Commit Graph

11126 Commits (6d12374ace045ea20ee1dded0fa7f02d78d8c2ca)
 

Author SHA1 Message Date
scrawl 3dbe17b6ed Terminate AiPursue when target dies (Fixes #1836) 11 years ago
scrawl 1a8acac40a Share keyframe data in NIF resource (Fixes #908) 11 years ago
scrawl 2b407a9995 Refactor NIF cache
- Remove broken cache locking mechanism

This was supposed to unload NIFFiles after a cell transition completes, but it was never working due to a mistake on the line if (--sLockLevel), should have been if (--sLockLevel == 0). Repairing this would increase load times (NIF files would have to be reloaded more frequently), so just removed it for now.

 - Decouple cache from NIFFile (now a new nifcache component)

 - Add API for future background loading

 - Provide a reliable way (SharedPtr) to hold on to loaded NIFFiles. This will be useful to avoid deep copies of keyframe and text key data, which is currently a performance bottleneck.
11 years ago
Marc Zinnschlag 80d39780ae same fix for a couple of additional instructions 11 years ago
Marc Zinnschlag 7de49a66e2 fix for PCJoinFaction and for getPcRank without explicit reference 11 years ago
Marc Zinnschlag 0d8bfbfa9b getpcrank did not read the explicit reference in some cases (Fixed #1767) 11 years ago
Rohit Nirmal 6ed4f530df Forgot to update comment. 11 years ago
Rohit Nirmal bf97fe7b35 Need to change draw state if use'd item is in player's right hand. 11 years ago
scrawl e9e7e96c5f SaveGameDialog: use ComboBox accept event, not changePosition (improves keyboard navigation) 11 years ago
Marc Zinnschlag 7c1b32ae62 Merge remote-tracking branch 'miroslavr/corprus' 11 years ago
Rohit Nirmal 234903d93c Change player draw state when quick-selecting weapon or spell.
(Fixes #1828)
11 years ago
MiroslavR 85aa237baf Implement removal of corprus spells 11 years ago
MiroslavR 2cbe17ca0a Make Spells::mCorprusSpells private 11 years ago
MiroslavR 26732bc228 Purge blight should not remove corprus 11 years ago
scrawl f4b5662562 Make sure not to add duplicate viewports (Fixes #1832)
Wasn't a problem while testing reload() on linux. Maybe an implementation difference with Ogre's D3D rendersystem?
11 years ago
MiroslavR 96e7ff666d Implement saving/loading of corprus stats, remove redundant code 11 years ago
scrawl 7b2070de5a unloadUnreferencedMaterials: Properly unload materials instead of removing techniques 11 years ago
Bret Curtis feb0ef8390 fixes building on systems with kFreeBSD kernel 11 years ago
scrawl 83037a1a91 Move fast-forward of particle systems outside of OgreNifLoader (Fixes #1830)
Particle systems were being fast-forwarded before the skeleton base was attached, so particles without the LocalSpace flag would spawn at an incorrect position.
11 years ago
MiroslavR 3722c7adc3 Initial work on implementing corprus worsening effect 11 years ago
scrawl 03cb66c342 Set render queue group for projectiles (Fixes #1829) 11 years ago
Bret Curtis bb1fe23f9c fix building on GNU Hurd 11 years ago
scrawl 888a53af04 SaveGameDialog: Allow deleting saves with keyboard (Delete key) 11 years ago
scrawl 9b38888ac9 Add missing AiFollow ActorId initialization (Fixes #1818) 11 years ago
Marc Zinnschlag 4e521d1aca fixed resources collection access 11 years ago
Marc Zinnschlag 02b7712d7c Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl bcc79919a7 Fix fortified skill not immediately updating on changing equipment 11 years ago
scrawl 360c7f863c Store magic effect Base values in savegame (Fixes #1489) 11 years ago
scrawl 2db50da8dd Implement magic effect script instructions (Feature #1489) 11 years ago
scrawl d8943aef2f Encapsulate magic effect magnitude (Feature #1489) 11 years ago
scrawl e508450c1c Add persuasion GMST to ensureNeededRecords (Fixes #1817) 11 years ago
scrawl 322480862b InteractiveMessageBox: lay out buttons horizontally if button width does not exceed message width (Fixes #1812)
Also fix some layout bugs.
11 years ago
MiroslavR 195f044f3b Replace more .tga->.dds hacks with ResourceHelpers 11 years ago
scrawl bb33b4e005 Revert "Remove horizontal messagebox layout, not used in vanilla (Fixes #1402)"
This reverts commit 40d6c8abf7.
11 years ago
scrawl ddf8c5023e InventoryWindow: don't unnecessarily update preview on opening count dialog 11 years ago
scrawl 0a9a0a3b14 Slightly improve count dialog layout 11 years ago
scrawl 6ddd9cc5a2 Don't show weight or value for keys (Fixes #1815) 11 years ago
Marc Zinnschlag 47619d957a Merge remote-tracking branch 'miroslavr/master' 11 years ago
Marc Zinnschlag e893d0d7d3 Merge remote-tracking branch 'scrawl/master' 11 years ago
MiroslavR 063b40a0ee Correct tooltip for maxed out skills 11 years ago
MiroslavR 236eec3d89 Allow widgets with layout-type tooltip to change user data of widgets from tooltip layout 11 years ago
MiroslavR a9f7a30d90 HBox, VBox: call parent setPropertyOverride 11 years ago
scrawl c4ae07f48a Remove partially broken sound pausing in main menu (Fixes #1707) 11 years ago
scrawl 7432771ac7 For non-active torches set the particle system speed factor to zero instead of destroying it (Fixes #1811) 11 years ago
scrawl 6c6b3bd890 Remove extra setVisibilityFlags on SkelBase
SkelBase is already contained in mEntities.
11 years ago
scrawl ddba9e5854 Improve performance of ItemView resize (reposition widgets instead of recreate) 11 years ago
scrawl 084cc857d4 Update magic effects when changing equipment (Fixes #1646) 11 years ago
MiroslavR 1385a86bd4 Spell creation: do not add skill/attribute effects before selecting the skill or attribute 11 years ago
scrawl 7f807f31d0 Remove comment
Doing some testing with extended journals, doesn't appear to be a performance issue.
11 years ago
scrawl 77a4e38c49 Remove -Wno-ignored-qualifiers and fix caused warnings 11 years ago