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442 commits

Author SHA1 Message Date
Marc Zinnschlag
f2981a81c9 Merged pull request #1900 2018-09-01 11:06:10 +02:00
Capostrophic
b673cdf70e Grant Enchant experience even if recharging fails (bug #4622) 2018-08-30 23:52:33 +03:00
Andrei Kortunov
b0ac0b0b22 Do not initialize map every call 2018-08-29 16:47:12 +04:00
Capostrophic
23834b5ed8 Don't apply falling damage twice (bug #4608) 2018-08-29 15:09:03 +03:00
Capostrophic
6c47f95677 Make RemoveSpellEffects affect permanent spells (bug #3920)
Also make it remove the effects but not the spells themselves
2018-08-29 13:52:03 +03:00
Marc Zinnschlag
c280a71b33 Merged pull request #1897 2018-08-29 12:15:05 +02:00
Marc Zinnschlag
21d414187f Merged pull request #1896 2018-08-29 12:05:50 +02:00
Marc Zinnschlag
24ce8cce72 Merged pull request #1898 2018-08-29 12:04:52 +02:00
Marc Zinnschlag
e4e18d6642 Merged pull request #1869 2018-08-29 12:02:56 +02:00
Capostrophic
079b60c1ea Don't allow actors to use sneaking while flying (bug #4618) 2018-08-28 14:32:03 +03:00
Andrei Kortunov
c677f7ca27 Rework pulsing light sources (bug #4615) 2018-08-28 14:57:08 +04:00
Capostrophic
2564fcc37e Apply sneaking offset to camera while the character is in air (bug #4617) 2018-08-28 03:35:42 +03:00
Andrei Kortunov
8fa6c6f726 Update pinned windows in-game (bug #4560) 2018-08-27 09:44:04 +04:00
Sophie Kirschner
a1e076a37e Merge branch 'master' into pineapple/fix-video-incomplete-type-2
Resolve merge issues related to CHANGELOG.md

* master:
  Optimize skinning (task #4605)
  Update changelog
  Update some comments
  Set the OpenAL source offset after setting the buffer
  Make Move and MoveWorld console commands move actors standing on moving object (bug #2274)
  Adding Changelog entry
  Allow messageboxes arguments to have newline characters (bug #3836)
  Check for impact immediately when launch a projectile (bug #3059)
  Fix gold count calculation in pickupObject (bug #4604)
  Correct special case soundgen comparisons
  Move "land" check earlier
  Fixes #3681
  Play landing sound manually and ignore land soundgen textkeys (bug #2256)
  Make some more optimizations to actor processing loops
  Fix freeze in getActorsSidingWith
  Addiong missing "to" word
  Adding common problems that were previous on the site FAQ
  Treat <> and << operators as < and  >< and >> as > in scripts
  stage1: priorities for event music and other minor improvements to the music system

# Conflicts:
#	CHANGELOG.md
2018-08-26 12:05:02 +03:00
Sophie Kirschner
9e253f6a46 Add issue #4613 to changelog 2018-08-26 12:02:49 +03:00
Marc Zinnschlag
327f36b081 Merged pull request #1876 2018-08-26 09:15:38 +02:00
Marc Zinnschlag
fe38b806e7 Merged pull request #1882 2018-08-26 09:12:25 +02:00
Andrei Kortunov
ff241fb787 Optimize skinning (task #4605) 2018-08-25 20:45:59 +04:00
Andrei Kortunov
c6dcfd1fce Do not apply scale twice for animated collision nodes (bug #4607) 2018-08-25 17:26:17 +04:00
Chris Robinson
77bdd0ea66 Update changelog 2018-08-25 01:24:35 -07:00
Marc Zinnschlag
c2c595407c Merged pull request #1883 2018-08-25 10:07:56 +02:00
Marc Zinnschlag
f25a9a6fb3 Merged pull request #1885 2018-08-25 10:00:22 +02:00
Marc Zinnschlag
e203159d70 Merged pull request #1889 2018-08-25 09:50:00 +02:00
Marc Zinnschlag
9816643bef Merged merge request !39 2018-08-25 09:37:21 +02:00
Andrei Kortunov
de08c1cb1b Make Move and MoveWorld console commands move actors standing on moving object (bug #2274) 2018-08-25 10:34:33 +04:00
Thunderforge
67055b18c4 Adding Changelog entry 2018-08-24 12:51:18 -05:00
Andrei Kortunov
a560a9e00d Allow messageboxes arguments to have newline characters (bug #3836) 2018-08-24 15:48:18 +04:00
Andrei Kortunov
3d4f5536d2 Check for impact immediately when launch a projectile (bug #3059) 2018-08-24 15:03:54 +04:00
Bret Curtis
78d9787212
Merge pull request #1880 from Capostrophic/landing
Play landing sound manually and ignore land soundgen textkeys (bug #2256)
2018-08-23 08:40:55 +02:00
Capostrophic
3f76f1d3ed Fix gold count calculation in pickupObject (bug #4604) 2018-08-22 22:35:22 +03:00
Capostrophic
2b45fd84ea Play landing sound manually and ignore land soundgen textkeys (bug #2256) 2018-08-21 19:03:03 +03:00
Capostrophic
a06c9c767d Treat <> and << operators as < and >< and >> as > in scripts
(bug #4597)
2018-08-19 18:40:33 +03:00
Bret Curtis
3c827da702
Merge branch 'master' into combat_anims 2018-08-19 10:03:39 +02:00
Andrei Kortunov
31f8bea1dd Rework spell effects management 2018-08-17 12:41:13 +04:00
Marc Zinnschlag
088463ebe6 Merged pull request #1868 2018-08-17 09:37:49 +02:00
Marc Zinnschlag
ebdb991225 Merged pull request #1875 2018-08-17 09:37:12 +02:00
Marc Zinnschlag
3489951410 Merged pull request #1866 2018-08-17 09:36:44 +02:00
Capostrophic
372697489b Fix Equip command infinite loop (bug #3072) 2018-08-17 02:52:18 +03:00
Andrei Kortunov
b7a448cf42 Update idle animations after reset of mIdleState (bug #4531) 2018-08-16 16:56:42 +04:00
Andrei Kortunov
66a8402cdf Add missing changelog entries 2018-08-16 16:56:42 +04:00
Yohaulticetl
4ff6f64ecd Added entry to the changelog. 2018-08-14 19:58:28 +02:00
Capostrophic
52f70642d0
Update changelog 2018-08-14 18:25:19 +03:00
Bret Curtis
d25147a930
Merge pull request #1863 from Capostrophic/aiming
Use the correct spell projectile speed GMST in AI aiming (bug #3948)
2018-08-14 10:29:22 +02:00
Bret Curtis
6a32a4aed0
Merge pull request #1810 from akortunov/weaponfix
Use fallbacks for missing weapon animations
2018-08-14 10:29:01 +02:00
Allofich
94d941cabc Update changelog 2018-08-13 22:39:03 +09:00
Bret Curtis
61b34124e2
Merge pull request #1847 from akortunov/extended_logging
Improve console logging
2018-08-13 10:19:25 +02:00
Andrei Kortunov
4003fa1296 Keep jailing state for one frame after leaving jail (bug #3788) 2018-08-13 11:10:01 +04:00
Andrei Kortunov
8de3383612 Add zero-duration spells effects to effect list (bug #3533) 2018-08-12 17:25:35 +04:00
Andrei Kortunov
307e0103dc Use fallbacks for missing weapon animations (bug #4470) 2018-08-12 16:14:24 +04:00
Andrei Kortunov
7d6e3673e0 Implement advanced logging system (feature #4581) 2018-08-12 13:38:15 +04:00
Capostrophic
3527f3800e Use the correct spell projectile speed GMST in AI aiming 2018-08-10 21:21:21 +03:00
Marc Zinnschlag
1cfc1f9bdb Merged pull request #1666 2018-08-10 12:23:17 +02:00
Marc Zinnschlag
0aedb3aada Merged puil request #1808 2018-08-10 12:22:13 +02:00
Marc Zinnschlag
b67b17010d Merged pull request #1826 2018-08-10 12:21:49 +02:00
Andrei Kortunov
ec9a1b0d05 Handle RootCollisionNode, attached to non-root node (bug #4311) 2018-08-10 11:11:40 +04:00
Andrei Kortunov
780648b584 Do not reset idle animations if we do not have ammo 2018-08-09 16:39:46 +04:00
Andrei Kortunov
df577babe9 Increase priority of 1st-person weapon animations to avoid issues with animation blending 2018-08-09 16:39:20 +04:00
Andrei Kortunov
6a03aa6fdb Reduce jittering during turning animations for player 2018-08-09 16:19:00 +04:00
Marc Zinnschlag
a2a57cf694 Merged pull request #1858 2018-08-09 13:51:31 +02:00
Marc Zinnschlag
0f510011b3 Merged pull request #1852 2018-08-09 13:49:50 +02:00
Marc Zinnschlag
cb62936949 Merged pull request #1853 2018-08-09 13:47:17 +02:00
Andrei Kortunov
51af729305 Do not use headtracking in the 1st-person view (bug #4573) 2018-08-08 23:29:03 +04:00
Capostrophic
85208eff7f Revert untextured shapes rendering changes 2018-08-08 21:10:00 +03:00
Andrei Kortunov
b7859b3fa9 Cap underwater view distance (bug #4565) 2018-08-08 13:22:40 +04:00
Capostrophic
bcd9cc4baa Check the actor cell instead of the destination cell in fast travel price logic 2018-08-08 02:07:48 +03:00
Capostrophic
a1e3b2e586 Don't render NiTriShapes without NiTexturingProperty (bug #4483) 2018-08-05 16:24:24 +03:00
Marc Zinnschlag
b75b5d139a Merged pull request #1845 2018-08-05 12:28:38 +02:00
Marc Zinnschlag
7a93d118d2 Merged pull request #1846 2018-08-05 12:26:56 +02:00
Capostrophic
7087bad580 Use special behavior for all topics with reserved names (bug #4557) 2018-08-05 12:39:53 +03:00
Andrei Kortunov
1f4dd3b393 Make partial binary search case insensitive, as it supposed to be (bug #4558) 2018-08-05 13:26:12 +04:00
Andrei Kortunov
b0f2e00e7f Make forcegreeting a non-op for non-actor objects (bug #4553) 2018-08-05 09:31:45 +04:00
Marc Zinnschlag
b6a919a2d1 Merged pull request #1838 2018-08-04 10:26:18 +02:00
Capostrophic
725a9323c4
Merge branch 'master' into sound 2018-08-03 14:16:51 +03:00
Capostrophic
1d1eedc001
Update changelog 2018-08-03 14:15:58 +03:00
Capostrophic
2f44acafe2
Fix changelog 2018-08-03 14:15:03 +03:00
Capostrophic
4c7f3cf626
Merge branch 'master' into weaponpriority 2018-08-03 14:07:11 +03:00
Capostrophic
433c24562e
Update changelog 2018-08-03 14:06:09 +03:00
Marc Zinnschlag
d7718aae9b Merged pull request #1840 2018-08-03 12:54:56 +02:00
Marc Zinnschlag
eb5f558f6f Merged pull request #1839 2018-08-03 12:53:55 +02:00
Capostrophic
80f3bd9f86 Don't apply iWereWolfFleeMod to creatures 2018-08-02 08:36:15 +03:00
Capostrophic
fa6c205e5d Make tab autocompletion work with explicit reference calls 2018-08-02 03:24:31 +03:00
Capostrophic
ab29f9e13f Add permanent barter disposition change option (feature #3103) 2018-08-01 17:31:35 +03:00
Marc Zinnschlag
1c13256456 Merged pull request #1829 2018-08-01 16:17:37 +02:00
Marc Zinnschlag
0e75e3816a Merged pull request #1830 2018-08-01 16:16:30 +02:00
Capostrophic
be2e7e9e09 Make casting caster-linked on-self effects no-op (bug #4378) 2018-08-01 02:41:57 +03:00
Andrei Kortunov
0f2c3ecb17 Rescale player avatar (bug #4539) 2018-07-30 17:41:43 +04:00
Capostrophic
c79f96d0d2 Implement ranged crits (feature #3703) 2018-07-29 19:42:44 +03:00
Andrei Kortunov
1d463d129d Finish AiTarget package, if destination is blocked by other actor 2018-07-29 19:41:31 +04:00
Marc Zinnschlag
84de55fb46 Merged puil request #1824 2018-07-29 12:52:01 +02:00
Marc Zinnschlag
3ba9229f47 Merged pull request #1815 2018-07-29 12:48:20 +02:00
Capostrophic
84a871cac7 Actually enable is_pod test 2018-07-28 23:56:42 +03:00
Andrei Kortunov
7e0df01c83 Do not optimize animated shapes (bug #3950) 2018-07-28 16:48:57 +04:00
Marc Zinnschlag
c508938674 Merged pull request #1817 2018-07-27 12:06:51 +02:00
Capostrophic
51d369d4da Add resumeGame method 2018-07-26 20:35:34 +03:00
Capostrophic
e55f49be45
Fix issue 4494 number 2018-07-25 12:51:15 +03:00
Andrei Kortunov
8281fd903f Set movement speed to 0 when unconscious (bug #4519) 2018-07-19 20:17:32 +04:00
Marc Zinnschlag
78a2725169 Merged pull request #1806 2018-07-17 12:42:41 +02:00
Marc Zinnschlag
111407c282 Merged merge request !24 2018-07-17 12:26:23 +02:00
Miloslav Číž
3ff2740e59 Update CHANGELOG 2018-07-16 20:29:00 +02:00
Andrei Kortunov
edd5769022 Show magic items count in spells window (feature #4509) 2018-07-16 14:11:03 +04:00
Andrei Kortunov
30716344f2 Fix possible division by zero in the fatigue calculation (bug #4510) 2018-07-16 13:24:12 +04:00
Andrei Kortunov
6ddf6eb885 Use editor markers for lights and creatures levelled lists 2018-07-15 17:25:18 +04:00
Andrei Kortunov
32bd294a8a Add missing changelog entries 2018-07-12 16:39:46 +04:00
Marc Zinnschlag
2d919ba215 changelog cleanup 2018-07-11 10:10:38 +02:00
Marc Zinnschlag
5080a65910 Merged pull request #1796 2018-07-11 10:08:44 +02:00
Marc Zinnschlag
ee759effce Merged pull request #1798 2018-07-11 10:06:30 +02:00
elsid
686830a6e3
Update changelog 2018-07-10 23:52:51 +03:00
Andrei Kortunov
c77c50e92b Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
Capostrophic
3186edc630
Update changelog 2018-07-10 22:22:20 +03:00
Bret Curtis
df1576fcf5
Merge branch 'master' into crossbowfix 2018-07-10 19:15:37 +02:00
Bret Curtis
fde46f03b3
Merge pull request #1801 from terabyte25/terabyte25-trainingskill
Update trainer skill cap based off modified skill instead of based skill
2018-07-10 16:54:28 +02:00
terrabyte25
76fa8a163d
Update CHANGELOG.md 2018-07-10 17:09:14 +04:00
Andrei Kortunov
1c35e20fcc Use 1h animations as fallback for crossbows 2018-07-10 17:02:51 +04:00
Capostrophic
21403f8920 Update changelog 2018-07-10 14:20:26 +03:00
Marc Zinnschlag
0bdd8f7d03 Merged merge request !19 2018-07-09 17:43:22 +02:00
Alex S
d4d2077174 Fixed changelog entry 2018-07-09 16:25:55 +02:00
Doc West
a6f962156c Updated change log 2018-07-09 16:25:55 +02:00
Doc West
4222b44dbb Updated change log 2018-07-09 16:23:50 +02:00
Capostrophic
d09c327b20 Update changelog 2018-07-09 12:36:19 +03:00
Marc Zinnschlag
d9de8ccb5b Merged pull request #1781 2018-07-06 11:55:45 +02:00
Marc Zinnschlag
dd08194c75 Merged merge request !18 2018-07-06 11:37:15 +02:00
Marc Zinnschlag
7ba512b389 Merged merge request !17 2018-07-06 11:27:35 +02:00
Capostrophic
33c462c3c2
Update changelog 2018-07-05 22:56:09 +03:00
Capostrophic
5bc073603e
Update changelog 2018-07-05 01:59:14 +03:00
Doc West
1c1b5986e9 Updated change log 2018-07-04 22:05:07 +02:00
Doc West
5d38160239 Updated change log 2018-07-04 22:03:42 +02:00
Doc West
2c39dba83b Updated change log 2018-07-04 22:01:45 +02:00
Marc Zinnschlag
908af3720f Merged pull request #1791 2018-07-03 09:37:51 +02:00
Marc Zinnschlag
2a367a0c35 updated changelog 2018-07-03 09:09:05 +02:00
Andrei Kortunov
f4330cf057 Editor: limit FPS in 3D preview windows (feature #3641) 2018-07-02 12:20:34 +04:00
Marc Zinnschlag
362798bd90 updated changelog 2018-06-30 10:20:12 +02:00
Capostrophic
bccba24c40 Make unarmed creature attacks not affect armor condition (fixes #2455) 2018-06-29 20:18:28 +03:00
Thunderforge
72f6b1a693 Separating "Game" Advanced Settings into "Game Mechanics" and "User Interface" 2018-06-28 20:13:18 -05:00
Nikolay Kasyanov
9c78364c45 Revert "Merge pull request #1771 from Xenkhan/master"
This reverts commit 9667dd051c, reversing
changes made to f52e06fc19.
2018-06-27 22:19:09 +02:00
Andrei Kortunov
ec73011617 Clean temporary storage if we assign new AI package (bug #4464) 2018-06-27 12:52:43 +04:00
Andrei Kortunov
3c7ab976c3 Ignore movement from scripted animations (bug #4475) 2018-06-27 08:22:45 +04:00
Marc Zinnschlag
705b2dca0e Merged pull request #1777 2018-06-25 11:58:12 +02:00
Capostrophic
d6a170f848
Update changelog 2018-06-24 14:58:54 +03:00
Capostrophic
afbe8f2161
Update changelog 2018-06-23 14:29:15 +03:00
Bret Curtis
a55583a395
Merge branch 'master' into master 2018-06-21 22:22:01 +02:00
Xenkhan
f0acc64544
Update changelog 2018-06-21 15:04:04 -05:00
Marc Zinnschlag
22eb037c18 Merged pull request #1773 2018-06-20 19:08:50 +02:00
Bret Curtis
6655b7e512
Merge pull request #1740 from nikolaykasyanov/software-cursor-decompression
Decompress cursors using SDL software renderer on Mac or if OSG >= 3.5.8 or if OPENMW_DECOMPRESS_TEXTURES is set
2018-06-20 17:19:48 +02:00
Bret Curtis
9cf815505b
formatting 2018-06-20 16:21:23 +02:00
Marc Zinnschlag
6315848620 Merged merge request !2 2018-06-20 16:02:54 +02:00
Nikolay Kasyanov
65ec58a669 Move the changelog entry to 0.44.0 2018-06-20 15:43:55 +02:00
Andrei Kortunov
c195144b17 Take transformation from first node with given name in file (bug #4469) 2018-06-20 14:24:32 +04:00
Bret Curtis
664edc5a39
Merge pull request #1757 from akortunov/musicfix
Handle exception when try to load non-music file
2018-06-20 11:18:50 +02:00
Bret Curtis
3ebebdf3c1
Merge pull request #1751 from wareya/terrainbleeding
Fix #4452
2018-06-20 10:20:11 +02:00
Atahualpa
9d61d76e92 Adds the option to ignore "Base" records when running the verifier. (fixes #4466)
Adds a boolean setting to the user preferences. This setting is locally saved to all OpenMW-CS check stages. When a verification is done, the setting is updated on setup for each check stage. If set to true, the boolean value is then used to skip the verification process for every base record - minus some special cases where, e.g., counters are to be set first.

Related issue:
- Fixes #4466: Editor: Add option to ignore base records when running verifier (https://gitlab.com/OpenMW/openmw/issues/4466)

Tests:
The changes were successfully tested in OpenMW-CS by creating faulty "Base" and "Modified" records for every record type (if possible) and, then, running the verifier with and without the option respectively.
2018-06-20 00:20:03 +02:00
Capostrophic
0731d79c09
Update changelog 2018-06-19 17:06:31 +03:00
Bret Curtis
c1eb9042b3
Merge branch 'master' into terrainbleeding 2018-06-19 13:40:14 +02:00
Marc Zinnschlag
7cfb7063c2 Merged pull request #1767 2018-06-19 13:30:10 +02:00
Marc Zinnschlag
7be069fcd2 Merged pull request #1743 2018-06-19 13:29:20 +02:00
Andrei Kortunov
5fd3ec1035 Implement unlockable locks with 'lock 0' console command 2018-06-19 14:17:33 +04:00
Marc Zinnschlag
a8ad530db9 Merged pull request #1749 2018-06-19 11:33:08 +02:00
Marc Zinnschlag
2a52ade219 Merged pull request #1760 2018-06-19 11:26:41 +02:00
Bret Curtis
1c7d5c68c5 Update CHANGELOG.md, technically solved by moving from redmine over to gitlab. 2018-06-18 09:07:34 +00:00
Capostrophic
0cf2f6452b Update changelog 2018-06-18 03:27:31 +03:00
Bret Curtis
70dec71c00
Merge pull request #1763 from akortunov/activatedoor
Forbid actors to use teleporting doors
2018-06-17 10:13:16 +02:00
Bret Curtis
3f2dbdc8a8
Merge branch 'master' into wanderfix 2018-06-17 10:00:38 +02:00
Bret Curtis
ecfc5fcd63
Merge pull request #1764 from akortunov/lightfix
Ignore lights without CanCarry flags when NPC selects torch
2018-06-17 08:40:50 +02:00
Andrei Kortunov
f3f7487664 Fix arguments parsing for AiWander console command (bug #4458) 2018-06-16 22:11:10 +04:00
Andrei Kortunov
e08b0d3070 Ignore lights without CanCarry flags when NPC selects torch (bug #4457) 2018-06-16 17:34:49 +04:00
Andrei Kortunov
2a65aaf5ab Forbid actors to use teleporting doors (bug #2562) 2018-06-16 14:21:28 +04:00
Bret Curtis
3f88aa46d0
Merge pull request #1759 from Thunderforge/refactor-launcher-sdl
Refactor SDL loading in Launcher to fix macOS errors
2018-06-15 12:58:44 +02:00
Andrei Kortunov
9c3da41130 Add murder bounty when a player follower commits murder (bug #2852) 2018-06-15 14:31:09 +04:00
Thunderforge
e51bfb46c6 Adding Changelog records 2018-06-14 19:42:40 -05:00
Andrei Kortunov
2854f6ca83 Handle exception if we try to play non-music file (bug #4416) 2018-06-14 21:32:40 +04:00
Miloslav Číž
477e1437d2 Resolve conflicts 2018-06-14 15:30:28 +02:00
Andrei Kortunov
49ba00a3ec Add NPC validation to esmstore (bug #2772) 2018-06-14 16:48:16 +04:00
Miloslav Číž
24078d4a72 Update CHANGELOG 2018-06-14 13:22:12 +02:00
Miloslav Číž
5387e3ba8f Update CHANGELOG 2018-06-13 21:15:22 +02:00
Bret Curtis
a747318c90
Merge branch 'master' into terrainbleeding 2018-06-13 09:20:49 +02:00
Marc Zinnschlag
4c4d4672d4 Merged pull request #1752 2018-06-13 09:06:20 +02:00
Marc Zinnschlag
1ba0317905 Merged pull request #1670 2018-06-13 09:02:31 +02:00
Marc Zinnschlag
48711bbdde Merged pull request #1592 2018-06-13 08:58:06 +02:00
Thunderforge
b37f325126 #4324/Updating Changelog.md 2018-06-12 22:20:16 -05:00
wareya
bd4badc153 update changelog 2018-06-12 21:05:12 -04:00
Nikolay Kasyanov
224b94c0ce Decompress cursors using SDL software renderer on Mac or if OSG >= 3.5.8 2018-06-12 20:32:02 +02:00
Capostrophic
1c8a20a54a Set ok button focus in settings window by default (fixes #4368) 2018-06-12 19:45:43 +03:00
Marc Zinnschlag
296ad8424e updated changelog 2018-06-12 17:06:09 +02:00
Andrei Kortunov
bce6d79ad3 Add changelog entries, related to animations 2018-06-12 16:19:28 +04:00
Bret Curtis
7310e3c8c2
Merge pull request #1748 from akortunov/bookfix
Do not show any book text after last <BR> tag
2018-06-11 17:08:26 +02:00
Bret Curtis
e53fb953bc
Merge pull request #1746 from Capostrophic/interrupt
Make WakeUpPC interrupt waiting if it was supposed to be (bug #3629)
2018-06-11 15:20:36 +02:00
Andrei Kortunov
66a46ff03c Do not show any book text after last <BR> tag. 2018-06-11 11:22:56 +04:00
Capostrophic
d43766d3c9 Make WakeUpPC interrupt waiting if it was supposed to be (fixes #3629) 2018-06-10 18:42:18 +03:00
Thunderforge
ab03d238bb
Adding Feature #4345
Implemented as part of #1623, but not added.
2018-06-10 07:43:38 -05:00
Andrei Kortunov
acd3cba5fa Store previous items in the savegame 2018-06-10 16:21:19 +04:00
Marc Zinnschlag
dbc87e7c7d updated changelog 2018-06-10 11:28:22 +02:00
Andrei Kortunov
5ead6353ac Add missing changelog entry 2018-06-09 13:10:44 +04:00
Marc Zinnschlag
7d9de93fd3 Merged pull request #1477 2018-06-09 10:52:35 +02:00
Marc Zinnschlag
551a69f1b1 Merged pull request #1559 2018-06-09 10:51:02 +02:00
Marc Zinnschlag
619110ca4c Merged pull request #1737 2018-06-09 10:47:54 +02:00
Marc Zinnschlag
76972bb2f6 Merged pull request #1709 2018-06-09 10:46:02 +02:00
Marc Zinnschlag
6a4cd975b6 Merge remote-tracking branch 'capostrophic/goodbye' 2018-06-09 10:44:14 +02:00
Andrei Kortunov
2e6cf2a414 Add changelog entries 2018-06-08 21:54:24 +04:00
Bret Curtis
3c2c0960d1
Merge pull request #1734 from MocquillonCedric/windows-cmake-pre3.9-support
Add support for msvc with cmake version pre 3.9 (fixes #4429)
2018-06-08 19:14:01 +02:00
Bret Curtis
61c969e970
Merge branch 'master' into hitboxfix 2018-06-08 18:36:44 +02:00
Capostrophic
dd2a11b243
Merge branch 'master' into goodbye 2018-06-08 19:16:36 +03:00
Capostrophic
99781ab70c
Fix changelog 2018-06-08 19:15:31 +03:00
Andrei Kortunov
fed10e87aa Store integer actor ID in AI packages (bug #4036) 2018-06-08 19:57:41 +04:00
Marc Zinnschlag
9d0ce25052 Merged pull request #1738 2018-06-08 17:28:08 +02:00
Marc Zinnschlag
7899f44173 Merged pull request #1619 2018-06-08 17:07:38 +02:00
Andrei Kortunov
fea34bd73f Added support for per-group animation files 2018-06-08 17:04:15 +04:00
Capostrophic
0db702dfa7
Update changelog 2018-06-08 15:05:00 +03:00
Andrei Kortunov
2fada94879 Improve MRK NiStringExtraData handling (bug #4419) 2018-06-08 15:44:35 +04:00
Marc Zinnschlag
53e8882366 updated changelog 2018-06-08 11:44:49 +02:00
Cédric
4a9b790dbe Update changelog 2018-06-08 06:36:11 +02:00
Capostrophic
1a354f88ac Make choices trigger goodbye if Goodbye is used (fixes #3897) 2018-06-07 22:09:55 +03:00
Andrei Kortunov
05026b891e Add changelog entries 2018-06-07 20:42:18 +04:00
Andrei Kortunov
6eb531c6ac Add missing changelog entries 2018-06-07 16:22:52 +04:00
Marc Zinnschlag
fb3facde54 updated changelog 2018-06-07 13:21:14 +02:00
Marc Zinnschlag
98063c5afc updated changelog with last-minute crash-bug fix 2018-06-06 09:50:33 +02:00
Marc Zinnschlag
7605d928db added section for 0.45 to changelog 2018-06-05 11:03:04 +02:00
Marc Zinnschlag
2193983a69 updated changelog 2018-06-04 15:14:35 +02:00
Marc Zinnschlag
dcd08e6329 updated changelog 2017-10-23 14:28:21 +02:00
Marc Zinnschlag
59a9a7aafb updated changelog 2017-04-11 10:28:08 +02:00
Marc Zinnschlag
9c56ecac77 fixed changelog 2016-12-19 15:28:27 +01:00
Marc Zinnschlag
f5943ccd5d updated changelog 2016-11-24 17:09:53 +01:00
Marc Zinnschlag
a632974998 updated changelog 2016-08-15 11:27:54 +02:00
Marc Zinnschlag
1d35fc4b21 updated change log 2016-08-05 09:08:53 +02:00
Marc Zinnschlag
b8b2f087cd updated changelog 2016-08-04 15:00:07 +02:00
Marc Zinnschlag
a38b086f02 updated changelog 2016-04-06 13:40:42 +02:00
Marc Zinnschlag
b103e28532 updated changelog 2016-04-05 09:33:25 +02:00
Marc Zinnschlag
fde831e2e0 updated changelog 2016-01-04 18:21:30 +01:00
Marc Zinnschlag
9d8a1479eb updated change log once more 2015-11-21 09:31:30 +01:00
Marc Zinnschlag
692a15a3df updated changelog again 2015-11-13 14:20:55 +01:00
Marc Zinnschlag
a07c6b4364 Modified the changelog for the wrong version. Oops. 2015-11-11 19:57:38 +01:00
Marc Zinnschlag
b04a23bf43 Merge remote-tracking branch 'origin/openmw-37' into openmw-37 2015-11-11 19:55:42 +01:00
Marc Zinnschlag
fef0a40bee updated changelog 2015-11-11 19:55:14 +01:00
scrawl
2fb4a9df6d Update CHANGELOG.md (features that should be bugs instead) 2015-11-09 15:32:16 +01:00
Marc Zinnschlag
93b0008a18 updated changelog 2015-11-09 12:14:36 +01:00
Marc Zinnschlag
e8e3407062 updated changelog 2015-05-31 14:21:21 +02:00
Marc Zinnschlag
b9856162b3 updated changelog 2015-05-17 10:38:54 +02:00
Marc Zinnschlag
5cf50227b4 updated changelog 2015-05-13 19:53:50 +02:00
Marc Zinnschlag
e9ef9eedae updated changelog 2015-05-05 10:51:48 +02:00
Marc Zinnschlag
d10f073bf8 updated changelog 2015-03-12 12:05:36 +01:00
Marc Zinnschlag
900745f577 updated changelog 2015-03-06 20:05:05 +01:00
Marc Zinnschlag
9cfaffc7cc updated changelog 2015-02-03 14:12:30 +01:00
scrawl
3684f586cd Changelog formatting 2015-01-10 17:18:33 +01:00
scrawl
88a562a648 Move changelog to its own file, formatting fixes 2015-01-10 16:35:03 +01:00