1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-16 18:49:58 +00:00
Commit graph

8679 commits

Author SHA1 Message Date
Marc Zinnschlag
460089c0aa ignore deleted references that did not came from a content file 2014-01-23 12:53:55 +01:00
Marc Zinnschlag
419e3a7d30 write references in cells to saved game file 2014-01-23 12:51:42 +01:00
Marc Zinnschlag
dd7d80ffbc removed a redundant field from object state 2014-01-23 12:51:25 +01:00
Marc Zinnschlag
22cb4784b5 store cell state in saved game files (no references yet) 2014-01-23 11:29:40 +01:00
Marc Zinnschlag
9ebe66e693 improved cleanup; failed loads will now drop back into the main menu instead of crashing 2014-01-21 14:50:58 +01:00
Marc Zinnschlag
0f60898517 adding missing cleanup for SoundManager 2014-01-21 14:13:13 +01:00
Marc Zinnschlag
14e64c180f on load check player record for dangling ID references 2014-01-18 15:06:58 +01:00
Marc Zinnschlag
6584a01d01 reset reference to player NPC record during cleanup 2014-01-18 14:53:25 +01:00
Marc Zinnschlag
1b7697a4b2 handle missing player specific state during load/save 2014-01-17 13:07:57 +01:00
Marc Zinnschlag
ce00639d31 added missing birthsign field to player state record 2014-01-17 10:51:52 +01:00
Marc Zinnschlag
c300cd9375 loading/saving of some player state (cell/coordinates and some other bits) 2014-01-16 12:03:23 +01:00
Marc Zinnschlag
d8d4f1a15e some fixes to record structs 2014-01-16 12:02:45 +01:00
Marc Zinnschlag
8c5f313546 added savedgame-specifc record structs for objects state 2014-01-14 15:29:55 +01:00
Marc Zinnschlag
e453468eff moved CellRef loading code to the CellRef class 2014-01-12 19:23:08 +01:00
Marc Zinnschlag
9025210965 Merge branch 'refnum' into savedgame
Conflicts:
	apps/openmw/mwworld/cellstore.cpp
	apps/openmw/mwworld/manualref.hpp
	components/esm/cellref.hpp
2014-01-12 16:58:06 +01:00
Marc Zinnschlag
5ea25dc269 player state cleanup 2014-01-11 15:34:32 +01:00
Marc Zinnschlag
fefaec5804 Merge remote-tracking branch 'scrawl/savedgame' into savedgame 2014-01-06 22:30:08 +01:00
Marc Zinnschlag
43dd3b8ef2 removed redundant deletion flag from CellRef 2014-01-06 13:53:20 +01:00
scrawl
62774fcc4a Merge branch 'master' into HEAD
Conflicts:
	apps/openmw/mwbase/world.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp
	components/esm/loadtes3.cpp
2014-01-06 00:23:17 +01:00
scrawl
2f35e5a04e Stop merchants from autoequipping items sold to them 2014-01-05 22:43:09 +01:00
scrawl
dde2cd5d5a Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface. 2014-01-05 20:53:45 +01:00
scrawl
73f8161d1e Fix spell deletion not resetting the selected spell correctly 2014-01-05 19:40:05 +01:00
scrawl
b3764c504a Implement GetPcJumping instruction 2014-01-05 19:08:12 +01:00
scrawl
45847c67ad Lock NIF cache when loading an interior cell as well. Should improve load performance. 2014-01-05 18:38:21 +01:00
scrawl
c004fb778f Get rid of underscore defines. They are reserved by the standard. 2014-01-05 18:22:29 +01:00
scrawl
b8e9343764 Extend NifOverrides to allow material overrides, useful for texture modding e.g. adding normal maps without having to edit the affected meshes 2014-01-05 18:09:50 +01:00
scrawl
ce013315ba Nothing to see here, move along.
Fine... it's flying cliff racers. But did you really want to know?
2014-01-05 16:09:06 +01:00
scrawl
44e96fcaaa Implement Charm magic effect 2014-01-05 01:56:36 +01:00
scrawl
14b70a3ce6 Implement AI related magic effects (calm, frenzy, rally, demoralize, turn undead) 2014-01-05 01:34:35 +01:00
scrawl
634a53211c Make sure materials are built before trying to determine their transparency 2014-01-04 22:56:06 +01:00
scrawl
c4e4a8fb57 Closes #1083: Fix werewolf change handling 2014-01-04 20:50:18 +01:00
scrawl
f4517c8221 For dialogue filtering, use the Vampirism magic effect instead of the untouched NpcStats::mVampire 2014-01-04 20:50:18 +01:00
Marc Zinnschlag
356b53bd22 Merge remote-tracking branch 'scrawl/master' 2014-01-04 11:38:31 +01:00
scrawl
16838595a3 Another console fix: discard text markup when getting the command line's text 2014-01-04 05:24:32 +01:00
scrawl
af3569665c Remove unused font 2014-01-04 05:19:08 +01:00
scrawl
1b96c5d266 Console improvements: Show scrollbar, allow copying text from the history 2014-01-04 05:13:53 +01:00
scrawl
710a1e2f37 Smash case for manual reference IDs as well, consistent with references in data files 2014-01-04 04:39:06 +01:00
scrawl
557652112f Show the target HP bar also when casting a heal effect (same as MCP) 2014-01-04 04:21:44 +01:00
scrawl
12691040d1 Fix incorrect disposition testing and get rid of of a related hack that is no longer needed. 2014-01-04 02:49:10 +01:00
scrawl
09d491d1ba Move a piece of functionality to its appropriate place 2014-01-04 01:13:19 +01:00
scrawl
be2ebc5cac Closes #1081: Implement disease contraction 2014-01-03 23:33:14 +01:00
scrawl
2a7d610f87 Implement GetSpellReadied instruction 2014-01-03 22:55:17 +01:00
scrawl
c0fbcf413f Use the playermagic and playerfighting control switches 2014-01-03 22:44:35 +01:00
scrawl
e9bd43e2da Use GMSTs for bound items/creatures 2014-01-03 20:54:14 +01:00
scrawl
617a65cdd2 Print message to dialogue window after successful trade 2014-01-03 17:40:14 +01:00
scrawl
b22dd40b41 Implement Paralyze magic effect 2014-01-03 17:06:05 +01:00
Marc Zinnschlag
ee621245bb Merge remote-tracking branch 'scrawl/master' 2014-01-03 15:59:06 +01:00
scrawl
55c5d7cee4 Implement Resurrect instruction 2014-01-03 15:54:23 +01:00
scrawl
b4230f716e Implement RemoveEffects instruction 2014-01-03 05:19:10 +01:00
scrawl
7d8ca91286 Implement RemoveSpellEffects instruction 2014-01-03 05:18:44 +01:00