Marc Zinnschlag
afa859a6a6
Merge remote branch 'jhooks/clothingarmor'
...
Conflicts:
apps/openmw/mwrender/npcanimation.cpp
2012-04-15 22:06:05 +02:00
scrawl
95f87a8abf
more or less complete list for morrowind.bsa (thanks to artorius)
2012-04-12 16:33:36 +02:00
Jason Hooks
7fce57f335
Getting started with a new branch
2012-04-11 20:16:22 -04:00
scrawl
a727bcd4a4
override nif transparency settings (part 1)
2012-04-11 20:13:15 +02:00
scrawl
2a4fcf42a3
basic shadows
2012-04-11 18:53:13 +02:00
Jason Hooks
74deb5588d
Post merge
2012-04-08 20:41:49 -04:00
scrawl
cdea19206c
Revert "more accurate fog, TODO: apply this to the terrain"
...
This reverts commit 96c37d3e7c
.
2012-04-07 22:47:39 +02:00
scrawl
96911ada95
restored render queue of transparent objects, they are now part of the mrt textures
...
this fixes some issues with transparent objects not visible in the refraction
2012-04-07 22:37:15 +02:00
scrawl
044d649edd
Merge branch 'master' into water
2012-04-07 17:16:35 +02:00
scrawl
96c37d3e7c
more accurate fog, TODO: apply this to the terrain
2012-04-07 16:55:32 +02:00
Lukasz Gromanowski
e21e8c221d
Added explicit cast to char in ToUTF8::windows_XXXX tables.
...
Added explicit cast to char, without that gcc 4.7 (with default settings)
is showing a lot of:
narrowing conversion of ‘...’ from ‘int’ to ‘char’ inside { } is ill-formed in C++11 [-Wnarrowing]
warnings.
2012-04-07 13:08:25 +02:00
scrawl
622fb568cf
removed MRT setting and figure it out automatically
2012-04-05 19:27:54 +02:00
scrawl
88c50c5171
Merge branch 'master' into water
2012-04-05 15:38:46 +02:00
Marc Zinnschlag
01500e979a
another fix for optional arguments
2012-04-05 15:00:49 +02:00
Marc Zinnschlag
6fd3d5c776
Merge remote branch 'lgro/master'
2012-04-04 23:19:30 +02:00
Lukasz Gromanowski
ea8e5cb6f8
Issue #225 : Land struct is not copyable.
...
Disabled copy constructor and assignment operator in Land structure.
2012-04-04 21:39:21 +02:00
Lukasz Gromanowski
cd2789b15a
Revert "Issue #225 : Correction to commit ae98904."
...
This reverts commit 0e5c90d3e7
.
2012-04-04 21:05:19 +02:00
scrawl
006970fd79
add MRT code to shaders
2012-04-04 19:53:41 +02:00
Jason Hooks
57299571d5
Preparing for clothes/armor
2012-04-02 22:08:46 -04:00
Lukasz Gromanowski
0e5c90d3e7
Issue #225 : Correction to commit ae98904
.
...
Changed pointer to LandData struct to simple member variable.
2012-04-02 23:50:53 +02:00
scrawl
2b4b941192
Merge branch 'master' into gamesettings
2012-04-02 15:21:10 +02:00
scrawl
5accca385c
fix crash on exit when no user settings exist
2012-04-02 13:47:25 +02:00
Marc Zinnschlag
6022d3ab13
Merge remote branch 'corristo/pgrd-rendering'
...
reduced cout spam.
Conflicts:
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/renderingmanager.cpp
components/bsa/bsa_archive.cpp
libs/openengine/bullet/physic.hpp
2012-04-02 12:04:47 +02:00
Lukasz Gromanowski
ae989040e5
Issue #225 : Fix for memleak when loading terrain.
2012-04-01 21:29:49 +02:00
scrawl
c2a82c3d89
Merge branch 'master' into gamesettings
2012-04-01 20:06:18 +02:00
scrawl
7b3adb27a3
backend changes, terrain num lights setting
2012-04-01 18:48:37 +02:00
Alexander "Ace" Olofsson
54ce95cfaf
Make sure it doesn't find the wrong file
2012-04-01 17:25:03 +02:00
scrawl
6091a0504d
first settings test (config file has to be created manually)
2012-04-01 16:59:35 +02:00
scrawl
308df7caa8
add method for keeping track of settings that changed
2012-04-01 16:26:42 +02:00
scrawl
55c984c179
Merge branch 'master' into gamesettings
2012-03-31 21:37:15 +02:00
Marc Zinnschlag
08f8701b33
workaround for tga problem
2012-03-31 17:52:58 +02:00
scrawl
82429d6931
finished interface
2012-03-31 13:35:40 +02:00
Nikolay Kasyanov
523648dbb1
Merge branch 'master' into pgrd-rendering
...
Conflicts:
apps/openmw/mwrender/debugging.cpp
2012-03-31 14:56:18 +04:00
Nikolay Kasyanov
057c2f2e2a
Merge branch 'master' into pgrd-rendering
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
2012-03-31 13:42:13 +04:00
Marc Zinnschlag
509650d5f3
Merge remote branch 'ace/fs-fix'
2012-03-31 11:37:18 +02:00
Alexander "Ace" Olofsson
3b0dc408ae
Debug-b-gone
2012-03-31 11:29:24 +02:00
Alexander "Ace" Olofsson
06a34b9e0d
Strange problems call for strange solutions.
2012-03-31 10:35:08 +02:00
Alexander "Ace" Olofsson
8e07b7e050
Better (less) debug output
2012-03-31 00:55:47 +02:00
Alexander "Ace" Olofsson
8d9100c77b
Debug output
2012-03-30 23:29:58 +02:00
Alexander "Ace" Olofsson
fc4e4dc336
Case sensitiviy?
2012-03-30 19:05:58 +02:00
scrawl
ff85006e71
added untested interface
2012-03-30 18:38:33 +02:00
Alexander "Ace" Olofsson
8ac9dd8e70
Always use the same type of slashes
2012-03-30 16:59:19 +02:00
Marc Zinnschlag
2d2af4b28a
Merge remote branch 'scrawl/terrain18' into terrain
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.hpp
components/esm_store/cell_store.hpp
2012-03-30 15:38:14 +02:00
Alexander "Ace" Olofsson
d2f8539a42
Forgot to remove some old code that didn't do anything
2012-03-30 14:50:39 +02:00
Alexander "Ace" Olofsson
4a9a416d46
Can find files even if no .bsa file exists now
2012-03-30 14:45:32 +02:00
scrawl
d5c49fa036
getWaterLevel use CellStore ; attempted fix for morrowind without tribunal
2012-03-30 10:12:28 +02:00
Nikolay Kasyanov
b21a6291f7
Merge branch 'master' into pgrd-rendering
...
Conflicts:
apps/openmw/mwrender/renderingmanager.hpp
apps/openmw/mwscript/docs/vmformat.txt
apps/openmw/mwscript/miscextensions.cpp
apps/openmw/mwworld/world.hpp
2012-03-30 02:50:30 +04:00
Alexander "Ace" Olofsson
60b95e7992
Sorting the file lists properly
2012-03-29 22:38:14 +02:00
Alexander "Ace" Olofsson
6acd900577
Better name
2012-03-29 21:36:00 +02:00
Alexander "Ace" Olofsson
c3944d3e1a
Use a normal binary search
2012-03-29 21:27:37 +02:00
Alexander "Ace" Olofsson
ce38876a74
Oops, that could've crashed horribly
2012-03-29 17:31:55 +02:00
scrawl
5a19d4ec45
implement water script functions and save water height in CellStore
2012-03-29 15:50:15 +02:00
Nikolay Kasyanov
c3357c4396
Merge branch 'master' into pgrd-rendering
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/renderingmanager.hpp
apps/openmw/mwscript/docs/vmformat.txt
2012-03-29 13:27:13 +04:00
Alexander "Ace" Olofsson
71cb85dbc4
Performance enhancment and minor copy-paste fix.
2012-03-29 04:54:33 +02:00
scrawl
42c5d515e6
fixed interior water level
2012-03-29 04:50:40 +02:00
Alexander "Ace" Olofsson
0d163d76ab
Replaced some messy code with some differently messy code, this one at least seems to work
2012-03-29 03:59:24 +02:00
scrawl
8bbb02a1bd
ogre 1.8 fixes
2012-03-28 21:30:59 +02:00
scrawl
6bea08157e
Merge branch 'master' into terrain18
2012-03-28 21:30:15 +02:00
Jacob Essex
ec21ff21cc
Removed memory leak, allocated more on the stack
2012-03-27 13:58:12 +01:00
Jacob Essex
b76b62e5e4
Fixed a crash when there were cells with no data, refactored to remove non mutable data from CellStore
2012-03-27 09:20:22 +01:00
Lukasz Gromanowski
f8afc22f04
Issue #225 : Corrected wrong delete operator introduced by one of previous commit.
2012-03-26 23:16:59 +02:00
Lukasz Gromanowski
2b9845a5b6
Issue #225 : Free memory allocated for sending into HardwareVertexBuffer.
...
Free memory allocated for sending into HardwareVertexBuffer in NIFLoader class.
2012-03-26 19:09:55 +02:00
Lukasz Gromanowski
d3b88b9e34
Issue #225 : Added cleanup of allocated memory in BulletNifLoader and BulletShapeLoader.
2012-03-26 19:09:55 +02:00
Marc Zinnschlag
4a2ade2372
Merge remote branch 'kromgart/master' into next
2012-03-24 16:57:06 +01:00
scrawl
99b2b6b648
ogre 1.8 fixes
2012-03-24 14:46:48 +01:00
scrawl
f2a7acb102
Merge branch 'next' into terrain
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.cpp
2012-03-24 13:19:17 +01:00
Roman Melnik
e6c55c144c
Fix tabulation/formatting
2012-03-23 22:15:45 +02:00
Roman Melnik
6d33ad248d
Fix memory leak in getIdentity method
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Replace static pointer and new() operator with normal static variable
2012-03-23 22:08:02 +02:00
scrawl
b8f962a68d
Merge branch 'next' into shaders
2012-03-23 10:26:20 +01:00
scrawl
9076401892
Merge branch 'next' into terrain
...
Conflicts:
CMakeLists.txt
apps/openmw/CMakeLists.txt
2012-03-22 22:31:49 +01:00
Roman Melnik
ebc49de851
Fix Bug #1 : "Meshes rendered with wrong orientation"
...
Discard the tranformation of the root NiNode when loading nif files
(set the 'identity' transformation instead).
After applying the fix test the following types of interiors:
- Dwemer ruins (the bug was common here before the fix)
- Ancestral tombs (the bug was common here before the fix)
- Daedric shrines
- Caves/grottos
- Dunmer strongholds
- Telvanni, imperial, redoran houses/towers/castles
Also checked exteriors (although it is hard to do without terrain
rendering)
2012-03-22 00:39:19 +02:00
Marc Zinnschlag
d9677cb33e
fixed problem with parsing optional string arguments
2012-03-18 14:27:49 +01:00
Marc Zinnschlag
187b8e58d6
fixed handling of optional instruction/function arguments; removed choice workaround
2012-03-17 19:32:44 +01:00
scrawl
3e4cf64a77
Merge branch 'master' into shaders
2012-03-16 20:46:18 +01:00
Michael Papageorgiou
b2c6d52db1
Another file search fix
2012-03-16 09:00:18 +02:00
Alexander "Ace" Olofsson
e8eea03b4c
Fixed a few more non-virtual destructor warnings
2012-03-15 17:40:42 +01:00
Nikolay Kasyanov
65fc141b62
Merge branch 'master' into pgrd-rendering
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
2012-03-15 20:38:21 +04:00
Marc Zinnschlag
1c0bf162f2
boost compatibility fix
2012-03-15 16:56:36 +01:00
Marc Zinnschlag
a7211d2a90
Merge remote branch 'werdanith/searchfix'
2012-03-15 16:54:29 +01:00
Michael Papageorgiou
588ac44bc7
Improved matching for the FileListLocator
2012-03-15 17:32:10 +02:00
Marc Zinnschlag
5b378e820d
warning level adjustments and some related fixes
2012-03-15 16:01:41 +01:00
Marc Zinnschlag
3c3fb8d706
Merge remote branch 'werdanith/activationsounds2' into equipment
2012-03-15 14:06:48 +01:00
Michael Papageorgiou
f7c7ed0ac7
Fix regression with locating sound files
2012-03-15 13:56:46 +02:00
Marc Zinnschlag
ff866269ec
Merge remote branch 'corristo/pgrd'
...
Removed a warning
Conflicts:
CMakeLists.txt
2012-03-14 16:45:53 +01:00
Nikolay Kasyanov
a7f89b864e
Merge branch 'pgrd' into pgrd-rendering
2012-03-14 12:59:58 +04:00
Nikolay Kasyanov
988c1111e9
Feature #161 (Fix) Load REC_PGRD records
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fixed edge decoding, thanks Project Aedra!
2012-03-14 12:54:52 +04:00
scrawl
118250171d
Merge branch 'master' of https://github.com/zinnschlag/openmw into shaders
...
Conflicts:
apps/openmw/mwrender/objects.cpp
2012-03-13 17:31:10 +01:00
scrawl
4813a1ce9d
Merge branch 'master' of https://github.com/zinnschlag/openmw into terrain_next
...
Conflicts:
CMakeLists.txt
2012-03-13 16:00:59 +01:00
Nikolay Kasyanov
f292a5a7ca
Feature #37 (In Progress) Render Path Grid
...
now using mwRoot instead of ogre's root, so no more messing with coordinates.
2012-03-12 02:37:07 +04:00
Nikolay Kasyanov
4659076129
Feature #37 (In Progress) Render Path Grid
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workaround for strange ESMStore bug
2012-03-10 20:45:55 +04:00
Nikolay Kasyanov
11f957a64d
Feature #37 (In Progress) Render Path Grid
...
cubes for path grid points
strange crash when trying to get path grids from Debugging
2012-03-10 20:03:00 +04:00
Nikolay Kasyanov
de5b692f9f
Feature #161 (Resolved) Load REC_PGRD records
2012-03-10 18:12:45 +04:00
Nikolay Kasyanov
fda5b59eb6
Feature #161 (In Progress) Load REC_PGRD records
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now using vector instead of C arrays
fixed path grid edge loading
added path grid to cell store
implemented dedicated storage class for path grids
2012-03-09 23:35:20 +04:00
Marc Zinnschlag
69127fa8f1
boost compatibility fix; added a missing include
2012-03-09 17:33:10 +01:00
Marc Zinnschlag
c259b25fcf
Merge remote branch 'werdanith/soundmanagerrefactor'
2012-03-09 17:27:11 +01:00
Michael Papageorgiou
ad6175c78a
SoundManager: Set up the priority for file look up right and take care of a corner case
2012-03-08 23:06:52 +02:00
Nikolay Kasyanov
08db70e137
disabled debug output
2012-03-08 01:00:13 +04:00
Michael Papageorgiou
054a176c86
Added new FileLibrary class to handle music, this fixes a number of issues.
2012-03-07 17:46:51 +02:00
scrawl
8be661c802
Merge branch 'master' of https://github.com/zinnschlag/openmw into terrain_next
...
Conflicts:
CMakeLists.txt
2012-03-07 13:29:59 +01:00
Marc Zinnschlag
3d1cbcd4e7
Merge remote branch 'jhooks/animperform'
2012-03-07 09:20:29 +01:00
Michael Papageorgiou
54353794e5
SoundManager: Completely rewrote the file management
2012-03-07 02:20:15 +02:00
Nikolay Kasyanov
540e4f77a7
Feature #161 (In Progress) Load REC_PGRD records
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improved debug output
2012-03-06 15:52:23 +04:00
Jason Hooks
9848b67174
Fixing errors
2012-03-05 17:46:29 -05:00
scrawl
f7b706d24e
use the vertex colours that morrowind supplies for a lot of meshes
2012-03-05 18:50:56 +01:00
scrawl
ff8f95fcca
fix batch lighting, removed the "bumping number of lights" hack
2012-03-04 23:18:40 +01:00
scrawl
332671b43d
lighting fix
2012-03-04 22:26:40 +01:00
scrawl
b2109a1302
make the vertex colours only affect diffuse, this caused some areas to
...
be darker than they should be
2012-03-04 22:01:02 +01:00
Nikolay Kasyanov
e58e00ef2a
Feature #161 (In Progress) Load REC_PGRD records
...
Point coords definitely not floats
2012-03-05 00:04:36 +04:00
scrawl
8910b0d471
use shaders for all NIF materials. this has numerous advantages:
...
- vertex colours are now working as they should (and they have a huge impact on the look)
- the lighting is per pixel and looks a lot better
- by using shaders, we can use more lights at a time (fixed function has max of 8)
2012-03-04 20:59:23 +01:00
Nikolay Kasyanov
40e07bbd2a
Feature #161 (In Progress) Load REC_PGRD records
...
Struct sizes seems correct, but floats is broken
2012-03-03 18:27:38 +04:00
scrawl
04c141ddd5
Merge branch 'terrain' of https://github.com/Yacoby/openmw into terrain_next
...
Conflicts:
apps/openmw/mwrender/terrain.cpp
2012-03-02 13:49:57 +01:00
Marc Zinnschlag
be70d197e5
Merge branch 'next'
...
Conflicts:
.gitignore
cmake/FindOGRE.cmake
2012-03-02 12:11:44 +01:00
Michael Papageorgiou
a1cbc7fb42
Altered getFver to fix a warning
2012-03-01 14:00:45 +02:00
Alexander "Ace" Olofsson
b6915a6090
Forgot that IsWow64Process would return false on a native 64-bit application
2012-03-01 01:03:31 +01:00
Jacob Essex
6924348696
Fixed some texture splatting issues with loading empty terrain cells
2012-02-29 23:33:54 +00:00
Jacob Essex
1d0ae9c8d1
Start of a basic implementation of fake vertex colours
2012-02-29 23:05:22 +00:00
scrawl
f2c3616638
Merge branch 'next' into terrain_next
...
Conflicts:
CMakeLists.txt
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/renderingmanager.hpp
cmake/FindOGRE.cmake
2012-02-28 21:49:45 +01:00
Lukasz Gromanowski
9a4cd6c2b1
Fixes #200 - Paths with quotes for data-local option.
...
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-02-27 23:56:58 +01:00
Jason Hooks
8d7a5f469b
a few changes
2012-02-26 21:27:54 -05:00
Nikolay Kasyanov
1addef2cc3
added missing include for macospath.cpp
2012-02-25 17:47:57 +04:00
Marc Zinnschlag
728e9cce5a
Merge remote branch 'lgro/config_fixes'
2012-02-24 09:03:48 +01:00
Lukasz Gromanowski
d97854be00
Bug fixes for configuration handling.
...
Corrected retrieving installation path from wine registry on MacOS.
Updated doxygen comments.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-02-23 23:21:17 +01:00
Lukasz Gromanowski
3da6af6e38
Bug fixes for configuration handling.
...
Added erasing double quotes from paths, corrected retriveing
installation path from wine registry. Updated doxygen comments.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-02-23 23:01:42 +01:00
Alexander "Ace" Olofsson
f6a80bfc95
Small define/include fixes for compiling on windows
2012-02-23 20:06:06 +01:00
Marc Zinnschlag
5f72199419
Merge remote branch 'lgro/config_fixes'
2012-02-23 09:28:11 +01:00
Lukasz Gromanowski
e0206edc44
Fixed stupid bug in getGlobalDataPath.
...
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-02-22 20:00:17 +01:00
Pieter van der Kloet
280babc719
Fixed stylesheet and configuration problems with the launcher and code cleanup
2012-02-22 08:34:47 +01:00
Marc Zinnschlag
b2b09320fc
Merge branch 'config'
2012-02-21 13:55:58 +01:00
Marc Zinnschlag
547d6a0639
Merge remote branch 'lgro/config' into config
2012-02-21 11:50:23 +01:00
Marc Zinnschlag
971ae94fbf
Revert "workaround for the configuration problems"
...
This reverts commit 850501e922
.
2012-02-21 11:50:04 +01:00
Marc Zinnschlag
e02cba58b1
Merge branch 'master' into next
...
Conflicts:
apps/openmw/mwclass/light.cpp
2012-02-20 14:34:27 +01:00
Lukasz Gromanowski
0c0b594090
Issue #168 - Configuration cleanup
...
Removed unnecessary path methods - according to forum disscusion:
http://openmw.org/forum/viewtopic.php?f=6&t=448
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-02-20 00:02:00 +01:00
Jason Hooks
38a0d1d1c5
Merging in master
2012-02-19 15:39:12 -05:00
Jason Hooks
e58f2f5363
Eliminating unnecessary data from skeletons and shape saving
2012-02-19 02:01:15 -05:00
Jason Hooks
2217847c57
Fixing a crash
2012-02-18 15:29:40 -05:00
Marc Zinnschlag
850501e922
workaround for the configuration problems
2012-02-16 13:14:16 +01:00
Marc Zinnschlag
ddb8b1e1bc
Merge remote branch 'lgro/config' into config
2012-02-16 09:12:15 +01:00
Lukasz Gromanowski
80008ed09f
Issue #168 - Configuration cleanup
...
Fixed bug with configuration tokens parsing - when something
appear after token it should be appended to replaced path.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-02-15 22:34:51 +01:00
Marc Zinnschlag
27caee664e
Merge remote branch 'lgro/config' into config
...
Conflicts:
components/files/path.hpp
2012-02-13 16:36:57 +01:00
Marc Zinnschlag
1a6a49b9b8
Merge remote branch 'lgro/fix_warnings'
2012-02-13 11:06:41 +01:00
Lukasz Gromanowski
8829d46bda
Clean up compilation warnings.
...
Clan up compilation warnings like "variable ... set but not used" introduced
in some older and recent commits.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-02-12 15:45:08 +01:00
Lukasz Gromanowski
bcc4d7a7c9
Issue #133 Handle resources across multiple data directories
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Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-02-12 14:21:07 +01:00
Marc Zinnschlag
273eac12a1
Merge remote branch 'jhooks/animation2' into animation2
...
Conflicts:
apps/openmw/mwrender/npcanimation.cpp
components/nifogre/ogre_nif_loader.cpp
2012-02-12 13:41:06 +01:00
Nikolay Kasyanov
cb95c82af2
Merge remote-tracking branch 'upstream/master'
2012-01-29 23:39:36 +04:00
Lukasz Gromanowski
b004e2479c
Issue #133 Handle resources across multiple data directories - WIP
...
Work In Progress - added support for multiple paths in SoundManager.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-01-29 20:27:03 +01:00
Jason Hooks
1da519a914
Some cleanup
2012-01-29 00:42:55 -05:00
Lukasz Gromanowski
86f88bedae
Issue #168 - Configuration cleanup
...
Removed 'data' part from token names, added token cleaning when
invalid or unknown token is passed as commandline parameter.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-01-28 11:59:08 +01:00
Marc Zinnschlag
0d7f39fcb5
Merge branch 'refdata' into next
2012-01-28 11:46:34 +01:00
Lukasz Gromanowski
c5dee2c4fb
Issue #168 - Configuration cleanup
...
Corrected tokens processing. If directory exist then tokens
shall be replaced by correct path, otherwise they are silently
removed from path container.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-01-28 09:49:09 +01:00
Pieter van der Kloet
ea241d85ef
Fixed some issues with the CMake files
2012-01-28 01:36:17 +01:00
Marc Zinnschlag
c081160591
replaced container store in ref data with new custom data implementation
2012-01-27 14:55:58 +01:00
Lukasz Gromanowski
f4b6caac59
Revert "Issue #178 - workaround for compilation problems with ogre 1.8.0."
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This reverts commit 37e272b3b5
.
It shouldn't be commited and pushed to config branch.
2012-01-26 00:14:03 +01:00
Lukasz Gromanowski
1d96b99532
Issue #168 - Configuration cleanup
...
Added tokens processing, modified getInstallPath for linux
so we could use ~/.wine/dosdevices symlinks.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-01-25 23:55:43 +01:00
Jason Hooks
6de0847b86
Slightly better performance on animation
2012-01-25 01:21:30 -05:00
Nikolay Kasyanov
ec6243dd77
fixed compilation problem with llvm clang: constant type explicitly set to float
2012-01-24 16:01:29 +04:00
Jacob Essex
cd0df082df
Textures are now blended between cells and the texture blending functions are now more abstract
2012-01-23 17:19:54 +00:00
Lukasz Gromanowski
841bdded76
Merge branch 'mwregistry' of https://github.com/swick/openmw into swick-mwregistry
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Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-01-22 15:52:47 +01:00
Jacob Essex
637302fc87
Added blended textures to the terrain
2012-01-21 17:59:12 +00:00
Jacob Essex
18108c02a7
Merge of corristo's terrain rendering and fixes so that the terrain is correctly positioned and rendered
2012-01-21 16:59:08 +00:00
Lukasz Gromanowski
406897aa64
Issue #168 - Configuration cleanup - WIP
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Sources update.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-01-21 17:58:49 +01:00
Lukasz Gromanowski
7c24ae9ac7
Issue #168 - Configuration cleanup - WIP
...
This is "work in progress" commit, it shall not be merged alone,
without succeeding commits (it's not fully functional).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-01-21 01:31:20 +01:00
Jason Hooks
bcf3e45ff6
Proper buffer designation
2012-01-18 22:00:03 -05:00
Dmitry Marakasov
463acb2f75
Use linuxpath for FreeBSD as well
2012-01-18 15:16:45 +04:00
Sebastian Wick
62eaaab69d
move include from .hpp to .cpp; line.empty() instead of line.size() > 0; change type of startPos and pos and move to other scope
2012-01-17 23:19:17 +01:00
Sebastian Wick
16c214a17a
find InstalledPath in wine registry; mInstalledPath in Files::Path
2012-01-17 19:18:17 +01:00
Marc Zinnschlag
0c2de2c00c
Merge branch 'animation2'
2012-01-17 15:37:51 +01:00
Marc Zinnschlag
9b910dda94
clean up
2012-01-17 15:10:53 +01:00
Alexander "Ace" Olofsson
b4174b6419
Vector instead of new/delete
2012-01-17 09:02:45 +01:00
Alexander "Ace" Olofsson
8663177ad1
Oops, forgot the delete...
2012-01-16 23:21:13 +01:00
Alexander "Ace" Olofsson
96ed96d4dd
Quick test at getting Morrowinds install path from the registry on windows
2012-01-16 23:09:25 +01:00
Lukasz Gromanowski
37e272b3b5
Issue #178 - workaround for compilation problems with ogre 1.8.0.
2012-01-13 20:41:38 +01:00
Jason Hooks
d1793bc4bd
Animation files in the correct directory
2012-01-12 20:09:55 -05:00
Jason Hooks
0712bba49b
Changing a few things around with handleshapes
2012-01-12 16:03:07 -05:00
Jason Hooks
eab69f18ac
File output switch
2012-01-10 00:34:29 -05:00
Jason Hooks
295eb27c2d
Better Text Indices; Better file output
2012-01-06 18:23:41 -05:00
Jason Hooks
859ac1153e
Basic Text Indices Working
2012-01-06 02:27:10 -05:00
Jason Hooks
0715f9b6ab
Preparing to use text indices
2012-01-06 00:55:02 -05:00
Jason Hooks
595d0b1192
Cleanup; warnings
2012-01-05 21:45:17 -05:00
Jason Hooks
45c57721ff
Turning off hardware skinning2
2012-01-04 20:30:06 -05:00
Jason Hooks
762727308e
Hardware skinning working (YESgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --allgit add components --all)
2012-01-02 23:06:10 -05:00
gugus
5cfac197d4
Merge branch 'journalfix' of https://github.com/zinnschlag/openmw.git into journal
2011-12-29 17:59:21 +01:00
Jason Hooks
baa3f51886
Trying to fix errors
2011-12-28 14:48:28 -05:00
Jason Hooks
cef2f5e927
Trying to get code to conform with older c++
2011-12-27 19:19:45 -05:00
Jason Hooks
d855bb4fc6
physics reenabled
2011-12-27 17:52:17 -05:00
Marc Zinnschlag
022f0fd5bd
link order fix for components
2011-12-26 22:28:53 +01:00
Jason Hooks
6d10c76b06
Unique Identifiers for Creatures and NPC Free Parts
2011-12-17 01:29:08 -05:00
Jason Hooks
d51dfebde1
NPCs fully rendered
2011-12-15 00:33:10 -05:00
Jason Hooks
47112ad7f9
Changing a lot of things
2011-12-13 23:49:03 -05:00
Jason Hooks
0902a3db89
Filled out NpcAnimation and CreatureAnimation classes
2011-12-11 22:40:00 -05:00
gugus
28bd9ce362
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into journal
2011-12-11 11:21:57 +01:00
Jason Hooks
39338f4be1
NPC bounded parts
2011-12-09 15:20:35 -05:00
Jason Hooks
5c48d8fc1e
more stuff
2011-12-09 03:02:09 -05:00
Jason Hooks
835c3f2603
Working towards npc rendering
2011-11-27 02:27:06 -05:00
Jason Hooks
7bd911b401
Problems with handles
2011-11-24 23:13:34 -05:00
Jason Hooks
e8ec9093f8
More NIFLoader code
2011-11-23 18:18:51 -05:00
Jason Hooks
828a3904a5
BSAArchive done and some change to NIFLoader
2011-11-23 02:17:21 -05:00
Jason Hooks
7319f7a8c6
Many bugs fixed related to changing cells
2011-11-19 01:01:19 -05:00
Jason Hooks
c25b49d2b6
refdata change
2011-11-08 22:59:39 -05:00
Jacob Essex
9aac625000
Changes to move the mutable ESM::Position data to RefData
2011-11-08 00:08:00 +00:00
Marc Zinnschlag
cb1373a4c7
rewrote cmake scripts for components
2011-11-06 09:30:15 +01:00