Commit Graph

1738 Commits (replace)

Author SHA1 Message Date
scrawl 3879ce6ac1 Get rid of "player" string checks (Fixes #2216) 10 years ago
dteviot f19863b545 fixing MSVC 2013 warning C4244: & C4305
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago
dteviot ca8c8c6aa4 fixing MSVC 2013 warning C4244: & C4305
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago
dteviot e197f5318b fixing MSVC 2013 warning C4244: & C4305
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago
dteviot 45b6538820 fixed MSVC 2013 warning C4800
forcing value to bool 'true' or 'false'
10 years ago
dteviot 407cd50890 fixed warning C4099:
type name first seen using 'class' now seen using 'struct'
10 years ago
Marc Zinnschlag 8b84fa5579 Merge remote-tracking branch 'scrawl/master' 10 years ago
scrawl 191c0104f6 Crash fix for creatures with no skeleton base (Fixes #2419) 10 years ago
sylar 1bb29f610f enable mipmapping for Android again 10 years ago
scrawl 37a85e31d6 Ripples fix 10 years ago
scrawl 93ffdb427c Small tweak to ripples 10 years ago
scrawl c27c20a859 Merge remote-tracking branch 'upstream/openmw-35' into HEAD
Conflicts:
	files/materials/water.shader
10 years ago
scrawl dbd4abd6fe Fix ripples for D3D - added simpler effect (Fixes #1649) 10 years ago
Marc Zinnschlag e9d6e4f6df Merge remote-tracking branch 'ace/include-cleanup' 10 years ago
scrawl e81d2a9dde Merge remote-tracking branch 'upstream/openmw-35' into HEAD
Conflicts:
	apps/openmw/mwmechanics/npcstats.cpp
10 years ago
scrawl 01e32aef79 Fix exception moving a disabled object between cells 10 years ago
Jordan Ayers 2d17eaa5ea Fix argument name for setSunDirection. 10 years ago
scrawl 0c6e2170db Include cleanup 10 years ago
scrawl 7e33471edb Fix code duplication 10 years ago
scrawl 56799c79f4 Fix attachArrow exception when changing weapon (Fixes #2332) 10 years ago
scrawl 326eaea8a6 Add missing sound for drawing throwing weapons (Fixes #2308) 10 years ago
scrawl 5a9b30a8ca Don't show VFX on the map (Fixes #2324) 10 years ago
scrawl 417f60f467 Use the mooncircle textures (Fixes #1624, Fixes #1743) 10 years ago
scrawl dac1290597 Reduce size of water plane and increase subdivisions (Fixes #969) 10 years ago
scrawl e712b0353b Terrain refactoring, reduce game startup time and memory usage 10 years ago
scrawl 62a32220ff Use low-LOD heightmap for world map rendering
Add vanilla-accurate colour palette (thanks Hrnchamd)
10 years ago
scrawl f4c8064d39 Fix camera not being attached properly when player becomes vampire (Fixes #2319) 10 years ago
scrawl b0c2aec374 Add warning for missing body parts 10 years ago
scrawl cc7be1600d Make missing hair/head in NpcAnimation non-fatal for consistency with addOrReplaceIndividualPart 10 years ago
scrawl 41b3a9dba9 Rewrite animated collision shape support (Fixes #2123) 10 years ago
scrawl 08d8dd287c I think this was committed by accident 10 years ago
scrawl de23ad5c8d Change dynamic_cast to static_cast to make coverity happy 10 years ago
scrawl c3f3f8b3d0 Use only Cell records for saving progress bar (Fixes #2259) 10 years ago
scrawl 91571f51be Ogre crash workaround (Fixes #1745) 10 years ago
scrawl ef7e0070a6 Don't right-shift signed integers which is implementation-defined 10 years ago
scrawl dc5ed5b861 Remove weather particles underwater (Fixes #2010) 10 years ago
scrawl 398fe6e780 Thrown weapon fix (Fixes #2248) 10 years ago
scrawl d56906acf7 Fix the creature position glitch 10 years ago
scrawl 6f747df713 Remove an unused constructor 10 years ago
Marc Zinnschlag 9f6a2d00e8 Merge remote-tracking branch 'thoronador/fix-uninitialized-members' 10 years ago
Marc Zinnschlag ec1df719fe Merge remote-tracking branch 'mrcheko/master' 10 years ago
mrcheko a8621e6230 defaults are set to 1.0; remove contrast setting
(can be changed in config though); disable gamma control for not Windows
OSs
10 years ago
Thoronador 526fb1b37b fix uninitialized value in BillboardObject 10 years ago
scrawl 5d7eb11596 Fix lights being rendered on the map (broken by d55fe43fc9) 10 years ago
scrawl 363d1f9207 Merge remote-tracking branch 'upstream/master' 10 years ago
mrcheko 04d95810d1 gamma/contrast system reworked 10 years ago
scrawl 9c693d078b Fix equipment update removing ammunition (Fixes #2144) 10 years ago
scrawl 1bd3ab8a2d Fix torch animation playing when torch is hidden (Fixes #2236) 10 years ago
scrawl 2e5e7370ba Adjust default angle, FOV and viewport of character preview (Fixes #2220) 10 years ago
scrawl a47de06492 Make local map resolution configurable and use lower default value
This seems to be the resolution the original engine is using. The change also significantly reduces cell loading time.
10 years ago