2012-08-11 15:53:39 +00:00
|
|
|
#include "inputmanagerimp.hpp"
|
2010-07-17 17:58:15 +00:00
|
|
|
|
2015-11-14 01:43:24 +00:00
|
|
|
#include <osgViewer/ViewerEventHandlers>
|
|
|
|
|
2012-08-12 18:45:02 +00:00
|
|
|
#include <MyGUI_InputManager.h>
|
2012-08-27 08:01:53 +00:00
|
|
|
#include <MyGUI_Widget.h>
|
|
|
|
#include <MyGUI_Button.h>
|
2014-01-04 00:13:19 +00:00
|
|
|
#include <MyGUI_EditBox.h>
|
2010-07-17 17:58:15 +00:00
|
|
|
|
2015-02-27 21:22:32 +00:00
|
|
|
#include <SDL_version.h>
|
|
|
|
|
2018-08-14 19:05:43 +00:00
|
|
|
#include <components/debug/debuglog.hpp>
|
2015-05-13 14:50:47 +00:00
|
|
|
#include <components/sdlutil/sdlinputwrapper.hpp>
|
2016-10-20 00:12:01 +00:00
|
|
|
#include <components/esm/esmwriter.hpp>
|
|
|
|
#include <components/esm/esmreader.hpp>
|
|
|
|
#include <components/esm/controlsstate.hpp>
|
2015-05-13 14:50:47 +00:00
|
|
|
|
2012-08-10 13:15:48 +00:00
|
|
|
#include "../mwbase/world.hpp"
|
2012-08-12 18:45:02 +00:00
|
|
|
#include "../mwbase/windowmanager.hpp"
|
2013-11-16 10:07:23 +00:00
|
|
|
#include "../mwbase/statemanager.hpp"
|
2015-11-14 01:43:24 +00:00
|
|
|
#include "../mwbase/environment.hpp"
|
2017-08-18 15:24:34 +00:00
|
|
|
#include "../mwbase/mechanicsmanager.hpp"
|
2014-02-23 19:11:05 +00:00
|
|
|
|
|
|
|
#include "../mwworld/player.hpp"
|
|
|
|
#include "../mwworld/class.hpp"
|
|
|
|
#include "../mwworld/inventorystore.hpp"
|
|
|
|
#include "../mwworld/esmstore.hpp"
|
|
|
|
|
2014-06-17 15:18:30 +00:00
|
|
|
#include "../mwmechanics/npcstats.hpp"
|
2015-08-21 09:12:39 +00:00
|
|
|
#include "../mwmechanics/actorutil.hpp"
|
2010-07-17 17:58:15 +00:00
|
|
|
|
2020-04-08 15:33:07 +00:00
|
|
|
#include "actionmanager.hpp"
|
2020-04-08 18:02:53 +00:00
|
|
|
#include "controllermanager.hpp"
|
2020-04-16 07:03:34 +00:00
|
|
|
#include "keyboardmanager.hpp"
|
2020-04-08 10:48:23 +00:00
|
|
|
#include "mousemanager.hpp"
|
2020-04-08 07:43:45 +00:00
|
|
|
#include "sdlmappings.hpp"
|
2020-04-08 06:55:35 +00:00
|
|
|
#include "sensormanager.hpp"
|
|
|
|
|
2010-07-17 17:58:15 +00:00
|
|
|
namespace MWInput
|
|
|
|
{
|
2015-05-03 15:24:35 +00:00
|
|
|
InputManager::InputManager(
|
2015-05-13 14:50:47 +00:00
|
|
|
SDL_Window* window,
|
|
|
|
osg::ref_ptr<osgViewer::Viewer> viewer,
|
2015-11-14 01:43:24 +00:00
|
|
|
osg::ref_ptr<osgViewer::ScreenCaptureHandler> screenCaptureHandler,
|
2017-11-09 17:26:27 +00:00
|
|
|
osgViewer::ScreenCaptureHandler::CaptureOperation *screenCaptureOperation,
|
2020-04-08 15:33:07 +00:00
|
|
|
const std::string& userFile, bool userFileExists, const std::string& userControllerBindingsFile,
|
2015-01-20 00:55:17 +00:00
|
|
|
const std::string& controllerBindingsFile, bool grab)
|
2020-04-16 13:31:20 +00:00
|
|
|
: mUserFile(userFile)
|
2015-04-25 18:37:42 +00:00
|
|
|
, mDragDrop(false)
|
2020-04-16 12:36:32 +00:00
|
|
|
, mGrabCursor(Settings::Manager::getBool("grab cursor", "Input"))
|
2015-04-25 18:37:42 +00:00
|
|
|
, mGuiCursorEnabled(true)
|
|
|
|
, mDetectingKeyboard(false)
|
2015-05-23 20:44:00 +00:00
|
|
|
, mFakeDeviceID(1)
|
2010-07-17 17:58:15 +00:00
|
|
|
{
|
2020-04-15 08:48:18 +00:00
|
|
|
mInputWrapper = new SDLUtil::InputWrapper(window, viewer, grab);
|
2020-04-16 13:31:20 +00:00
|
|
|
mInputWrapper->setWindowEventCallback(MWBase::Environment::get().getWindowManager());
|
2015-05-14 18:31:16 +00:00
|
|
|
|
2013-01-08 10:19:05 +00:00
|
|
|
std::string file = userFileExists ? userFile : "";
|
2018-10-09 06:21:12 +00:00
|
|
|
mInputBinder = new ICS::InputControlSystem(file, true, this, nullptr, A_Last);
|
2010-07-17 17:58:15 +00:00
|
|
|
|
2012-08-12 20:59:58 +00:00
|
|
|
loadKeyDefaults();
|
2014-12-09 03:57:32 +00:00
|
|
|
loadControllerDefaults();
|
2011-11-28 15:51:11 +00:00
|
|
|
|
2012-08-12 23:26:15 +00:00
|
|
|
for (int i = 0; i < A_Last; ++i)
|
2012-08-12 18:45:02 +00:00
|
|
|
{
|
2013-01-10 21:21:47 +00:00
|
|
|
mInputBinder->getChannel (i)->addListener (this);
|
2012-08-12 18:45:02 +00:00
|
|
|
}
|
2011-11-28 15:51:11 +00:00
|
|
|
|
2012-08-12 18:45:02 +00:00
|
|
|
mControlSwitch["playercontrols"] = true;
|
|
|
|
mControlSwitch["playerfighting"] = true;
|
|
|
|
mControlSwitch["playerjumping"] = true;
|
|
|
|
mControlSwitch["playerlooking"] = true;
|
|
|
|
mControlSwitch["playermagic"] = true;
|
|
|
|
mControlSwitch["playerviewswitch"] = true;
|
|
|
|
mControlSwitch["vanitymode"] = true;
|
2014-12-20 20:46:11 +00:00
|
|
|
|
2020-04-08 18:02:53 +00:00
|
|
|
mActionManager = new ActionManager(mInputBinder, screenCaptureOperation, viewer, screenCaptureHandler);
|
2014-12-20 20:46:11 +00:00
|
|
|
|
2020-04-16 07:03:34 +00:00
|
|
|
mKeyboardManager = new KeyboardManager(mInputBinder, mInputWrapper, mActionManager);
|
|
|
|
mInputWrapper->setKeyboardEventCallback(mKeyboardManager);
|
|
|
|
|
2020-04-15 08:48:18 +00:00
|
|
|
mMouseManager = new MouseManager(mInputBinder, mInputWrapper, window);
|
2020-04-16 07:03:34 +00:00
|
|
|
mInputWrapper->setMouseEventCallback(mMouseManager);
|
2014-12-20 20:46:11 +00:00
|
|
|
|
2020-04-15 08:48:18 +00:00
|
|
|
mControllerManager = new ControllerManager(mInputBinder, mInputWrapper, mActionManager, mMouseManager, userControllerBindingsFile, controllerBindingsFile);
|
|
|
|
mInputWrapper->setControllerEventCallback(mControllerManager);
|
2015-05-14 22:41:21 +00:00
|
|
|
|
2020-04-08 06:55:35 +00:00
|
|
|
mSensorManager = new SensorManager();
|
2020-04-16 07:03:34 +00:00
|
|
|
mInputWrapper->setSensorEventCallback(mSensorManager);
|
2010-08-03 14:26:43 +00:00
|
|
|
}
|
|
|
|
|
2014-03-09 02:34:49 +00:00
|
|
|
void InputManager::clear()
|
|
|
|
{
|
|
|
|
// Enable all controls
|
|
|
|
for (std::map<std::string, bool>::iterator it = mControlSwitch.begin(); it != mControlSwitch.end(); ++it)
|
|
|
|
it->second = true;
|
2020-04-08 06:55:35 +00:00
|
|
|
|
2020-04-08 15:33:07 +00:00
|
|
|
mActionManager->clear();
|
2020-04-08 18:02:53 +00:00
|
|
|
mControllerManager->clear();
|
2020-04-08 06:55:35 +00:00
|
|
|
mSensorManager->clear();
|
2020-04-08 10:48:23 +00:00
|
|
|
mMouseManager->clear();
|
2014-03-09 02:34:49 +00:00
|
|
|
}
|
|
|
|
|
2012-08-12 18:45:02 +00:00
|
|
|
InputManager::~InputManager()
|
2011-01-14 14:52:28 +00:00
|
|
|
{
|
2020-04-08 15:33:07 +00:00
|
|
|
delete mActionManager;
|
2020-04-08 18:02:53 +00:00
|
|
|
delete mControllerManager;
|
2020-04-16 07:03:34 +00:00
|
|
|
delete mKeyboardManager;
|
2020-04-08 15:33:07 +00:00
|
|
|
delete mMouseManager;
|
2020-04-08 06:55:35 +00:00
|
|
|
delete mSensorManager;
|
2020-03-14 18:24:36 +00:00
|
|
|
|
2020-04-16 13:31:20 +00:00
|
|
|
mInputBinder->save(mUserFile);
|
2013-01-10 21:21:47 +00:00
|
|
|
delete mInputBinder;
|
2011-01-16 15:47:03 +00:00
|
|
|
|
2020-04-15 08:48:18 +00:00
|
|
|
delete mInputWrapper;
|
2015-09-04 01:44:14 +00:00
|
|
|
}
|
|
|
|
|
2014-05-31 23:51:21 +00:00
|
|
|
void InputManager::setPlayerControlsEnabled(bool enabled)
|
|
|
|
{
|
2017-09-24 11:49:35 +00:00
|
|
|
int playerChannels[] = {A_AutoMove, A_AlwaysRun, A_ToggleWeapon,
|
2014-05-31 23:51:21 +00:00
|
|
|
A_ToggleSpell, A_Rest, A_QuickKey1, A_QuickKey2,
|
|
|
|
A_QuickKey3, A_QuickKey4, A_QuickKey5, A_QuickKey6,
|
2014-06-07 02:35:16 +00:00
|
|
|
A_QuickKey7, A_QuickKey8, A_QuickKey9, A_QuickKey10,
|
2017-03-26 18:56:36 +00:00
|
|
|
A_Use, A_Journal};
|
2014-05-31 23:51:21 +00:00
|
|
|
|
2017-09-24 11:49:35 +00:00
|
|
|
for(size_t i = 0; i < sizeof(playerChannels)/sizeof(playerChannels[0]); i++) {
|
2014-05-31 23:51:21 +00:00
|
|
|
int pc = playerChannels[i];
|
|
|
|
mInputBinder->getChannel(pc)->setEnabled(enabled);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-08-12 18:45:02 +00:00
|
|
|
void InputManager::channelChanged(ICS::Channel* channel, float currentValue, float previousValue)
|
2010-07-20 19:10:51 +00:00
|
|
|
{
|
2012-08-19 20:09:22 +00:00
|
|
|
resetIdleTime ();
|
2010-07-17 17:58:15 +00:00
|
|
|
|
2012-08-12 18:45:02 +00:00
|
|
|
int action = channel->getNumber();
|
2013-07-16 14:25:41 +00:00
|
|
|
|
2017-09-22 21:25:20 +00:00
|
|
|
if (mDragDrop && action != A_GameMenu && action != A_Inventory)
|
|
|
|
return;
|
|
|
|
|
2015-01-20 00:20:49 +00:00
|
|
|
if((previousValue == 1 || previousValue == 0) && (currentValue==1 || currentValue==0))
|
|
|
|
{
|
|
|
|
//Is a normal button press, so don't change it at all
|
|
|
|
}
|
|
|
|
//Otherwise only trigger button presses as they go through specific points
|
|
|
|
else if(previousValue >= .8 && currentValue < .8)
|
|
|
|
{
|
|
|
|
currentValue = 0.0;
|
|
|
|
previousValue = 1.0;
|
|
|
|
}
|
|
|
|
else if(previousValue <= .6 && currentValue > .6)
|
|
|
|
{
|
|
|
|
currentValue = 1.0;
|
|
|
|
previousValue = 0.0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
//If it's not switching between those values, ignore the channel change.
|
|
|
|
return;
|
|
|
|
}
|
2014-12-09 03:57:32 +00:00
|
|
|
|
2014-11-28 14:54:38 +00:00
|
|
|
if (mControlSwitch["playercontrols"])
|
2013-07-16 14:25:41 +00:00
|
|
|
{
|
2020-04-08 18:02:53 +00:00
|
|
|
bool joystickUsed = mControllerManager->joystickLastUsed();
|
2014-11-28 14:54:38 +00:00
|
|
|
if (action == A_Use)
|
2017-11-24 14:25:57 +00:00
|
|
|
{
|
2020-04-08 18:02:53 +00:00
|
|
|
if(joystickUsed && currentValue == 1.0 && actionIsActive(A_ToggleWeapon))
|
2019-02-27 13:29:48 +00:00
|
|
|
action = A_CycleWeaponRight;
|
|
|
|
|
2020-04-08 18:02:53 +00:00
|
|
|
else if (joystickUsed && currentValue == 1.0 && actionIsActive(A_ToggleSpell))
|
2019-02-27 13:29:48 +00:00
|
|
|
action = A_CycleSpellRight;
|
|
|
|
|
|
|
|
else
|
|
|
|
{
|
2020-04-08 15:42:25 +00:00
|
|
|
MWWorld::Player& player = MWBase::Environment::get().getWorld()->getPlayer();
|
|
|
|
MWMechanics::DrawState_ state = player.getDrawState();
|
|
|
|
player.setAttackingOrSpell(currentValue != 0 && state != MWMechanics::DrawState_Nothing);
|
2019-02-27 13:29:48 +00:00
|
|
|
}
|
2017-11-24 14:25:57 +00:00
|
|
|
}
|
2014-11-28 14:54:38 +00:00
|
|
|
else if (action == A_Jump)
|
2019-02-27 13:29:48 +00:00
|
|
|
{
|
2020-04-08 18:02:53 +00:00
|
|
|
if(joystickUsed && currentValue == 1.0 && actionIsActive(A_ToggleWeapon))
|
2019-02-27 13:29:48 +00:00
|
|
|
action = A_CycleWeaponLeft;
|
|
|
|
|
2020-04-08 18:02:53 +00:00
|
|
|
else if (joystickUsed && currentValue == 1.0 && actionIsActive(A_ToggleSpell))
|
2019-02-27 13:29:48 +00:00
|
|
|
action = A_CycleSpellLeft;
|
|
|
|
|
|
|
|
else
|
2020-04-16 12:36:32 +00:00
|
|
|
mActionManager->setAttemptJump(currentValue == 1.0 && previousValue == 0.0);
|
2019-02-27 13:29:48 +00:00
|
|
|
}
|
2014-05-27 17:12:27 +00:00
|
|
|
}
|
|
|
|
|
2012-08-12 18:45:02 +00:00
|
|
|
if (currentValue == 1)
|
2020-04-08 15:33:07 +00:00
|
|
|
mActionManager->executeAction(action);
|
2012-05-13 08:18:17 +00:00
|
|
|
}
|
|
|
|
|
2015-01-13 03:53:49 +00:00
|
|
|
void InputManager::updateCursorMode()
|
2010-07-17 17:58:15 +00:00
|
|
|
{
|
2015-05-13 14:50:47 +00:00
|
|
|
bool grab = !MWBase::Environment::get().getWindowManager()->containsMode(MWGui::GM_MainMenu)
|
2019-05-16 06:28:56 +00:00
|
|
|
&& !MWBase::Environment::get().getWindowManager()->isConsoleMode();
|
2013-01-09 13:05:47 +00:00
|
|
|
|
2020-04-15 08:48:18 +00:00
|
|
|
bool was_relative = mInputWrapper->getMouseRelative();
|
2013-08-27 13:48:13 +00:00
|
|
|
bool is_relative = !MWBase::Environment::get().getWindowManager()->isGuiMode();
|
2013-01-09 13:05:47 +00:00
|
|
|
|
2013-06-16 18:39:40 +00:00
|
|
|
// don't keep the pointer away from the window edge in gui mode
|
|
|
|
// stop using raw mouse motions and switch to system cursor movements
|
2020-04-15 08:48:18 +00:00
|
|
|
mInputWrapper->setMouseRelative(is_relative);
|
2013-01-09 13:05:47 +00:00
|
|
|
|
2013-06-16 18:39:40 +00:00
|
|
|
//we let the mouse escape in the main menu
|
2020-04-15 08:48:18 +00:00
|
|
|
mInputWrapper->setGrabPointer(grab && (mGrabCursor || is_relative));
|
2013-06-15 13:33:47 +00:00
|
|
|
|
2013-06-16 18:39:40 +00:00
|
|
|
//we switched to non-relative mode, move our cursor to where the in-game
|
|
|
|
//cursor is
|
2020-04-08 10:48:23 +00:00
|
|
|
if(!is_relative && was_relative != is_relative)
|
2013-06-16 18:39:40 +00:00
|
|
|
{
|
2020-04-08 10:48:23 +00:00
|
|
|
mMouseManager->warpMouse();
|
2013-01-09 10:10:05 +00:00
|
|
|
}
|
2015-01-13 03:53:49 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void InputManager::update(float dt, bool disableControls, bool disableEvents)
|
|
|
|
{
|
2020-04-15 08:48:18 +00:00
|
|
|
mInputWrapper->setMouseVisible(MWBase::Environment::get().getWindowManager()->getCursorVisible());
|
2015-01-13 03:53:49 +00:00
|
|
|
|
2020-04-15 08:48:18 +00:00
|
|
|
mInputWrapper->capture(disableEvents);
|
2015-01-13 03:53:49 +00:00
|
|
|
|
2020-04-16 07:03:34 +00:00
|
|
|
if (disableControls)
|
2015-01-13 03:53:49 +00:00
|
|
|
{
|
|
|
|
updateCursorMode();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// update values of channels (as a result of pressed keys)
|
|
|
|
mInputBinder->update(dt);
|
|
|
|
|
|
|
|
updateCursorMode();
|
2013-01-09 10:10:05 +00:00
|
|
|
|
2020-04-16 12:36:32 +00:00
|
|
|
bool controllerMove = mControllerManager->update(dt, disableControls);
|
|
|
|
mKeyboardManager->update(dt, disableControls);
|
|
|
|
mMouseManager->update(dt, disableControls);
|
|
|
|
mSensorManager->update(dt, mGuiCursorEnabled);
|
|
|
|
mActionManager->update(dt, controllerMove);
|
2012-08-12 18:45:02 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void InputManager::setDragDrop(bool dragDrop)
|
|
|
|
{
|
|
|
|
mDragDrop = dragDrop;
|
2010-07-17 17:58:15 +00:00
|
|
|
}
|
2010-09-15 12:48:19 +00:00
|
|
|
|
2020-04-08 10:48:23 +00:00
|
|
|
void InputManager::setGamepadGuiCursorEnabled(bool enabled)
|
|
|
|
{
|
2020-04-08 18:02:53 +00:00
|
|
|
mControllerManager->setGamepadGuiCursorEnabled(enabled);
|
2020-04-08 10:48:23 +00:00
|
|
|
}
|
|
|
|
|
2012-08-12 18:45:02 +00:00
|
|
|
void InputManager::changeInputMode(bool guiMode)
|
2010-09-15 12:48:19 +00:00
|
|
|
{
|
2013-03-31 13:50:48 +00:00
|
|
|
mGuiCursorEnabled = guiMode;
|
2020-04-08 18:02:53 +00:00
|
|
|
mControllerManager->setGuiCursorEnabled(mGuiCursorEnabled);
|
|
|
|
mMouseManager->setGuiCursorEnabled(mGuiCursorEnabled);
|
|
|
|
mMouseManager->setMouseLookEnabled(!mGuiCursorEnabled);
|
2013-03-31 13:50:48 +00:00
|
|
|
if (guiMode)
|
2013-08-27 13:48:13 +00:00
|
|
|
MWBase::Environment::get().getWindowManager()->showCrosshair(false);
|
2020-04-08 18:02:53 +00:00
|
|
|
MWBase::Environment::get().getWindowManager()->setCursorVisible(guiMode && (!mControllerManager->joystickLastUsed() || mControllerManager->gamepadGuiCursorEnabled()));
|
2013-03-31 13:50:48 +00:00
|
|
|
// if not in gui mode, the camera decides whether to show crosshair or not.
|
2012-08-12 18:45:02 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void InputManager::processChangedSettings(const Settings::CategorySettingVector& changed)
|
|
|
|
{
|
|
|
|
for (Settings::CategorySettingVector::const_iterator it = changed.begin();
|
|
|
|
it != changed.end(); ++it)
|
|
|
|
{
|
2013-12-28 23:58:48 +00:00
|
|
|
if (it->first == "Input" && it->second == "grab cursor")
|
|
|
|
mGrabCursor = Settings::Manager::getBool("grab cursor", "Input");
|
2010-09-15 12:48:19 +00:00
|
|
|
}
|
2020-04-08 06:55:35 +00:00
|
|
|
|
2020-04-08 15:33:07 +00:00
|
|
|
mMouseManager->processChangedSettings(changed);
|
2020-04-08 06:55:35 +00:00
|
|
|
mSensorManager->processChangedSettings(changed);
|
2010-09-15 12:48:19 +00:00
|
|
|
}
|
2012-08-04 07:54:42 +00:00
|
|
|
|
2012-09-10 16:44:59 +00:00
|
|
|
bool InputManager::getControlSwitch (const std::string& sw)
|
|
|
|
{
|
|
|
|
return mControlSwitch[sw];
|
|
|
|
}
|
|
|
|
|
2012-08-12 18:45:02 +00:00
|
|
|
void InputManager::toggleControlSwitch (const std::string& sw, bool value)
|
2012-08-04 07:54:42 +00:00
|
|
|
{
|
2020-04-08 15:42:25 +00:00
|
|
|
MWWorld::Player& player = MWBase::Environment::get().getWorld()->getPlayer();
|
|
|
|
|
2012-08-04 07:54:42 +00:00
|
|
|
/// \note 7 switches at all, if-else is relevant
|
2020-04-08 15:42:25 +00:00
|
|
|
if (sw == "playercontrols" && !value)
|
|
|
|
{
|
|
|
|
player.setLeftRight(0);
|
|
|
|
player.setForwardBackward(0);
|
|
|
|
player.setAutoMove(false);
|
|
|
|
player.setUpDown(0);
|
|
|
|
}
|
|
|
|
else if (sw == "playerjumping" && !value)
|
|
|
|
{
|
2012-08-04 07:54:42 +00:00
|
|
|
/// \fixme maybe crouching at this time
|
2020-04-08 15:42:25 +00:00
|
|
|
player.setUpDown(0);
|
|
|
|
}
|
|
|
|
else if (sw == "vanitymode")
|
|
|
|
{
|
2012-08-17 09:23:02 +00:00
|
|
|
MWBase::Environment::get().getWorld()->allowVanityMode(value);
|
2020-04-08 15:42:25 +00:00
|
|
|
}
|
|
|
|
else if (sw == "playerlooking" && !value)
|
|
|
|
{
|
|
|
|
MWBase::Environment::get().getWorld()->rotateObject(player.getPlayer(), 0.f, 0.f, 0.f);
|
2012-08-04 07:54:42 +00:00
|
|
|
}
|
|
|
|
mControlSwitch[sw] = value;
|
|
|
|
}
|
|
|
|
|
2012-08-17 21:31:57 +00:00
|
|
|
void InputManager::resetIdleTime()
|
|
|
|
{
|
2020-04-16 12:36:32 +00:00
|
|
|
mActionManager->resetIdleTime();
|
2012-08-17 21:31:57 +00:00
|
|
|
}
|
|
|
|
|
2012-08-12 18:45:02 +00:00
|
|
|
bool InputManager::actionIsActive (int id)
|
|
|
|
{
|
2014-12-09 06:02:18 +00:00
|
|
|
return (mInputBinder->getChannel (id)->getValue ()==1.0);
|
2012-08-12 18:45:02 +00:00
|
|
|
}
|
|
|
|
|
2012-08-13 00:55:22 +00:00
|
|
|
void InputManager::loadKeyDefaults (bool force)
|
2012-08-12 20:59:58 +00:00
|
|
|
{
|
|
|
|
// using hardcoded key defaults is inevitable, if we want the configuration files to stay valid
|
|
|
|
// across different versions of OpenMW (in the case where another input action is added)
|
2014-09-13 18:39:32 +00:00
|
|
|
std::map<int, SDL_Scancode> defaultKeyBindings;
|
2012-08-12 20:59:58 +00:00
|
|
|
|
2014-04-20 04:34:58 +00:00
|
|
|
//Gets the Keyvalue from the Scancode; gives the button in the same place reguardless of keyboard format
|
2014-09-13 18:39:32 +00:00
|
|
|
defaultKeyBindings[A_Activate] = SDL_SCANCODE_SPACE;
|
|
|
|
defaultKeyBindings[A_MoveBackward] = SDL_SCANCODE_S;
|
|
|
|
defaultKeyBindings[A_MoveForward] = SDL_SCANCODE_W;
|
|
|
|
defaultKeyBindings[A_MoveLeft] = SDL_SCANCODE_A;
|
|
|
|
defaultKeyBindings[A_MoveRight] = SDL_SCANCODE_D;
|
|
|
|
defaultKeyBindings[A_ToggleWeapon] = SDL_SCANCODE_F;
|
|
|
|
defaultKeyBindings[A_ToggleSpell] = SDL_SCANCODE_R;
|
2014-12-15 14:23:03 +00:00
|
|
|
defaultKeyBindings[A_CycleSpellLeft] = SDL_SCANCODE_MINUS;
|
|
|
|
defaultKeyBindings[A_CycleSpellRight] = SDL_SCANCODE_EQUALS;
|
|
|
|
defaultKeyBindings[A_CycleWeaponLeft] = SDL_SCANCODE_LEFTBRACKET;
|
|
|
|
defaultKeyBindings[A_CycleWeaponRight] = SDL_SCANCODE_RIGHTBRACKET;
|
|
|
|
|
2014-09-13 18:39:32 +00:00
|
|
|
defaultKeyBindings[A_QuickKeysMenu] = SDL_SCANCODE_F1;
|
|
|
|
defaultKeyBindings[A_Console] = SDL_SCANCODE_GRAVE;
|
|
|
|
defaultKeyBindings[A_Run] = SDL_SCANCODE_LSHIFT;
|
|
|
|
defaultKeyBindings[A_Sneak] = SDL_SCANCODE_LCTRL;
|
|
|
|
defaultKeyBindings[A_AutoMove] = SDL_SCANCODE_Q;
|
|
|
|
defaultKeyBindings[A_Jump] = SDL_SCANCODE_E;
|
|
|
|
defaultKeyBindings[A_Journal] = SDL_SCANCODE_J;
|
|
|
|
defaultKeyBindings[A_Rest] = SDL_SCANCODE_T;
|
|
|
|
defaultKeyBindings[A_GameMenu] = SDL_SCANCODE_ESCAPE;
|
|
|
|
defaultKeyBindings[A_TogglePOV] = SDL_SCANCODE_TAB;
|
|
|
|
defaultKeyBindings[A_QuickKey1] = SDL_SCANCODE_1;
|
|
|
|
defaultKeyBindings[A_QuickKey2] = SDL_SCANCODE_2;
|
|
|
|
defaultKeyBindings[A_QuickKey3] = SDL_SCANCODE_3;
|
|
|
|
defaultKeyBindings[A_QuickKey4] = SDL_SCANCODE_4;
|
|
|
|
defaultKeyBindings[A_QuickKey5] = SDL_SCANCODE_5;
|
|
|
|
defaultKeyBindings[A_QuickKey6] = SDL_SCANCODE_6;
|
|
|
|
defaultKeyBindings[A_QuickKey7] = SDL_SCANCODE_7;
|
|
|
|
defaultKeyBindings[A_QuickKey8] = SDL_SCANCODE_8;
|
|
|
|
defaultKeyBindings[A_QuickKey9] = SDL_SCANCODE_9;
|
|
|
|
defaultKeyBindings[A_QuickKey10] = SDL_SCANCODE_0;
|
|
|
|
defaultKeyBindings[A_Screenshot] = SDL_SCANCODE_F12;
|
|
|
|
defaultKeyBindings[A_ToggleHUD] = SDL_SCANCODE_F11;
|
2014-09-28 15:57:14 +00:00
|
|
|
defaultKeyBindings[A_ToggleDebug] = SDL_SCANCODE_F10;
|
2014-09-13 18:39:32 +00:00
|
|
|
defaultKeyBindings[A_AlwaysRun] = SDL_SCANCODE_CAPSLOCK;
|
|
|
|
defaultKeyBindings[A_QuickSave] = SDL_SCANCODE_F5;
|
|
|
|
defaultKeyBindings[A_QuickLoad] = SDL_SCANCODE_F9;
|
2012-08-12 20:59:58 +00:00
|
|
|
|
|
|
|
std::map<int, int> defaultMouseButtonBindings;
|
2013-01-08 10:19:05 +00:00
|
|
|
defaultMouseButtonBindings[A_Inventory] = SDL_BUTTON_RIGHT;
|
|
|
|
defaultMouseButtonBindings[A_Use] = SDL_BUTTON_LEFT;
|
2012-08-12 20:59:58 +00:00
|
|
|
|
2019-10-30 11:22:24 +00:00
|
|
|
std::map<int, ICS::InputControlSystem::MouseWheelClick> defaultMouseWheelBindings;
|
|
|
|
defaultMouseWheelBindings[A_ZoomIn] = ICS::InputControlSystem::MouseWheelClick::UP;
|
|
|
|
defaultMouseWheelBindings[A_ZoomOut] = ICS::InputControlSystem::MouseWheelClick::DOWN;
|
|
|
|
|
2012-08-12 23:26:15 +00:00
|
|
|
for (int i = 0; i < A_Last; ++i)
|
2012-08-12 20:59:58 +00:00
|
|
|
{
|
2012-08-13 00:55:22 +00:00
|
|
|
ICS::Control* control;
|
2013-01-10 21:21:47 +00:00
|
|
|
bool controlExists = mInputBinder->getChannel(i)->getControlsCount () != 0;
|
2012-08-13 00:55:22 +00:00
|
|
|
if (!controlExists)
|
|
|
|
{
|
2017-05-06 21:05:13 +00:00
|
|
|
control = new ICS::Control(std::to_string(i), false, true, 0, ICS::ICS_MAX, ICS::ICS_MAX);
|
2013-01-10 21:21:47 +00:00
|
|
|
mInputBinder->addControl(control);
|
|
|
|
control->attachChannel(mInputBinder->getChannel(i), ICS::Channel::DIRECT);
|
2012-08-13 00:55:22 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2013-01-10 21:21:47 +00:00
|
|
|
control = mInputBinder->getChannel(i)->getAttachedControls ().front().control;
|
2012-08-13 00:55:22 +00:00
|
|
|
}
|
|
|
|
|
2012-08-27 13:51:01 +00:00
|
|
|
if (!controlExists || force ||
|
2014-09-13 18:39:32 +00:00
|
|
|
( mInputBinder->getKeyBinding (control, ICS::Control::INCREASE) == SDL_SCANCODE_UNKNOWN
|
2013-01-10 21:21:47 +00:00
|
|
|
&& mInputBinder->getMouseButtonBinding (control, ICS::Control::INCREASE) == ICS_MAX_DEVICE_BUTTONS
|
2019-10-30 11:22:24 +00:00
|
|
|
&& mInputBinder->getMouseWheelBinding(control, ICS::Control::INCREASE) == ICS::InputControlSystem::MouseWheelClick::UNASSIGNED
|
2012-08-27 13:51:01 +00:00
|
|
|
))
|
2012-08-12 20:59:58 +00:00
|
|
|
{
|
2014-12-09 03:57:32 +00:00
|
|
|
clearAllKeyBindings(control);
|
2012-08-12 20:59:58 +00:00
|
|
|
|
2014-10-01 15:54:18 +00:00
|
|
|
if (defaultKeyBindings.find(i) != defaultKeyBindings.end()
|
2018-01-11 01:47:42 +00:00
|
|
|
&& (force || !mInputBinder->isKeyBound(defaultKeyBindings[i])))
|
2014-12-09 03:57:32 +00:00
|
|
|
{
|
2014-12-09 17:16:17 +00:00
|
|
|
control->setInitialValue(0.0f);
|
2014-09-13 18:39:32 +00:00
|
|
|
mInputBinder->addKeyBinding(control, defaultKeyBindings[i], ICS::Control::INCREASE);
|
2014-12-09 03:57:32 +00:00
|
|
|
}
|
2014-10-01 15:54:18 +00:00
|
|
|
else if (defaultMouseButtonBindings.find(i) != defaultMouseButtonBindings.end()
|
2018-01-11 01:47:42 +00:00
|
|
|
&& (force || !mInputBinder->isMouseButtonBound(defaultMouseButtonBindings[i])))
|
2014-12-09 03:57:32 +00:00
|
|
|
{
|
2014-12-09 17:16:17 +00:00
|
|
|
control->setInitialValue(0.0f);
|
2013-01-10 21:21:47 +00:00
|
|
|
mInputBinder->addMouseButtonBinding (control, defaultMouseButtonBindings[i], ICS::Control::INCREASE);
|
2014-12-09 03:57:32 +00:00
|
|
|
}
|
2019-10-30 11:22:24 +00:00
|
|
|
else if (defaultMouseWheelBindings.find(i) != defaultMouseWheelBindings.end()
|
|
|
|
&& (force || !mInputBinder->isMouseWheelBound(defaultMouseWheelBindings[i])))
|
|
|
|
{
|
|
|
|
control->setInitialValue(0.f);
|
|
|
|
mInputBinder->addMouseWheelBinding(control, defaultMouseWheelBindings[i], ICS::Control::INCREASE);
|
|
|
|
}
|
2017-09-24 13:32:44 +00:00
|
|
|
|
|
|
|
if (i == A_LookLeftRight && !mInputBinder->isKeyBound(SDL_SCANCODE_KP_4) && !mInputBinder->isKeyBound(SDL_SCANCODE_KP_6))
|
|
|
|
{
|
|
|
|
mInputBinder->addKeyBinding(control, SDL_SCANCODE_KP_6, ICS::Control::INCREASE);
|
|
|
|
mInputBinder->addKeyBinding(control, SDL_SCANCODE_KP_4, ICS::Control::DECREASE);
|
|
|
|
}
|
|
|
|
if (i == A_LookUpDown && !mInputBinder->isKeyBound(SDL_SCANCODE_KP_8) && !mInputBinder->isKeyBound(SDL_SCANCODE_KP_2))
|
|
|
|
{
|
|
|
|
mInputBinder->addKeyBinding(control, SDL_SCANCODE_KP_2, ICS::Control::INCREASE);
|
|
|
|
mInputBinder->addKeyBinding(control, SDL_SCANCODE_KP_8, ICS::Control::DECREASE);
|
|
|
|
}
|
2014-12-09 03:57:32 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void InputManager::loadControllerDefaults(bool force)
|
|
|
|
{
|
|
|
|
// using hardcoded key defaults is inevitable, if we want the configuration files to stay valid
|
|
|
|
// across different versions of OpenMW (in the case where another input action is added)
|
|
|
|
std::map<int, int> defaultButtonBindings;
|
|
|
|
|
|
|
|
defaultButtonBindings[A_Activate] = SDL_CONTROLLER_BUTTON_A;
|
|
|
|
defaultButtonBindings[A_ToggleWeapon] = SDL_CONTROLLER_BUTTON_X;
|
2019-02-27 13:29:48 +00:00
|
|
|
defaultButtonBindings[A_ToggleSpell] = SDL_CONTROLLER_BUTTON_Y;
|
2014-12-09 03:57:32 +00:00
|
|
|
//defaultButtonBindings[A_QuickButtonsMenu] = SDL_GetButtonFromScancode(SDL_SCANCODE_F1); // Need to implement, should be ToggleSpell(5) AND Wait(9)
|
2019-02-27 13:29:48 +00:00
|
|
|
defaultButtonBindings[A_Sneak] = SDL_CONTROLLER_BUTTON_LEFTSTICK;
|
|
|
|
defaultButtonBindings[A_Journal] = SDL_CONTROLLER_BUTTON_LEFTSHOULDER;
|
|
|
|
defaultButtonBindings[A_Rest] = SDL_CONTROLLER_BUTTON_RIGHTSHOULDER;
|
|
|
|
defaultButtonBindings[A_TogglePOV] = SDL_CONTROLLER_BUTTON_RIGHTSTICK;
|
2014-12-09 03:57:32 +00:00
|
|
|
defaultButtonBindings[A_Inventory] = SDL_CONTROLLER_BUTTON_B;
|
|
|
|
defaultButtonBindings[A_GameMenu] = SDL_CONTROLLER_BUTTON_START;
|
|
|
|
defaultButtonBindings[A_QuickSave] = SDL_CONTROLLER_BUTTON_GUIDE;
|
2019-03-02 14:28:26 +00:00
|
|
|
defaultButtonBindings[A_MoveForward] = SDL_CONTROLLER_BUTTON_DPAD_UP;
|
|
|
|
defaultButtonBindings[A_MoveLeft] = SDL_CONTROLLER_BUTTON_DPAD_LEFT;
|
|
|
|
defaultButtonBindings[A_MoveBackward] = SDL_CONTROLLER_BUTTON_DPAD_DOWN;
|
|
|
|
defaultButtonBindings[A_MoveRight] = SDL_CONTROLLER_BUTTON_DPAD_RIGHT;
|
2014-12-09 03:57:32 +00:00
|
|
|
|
|
|
|
std::map<int, int> defaultAxisBindings;
|
|
|
|
defaultAxisBindings[A_MoveForwardBackward] = SDL_CONTROLLER_AXIS_LEFTY;
|
|
|
|
defaultAxisBindings[A_MoveLeftRight] = SDL_CONTROLLER_AXIS_LEFTX;
|
|
|
|
defaultAxisBindings[A_LookUpDown] = SDL_CONTROLLER_AXIS_RIGHTY;
|
|
|
|
defaultAxisBindings[A_LookLeftRight] = SDL_CONTROLLER_AXIS_RIGHTX;
|
|
|
|
defaultAxisBindings[A_Use] = SDL_CONTROLLER_AXIS_TRIGGERRIGHT;
|
2019-02-27 13:29:48 +00:00
|
|
|
defaultAxisBindings[A_Jump] = SDL_CONTROLLER_AXIS_TRIGGERLEFT;
|
2014-12-09 03:57:32 +00:00
|
|
|
|
|
|
|
for (int i = 0; i < A_Last; i++)
|
|
|
|
{
|
|
|
|
ICS::Control* control;
|
|
|
|
bool controlExists = mInputBinder->getChannel(i)->getControlsCount () != 0;
|
|
|
|
if (!controlExists)
|
|
|
|
{
|
2015-03-03 10:23:50 +00:00
|
|
|
float initial;
|
2017-06-25 12:43:56 +00:00
|
|
|
if (defaultAxisBindings.find(i) == defaultAxisBindings.end())
|
2015-03-03 10:23:50 +00:00
|
|
|
initial = 0.0f;
|
|
|
|
else initial = 0.5f;
|
2017-05-06 21:05:13 +00:00
|
|
|
control = new ICS::Control(std::to_string(i), false, true, initial, ICS::ICS_MAX, ICS::ICS_MAX);
|
2014-12-09 03:57:32 +00:00
|
|
|
mInputBinder->addControl(control);
|
|
|
|
control->attachChannel(mInputBinder->getChannel(i), ICS::Channel::DIRECT);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
control = mInputBinder->getChannel(i)->getAttachedControls ().front().control;
|
|
|
|
}
|
|
|
|
|
2015-01-19 21:36:15 +00:00
|
|
|
if (!controlExists || force || ( mInputBinder->getJoystickAxisBinding (control, mFakeDeviceID, ICS::Control::INCREASE) == ICS::InputControlSystem::UNASSIGNED && mInputBinder->getJoystickButtonBinding (control, mFakeDeviceID, ICS::Control::INCREASE) == ICS_MAX_DEVICE_BUTTONS ))
|
2014-12-09 03:57:32 +00:00
|
|
|
{
|
|
|
|
clearAllControllerBindings(control);
|
|
|
|
|
2017-06-25 12:43:56 +00:00
|
|
|
if (defaultButtonBindings.find(i) != defaultButtonBindings.end()
|
2018-01-11 01:47:42 +00:00
|
|
|
&& (force || !mInputBinder->isJoystickButtonBound(mFakeDeviceID, defaultButtonBindings[i])))
|
2014-12-09 03:57:32 +00:00
|
|
|
{
|
2014-12-09 17:16:17 +00:00
|
|
|
control->setInitialValue(0.0f);
|
2015-01-19 21:36:15 +00:00
|
|
|
mInputBinder->addJoystickButtonBinding(control, mFakeDeviceID, defaultButtonBindings[i], ICS::Control::INCREASE);
|
2014-12-09 03:57:32 +00:00
|
|
|
}
|
2018-01-11 01:47:42 +00:00
|
|
|
else if (defaultAxisBindings.find(i) != defaultAxisBindings.end() && (force || !mInputBinder->isJoystickAxisBound(mFakeDeviceID, defaultAxisBindings[i])))
|
2014-12-09 03:57:32 +00:00
|
|
|
{
|
2014-12-09 17:16:17 +00:00
|
|
|
control->setValue(0.5f);
|
|
|
|
control->setInitialValue(0.5f);
|
2015-01-19 21:36:15 +00:00
|
|
|
mInputBinder->addJoystickAxisBinding(control, mFakeDeviceID, defaultAxisBindings[i], ICS::Control::INCREASE);
|
2014-12-09 03:57:32 +00:00
|
|
|
}
|
2012-08-12 20:59:58 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-08-12 23:26:15 +00:00
|
|
|
std::string InputManager::getActionDescription (int action)
|
|
|
|
{
|
|
|
|
std::map<int, std::string> descriptions;
|
|
|
|
|
2013-07-31 18:24:44 +00:00
|
|
|
if (action == A_Screenshot)
|
|
|
|
return "Screenshot";
|
2019-10-30 11:22:24 +00:00
|
|
|
else if (action == A_ZoomIn)
|
|
|
|
return "Zoom In";
|
|
|
|
else if (action == A_ZoomOut)
|
|
|
|
return "Zoom Out";
|
2020-01-10 10:29:04 +00:00
|
|
|
else if (action == A_ToggleHUD)
|
|
|
|
return "Toggle HUD";
|
2013-07-31 18:24:44 +00:00
|
|
|
|
2013-05-19 16:40:37 +00:00
|
|
|
descriptions[A_Use] = "sUse";
|
2012-08-12 23:26:15 +00:00
|
|
|
descriptions[A_Activate] = "sActivate";
|
|
|
|
descriptions[A_MoveBackward] = "sBack";
|
|
|
|
descriptions[A_MoveForward] = "sForward";
|
|
|
|
descriptions[A_MoveLeft] = "sLeft";
|
|
|
|
descriptions[A_MoveRight] = "sRight";
|
|
|
|
descriptions[A_ToggleWeapon] = "sReady_Weapon";
|
|
|
|
descriptions[A_ToggleSpell] = "sReady_Magic";
|
2014-12-15 14:23:03 +00:00
|
|
|
descriptions[A_CycleSpellLeft] = "sPrevSpell";
|
|
|
|
descriptions[A_CycleSpellRight] = "sNextSpell";
|
|
|
|
descriptions[A_CycleWeaponLeft] = "sPrevWeapon";
|
|
|
|
descriptions[A_CycleWeaponRight] = "sNextWeapon";
|
2012-08-12 23:26:15 +00:00
|
|
|
descriptions[A_Console] = "sConsoleTitle";
|
2013-02-07 01:51:47 +00:00
|
|
|
descriptions[A_Run] = "sRun";
|
2013-03-06 15:58:56 +00:00
|
|
|
descriptions[A_Sneak] = "sCrouch_Sneak";
|
2012-08-12 23:26:15 +00:00
|
|
|
descriptions[A_AutoMove] = "sAuto_Run";
|
|
|
|
descriptions[A_Jump] = "sJump";
|
|
|
|
descriptions[A_Journal] = "sJournal";
|
|
|
|
descriptions[A_Rest] = "sRestKey";
|
|
|
|
descriptions[A_Inventory] = "sInventory";
|
2012-08-19 20:09:22 +00:00
|
|
|
descriptions[A_TogglePOV] = "sTogglePOVCmd";
|
2012-08-26 08:52:06 +00:00
|
|
|
descriptions[A_QuickKeysMenu] = "sQuickMenu";
|
|
|
|
descriptions[A_QuickKey1] = "sQuick1Cmd";
|
|
|
|
descriptions[A_QuickKey2] = "sQuick2Cmd";
|
|
|
|
descriptions[A_QuickKey3] = "sQuick3Cmd";
|
|
|
|
descriptions[A_QuickKey4] = "sQuick4Cmd";
|
|
|
|
descriptions[A_QuickKey5] = "sQuick5Cmd";
|
|
|
|
descriptions[A_QuickKey6] = "sQuick6Cmd";
|
|
|
|
descriptions[A_QuickKey7] = "sQuick7Cmd";
|
|
|
|
descriptions[A_QuickKey8] = "sQuick8Cmd";
|
|
|
|
descriptions[A_QuickKey9] = "sQuick9Cmd";
|
|
|
|
descriptions[A_QuickKey10] = "sQuick10Cmd";
|
2013-03-14 19:27:16 +00:00
|
|
|
descriptions[A_AlwaysRun] = "sAlways_Run";
|
2014-04-24 01:02:09 +00:00
|
|
|
descriptions[A_QuickSave] = "sQuickSaveCmd";
|
|
|
|
descriptions[A_QuickLoad] = "sQuickLoadCmd";
|
2012-08-12 23:26:15 +00:00
|
|
|
|
|
|
|
if (descriptions[action] == "")
|
|
|
|
return ""; // not configurable
|
|
|
|
|
|
|
|
return "#{" + descriptions[action] + "}";
|
|
|
|
}
|
|
|
|
|
2014-12-09 03:57:32 +00:00
|
|
|
std::string InputManager::getActionKeyBindingName (int action)
|
2012-08-12 23:26:15 +00:00
|
|
|
{
|
2013-01-10 21:21:47 +00:00
|
|
|
if (mInputBinder->getChannel (action)->getControlsCount () == 0)
|
2012-08-12 23:26:15 +00:00
|
|
|
return "#{sNone}";
|
|
|
|
|
2013-01-10 21:21:47 +00:00
|
|
|
ICS::Control* c = mInputBinder->getChannel (action)->getAttachedControls ().front().control;
|
2012-08-12 23:26:15 +00:00
|
|
|
|
2016-03-28 23:12:18 +00:00
|
|
|
SDL_Scancode key = mInputBinder->getKeyBinding (c, ICS::Control::INCREASE);
|
|
|
|
unsigned int mouse = mInputBinder->getMouseButtonBinding (c, ICS::Control::INCREASE);
|
2019-10-30 11:22:24 +00:00
|
|
|
ICS::InputControlSystem::MouseWheelClick wheel = mInputBinder->getMouseWheelBinding(c, ICS::Control::INCREASE);
|
2016-03-28 23:12:18 +00:00
|
|
|
if (key != SDL_SCANCODE_UNKNOWN)
|
|
|
|
return MyGUI::TextIterator::toTagsString(mInputBinder->scancodeToString (key));
|
|
|
|
else if (mouse != ICS_MAX_DEVICE_BUTTONS)
|
2017-05-06 21:05:13 +00:00
|
|
|
return "#{sMouse} " + std::to_string(mouse);
|
2019-10-30 11:22:24 +00:00
|
|
|
else if (wheel != ICS::InputControlSystem::MouseWheelClick::UNASSIGNED)
|
|
|
|
switch (wheel)
|
|
|
|
{
|
|
|
|
case ICS::InputControlSystem::MouseWheelClick::UP:
|
|
|
|
return "Mouse Wheel Up";
|
|
|
|
case ICS::InputControlSystem::MouseWheelClick::DOWN:
|
|
|
|
return "Mouse Wheel Down";
|
|
|
|
case ICS::InputControlSystem::MouseWheelClick::RIGHT:
|
|
|
|
return "Mouse Wheel Right";
|
|
|
|
case ICS::InputControlSystem::MouseWheelClick::LEFT:
|
|
|
|
return "Mouse Wheel Left";
|
|
|
|
default:
|
|
|
|
return "#{sNone}";
|
|
|
|
}
|
2012-08-12 23:26:15 +00:00
|
|
|
else
|
|
|
|
return "#{sNone}";
|
|
|
|
}
|
|
|
|
|
2014-12-09 03:57:32 +00:00
|
|
|
std::string InputManager::getActionControllerBindingName (int action)
|
|
|
|
{
|
|
|
|
if (mInputBinder->getChannel (action)->getControlsCount () == 0)
|
|
|
|
return "#{sNone}";
|
|
|
|
|
|
|
|
ICS::Control* c = mInputBinder->getChannel (action)->getAttachedControls ().front().control;
|
|
|
|
|
2015-01-19 21:36:15 +00:00
|
|
|
if (mInputBinder->getJoystickAxisBinding (c, mFakeDeviceID, ICS::Control::INCREASE) != ICS::InputControlSystem::UNASSIGNED)
|
|
|
|
return sdlControllerAxisToString(mInputBinder->getJoystickAxisBinding (c, mFakeDeviceID, ICS::Control::INCREASE));
|
|
|
|
else if (mInputBinder->getJoystickButtonBinding (c, mFakeDeviceID, ICS::Control::INCREASE) != ICS_MAX_DEVICE_BUTTONS )
|
|
|
|
return sdlControllerButtonToString(mInputBinder->getJoystickButtonBinding (c, mFakeDeviceID, ICS::Control::INCREASE));
|
2014-12-09 03:57:32 +00:00
|
|
|
else
|
|
|
|
return "#{sNone}";
|
|
|
|
}
|
|
|
|
|
|
|
|
std::vector<int> InputManager::getActionKeySorting()
|
2012-08-12 23:26:15 +00:00
|
|
|
{
|
|
|
|
std::vector<int> ret;
|
|
|
|
ret.push_back(A_MoveForward);
|
|
|
|
ret.push_back(A_MoveBackward);
|
|
|
|
ret.push_back(A_MoveLeft);
|
|
|
|
ret.push_back(A_MoveRight);
|
2012-08-19 20:09:22 +00:00
|
|
|
ret.push_back(A_TogglePOV);
|
2019-10-30 11:22:24 +00:00
|
|
|
ret.push_back(A_ZoomIn);
|
|
|
|
ret.push_back(A_ZoomOut);
|
2013-02-07 01:51:47 +00:00
|
|
|
ret.push_back(A_Run);
|
2013-03-14 19:27:16 +00:00
|
|
|
ret.push_back(A_AlwaysRun);
|
2013-03-06 15:58:56 +00:00
|
|
|
ret.push_back(A_Sneak);
|
2012-08-12 23:26:15 +00:00
|
|
|
ret.push_back(A_Activate);
|
2013-05-19 16:40:37 +00:00
|
|
|
ret.push_back(A_Use);
|
2012-08-12 23:26:15 +00:00
|
|
|
ret.push_back(A_ToggleWeapon);
|
2012-08-13 00:55:22 +00:00
|
|
|
ret.push_back(A_ToggleSpell);
|
2014-12-15 14:23:03 +00:00
|
|
|
ret.push_back(A_CycleSpellLeft);
|
|
|
|
ret.push_back(A_CycleSpellRight);
|
|
|
|
ret.push_back(A_CycleWeaponLeft);
|
|
|
|
ret.push_back(A_CycleWeaponRight);
|
2012-08-12 23:26:15 +00:00
|
|
|
ret.push_back(A_AutoMove);
|
|
|
|
ret.push_back(A_Jump);
|
|
|
|
ret.push_back(A_Inventory);
|
|
|
|
ret.push_back(A_Journal);
|
|
|
|
ret.push_back(A_Rest);
|
|
|
|
ret.push_back(A_Console);
|
2014-04-24 01:02:09 +00:00
|
|
|
ret.push_back(A_QuickSave);
|
|
|
|
ret.push_back(A_QuickLoad);
|
2020-01-10 10:29:04 +00:00
|
|
|
ret.push_back(A_ToggleHUD);
|
2013-07-31 18:24:44 +00:00
|
|
|
ret.push_back(A_Screenshot);
|
2012-08-26 08:52:06 +00:00
|
|
|
ret.push_back(A_QuickKeysMenu);
|
|
|
|
ret.push_back(A_QuickKey1);
|
|
|
|
ret.push_back(A_QuickKey2);
|
|
|
|
ret.push_back(A_QuickKey3);
|
|
|
|
ret.push_back(A_QuickKey4);
|
|
|
|
ret.push_back(A_QuickKey5);
|
|
|
|
ret.push_back(A_QuickKey6);
|
|
|
|
ret.push_back(A_QuickKey7);
|
|
|
|
ret.push_back(A_QuickKey8);
|
|
|
|
ret.push_back(A_QuickKey9);
|
|
|
|
ret.push_back(A_QuickKey10);
|
2012-08-12 23:26:15 +00:00
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
2014-12-09 03:57:32 +00:00
|
|
|
std::vector<int> InputManager::getActionControllerSorting()
|
|
|
|
{
|
|
|
|
std::vector<int> ret;
|
|
|
|
ret.push_back(A_TogglePOV);
|
2019-10-30 11:22:24 +00:00
|
|
|
ret.push_back(A_ZoomIn);
|
|
|
|
ret.push_back(A_ZoomOut);
|
2014-12-09 03:57:32 +00:00
|
|
|
ret.push_back(A_Sneak);
|
|
|
|
ret.push_back(A_Activate);
|
|
|
|
ret.push_back(A_Use);
|
|
|
|
ret.push_back(A_ToggleWeapon);
|
|
|
|
ret.push_back(A_ToggleSpell);
|
|
|
|
ret.push_back(A_AutoMove);
|
|
|
|
ret.push_back(A_Jump);
|
|
|
|
ret.push_back(A_Inventory);
|
|
|
|
ret.push_back(A_Journal);
|
|
|
|
ret.push_back(A_Rest);
|
|
|
|
ret.push_back(A_QuickSave);
|
|
|
|
ret.push_back(A_QuickLoad);
|
2020-01-10 10:29:04 +00:00
|
|
|
ret.push_back(A_ToggleHUD);
|
2014-12-09 03:57:32 +00:00
|
|
|
ret.push_back(A_Screenshot);
|
|
|
|
ret.push_back(A_QuickKeysMenu);
|
|
|
|
ret.push_back(A_QuickKey1);
|
|
|
|
ret.push_back(A_QuickKey2);
|
|
|
|
ret.push_back(A_QuickKey3);
|
|
|
|
ret.push_back(A_QuickKey4);
|
|
|
|
ret.push_back(A_QuickKey5);
|
|
|
|
ret.push_back(A_QuickKey6);
|
|
|
|
ret.push_back(A_QuickKey7);
|
|
|
|
ret.push_back(A_QuickKey8);
|
|
|
|
ret.push_back(A_QuickKey9);
|
|
|
|
ret.push_back(A_QuickKey10);
|
2017-02-05 19:23:49 +00:00
|
|
|
ret.push_back(A_CycleSpellLeft);
|
|
|
|
ret.push_back(A_CycleSpellRight);
|
|
|
|
ret.push_back(A_CycleWeaponLeft);
|
|
|
|
ret.push_back(A_CycleWeaponRight);
|
2014-12-09 03:57:32 +00:00
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
2012-08-12 23:26:15 +00:00
|
|
|
|
2014-12-09 03:57:32 +00:00
|
|
|
void InputManager::enableDetectingBindingMode (int action, bool keyboard)
|
2012-08-12 23:26:15 +00:00
|
|
|
{
|
2014-12-09 03:57:32 +00:00
|
|
|
mDetectingKeyboard = keyboard;
|
2013-01-10 21:21:47 +00:00
|
|
|
ICS::Control* c = mInputBinder->getChannel (action)->getAttachedControls ().front().control;
|
|
|
|
mInputBinder->enableDetectingBindingState (c, ICS::Control::INCREASE);
|
2012-08-12 23:26:15 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void InputManager::keyBindingDetected(ICS::InputControlSystem* ICS, ICS::Control* control
|
2014-09-13 18:39:32 +00:00
|
|
|
, SDL_Scancode key, ICS::Control::ControlChangingDirection direction)
|
2012-08-12 23:26:15 +00:00
|
|
|
{
|
2013-06-15 11:22:29 +00:00
|
|
|
//Disallow binding escape key
|
2014-09-13 18:39:32 +00:00
|
|
|
if(key==SDL_SCANCODE_ESCAPE)
|
2014-12-09 03:57:32 +00:00
|
|
|
{
|
|
|
|
//Stop binding if esc pressed
|
|
|
|
mInputBinder->cancelDetectingBindingState();
|
|
|
|
MWBase::Environment::get().getWindowManager ()->notifyInputActionBound ();
|
|
|
|
return;
|
|
|
|
}
|
2019-03-23 19:56:30 +00:00
|
|
|
|
|
|
|
// Disallow binding reserved keys
|
2020-01-10 10:29:04 +00:00
|
|
|
if (key == SDL_SCANCODE_F3 || key == SDL_SCANCODE_F4 || key == SDL_SCANCODE_F10)
|
2019-03-23 19:56:30 +00:00
|
|
|
return;
|
|
|
|
|
|
|
|
#ifndef __APPLE__
|
|
|
|
// Disallow binding Windows/Meta keys
|
|
|
|
if (key == SDL_SCANCODE_LGUI || key == SDL_SCANCODE_RGUI)
|
|
|
|
return;
|
|
|
|
#endif
|
|
|
|
|
2014-12-09 03:57:32 +00:00
|
|
|
if(!mDetectingKeyboard)
|
2013-06-15 11:22:29 +00:00
|
|
|
return;
|
2013-05-03 10:44:27 +00:00
|
|
|
|
2014-12-09 03:57:32 +00:00
|
|
|
clearAllKeyBindings(control);
|
2014-12-09 17:16:17 +00:00
|
|
|
control->setInitialValue(0.0f);
|
2012-08-12 23:26:15 +00:00
|
|
|
ICS::DetectingBindingListener::keyBindingDetected (ICS, control, key, direction);
|
|
|
|
MWBase::Environment::get().getWindowManager ()->notifyInputActionBound ();
|
|
|
|
}
|
|
|
|
|
2019-10-30 11:22:24 +00:00
|
|
|
void InputManager::mouseAxisBindingDetected(ICS::InputControlSystem* ICS, ICS::Control* control
|
|
|
|
, ICS::InputControlSystem::NamedAxis axis, ICS::Control::ControlChangingDirection direction)
|
|
|
|
{
|
|
|
|
// we don't want mouse movement bindings
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2012-08-12 23:26:15 +00:00
|
|
|
void InputManager::mouseButtonBindingDetected(ICS::InputControlSystem* ICS, ICS::Control* control
|
|
|
|
, unsigned int button, ICS::Control::ControlChangingDirection direction)
|
|
|
|
{
|
2014-12-09 03:57:32 +00:00
|
|
|
if(!mDetectingKeyboard)
|
|
|
|
return;
|
|
|
|
clearAllKeyBindings(control);
|
2014-12-09 17:16:17 +00:00
|
|
|
control->setInitialValue(0.0f);
|
2012-08-12 23:26:15 +00:00
|
|
|
ICS::DetectingBindingListener::mouseButtonBindingDetected (ICS, control, button, direction);
|
|
|
|
MWBase::Environment::get().getWindowManager ()->notifyInputActionBound ();
|
|
|
|
}
|
|
|
|
|
2019-10-30 11:22:24 +00:00
|
|
|
void InputManager::mouseWheelBindingDetected(ICS::InputControlSystem* ICS, ICS::Control* control
|
|
|
|
, ICS::InputControlSystem::MouseWheelClick click, ICS::Control::ControlChangingDirection direction)
|
|
|
|
{
|
|
|
|
if(!mDetectingKeyboard)
|
|
|
|
return;
|
|
|
|
clearAllKeyBindings(control);
|
|
|
|
control->setInitialValue(0.0f);
|
|
|
|
ICS::DetectingBindingListener::mouseWheelBindingDetected(ICS, control, click, direction);
|
|
|
|
MWBase::Environment::get().getWindowManager()->notifyInputActionBound();
|
|
|
|
}
|
|
|
|
|
2015-01-19 21:36:15 +00:00
|
|
|
void InputManager::joystickAxisBindingDetected(ICS::InputControlSystem* ICS, int deviceID, ICS::Control* control
|
2014-12-09 03:57:32 +00:00
|
|
|
, int axis, ICS::Control::ControlChangingDirection direction)
|
2012-08-12 23:26:15 +00:00
|
|
|
{
|
2014-12-09 03:57:32 +00:00
|
|
|
//only allow binding to the trigers
|
|
|
|
if(axis != SDL_CONTROLLER_AXIS_TRIGGERLEFT && axis != SDL_CONTROLLER_AXIS_TRIGGERRIGHT)
|
|
|
|
return;
|
|
|
|
if(mDetectingKeyboard)
|
|
|
|
return;
|
2012-08-12 23:26:15 +00:00
|
|
|
|
2014-12-09 03:57:32 +00:00
|
|
|
clearAllControllerBindings(control);
|
|
|
|
control->setValue(0.5f); //axis bindings must start at 0.5
|
2014-12-09 17:16:17 +00:00
|
|
|
control->setInitialValue(0.5f);
|
2015-01-19 21:36:15 +00:00
|
|
|
ICS::DetectingBindingListener::joystickAxisBindingDetected (ICS, deviceID, control, axis, direction);
|
2012-08-12 23:26:15 +00:00
|
|
|
MWBase::Environment::get().getWindowManager ()->notifyInputActionBound ();
|
|
|
|
}
|
|
|
|
|
2015-01-19 21:36:15 +00:00
|
|
|
void InputManager::joystickButtonBindingDetected(ICS::InputControlSystem* ICS, int deviceID, ICS::Control* control
|
2014-12-09 03:57:32 +00:00
|
|
|
, unsigned int button, ICS::Control::ControlChangingDirection direction)
|
2012-08-12 23:26:15 +00:00
|
|
|
{
|
2014-12-09 03:57:32 +00:00
|
|
|
if(mDetectingKeyboard)
|
|
|
|
return;
|
|
|
|
clearAllControllerBindings(control);
|
2014-12-09 17:16:17 +00:00
|
|
|
control->setInitialValue(0.0f);
|
2015-01-19 21:36:15 +00:00
|
|
|
ICS::DetectingBindingListener::joystickButtonBindingDetected (ICS, deviceID, control, button, direction);
|
2012-08-12 23:26:15 +00:00
|
|
|
MWBase::Environment::get().getWindowManager ()->notifyInputActionBound ();
|
|
|
|
}
|
|
|
|
|
2014-12-09 03:57:32 +00:00
|
|
|
void InputManager::clearAllKeyBindings (ICS::Control* control)
|
2012-08-12 23:26:15 +00:00
|
|
|
{
|
|
|
|
// right now we don't really need multiple bindings for the same action, so remove all others first
|
2014-09-13 18:39:32 +00:00
|
|
|
if (mInputBinder->getKeyBinding (control, ICS::Control::INCREASE) != SDL_SCANCODE_UNKNOWN)
|
2013-01-10 21:21:47 +00:00
|
|
|
mInputBinder->removeKeyBinding (mInputBinder->getKeyBinding (control, ICS::Control::INCREASE));
|
|
|
|
if (mInputBinder->getMouseButtonBinding (control, ICS::Control::INCREASE) != ICS_MAX_DEVICE_BUTTONS)
|
|
|
|
mInputBinder->removeMouseButtonBinding (mInputBinder->getMouseButtonBinding (control, ICS::Control::INCREASE));
|
2019-10-30 11:22:24 +00:00
|
|
|
if (mInputBinder->getMouseWheelBinding (control, ICS::Control::INCREASE) != ICS::InputControlSystem::MouseWheelClick::UNASSIGNED)
|
|
|
|
mInputBinder->removeMouseWheelBinding (mInputBinder->getMouseWheelBinding(control, ICS::Control::INCREASE));
|
2014-12-09 03:57:32 +00:00
|
|
|
}
|
2012-08-12 23:26:15 +00:00
|
|
|
|
2014-12-09 03:57:32 +00:00
|
|
|
void InputManager::clearAllControllerBindings (ICS::Control* control)
|
|
|
|
{
|
|
|
|
// right now we don't really need multiple bindings for the same action, so remove all others first
|
2015-01-19 21:36:15 +00:00
|
|
|
if (mInputBinder->getJoystickAxisBinding (control, mFakeDeviceID, ICS::Control::INCREASE) != SDL_SCANCODE_UNKNOWN)
|
|
|
|
mInputBinder->removeJoystickAxisBinding (mFakeDeviceID, mInputBinder->getJoystickAxisBinding (control, mFakeDeviceID, ICS::Control::INCREASE));
|
|
|
|
if (mInputBinder->getJoystickButtonBinding (control, mFakeDeviceID, ICS::Control::INCREASE) != ICS_MAX_DEVICE_BUTTONS)
|
|
|
|
mInputBinder->removeJoystickButtonBinding (mFakeDeviceID, mInputBinder->getJoystickButtonBinding (control, mFakeDeviceID, ICS::Control::INCREASE));
|
2012-08-12 23:26:15 +00:00
|
|
|
}
|
|
|
|
|
2016-10-20 00:12:01 +00:00
|
|
|
int InputManager::countSavedGameRecords() const
|
|
|
|
{
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
void InputManager::write(ESM::ESMWriter& writer, Loading::Listener& /*progress*/)
|
|
|
|
{
|
|
|
|
ESM::ControlsState controls;
|
|
|
|
controls.mViewSwitchDisabled = !getControlSwitch("playerviewswitch");
|
|
|
|
controls.mControlsDisabled = !getControlSwitch("playercontrols");
|
|
|
|
controls.mJumpingDisabled = !getControlSwitch("playerjumping");
|
|
|
|
controls.mLookingDisabled = !getControlSwitch("playerlooking");
|
|
|
|
controls.mVanityModeDisabled = !getControlSwitch("vanitymode");
|
|
|
|
controls.mWeaponDrawingDisabled = !getControlSwitch("playerfighting");
|
|
|
|
controls.mSpellDrawingDisabled = !getControlSwitch("playermagic");
|
|
|
|
|
|
|
|
writer.startRecord (ESM::REC_INPU);
|
|
|
|
controls.save(writer);
|
|
|
|
writer.endRecord (ESM::REC_INPU);
|
|
|
|
}
|
|
|
|
|
|
|
|
void InputManager::readRecord(ESM::ESMReader& reader, uint32_t type)
|
|
|
|
{
|
|
|
|
if (type == ESM::REC_INPU)
|
|
|
|
{
|
|
|
|
ESM::ControlsState controls;
|
|
|
|
controls.load(reader);
|
|
|
|
|
|
|
|
toggleControlSwitch("playerviewswitch", !controls.mViewSwitchDisabled);
|
|
|
|
toggleControlSwitch("playercontrols", !controls.mControlsDisabled);
|
|
|
|
toggleControlSwitch("playerjumping", !controls.mJumpingDisabled);
|
|
|
|
toggleControlSwitch("playerlooking", !controls.mLookingDisabled);
|
|
|
|
toggleControlSwitch("vanitymode", !controls.mVanityModeDisabled);
|
|
|
|
toggleControlSwitch("playerfighting", !controls.mWeaponDrawingDisabled);
|
|
|
|
toggleControlSwitch("playermagic", !controls.mSpellDrawingDisabled);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2014-12-09 03:57:32 +00:00
|
|
|
void InputManager::resetToDefaultKeyBindings()
|
2012-08-13 00:55:22 +00:00
|
|
|
{
|
|
|
|
loadKeyDefaults(true);
|
|
|
|
}
|
2013-01-09 02:14:30 +00:00
|
|
|
|
2014-12-09 03:57:32 +00:00
|
|
|
void InputManager::resetToDefaultControllerBindings()
|
|
|
|
{
|
|
|
|
loadControllerDefaults(true);
|
|
|
|
}
|
2020-04-08 18:02:53 +00:00
|
|
|
|
|
|
|
void InputManager::setJoystickLastUsed(bool enabled)
|
|
|
|
{
|
|
|
|
mControllerManager->setJoystickLastUsed(enabled);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool InputManager::joystickLastUsed()
|
|
|
|
{
|
|
|
|
return mControllerManager->joystickLastUsed();
|
|
|
|
}
|
2010-07-17 17:58:15 +00:00
|
|
|
}
|