Sebastian Wick
512ee1204e
fixes a bug when resizing the window before a window listener is set
11 years ago
Marc Zinnschlag
adab85eeb7
Merge remote-tracking branch 'jeffreyhaines/master'
11 years ago
Jeffrey Haines
6b28c06b2c
Feature #1233 Bribe gold in inventory - Corrected 1000 drake bribe
11 years ago
Jeffrey Haines
ad9286a30f
Revert "Revert "made mReceiver private""
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This reverts commit 33aecc5218
.
11 years ago
Jeffrey Haines
33aecc5218
Revert "made mReceiver private"
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This reverts commit 3e8f7b3bae
.
11 years ago
Marc Zinnschlag
c7b969821f
silenced a warning
11 years ago
Marc Zinnschlag
27095f3edb
Merge remote-tracking branch 'cc9cii/AiWander-improvements'
11 years ago
cc9cii
ebb1813b9b
Minor comment clarification.
11 years ago
cc9cii
07fd801d94
My previous analysis of the pathfinding issue was incorrect. It was in fact caused due to some of the pathgrid points being unreachable. Instead of returning an empty path in such a scenario, incorrect path + requested destination were being returned. There was also a defect where past cost was being used for selecting open points.
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There is still an unresolved issue where mGraph and mSCComp are being rebuilt unnecessarily. The check mCell != cell in buildPath() is being triggered frequently. Not sure why.
11 years ago
cc9cii
267855c44e
Prevent NPC suicides off silt the strider platform in Seyda Neen. Added some comments as well. There may be opportunities for some optimization but left that out for now.
11 years ago
cc9cii
90a813ad2c
Allow interrupting a walking NPC to trigger a greeting.
11 years ago
Marc Zinnschlag
04baa4a573
Merge remote-tracking branch 'jeffreyhaines/master'
11 years ago
Jeffrey Haines
3e8f7b3bae
made mReceiver private
11 years ago
Jeffrey Haines
13d330e427
Feature #1233 Bribe gold not in inventory
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Gold is now put into inventory receivers when bribing.
11 years ago
Marc Zinnschlag
86e5179fd8
Merge remote-tracking branch 'jeffreyhaines/master'
11 years ago
Jeffrey Haines
9efef31bb8
Feature #953 Trader Gold - Unused code/warning resolved
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Removed unused code
getBaseGold throws proper error
11 years ago
Marc Zinnschlag
c38812d026
Merge remote-tracking branch 'jeffreyhaines/master'
11 years ago
Jeffrey Haines
401d21b4ee
getBaseGold implemented in MWWorld::Class for NPC and Creature
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Implemented a getBaseGold() to get the vendor gold base
NPC gold base now can come from mNpdt12 and mNpdt52
11 years ago
Jeffrey Haines
895748f18d
Gold Pool implemented for Vendors
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It appears that my solution breaks persuasion gold for some reason. I
may be wrong. I can’t see where this could be happening as the files
I’ve changes should not affect persuasion at all.
11 years ago
Marc Zinnschlag
2c2106205d
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
d7df9cae21
Bug #1224 : Changed fix to potentially allow for language independent saves
11 years ago
scrawl
ea357cfed0
Fix crash when resizing while company logo is playing
11 years ago
scrawl
4f852daf45
Don't play company logo when using --skip-menu
11 years ago
scrawl
f2cd37edd0
Play company logo movie
11 years ago
scrawl
5906d795c0
Refactored video player (now a MyGUI widget)
11 years ago
Marc Zinnschlag
7026a0ceee
updated credits file
11 years ago
scrawl
2e4ef93b28
Add proper main menu (background image, logo animation, title music)
11 years ago
Marc Zinnschlag
5c81f20f46
Merge remote-tracking branch 'rohitnirmal/load-weap-icon'
11 years ago
Marc Zinnschlag
ce792cf182
Merge branch 'light'
11 years ago
Marc Zinnschlag
50f1679a4c
Merge remote-tracking branch 'jeffreyhaines/master'
11 years ago
Jeffrey Haines
6896142db1
Trader Gold Reset Delay
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Trade Time initialized to 0
Gold pot set correctly for npc’s and creatures
11 years ago
Marc Zinnschlag
53c4878d52
fix for inconsistent case in topic records
11 years ago
Jeffrey Haines
2a8bf46607
Trader Gold Reset Delay
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Implemented traded gold reset delay.
Note:
Traders gold pool is still in inventory.
11 years ago
Rohit Nirmal
e695890e01
Only update the icon if player is NOT unarmed, to avoid bad dereference.
11 years ago
Rohit Nirmal
bcacdc49af
Update weapon icon in HUD when save is loaded.
11 years ago
scrawl
27956f3624
Savegame dialog: Hide main menu after successful load
11 years ago
scrawl
0e78ffe8c0
Add option to disable SDL's "minimize on focus loss" in fullscreen
11 years ago
scrawl
e5e1e84c52
Ask for confirmation to exit OpenMW
11 years ago
scrawl
a5598e9c2e
Add Credits button to main menu (plays mw_credits.bik)
11 years ago
scrawl
23f4bbc5b0
Videoplayer: only pause previous sounds if there is an audio stream
11 years ago
scrawl
5562c78ac4
Ask for confirmation when selecting 'New Game'
11 years ago
scrawl
ecfaa41e93
Savegame dialog: use locale-aware datetime format
11 years ago
scrawl
53ba23e303
Fixes #1224 : Store class name instead of id in savegame header
11 years ago
scrawl
793649c854
ToggleAI: Report current status on toggle
11 years ago
scrawl
688415ce54
Play deathknockout/deathknockdown animations when appropriate
11 years ago
Marc Zinnschlag
ed524b2fd4
added bright lighting mode
11 years ago
Marc Zinnschlag
9746f8bd32
added night lighting mode
11 years ago
Marc Zinnschlag
fa29942b27
added day lighting mode
11 years ago
Marc Zinnschlag
235dbdf18e
updated credits file
11 years ago
Marc Zinnschlag
d5506172e8
added lighting switching
11 years ago