Commit Graph

943 Commits (62f023737615e00a04cdc618f6f1d05b07080d3b)

Author SHA1 Message Date
Jonas Tobias Hopusch 39c2c19dae
Update 'toggle sneak' documentation
The docs now correctly say that this setting can be changed in the launcher,
instead of insisting it's a config-file-only setting.
Closes #5844

Signed-off-by: Jonas Tobias Hopusch <jotoho-git@mailbox.org>
4 years ago
Evil Eye e4cd89643f Merge branch 'master' of gitlab.com:OpenMW/openmw into freeunrealestate 4 years ago
Evil Eye 6aa75c287a Don't check magicka when casting free spells 4 years ago
Evil Eye 3007cb14a9 Also allow negative AI values in dialogue 4 years ago
Evil Eye 61e014a765 Allow negative values for ai stats 4 years ago
Petr Mikheev 157b14cdaa Fix #5821: NPCs from mods getting removed if mod order was changed 4 years ago
Andrei Kortunov 8019fd594d Revert "Add changelog"
This reverts commit f219c5992b.
4 years ago
Andrei Kortunov 5225ec9e50 Add changelog entry 4 years ago
psi29a cadd1e7529 Merge branch 'daedric_fog' into 'master'
Don't nuke fog when bounds have changed

Closes #5469

See merge request OpenMW/openmw!522
4 years ago
psi29a a8c5607aa6 Merge branch 'disableinfotablesorting' into 'master'
[OpenMW-CS] Info table dragging to move record order, disable sorting

See merge request OpenMW/openmw!538
4 years ago
fredzio f219c5992b Add changelog 4 years ago
AnyOldName3 3300e26c86 Add changelog entry 4 years ago
psi29a 0ec953380f Merge branch 'opaque-character-preview-preprocessor' into 'master'
Always write opaque fragments instead of relying on blending being off for translucent RTT II: Daggerfall

Closes #5391

See merge request OpenMW/openmw!552
4 years ago
psi29a d2c5de5211 Merge branch 'projectile_physics' into 'master'
Precise projectile physics (closes #4201)

Closes #4201

See merge request OpenMW/openmw!550
4 years ago
fredzio 1f4c85520f Use convexSweepTest for projectile movement to solve any
imprecision issue with projectile collision detection.
Simplify the mechanics: manage hits in one spot.
Give magic projectiles a collision shape similar in size to their visible
model.

Rename the 2 convex result callback to clearly state their purpose.
4 years ago
AnyOldName3 35fab97478 Add changelog entry 4 years ago
Nelsson Huotari 0acae08e52 Add changelog entry 4 years ago
Nelsson Huotari 5740258d3b Add changelog entry 4 years ago
psi29a 654238fd18 Merge branch 'no_bonus_points' into 'master'
Show mesh origin

Closes #5771

See merge request OpenMW/openmw!507
4 years ago
psi29a 29fdcb3fa1 Merge branch 'hardlanding' into 'master'
Init mJumpState based on saved fallheight (#5739)

See merge request OpenMW/openmw!532
4 years ago
fredzio 3087ce9c70 Use saved fallheight to determine a character's jump state.
The jump state initial state is "none", and it is set after physics simulation.
If a save is done just above the ground, the character may land before
the first run of the simulation, effectively cancelling the effect of
falling.
4 years ago
psi29a acfd2cfd90 Merge branch 'dialogclonefix' into 'master'
[OpenMW-CS] Fix cloning in info records

See merge request OpenMW/openmw!524
4 years ago
Alexei Dobrohotov c3a952c133 Merge branch 'dorsbien' into 'master'
Don't update magic effects when unequipping items to equip something else

Closes #5687

See merge request OpenMW/openmw!509
4 years ago
Evil Eye a257567b80 Don't update magic effects when unequipping items to equip something else 4 years ago
Nelsson Huotari 29416269b2 Update changelog 4 years ago
psi29a f7d7186c39 Merge branch 'instanceselectiontools' into 'master'
[OpenMW-CS] Cube and sphere instance selection

See merge request OpenMW/openmw!485
4 years ago
Nelsson Huotari 313e895912 [OpenMW-CS] Cube and sphere instance selection 4 years ago
unknown 564a0d7d55 Don't nuke fog when bounds have changed 4 years ago
Alexei Dobrohotov 701a5662b0 Remove #5683 changelog entry 4 years ago
AnyOldName3 d061ae8096 Add changelog entry 4 years ago
unknown 3bf641d3ce Show mesh origin 4 years ago
Evil Eye e46472442a Switch torches to shields for hostile NPCs 4 years ago
Evil Eye 694b9c1505 Fixed by 7cac7fa870 4 years ago
wareya 18ef32ca82 values for this higher than sGroundOffset cause jittering on some surface; use safe-seeming value slightly less than sGroundOffset 4 years ago
Evil Eye 7d8727b98e Merge branch 'books' into 'master'
Only ignore plain text after the last EOL tag (#5627)

Closes #5627

See merge request OpenMW/openmw!492
4 years ago
Evil Eye f981dd9916 update changelog 4 years ago
Alexei Dobrohotov fd77ef6b01 Only ignore plain text after the last EOL tag (#5627) 4 years ago
psi29a 4f1361b5ea Merge branch 'paralyze' into 'master'
Fix paralyze for swimming and levitating actors

Closes #5758

See merge request OpenMW/openmw!488
4 years ago
Alexei Dobrohotov eaa65ec60a Update changelog 4 years ago
Alexei Dobrohotov f5af09aed9 Fix AI sequence looping code (bug #5706) 4 years ago
Nelsson Huotari 28c79227df Editor changelog additions 4 years ago
psi29a 11eff02a1d Merge branch 'Show-more-information-about-level-on-menu' into 'master'
Show more information about level on menu

See merge request OpenMW/openmw!437
4 years ago
Alexei Dobrohotov 32601e0ae4 Properly reserve body parts for skirts (bug #5731) 4 years ago
Bret Curtis d35715e5dc add olcoal to authors and feature 5199 to changelog 4 years ago
Evil Eye 525292b184 Add graphic herbalism to the launcher 4 years ago
Petr Mikheev 49c6e50c31 Print '--version' and '--help' messages without timestamps 4 years ago
Andrei Kortunov dc7b48e92e Generate physics collisions for projectiles (bug #3372)
Remove redundant now mHit field
4 years ago
CedricMocquillon 86c31ded53 Update changelog 4 years ago
Alexei Dobrohotov 84e1a29700 Make AI cast self-targeted spells at the ground (bug #5695) 4 years ago
Nelsson Huotari b416c52978 Changelog additions 4 years ago
Alexei Dobrohotov 5b6377b061 Handle multiple root nodes (bug #5604) 4 years ago
jefetienne bc6f46465f Add to changelog, authors. Move variable declaration inside block 4 years ago
AnyOldName3 06ae2a0536 Add changelog entry 4 years ago
Atahualpa 64ff09883f Add #4083 to the changelog. The entry for the release changelog is going to be included in my upcoming MR which will update the whole release changelog. 4 years ago
Bret Curtis 6efa7eea5a
Merge pull request #3025 from akortunov/iterator
Do not remove active effects in the active effects loop
4 years ago
Andrei Kortunov c1d56d94c4 Do not remove active effects in loop (bug #3789) 4 years ago
Alexei Dobrohotov f49bf028b9 Put a stretch menu background checkbox into the launcher (#5672) 4 years ago
Alexei Dobrohotov 73f866fc65 Add missing changelog entries 4 years ago
unknown eebb320916 Wait for the previous sound to stop 4 years ago
AnyOldName3 f625da9328 Update CHANGELOG.md 4 years ago
psi29a 4ae504970f Merge branch 'blocking' into 'master'
Fix lower body blocking animation priority (bug #5656)

Closes #5656

See merge request OpenMW/openmw!359
4 years ago
Alexei Dobrohotov 2972033a72 Merge branch 'thelevelling' into 'master'
Allow adding levelled lists using AddItem

Closes #2404

See merge request OpenMW/openmw!358
4 years ago
Alexei Dobrohotov 7da8479d25 Fix lower body blocking animation priority (bug #5656) 4 years ago
Evil Eye bdcd2bc802 Allow adding levelled lists with AddItem 4 years ago
Bret Curtis 7d16b6f26c
Merge pull request #2992 from akortunov/service_refusal
Add support for service-specific refusals
4 years ago
psi29a 09373a757d Merge branch 'radioactive' into 'master'
Container base record mutations

See merge request OpenMW/openmw!353

(cherry picked from commit 8b33765dd414680f0074b3e115b52b291b4cb7cb)

275908a0 mutate container base records
16fca11d add changelog entry
4 years ago
Andrei Kortunov 6c591c190b Add support for service-specific refusals (feature #5580) 4 years ago
psi29a 69b52cd702 Merge branch 'layers' into 'master'
Make messageboxes overlap tooltips (bug #5639)

See merge request OpenMW/openmw!341
4 years ago
Alexei Dobrohotov de6d4ab44d Make messageboxes overlap tooltips (bug #5639) 4 years ago
Alexei Dobrohotov 66d2b9c195 Add Skyrim SE BSA version support
Fix embedded file name loading
4 years ago
Alexei Dobrohotov f90e403bc1 Avoid summon spawn if actor isn't in a cell (bug #5644) 4 years ago
psi29a 9d350ec824 Merge branch 'head_bobbing' into 'master'
Add head bobbing in first person mode

Closes #5043

See merge request OpenMW/openmw!320
4 years ago
psi29a c16fa27407 Merge branch 'async-physics' into 'master'
Async physics

See merge request OpenMW/openmw!248
4 years ago
fredzio ae3306c019 Document async physics settings
Add an option to the launcher
Update changelog
4 years ago
Andrei Kortunov c3d84b2c7c Ability to attach arrows to shooter's hands (feature #5642) 4 years ago
Assumeru 72549651e0
Rework container resolution (#3006)
* Rework container resolution

* add optional argument to getCount

* remove now-redundant changes

* undo worldimp changes

* move save-fixing code to InventoryState

* replace Rng instances with Seeds
4 years ago
psi29a ed0bf72119 Merge branch 'menu' into 'master'
Put the main menu below other windows (bug #5622)

See merge request OpenMW/openmw!312
4 years ago
Petr Mikheev be27b51279 Add head bobbing in first person mode 4 years ago
Charles Calhoun 14aacb81c5 Fix follower aggression when traveling. Summoning still has problems but less intrusive than current implementation. 4 years ago
Kyle Shrader 845049a166 Prevent empty right page of journal having invisible topics (Fixes #5588) 4 years ago
Alexei Dobrohotov 5ab29f26e9 Put the main menu below other windows (bug #5622) 4 years ago
psi29a d9dafbe45b Merge branch 'master' into 'uses'
# Conflicts:
#   CHANGELOG.md
4 years ago
psi29a 0438d9d5bb Merge branch 'enchanting' into 'master'
Reset enchant effects displayed range when they are constant (bug #5603)

See merge request OpenMW/openmw!309
4 years ago
psi29a ad1021721f Merge branch 'master' into 'rotation'
# Conflicts:
#   CHANGELOG.md
4 years ago
Alexei Dobrohotov f2af957647 Reset enchant effects displayed range when they are constant (bug #5603) 4 years ago
Alexei Dobrohotov e0a5c24afe Handle 0-use items like vanilla (bug #5611) 4 years ago
Petr Mikheev a17fb14b8a Add "smooth movement" and "NPCs avoid collisions" settings to openmw-launcher and to the docs; update CHANGELOG.md. 4 years ago
Alexei Dobrohotov 387bda5e22 Add inverse order rotation support to SetAngle (feature #5579) 4 years ago
psi29a 22c3588d0d Merge branch '4771-and-4631' into 'master'
Try lower MSAA level if the requested value isn't available

Closes #4471 and #4631

See merge request OpenMW/openmw!297

(cherry picked from commit b3db387512340a5e9a77427c2d7d9d88c2340056)

da0aef7a Retrieve SDL OpenGL attributes after context creation
a51e63b3 Try lower MSAA levels if OpenGL context doesn't have what we requested
c4e92a0a Update CHANGELOG.md
4 years ago
AnyOldName3 f8f72ce4c4 Add changelog entry 4 years ago
Petr Mikheev 874c754b68 Fix #5557 4 years ago
Mads Buvik Sandvei 045b4566dd Merge branch 'master' into 'resize_breaks_window' 4 years ago
Mads Buvik Sandvei 243638665b Update CHANGELOG.md 4 years ago
unknown f5638fec1e add a changelog entry 4 years ago
Frederic Chardon 12ee42c6f3 Update mLastTopic before executing scripts. In case the script contains ClearInfoActor it erase not the correct topic.
Other correction not linked with the bug:
- reset mActorKnownTopicsFlag at the same time as mActorKnownTopics
- don't call updateTopics in addResponse, it is already handled by the response
callback
4 years ago
Capostrophic 9c930e38fa Add option to always allow stealing from KO'd actors (feature #5545) 5 years ago
CedricMocquillon 1ff2256bc1 Update changelog 5 years ago
Cédric Mocquillon 2e27de027e Add members in AdvancedPage class to avoid memory leak when the list of cells names is updated as we recreated a completer at each notification event 5 years ago
Bret Curtis a83b32074f
Update CHANGELOG.md 5 years ago
Bret Curtis 74c67218e4
Merge pull request #2968 from elsid/fix_flee_cliff_racers
Adjust actor rotation when flee by axis x (bug #5531)
5 years ago