cc9cii
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6d12374ace
|
Move windows platform specific files into a common directory.
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10 years ago |
cc9cii
|
fa0b3eb298
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Add an icon to opencs.exe as well
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10 years ago |
cc9cii
|
e0e561a105
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Add icon to windows exe
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10 years ago |
scrawl
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628d57f18c
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Merge branch 'master' of https://github.com/OpenMW/openmw
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10 years ago |
scrawl
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2379c0ada7
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Pause frame updates when the window is minimized (Fixes #1868)
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10 years ago |
scrawl
|
24e5a90bab
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Fix crash when input settings contain extra channels
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10 years ago |
scrawl
|
7f95e1e6c2
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Don't warn about SDL_CLIPBOARDUPDATE events
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10 years ago |
scrawl
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84a0d064cd
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Fall back to regular death animation if deathknockdown/deathknockout don't exist (Fixes #1870)
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10 years ago |
Marc Zinnschlag
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4894699eba
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Merge remote-tracking branch 'scrawl/master'
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10 years ago |
scrawl
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819234cdfe
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Use rbegin() instead of --end()
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10 years ago |
scrawl
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0eb949c8a7
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Don't update ripples when they are not used
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10 years ago |
scrawl
|
9809748eba
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Store NIF keys mapped by time and use lower_bound for searches
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10 years ago |
MiroslavR
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7dfba0ae30
|
Followers with high fight should not engage in combat with the player
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10 years ago |
MiroslavR
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98e7ab1b79
|
Add missing tooltips to enchant dialog
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10 years ago |
MiroslavR
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41c6045986
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Realign all parent boxes when autosizedwidgets change size
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10 years ago |
scrawl
|
9caff1d800
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Don't say Idle voices when player is not in LOS (Fixes #1436)
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10 years ago |
scrawl
|
59720b7dc6
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Implement MagicItems flag for vendors (Fixes #1861)
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10 years ago |
scrawl
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0da4757ee6
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Merge branch 'master' of github.com:scrawl/openmw
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10 years ago |
Corporama
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ccca6db865
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Compile fixes for Linux
|
10 years ago |
scrawl
|
9d6ca9066f
|
Fix summoned creatures not following for non-player summoners
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10 years ago |
scrawl
|
180a831e96
|
Fix typo in combat distance
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10 years ago |
scrawl
|
fde6cad24b
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Reset RefNum when copying a reference to a new cell
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10 years ago |
scrawl
|
267cf4e140
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Implement ResetActors script instruction (Fixes #1859)
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10 years ago |
Marc Zinnschlag
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03c0cbc65a
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added owner global column to references table (Fixes #1695)
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10 years ago |
scrawl
|
58945c557a
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Add sound for casting enchanted item with insufficent charge (Fixes #1857)
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10 years ago |
scrawl
|
a62e40f4ed
|
Add situational AI use of Feather, Dispel and Cure effects
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10 years ago |
Bret Curtis
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dbc86333d3
|
update travis-ci to not pull in all of boost and trimmed unneeded cmake settings
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10 years ago |
Marc Zinnschlag
|
2eadff54d4
|
Merge remote-tracking branch 'rohitnirmal/scan-build-fixes'
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10 years ago |
Marc Zinnschlag
|
92e74d33a9
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Merge remote-tracking branch 'cc9cii/minor-fix'
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10 years ago |
Rohit Nirmal
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b5eb16b663
|
Silence some scan-build warnings.
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10 years ago |
cc9cii
|
fa0352cd75
|
fix typo
|
10 years ago |
cc9cii
|
961b4f0142
|
Suppress a warning.
|
10 years ago |
cc9cii
|
df87859d7c
|
Move the workaround to loadscpt.cpp as per feedback comments.
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10 years ago |
cc9cii
|
52daaf6ce3
|
Fixes bug #1849. Workaround MAO_Containers.esp from Morrowind Acoustic Overhaul placing SCVR records at the end rather than where expected by loadscpt.cpp.
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10 years ago |
scrawl
|
0be1ac1343
|
Enable casting of NoMagnitude effects in AI (e.g. summoned creatures)
|
10 years ago |
scrawl
|
feeb740497
|
Fix bone not found exception for golden saint spellcasting
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10 years ago |
scrawl
|
0f43592237
|
Another invalid iterator fix
|
10 years ago |
scrawl
|
1c222a0154
|
Fix mSelectedEnchantItem cleanup not working for non-player actors
|
10 years ago |
scrawl
|
f91d639782
|
Add missing soul trap sound (Fixes #1855)
|
10 years ago |
Marc Zinnschlag
|
78393bca30
|
Merge branch 'editorfix'
|
10 years ago |
Marc Zinnschlag
|
0dff1fb816
|
fix for previous commit (was using wrong destination path)
|
10 years ago |
Marek Kochanowicz
|
ea2feb0aa9
|
fix for bug 1672
|
10 years ago |
Marc Zinnschlag
|
ce3d75bba2
|
Merge remote-tracking branch 'scrawl/master'
|
10 years ago |
Marc Zinnschlag
|
9197d4b653
|
Merge remote-tracking branch 'scrawl/ai'
|
10 years ago |
scrawl
|
253036abee
|
Play VFX_Soul_Trap on successful soul trap
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10 years ago |
scrawl
|
f8f4d2dfdb
|
Another invalid iterator fix
|
10 years ago |
scrawl
|
1a98f8ca93
|
Invalid iterator fix
|
10 years ago |
scrawl
|
2e623bac5a
|
Don't attempt to use broken weapons in AI
|
10 years ago |
scrawl
|
0bdc1b243a
|
Consider weapon ammunition in combat AI (Fixes #1576)
|
10 years ago |
scrawl
|
f1d72419de
|
Don't equip weapons in autoEquip, AiCombat does that now (Fixes #1451)
|
10 years ago |