Commit Graph

157 Commits (0.6.1-openmw-updates)

Author SHA1 Message Date
scrawl 3fe38e3556 Remove unused setting 9 years ago
cfcohen 7b64b35eb3 Added comments (and commentary) to the settings-default.cfg file. 9 years ago
scrawl 13c7235b6b Remove old FPS setting code 9 years ago
scrawl 8cb2c7a9fb Water: remove defunct "reflect <object type>" settings
Not really useful
9 years ago
Emmanuel Anne 29a84452ab durations in tooltips : use "show effect duration" setting 9 years ago
scrawl 481f23d955 Implement framerate limit setting
The framerate limit can be used to reduce strain on the CPU and GPU, in a way similar to VSync, but without the increased input lag that is typical with VSync.
9 years ago
Jeffrey Haines d91f197119 Time played display setting 10 years ago
Pawel Kubik 47922f6c35 Changed a settings variable responsible for number of loaded exterior cells. 10 years ago
Jiří Kuneš a5b4e087c5 define owned colours in settings.cfg 10 years ago
Jiří Kuneš 75f5972898 show owned - better settings 10 years ago
Jiří Kuneš 15107ca5cf crosshair owned - settings option 10 years ago
scrawl c2131e7c31 Make near clip distance configurable 10 years ago
scrawl c748ea7363 Fix view distance slider 10 years ago
scrawl 0fb59178b6 Settings file cleanup 10 years ago
scrawl 49df07ea7f Implement UI scaling factor 10 years ago
scrawl a73362f036 Settings file cleanup 10 years ago
scrawl 24bb2e152c Apply texture filter setting changes 10 years ago
scrawl 5442bf23a6 Apply video mode & gamma setting changes 10 years ago
scrawl 3e86dd7df0 Apply runtime changes to field of view & view distance 10 years ago
scrawl c1edc30ad7 Dead code removal 10 years ago
scrawl 8817f44d63 Remove advanced FPS counter (obsoleted by the OSG stats viewer) 10 years ago
scrawl cac288d5be Remove OgreInit 10 years ago
scrawl c92592493e OpenMW: create a window and render the starting cell(s) 10 years ago
Ivy Foster ba7fc8609c Add toggle sneak option; fix bug #2119
To enable toggle sneak mode, set "toggle sneak = true" in
the [Input] section of settings.cfg.

Outstanding issues:
    - In toggle sneak mode, holding the Sneak button causes
      rapid, repeated toggling.
    - The button in the settings menu doesn't do anything.
10 years ago
Lazaroth 7aa5dbc27e Default sound level tweak
These settings closer match vanilla relative sound levels.
10 years ago
scrawl 9bcc84ceec Add option to stretch menu backgrounds/cutscenes to the whole screen 10 years ago
scrawl d02e075bab Add setting for exterior cell grid size (Fixes #1537) 10 years ago
scrawl e6be979350 Fix default position for spell window 10 years ago
Marc Zinnschlag ec1df719fe Merge remote-tracking branch 'mrcheko/master' 10 years ago
mrcheko a8621e6230 defaults are set to 1.0; remove contrast setting
(can be changed in config though); disable gamma control for not Windows
OSs
10 years ago
scrawl 363d1f9207 Merge remote-tracking branch 'upstream/master' 10 years ago
mrcheko 04d95810d1 gamma/contrast system reworked 10 years ago
scrawl 9b33eca368 Use scaling factor for HUD map to match original MW 10 years ago
scrawl 5d7dcafa53 Make local map widget size configurable 10 years ago
scrawl a47de06492 Make local map resolution configurable and use lower default value
This seems to be the resolution the original engine is using. The change also significantly reduces cell loading time.
10 years ago
Sebastian Wick e85df00158 change setting "borderless" to "window border"
set window border on setting changes
disable window border checkbox in the launcher if fullscreen is enabled
10 years ago
Sebastian Wick ebd384455f disable borderless window by default
fix positioning of the in-game graphics settings
10 years ago
Sebastian Wick ec18a2cfa0 add support for borderless windows 10 years ago
scrawl 6960cac5eb Disable third person zoom feature by default due to usability issues (Fixes #2129) 10 years ago
MiroslavR de2cb8926a Feature #1697: Queue fade operations, implement hit fader & werewolf overlay 10 years ago
scrawl 7d36a202a8 Implement cell loading threshold (Fixes #1874)
The cell loading threshold (default: 1024 units) prevents exterior cell loading until the player has travelled part-way into the next cell. This gets rid of excessive cell loadings when walking along an exterior cell border.

Lower the maximum allowed view distance in options menu to accomodate. Change setting name so that old settings files are upgraded.
10 years ago
scrawl 4f0fc79ea4 Change global map cell size from 24 to 18 and make it configurable 10 years ago
scrawl 36a90198e2 Add option to change screenshot image format 10 years ago
scrawl 28a0899d2b Implement difficulty scaling (Fixes #1505) 11 years ago
scrawl 5f5c0c5bff Remove an unused setting 11 years ago
scrawl 468db7a9c4 Remove terrain limit warning text that no longer applies 11 years ago
scrawl a3752da79f Store Always Run control state in settings 11 years ago
scrawl f01c3e0eac Fixes #1037: Change default footstep volume to match vanilla 11 years ago
scrawl 58d868d56a Change default water setting (current fps is low enough as it is without this setting enabled) 11 years ago
Thomas a598060071 Added autosave on rest, as well as an option in the settings menu 11 years ago
scrawl 0e78ffe8c0 Add option to disable SDL's "minimize on focus loss" in fullscreen 11 years ago
scrawl 0a17245633 Refactored settings window 11 years ago
scrawl 62774fcc4a Merge branch 'master' into HEAD
Conflicts:
	apps/openmw/mwbase/world.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp
	components/esm/loadtes3.cpp
11 years ago
scrawl 94cdc1efd2 Enable mipmap generator for 1.9+ 11 years ago
scrawl 04f9f7af56 Closes #990: Add option to unlock mouse cursor when in any menu 11 years ago
Marc Zinnschlag 030c733e2d Merge branch 'master' into savedgame
Conflicts:
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwworld/worldimp.cpp
	files/settings-default.cfg
11 years ago
scrawl f695deb29d Remember window positions 11 years ago
Marc Zinnschlag eea433f141 restore last played character selection across sessions 11 years ago
scrawl ebf9debb80 Enabled terrain self shadows, implemented getHeightAt, some optimizations 12 years ago
scrawl 91e95e1404 Use the correct slash, chop or thrust animation 12 years ago
Sebastian Wick acaba78a11 wrong number 12 years ago
Sebastian Wick 357974a429 more minor stuff 12 years ago
scrawl cab5315a8e Disable mipmaps generation 12 years ago
scrawl f1d35b73b8 Cleanup 12 years ago
scrawl c9fefc7f5d Simpler, more lightweight underwater effect, changed colors to match vanilla better 12 years ago
scrawl 3772cd9257 Refraction can be disabled separately now 12 years ago
scrawl 30136eb449 Update settings UI 12 years ago
scrawl 35015ef110 Change default settings to use no object shaders and per vertex lighting, as some lights in MW look clearly broken with per pixel lighting enabled (e.g. fireplace in census office, ghostfence) 12 years ago
scrawl d9f6072f02 gamma correct rendering & adjustment setting 12 years ago
scrawl 32de090079 Allow changing OpenGL RTT mode, useful for example if the driver reports incorrect capabilities 12 years ago
scrawl 6ad08dfd33 added settings for crosshair & subtitles 13 years ago
scrawl 67577c6192 UI cursor & camera sensitivity sliders 13 years ago
scrawl c7b8787c32 "reset to defaults" button, invert y axis button 13 years ago
scrawl e0a99f104b settings tab "shadows" 13 years ago
scrawl 485adc8bdc shader mode button in settingswindow 13 years ago
scrawl 6014a90002 added tooltip delay option 13 years ago
scrawl 9b94edd561 audio tab with volume sliders 13 years ago
scrawl 656a8f1be9 working menu transparency slider 13 years ago
scrawl 343bbaf0fd integrated video settings in the settings file, the launcher is now useless 13 years ago
scrawl 13b67faf2f adding more safety checks 13 years ago
scrawl fa5a1432c9 map lighting tweak, default settings tweak 13 years ago
scrawl 2a4fcf42a3 basic shadows 13 years ago
scrawl 1df7be7fee - fixes to texture filtering setting
- add a sensible warning to settings-default.cfg, since there have been some confusions with it
13 years ago
scrawl a5c6207fe7 add setting to disable the underwater effect 13 years ago
scrawl b1c84f28a9 Merge branch 'master' into water
Conflicts:
	files/settings-default.cfg
13 years ago
scrawl fbfc6e0966 enabled new water by default 13 years ago
scrawl 17eb68e4bc disable "reflect statics" by default because it performs not so well right now 13 years ago
Chris Robinson 59ccab0b2c Add sound volume settings 13 years ago
Chris Robinson 752e89a268 Add a setting to select the sound device name 13 years ago
scrawl 030060e656 settings description 13 years ago
scrawl 9169c0d7c9 slightly improved the quality of the default water setting 13 years ago
scrawl 8bfc81f398 Merge branch 'master' into water 13 years ago
scrawl 622fb568cf removed MRT setting and figure it out automatically 13 years ago
scrawl f49131e1b8 renamed setting, automatically disable MRT when unsupported 13 years ago
scrawl 328bdaafb6 fixed a problem with the underwater compositor 13 years ago
scrawl cc4076d42a basic noise 13 years ago
scrawl fe63f2b2aa first reflection test; removed the refraction render (we'll have it for free using MRT and deferred water rendering) 13 years ago
scrawl 8aea311797 added visibility flags for everything 13 years ago
scrawl fd45208196 re-added code for reflection & refraction rendering 13 years ago
scrawl ff15f28787 options for texture filtering and mipmaps 13 years ago