:52:43 +00:00
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// display value in feet
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2018-08-29 15:38:12 +00:00
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const float combatDistance = store.get<ESM::GameSetting>().find("fCombatDistance")->mValue.getFloat() * ref->mBase->mData.mReach;
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2018-09-17 10:52:43 +00:00
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text += MWGui::ToolTips::getWeightString(combatDistance / Constants::UnitsPerFoot, "#{sRange}");
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2018-05-16 07:18:22 +00:00
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text += " #{sFeet}";
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2018-09-18 11:36:37 +00:00
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}
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2017-03-18 15:23:19 +00:00
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2018-09-18 11:36:37 +00:00
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// add attack speed for any weapon excepts arrows and bolts
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if (ref->mBase->mData.mType < ESM::Weapon::Arrow && verbose)
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{
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2017-03-18 15:23:19 +00:00
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text += MWGui::ToolTips::getPercentString(ref->mBase->mData.mSpeed, "#{sAttributeSpeed}");
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}
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2016-08-14 10:37:22 +00:00
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text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}");
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2014-06-12 19:49:18 +00:00
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text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
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2012-04-16 20:58:16 +00:00
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2012-11-05 12:07:59 +00:00
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info.enchant = ref->mBase->mEnchant;
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2012-04-18 14:53:56 +00:00
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2013-04-03 19:14:49 +00:00
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if (!info.enchant.empty())
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2015-03-08 00:07:29 +00:00
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info.remainingEnchantCharge = static_cast<int>(ptr.getCellRef().getEnchantmentCharge());
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2013-04-03 19:14:49 +00:00
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2012-04-24 00:02:03 +00:00
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if (MWBase::Environment::get().getWindowManager()->getFullHelp()) {
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2014-07-22 18:03:35 +00:00
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text += MWGui::ToolTips::getCellRefString(ptr.getCellRef());
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2012-11-05 12:07:59 +00:00
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text += MWGui::ToolTips::getMiscString(ref->mBase->mScript, "Script");
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2012-04-16 20:58:16 +00:00
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}
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info.text = text;
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return info;
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}
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2012-05-12 14:17:03 +00:00
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2015-12-18 14:56:45 +00:00
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std::string Weapon::getEnchantment (const MWWorld::ConstPtr& ptr) const
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2012-05-12 14:17:03 +00:00
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{
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2015-12-18 14:56:45 +00:00
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const MWWorld::LiveCellRef<ESM::Weapon> *ref = ptr.get<ESM::Weapon>();
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2012-05-12 14:17:03 +00:00
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2012-11-05 12:07:59 +00:00
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return ref->mBase->mEnchant;
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2012-05-12 14:17:03 +00:00
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}
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2012-05-16 14:08:55 +00:00
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2015-12-18 15:43:11 +00:00
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std::string Weapon::applyEnchantment(const MWWorld::ConstPtr &ptr, const std::string& enchId, int enchCharge, const std::string& newName) const
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2013-03-28 16:41:00 +00:00
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{
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2015-12-18 15:43:11 +00:00
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const MWWorld::LiveCellRef<ESM::Weapon> *ref = ptr.get<ESM::Weapon>();
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2013-11-21 02:51:02 +00:00
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ESM::Weapon newItem = *ref->mBase;
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newItem.mId="";
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newItem.mName=newName;
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newItem.mData.mEnchant=enchCharge;
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newItem.mEnchant=enchId;
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2014-09-13 19:23:44 +00:00
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newItem.mData.mFlags |= ESM::Weapon::Magical;
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2013-11-21 02:51:02 +00:00
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const ESM::Weapon *record = MWBase::Environment::get().getWorld()->createRecord (newItem);
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2014-05-24 12:48:37 +00:00
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return record->mId;
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2013-03-28 16:41:00 +00:00
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}
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2015-12-18 15:06:31 +00:00
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std::pair<int, std::string> Weapon::canBeEquipped(const MWWorld::ConstPtr &ptr, const MWWorld::Ptr &npc) const
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2013-04-05 13:42:05 +00:00
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{
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2018-10-24 15:51:34 +00:00
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if (hasItemHealth(ptr) && getItemHealth(ptr) == 0)
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2014-01-02 00:03:44 +00:00
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return std::make_pair(0, "#{sInventoryMessage1}");
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2017-09-01 04:59:05 +00:00
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// Do not allow equip weapons from inventory during attack
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if (MWBase::Environment::get().getMechanicsManager()->isAttackingOrSpell(npc)
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&& MWBase::Environment::get().getWindowManager()->isGuiMode())
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2017-08-18 15:24:34 +00:00
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return std::make_pair(0, "#{sCantEquipWeapWarning}");
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2014-05-22 18:37:22 +00:00
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std::pair<std::vector<int>, bool> slots_ = ptr.getClass().getEquipmentSlots(ptr);
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2013-04-05 13:42:05 +00:00
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2013-12-30 18:04:35 +00:00
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if (slots_.first.empty())
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return std::make_pair (0, "");
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if(ptr.get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::LongBladeTwoHand ||
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ptr.get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::BluntTwoClose ||
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ptr.get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::BluntTwoWide ||
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ptr.get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::SpearTwoWide ||
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ptr.get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::AxeTwoHand ||
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ptr.get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::MarksmanBow ||
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ptr.get<ESM::Weapon>()->mBase->mData.mType == ESM::Weapon::MarksmanCrossbow)
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2013-04-05 13:42:05 +00:00
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{
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2013-12-30 18:04:35 +00:00
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return std::make_pair (2, "");
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2013-04-05 13:42:05 +00:00
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}
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2013-12-30 18:04:35 +00:00
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return std::make_pair(1, "");
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2013-04-05 13:42:05 +00:00
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}
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2018-07-09 15:31:40 +00:00
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std::shared_ptr<MWWorld::Action> Weapon::use (const MWWorld::Ptr& ptr, bool force) const
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2012-05-16 14:08:55 +00:00
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{
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2018-07-09 15:31:40 +00:00
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std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr, force));
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2012-08-19 23:11:50 +00:00
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action->setSound(getUpSoundId(ptr));
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2012-05-16 14:08:55 +00:00
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2012-08-19 23:11:50 +00:00
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return action;
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2012-05-16 14:08:55 +00:00
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}
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2012-07-25 13:18:17 +00:00
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2015-12-19 15:13:00 +00:00
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MWWorld::Ptr Weapon::copyToCellImpl(const MWWorld::ConstPtr &ptr, MWWorld::CellStore &cell) const
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2012-07-25 13:18:17 +00:00
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{
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2015-12-18 15:24:24 +00:00
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const MWWorld::LiveCellRef<ESM::Weapon> *ref = ptr.get<ESM::Weapon>();
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2012-07-25 13:18:17 +00:00
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2015-11-14 16:12:05 +00:00
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return MWWorld::Ptr(cell.insert(ref), &cell);
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2012-07-25 13:18:17 +00:00
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}
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2013-03-16 18:00:14 +00:00
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2015-12-18 15:48:19 +00:00
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int Weapon::getEnchantmentPoints (const MWWorld::ConstPtr& ptr) const
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2013-03-16 18:00:14 +00:00
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{
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2015-12-18 15:48:19 +00:00
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const MWWorld::LiveCellRef<ESM::Weapon> *ref = ptr.get<ESM::Weapon>();
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2013-03-16 18:00:14 +00:00
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2014-01-27 00:58:04 +00:00
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return ref->mBase->mData.mEnchant;
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2013-03-16 18:00:14 +00:00
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}
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2013-04-07 19:38:53 +00:00
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2015-12-18 14:58:23 +00:00
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bool Weapon::canSell (const MWWorld::ConstPtr& item, int npcServices) const
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2013-04-07 19:38:53 +00:00
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{
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2014-09-01 00:04:44 +00:00
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return (npcServices & ESM::NPC::Weapon)
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|| ((npcServices & ESM::NPC::MagicItems) && !getEnchantment(item).empty());
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2013-04-07 19:38:53 +00:00
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}
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2013-05-11 16:38:27 +00:00
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2015-12-18 15:00:50 +00:00
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float Weapon::getWeight(const MWWorld::ConstPtr &ptr) const
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2013-05-11 16:38:27 +00:00
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{
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2015-12-18 15:00:50 +00:00
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const MWWorld::LiveCellRef<ESM::Weapon> *ref = ptr.get<ESM::Weapon>();
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2013-05-11 16:38:27 +00:00
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return ref->mBase->mData.mWeight;
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}
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2010-08-03 12:14:04 +00:00
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}
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