scrawl
3879ce6ac1
Get rid of "player" string checks ( Fixes #2216 )
10 years ago
dteviot
f19863b545
fixing MSVC 2013 warning C4244: & C4305
...
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago
dteviot
ca8c8c6aa4
fixing MSVC 2013 warning C4244: & C4305
...
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago
dteviot
e197f5318b
fixing MSVC 2013 warning C4244: & C4305
...
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago
dteviot
45b6538820
fixed MSVC 2013 warning C4800
...
forcing value to bool 'true' or 'false'
10 years ago
dteviot
407cd50890
fixed warning C4099:
...
type name first seen using 'class' now seen using 'struct'
10 years ago
Marc Zinnschlag
8b84fa5579
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
191c0104f6
Crash fix for creatures with no skeleton base ( Fixes #2419 )
10 years ago
sylar
1bb29f610f
enable mipmapping for Android again
10 years ago
scrawl
37a85e31d6
Ripples fix
10 years ago
scrawl
93ffdb427c
Small tweak to ripples
10 years ago
scrawl
c27c20a859
Merge remote-tracking branch 'upstream/openmw-35' into HEAD
...
Conflicts:
files/materials/water.shader
10 years ago
scrawl
dbd4abd6fe
Fix ripples for D3D - added simpler effect ( Fixes #1649 )
10 years ago
Marc Zinnschlag
e9d6e4f6df
Merge remote-tracking branch 'ace/include-cleanup'
10 years ago
scrawl
e81d2a9dde
Merge remote-tracking branch 'upstream/openmw-35' into HEAD
...
Conflicts:
apps/openmw/mwmechanics/npcstats.cpp
10 years ago
scrawl
01e32aef79
Fix exception moving a disabled object between cells
10 years ago
Jordan Ayers
2d17eaa5ea
Fix argument name for setSunDirection.
10 years ago
scrawl
0c6e2170db
Include cleanup
10 years ago
scrawl
7e33471edb
Fix code duplication
10 years ago
scrawl
56799c79f4
Fix attachArrow exception when changing weapon ( Fixes #2332 )
10 years ago
scrawl
326eaea8a6
Add missing sound for drawing throwing weapons ( Fixes #2308 )
10 years ago
scrawl
5a9b30a8ca
Don't show VFX on the map ( Fixes #2324 )
10 years ago
scrawl
417f60f467
Use the mooncircle textures ( Fixes #1624 , Fixes #1743 )
10 years ago
scrawl
dac1290597
Reduce size of water plane and increase subdivisions ( Fixes #969 )
10 years ago
scrawl
e712b0353b
Terrain refactoring, reduce game startup time and memory usage
10 years ago
scrawl
62a32220ff
Use low-LOD heightmap for world map rendering
...
Add vanilla-accurate colour palette (thanks Hrnchamd)
10 years ago
scrawl
f4c8064d39
Fix camera not being attached properly when player becomes vampire ( Fixes #2319 )
10 years ago
scrawl
b0c2aec374
Add warning for missing body parts
10 years ago
scrawl
cc7be1600d
Make missing hair/head in NpcAnimation non-fatal for consistency with addOrReplaceIndividualPart
10 years ago
scrawl
41b3a9dba9
Rewrite animated collision shape support ( Fixes #2123 )
10 years ago
scrawl
08d8dd287c
I think this was committed by accident
10 years ago
scrawl
de23ad5c8d
Change dynamic_cast to static_cast to make coverity happy
10 years ago
scrawl
c3f3f8b3d0
Use only Cell records for saving progress bar ( Fixes #2259 )
10 years ago
scrawl
91571f51be
Ogre crash workaround ( Fixes #1745 )
10 years ago
scrawl
ef7e0070a6
Don't right-shift signed integers which is implementation-defined
10 years ago
scrawl
dc5ed5b861
Remove weather particles underwater ( Fixes #2010 )
10 years ago
scrawl
398fe6e780
Thrown weapon fix ( Fixes #2248 )
10 years ago
scrawl
d56906acf7
Fix the creature position glitch
10 years ago
scrawl
6f747df713
Remove an unused constructor
10 years ago
Marc Zinnschlag
9f6a2d00e8
Merge remote-tracking branch 'thoronador/fix-uninitialized-members'
10 years ago
Marc Zinnschlag
ec1df719fe
Merge remote-tracking branch 'mrcheko/master'
10 years ago
mrcheko
a8621e6230
defaults are set to 1.0; remove contrast setting
...
(can be changed in config though); disable gamma control for not Windows
OSs
10 years ago
Thoronador
526fb1b37b
fix uninitialized value in BillboardObject
10 years ago
scrawl
5d7eb11596
Fix lights being rendered on the map (broken by d55fe43fc9
)
10 years ago
scrawl
363d1f9207
Merge remote-tracking branch 'upstream/master'
10 years ago
mrcheko
04d95810d1
gamma/contrast system reworked
10 years ago
scrawl
9c693d078b
Fix equipment update removing ammunition ( Fixes #2144 )
10 years ago
scrawl
1bd3ab8a2d
Fix torch animation playing when torch is hidden ( Fixes #2236 )
10 years ago
scrawl
2e5e7370ba
Adjust default angle, FOV and viewport of character preview ( Fixes #2220 )
10 years ago
scrawl
a47de06492
Make local map resolution configurable and use lower default value
...
This seems to be the resolution the original engine is using. The change also significantly reduces cell loading time.
10 years ago