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# local files
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set(GAME
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main.cpp
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engine.cpp
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${CMAKE_SOURCE_DIR}/files/tes3mp/tes3mp.rc
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)
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if (ANDROID)
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set(GAME ${GAME} android_commandLine.cpp)
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set(GAME ${GAME} android_main.c)
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endif()
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if(NOT WIN32 AND NOT ANDROID)
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set(GAME ${GAME} crashcatcher.cpp)
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endif()
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set(GAME_HEADER
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engine.hpp
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)
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source_group(game FILES ${GAME} ${GAME_HEADER})
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add_openmw_dir (mwrender
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actors objects renderingmanager animation rotatecontroller sky npcanimation vismask
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creatureanimation effectmanager util renderinginterface pathgrid rendermode weaponanimation
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bulletdebugdraw globalmap characterpreview camera localmap water terrainstorage ripplesimulation
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renderbin actoranimation landmanager
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)
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add_openmw_dir (mwinput
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inputmanagerimp
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)
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add_openmw_dir (mwgui
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layout textinput widgets race class birth review windowmanagerimp console dialogue
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windowbase statswindow messagebox journalwindow charactercreation
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mapwindow windowpinnablebase tooltips scrollwindow bookwindow
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formatting inventorywindow container hud countdialog tradewindow settingswindow
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confirmationdialog alchemywindow referenceinterface spellwindow mainmenu quickkeysmenu
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itemselection spellbuyingwindow loadingscreen levelupdialog waitdialog spellcreationdialog
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enchantingdialog trainingwindow travelwindow exposedwindow cursor spellicons
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merchantrepair repair soulgemdialog companionwindow bookpage journalviewmodel journalbooks
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itemmodel containeritemmodel inventoryitemmodel sortfilteritemmodel itemview
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tradeitemmodel companionitemmodel pickpocketitemmodel controllers savegamedialog
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recharge mode videowidget backgroundimage itemwidget screenfader debugwindow spellmodel spellview
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draganddrop timeadvancer jailscreen itemchargeview keyboardnavigation
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)
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add_openmw_dir (mwdialogue
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dialoguemanagerimp journalimp journalentry quest topic filter selectwrapper hypertextparser keywordsearch scripttest
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)
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add_openmw_dir (mwscript
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locals scriptmanagerimp compilercontext interpretercontext cellextensions miscextensions
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guiextensions soundextensions skyextensions statsextensions containerextensions
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aiextensions controlextensions extensions globalscripts ref dialogueextensions
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animationextensions transformationextensions consoleextensions userextensions
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)
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add_openmw_dir (mwsound
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soundmanagerimp openal_output ffmpeg_decoder sound sound_buffer sound_decoder sound_output
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loudness movieaudiofactory alext efx efx-presets
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)
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add_openmw_dir (mwworld
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refdata worldimp scene globals class action nullaction actionteleport
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containerstore actiontalk actiontake manualref player cellvisitors failedaction
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cells localscripts customdata inventorystore ptr actionopen actionread
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actionequip timestamp actionalchemy cellstore actionapply actioneat
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store esmstore recordcmp fallback actionrepair actionsoulgem livecellref actiondoor
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contentloader esmloader actiontrap cellreflist cellref physicssystem weather projectilemanager
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cellpreloader
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)
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add_openmw_dir (mwphysics
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physicssystem trace collisiontype actor convert
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)
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add_openmw_dir (mwclass
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classes activator creature npc weapon armor potion apparatus book clothing container door
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ingredient creaturelevlist itemlevlist light lockpick misc probe repair static actor bodypart
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)
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add_openmw_dir (mwmechanics
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mechanicsmanagerimp stat creaturestats magiceffects movement actorutil
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drawstate spells activespells npcstats aipackage aisequence aipursue alchemy aiwander aitravel aifollow aiavoiddoor aibreathe
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aiescort aiactivate aicombat repair enchanting pathfinding pathgrid security spellsuccess spellcasting
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disease pickpocket levelledlist combat steering obstacle autocalcspell difficultyscaling aicombataction actor summoning
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character actors objects aistate coordinateconverter trading aiface weaponpriority spellpriority
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)
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add_openmw_dir (mwstate
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statemanagerimp charactermanager character quicksavemanager
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)
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add_openmw_dir (mwbase
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environment world scriptmanager dialoguemanager journal soundmanager mechanicsmanager
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inputmanager windowmanager statemanager
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)
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add_openmw_dir (mwmp Main Networking LocalPlayer DedicatedPlayer PlayerList LocalActor DedicatedActor ActorList ObjectList
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Worldstate Cell CellController MechanicsHelper RecordHelper GUIController
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)
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add_openmw_dir (mwmp/GUI GUIChat GUILogin PlayerMarkerCollection GUIDialogList TextInputDialog GUICustomWindow
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)
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add_openmw_dir(mwmp/processors BaseClientPacketProcessor PlayerProcessor ObjectProcessor ActorProcessor WorldstateProcessor
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ProcessorInitializer
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)
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add_openmw_dir (mwmp/processors/actor ProcessorActorAI ProcessorActorAnimFlags ProcessorActorAnimPlay ProcessorActorAttack
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ProcessorActorAuthority ProcessorActorCellChange ProcessorActorDeath ProcessorActorEquipment ProcessorActorInteraction
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ProcessorActorList ProcessorActorPosition ProcessorActorSpeech ProcessorActorStatsDynamic ProcessorActorTest
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)
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add_openmw_dir (mwmp/processors/player ProcessorChatMessage ProcessorGUIMessageBox ProcessorHandshake
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ProcessorUserDisconnected ProcessorUserMyID ProcessorCellCreate ProcessorGameSettings ProcessorGameWeather
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ProcessorPlayerAnimFlags ProcessorPlayerAnimPlay ProcessorPlayerAttack ProcessorPlayerAttribute ProcessorPlayerBaseInfo
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ProcessorPlayerBehavior ProcessorPlayerBook ProcessorPlayerBounty ProcessorPlayerCellChange ProcessorPlayerCellState
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ProcessorPlayerCharClass ProcessorPlayerCharGen ProcessorPlayerDeath ProcessorPlayerDisposition ProcessorPlayerEquipment
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ProcessorPlayerFaction ProcessorPlayerInteraction ProcessorPlayerInventory ProcessorPlayerJail ProcessorPlayerJournal
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ProcessorPlayerKillCount ProcessorPlayerLevel ProcessorPlayerMiscellaneous ProcessorPlayerMomentum
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ProcessorPlayerPosition ProcessorPlayerQuickKeys ProcessorPlayerReputation ProcessorPlayerResurrect
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ProcessorPlayerShapeshift ProcessorPlayerSkill ProcessorPlayerSpeech ProcessorPlayerSpellbook ProcessorPlayerStatsDynamic
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ProcessorPlayerTopic
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)
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add_openmw_dir (mwmp/processors/object BaseObjectProcessor ProcessorConsoleCommand ProcessorContainer
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ProcessorDoorDestination ProcessorDoorState ProcessorMusicPlay ProcessorVideoPlay ProcessorObjectAnimPlay
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ProcessorObjectAttach ProcessorObjectCollision ProcessorObjectDelete ProcessorObjectLock ProcessorObjectMove
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ProcessorObjectPlace ProcessorObjectReset ProcessorObjectRotate ProcessorObjectScale ProcessorObjectSpawn
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ProcessorObjectState ProcessorObjectTrap ProcessorScriptLocalShort ProcessorScriptLocalFloat
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ProcessorScriptMemberShort ProcessorScriptMemberFloat ProcessorScriptGlobalShort ProcessorScriptGlobalFloat
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)
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add_openmw_dir (mwmp/processors/worldstate ProcessorRecordDynamic ProcessorWorldCollisionOverride ProcessorWorldMap
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ProcessorWorldTime
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|
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)
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|
|
|
|
|
|
# Main executable
|
|
|
|
|
|
|
|
if (NOT ANDROID)
|
|
|
|
openmw_add_executable(tes3mp
|
|
|
|
${OPENMW_FILES}
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|
|
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${GAME} ${GAME_HEADER}
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${APPLE_BUNDLE_RESOURCES}
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|
|
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)
|
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else ()
|
|
|
|
add_library(tes3mp
|
|
|
|
SHARED
|
|
|
|
${OPENMW_FILES}
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${GAME} ${GAME_HEADER}
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|
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)
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endif ()
|
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|
|
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|
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# Sound stuff - here so CMake doesn't stupidly recompile EVERYTHING
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|
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# when we change the backend.
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|
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include_directories(
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${FFmpeg_INCLUDE_DIRS}
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)
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target_link_libraries(tes3mp
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|
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${OSG_LIBRARIES}
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${OPENTHREADS_LIBRARIES}
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|
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${OSGPARTICLE_LIBRARIES}
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|
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${OSGUTIL_LIBRARIES}
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|
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${OSGDB_LIBRARIES}
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|
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${OSGVIEWER_LIBRARIES}
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|
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${OSGGA_LIBRARIES}
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|
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${Boost_SYSTEM_LIBRARY}
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|
|
|
${Boost_THREAD_LIBRARY}
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|
|
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${Boost_FILESYSTEM_LIBRARY}
|
|
|
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${Boost_PROGRAM_OPTIONS_LIBRARY}
|
|
|
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${OPENAL_LIBRARY}
|
|
|
|
${FFmpeg_LIBRARIES}
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|
|
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${MyGUI_LIBRARIES}
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|
|
|
${SDL2_LIBRARY}
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|
|
|
"osg-ffmpeg-videoplayer"
|
|
|
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"oics"
|
|
|
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components
|
|
|
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${RakNet_LIBRARY}
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|
|
|
)
|
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|
if (ANDROID)
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|
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set (OSG_PLUGINS
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|
|
|
-Wl,--whole-archive
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|
|
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)
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|
foreach(PLUGIN_NAME ${USED_OSG_PLUGINS})
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|
|
|
set(OSG_PLUGINS ${OSG_PLUGINS} ${OSG_PLUGINS_DIR}/lib${PLUGIN_NAME}.a)
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|
|
endforeach()
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|
|
|
|
|
|
|
set (OSG_PLUGINS
|
|
|
|
${OSG_PLUGINS} -Wl,--no-whole-archive
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|
|
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)
|
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|
|
|
|
|
target_link_libraries(tes3mp
|
|
|
|
EGL
|
|
|
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android
|
|
|
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log
|
|
|
|
dl
|
|
|
|
z
|
|
|
|
${OPENSCENEGRAPH_LIBRARIES}
|
|
|
|
freetype
|
|
|
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jpeg
|
|
|
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png
|
|
|
|
)
|
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|
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endif (ANDROID)
|
|
|
|
|
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|
|
if (USE_SYSTEM_TINYXML)
|
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|
|
target_link_libraries(tes3mp ${TinyXML_LIBRARIES})
|
|
|
|
endif()
|
|
|
|
|
|
|
|
if (NOT UNIX)
|
|
|
|
target_link_libraries(tes3mp ${SDL2MAIN_LIBRARY})
|
|
|
|
endif()
|
|
|
|
|
|
|
|
# Fix for not visible pthreads functions for linker with glibc 2.15
|
|
|
|
if (UNIX AND NOT APPLE)
|
|
|
|
target_link_libraries(tes3mp ${CMAKE_THREAD_LIBS_INIT})
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|
|
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endif()
|
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|
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|
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if(APPLE)
|
|
|
|
set(BUNDLE_RESOURCES_DIR "${APP_BUNDLE_DIR}/Contents/Resources")
|
|
|
|
|
|
|
|
set(OPENMW_MYGUI_FILES_ROOT ${BUNDLE_RESOURCES_DIR})
|
|
|
|
set(OPENMW_SHADERS_ROOT ${BUNDLE_RESOURCES_DIR})
|
|
|
|
|
|
|
|
add_subdirectory(../../files/ ${CMAKE_CURRENT_BINARY_DIR}/files)
|
|
|
|
|
|
|
|
configure_file("${OpenMW_BINARY_DIR}/settings-default.cfg" ${BUNDLE_RESOURCES_DIR} COPYONLY)
|
|
|
|
configure_file("${OpenMW_BINARY_DIR}/openmw.cfg" ${BUNDLE_RESOURCES_DIR} COPYONLY)
|
|
|
|
configure_file("${OpenMW_BINARY_DIR}/gamecontrollerdb.txt" ${BUNDLE_RESOURCES_DIR} COPYONLY)
|
|
|
|
configure_file("${OpenMW_BINARY_DIR}/gamecontrollerdb_204.txt" ${BUNDLE_RESOURCES_DIR} COPYONLY)
|
|
|
|
configure_file("${OpenMW_BINARY_DIR}/gamecontrollerdb_205.txt" ${BUNDLE_RESOURCES_DIR} COPYONLY)
|
|
|
|
|
|
|
|
add_custom_command(TARGET openmw
|
|
|
|
POST_BUILD
|
|
|
|
COMMAND cp "${OpenMW_BINARY_DIR}/resources/version" "${BUNDLE_RESOURCES_DIR}/resources")
|
|
|
|
|
|
|
|
find_library(COCOA_FRAMEWORK Cocoa)
|
|
|
|
find_library(IOKIT_FRAMEWORK IOKit)
|
|
|
|
target_link_libraries(tes3mp ${COCOA_FRAMEWORK} ${IOKIT_FRAMEWORK})
|
|
|
|
|
|
|
|
if (FFmpeg_FOUND)
|
|
|
|
find_library(COREVIDEO_FRAMEWORK CoreVideo)
|
|
|
|
find_library(VDA_FRAMEWORK VideoDecodeAcceleration)
|
|
|
|
target_link_libraries(tes3mp z ${COREVIDEO_FRAMEWORK} ${VDA_FRAMEWORK})
|
|
|
|
endif()
|
|
|
|
endif(APPLE)
|
|
|
|
|
|
|
|
if (BUILD_WITH_CODE_COVERAGE)
|
|
|
|
add_definitions (--coverage)
|
|
|
|
target_link_libraries(tes3mp gcov)
|
|
|
|
endif()
|
|
|
|
|
|
|
|
if (MSVC)
|
|
|
|
# Debug version needs increased number of sections beyond 2^16
|
|
|
|
if (CMAKE_CL_64)
|
|
|
|
set (CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /bigobj")
|
|
|
|
endif (CMAKE_CL_64)
|
|
|
|
endif (MSVC)
|
|
|
|
|
|
|
|
if (WIN32)
|
|
|
|
INSTALL(TARGETS tes3mp RUNTIME DESTINATION ".")
|
|
|
|
endif (WIN32)
|