Commit Graph

1437 Commits (780055899d2f8287f7a6bc7849c576607c031f36)

Author SHA1 Message Date
Andrei Kortunov 06d226a1b7 Minor tweaks for actors processing range setting 6 years ago
Marc Zinnschlag 9dd0d641bc Merged pull request #1931 6 years ago
Capostrophic d27d48eb22 Fix revert record icon 6 years ago
Andrei Kortunov e7de6b974a Optimize actors processing
1. Do not update physics and animations for actors outside processing range (bug #4647)
2. Do not render such actors
3. Add transparency to actors near processing border, so they will not pop up suddenly
6 years ago
AnyOldName3 e22ab64ebf Fix typo in lighting.glsl 6 years ago
AnyOldName3 85b97d19d3 Add alpha threshold for shadow casting. 6 years ago
AnyOldName3 474770eca8 Switch shadow map rendering to a specialised, simplified shader. 6 years ago
AnyOldName3 ce15369bbd Convert colorMode shader define to a uniform 6 years ago
elsid ed73d130f9
Cache navmesh tiles
Use LRU modification to hold currently used items. Use RecastMesh binary
data for item key.

Store original pointer of btCollisionShape in user pointer to make available
it as an identifier within all duplicates. Use pointer to heights data array
for btHeightfieldTerrainShape.
6 years ago
elsid 7c80bb9411
Support multiple threads for async nav mesh updater 6 years ago
elsid dc09674362
Add command and settings option to enable actors paths render 6 years ago
elsid c3298d13a6
Add log sinks (stdout and file) 6 years ago
elsid c26773bd29
Log update NavMesh status 6 years ago
elsid faaf50446d
Option to initially enable NavMesh render 6 years ago
elsid ed3a255f65
Do not use NavMesh to find changed tiles 6 years ago
elsid 373adc6ec4
Option to enable/disable file names revisions 6 years ago
elsid 41caca24ee
Options to enable/disable write recast mesh and nav mesh into file 6 years ago
elsid 6d233ae868
Option in settings to enable/disable detour navigator debug log 6 years ago
elsid fafba8ea0c
Use recastnavigation to find path 6 years ago
AnyOldName3 0124be5713 Merge upstream/master 6 years ago
Marc Zinnschlag 6a9618f0f5 Merged pull request #1948 6 years ago
Capostrophic f20f49daa6 Content selector: allow to copy paths to clipboard (feature #2847) 6 years ago
Marc Zinnschlag 3dc15d39e3 Merged pull request #1936 6 years ago
Capostrophic ba2fd8b795 Rename reflected absorb spells setting and add it to Advanced tab 6 years ago
Capostrophic 52da65b776 Fix issues with sun specularity (bug #4527) 6 years ago
Marc Zinnschlag 7be9f2ca45 Merged pull request #1891 6 years ago
Andrei Kortunov 276b7830a9 Mass potion creation (feature #4642) 6 years ago
Andrei Kortunov 62f6f174cf Show attack speed of ranged weapons 6 years ago
Marc Zinnschlag 06b2a23e74 Merged pull request #1768 6 years ago
Andrei Kortunov 275d10e1f7 Add missing icons for UniversalId tables and use them in the editor menu (feature #912) 6 years ago
Andrei Kortunov c9c0230d2a Scale journal fonts separately from common ones 6 years ago
Andrei Kortunov 8da099713e Minor layout fixes to fit different font size 6 years ago
Andrei Kortunov adbaeb7cca Improve GUI scaling (bug #3288) 6 years ago
AnyOldName3 80082308f0 Merge upstream (shadermanager log system revamp) 6 years ago
Capostrophic 37f9d45182 Remove an outdated checkbox from the advanced page 6 years ago
Bret Curtis 4cb9b52b81 fix rebase issue 6 years ago
AnyOldName3 1098bd2467 Optimise lighting.glsl for Mesa users. 6 years ago
Yohaulticetl 640b32da56 Fixed merge conflicts 6 years ago
Yohaulticetl d6f607e823 Fixed wrong starting index 6 years ago
Yohaulticetl 7e9ce99062 Made the werewolf check optional 6 years ago
Yohaulticetl d19cbdb652 Factored strength into hand-to-hand combat 6 years ago
AnyOldName3 3b3721897d Make indoor shadows disableable. 7 years ago
AnyOldName3 a2b54714d4 Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 7 years ago
AnyOldName3 8f4125134f Merge remote-tracking branch 'refs/remotes/upstream/master' 7 years ago
Capostrophic ab29f9e13f Add permanent barter disposition change option (feature #3103) 7 years ago
Marc Zinnschlag e8139a5cc7 Merged pull request #1835 7 years ago
AnyOldName3 cc23a968d1 Merge upstream/master 7 years ago
AnyOldName3 f717c9e56d
Sort out some tabs which snuck into the water shader 7 years ago
Capostrophic 4d48ede6f1 Add two missing gameplay settings to Advanced tab 7 years ago
Andrei Kortunov 2d4ec86b8d Provide launcher icons 7 years ago
Miloslav Číž 4e3bc3e403 Change wave parameters based on weather 7 years ago
Thunderforge 72f6b1a693 Separating "Game" Advanced Settings into "Game Mechanics" and "User Interface" 7 years ago
AnyOldName3 85aba2e1da Add toggleable shadow debug overlay. 7 years ago
AnyOldName3 a7e53df278 Move common shadow code to shared shadow shader headers 7 years ago
AnyOldName3 933ed77ef6 Fix water shader alignment issues noticed while removing tabs. 7 years ago
AnyOldName3 b25b356081 Sort out shader indentation 7 years ago
AnyOldName3 553094669b Merge upstream/master (& fix merge conflicts) 7 years ago
Miloslav Číž d629c30fdb
Merge branch 'master' into screenshot360 7 years ago
Thunderforge 058cfb553c Adding CFBundleIdentifier to OpenMW's Info.plist file for Macs 7 years ago
Thunderforge a9ca528fb8 Adding version number of macOS build of OpenMW 7 years ago
Marc Zinnschlag efb4abbb7f Merged pull request #1623 7 years ago
Andrei Kortunov fea34bd73f Added support for per-group animation files 7 years ago
AnyOldName3 759e6fb804 Merge remote-tracking branch 'refs/remotes/upstream/master' 7 years ago
scrawl 31ea7c8edd
Revert "set rebalance soul gem values to true by default"
This reverts commit 2963524a01.
7 years ago
Marc Zinnschlag b151a89528 Merged pull request #1568 7 years ago
Marc Zinnschlag e30ade81be Merged pull request #1680 7 years ago
Andrei Kortunov 9ac752ea70 Implement filtering in the spells window 7 years ago
declan-millar 2963524a01 set rebalance soul gem values to true by default 7 years ago
declan-millar 9ed4f33048 Replace spelling: soulgem -> soul gem 7 years ago
AnyOldName3 86ce33f437 Update documentation 7 years ago
declan-millar 78e79d5775 Add advanced option to Rebalance soulgem values to the launcher 7 years ago
AnyOldName3 feac7bd88e Use 3 shadow maps by default as 1 sucks. 7 years ago
AnyOldName3 84284a60a7 Make CSM shader changes controllable by the setting. 7 years ago
AnyOldName3 5d05aadb37 Begin to let settings toggle between CSM and PSSM 7 years ago
AnyOldName3 aa68af4f8b Make shaders pick the correct shadow cascade level and blend near cascade edges. 7 years ago
AnyOldName3 44b2cf2b7f Merge upstream. 7 years ago
Nelsson Huotari 4ae75d1d20 Terrain texture brush frame 7 years ago
Marc Zinnschlag e661e3cf74 Merged pull request #1677 7 years ago
Nelsson Huotari a2745683e6 new run icon 7 years ago
Nelsson Huotari e4e225f4e7 Add topic, journal and related -info icons. 7 years ago
Alexander Olofsson f0288282be Slight appdata cleanup and improvement 7 years ago
Nelsson Huotari af558e07a3 implement +6 icons 7 years ago
Nelsson Huotari 69aacdff17 Lamoot's new icon set 7 years ago
scrawl fc72483ddf
Merge pull request #1673 7 years ago
Capostrophic b08d7b4a3b Use centroid interpolation for shader lighting (fixes #4143) 7 years ago
scrawl 0982d2175a
Merge pull request #1473 7 years ago
scrawl 35300c04cd
Merge pull request #1671 7 years ago
Capostrophic cddc0914c8 Option to charge for all companions travelling (fixes #4064) 7 years ago
scrawl c610b8acc8
Merge pull request #1649 7 years ago
scrawl 80a8ef6d49
Merge pull request #1661 7 years ago
Capostrophic baaf65bc2c Add vanilla enchanted weaponry behavior option, on by default (fixes #4136) 7 years ago
bret curtis 4890ecd357 remove native GLESv* support, as it never worked; make things less complicated as result, fixed lighting.glsl to work with gl2es thanks to ptitSeb 7 years ago
Capostrophic 2d119e834a Add vanilla absorb attribute behavior option, on by default (Fixes #4135) 7 years ago
Thunderforge d42791e260 Moving testing options to Advanced page 7 years ago
Thunderforge f07a12af73 Changing label "and may cause issues" to "and will cause issues" 7 years ago
scrawl e81faf5f2f
Add an option to disable GUI keyboard navigation (Bug #4333) 7 years ago
Harald H d3b623b5d3 http to https for supported urls (#1625)
* http to https for supported urls

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http tp https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* some url fixes

* http to https
7 years ago
Thunderforge 6931f6cadc Adding message indicating the purpose of the "Testing" block 7 years ago
Thunderforge da74ca5ce0 Add testing options to the Settings page 7 years ago
Chris Robinson 01dbac7b15 Don't use a different setting for distant viewing distance 7 years ago
Chris Robinson 41669467ae Make settings for distant fog parameters 7 years ago
AnyOldName3 6d29375d5e Turning on shadows will now force shaders on 7 years ago
AnyOldName3 e46bf28e5f Add object shadows setting 7 years ago
AnyOldName3 94c7cf414f Update documentation to clarify the effects of using shadows without shaders. 7 years ago
Thunderforge 4292351993 Adding Max Quicksaves setting to Launcher 7 years ago
scrawl 9e9c278527
Merge pull request #1597 7 years ago
AnyOldName3 d1a2955fa1 Merge upstream 7 years ago
Miloslav Číž db6107f12f
Merge branch 'master' into screenshot360 7 years ago
Capostrophic 534f3ef094
Bring UI dimensions and positions more in line with Morrowind UI 7 years ago
Daniel Vukelich 104495a9a4 Set default number of quicksaves to 1 7 years ago
scrawl 123f7b83d5
Make the CompositeMapRenderer use available time and add related setting 7 years ago
Thunderforge a78acbac85 Changing page description to address Zini's concerns 7 years ago
Thunderforge cc0f7d19dc
Removing "Use these settings at your own risk" 7 years ago
Thunderforge 04f79c34a2 Fixing typo "Tooltip" -> "Tool Tip" 7 years ago
Thunderforge 8837046d9c Adding panel for advanced settings.cfg options 7 years ago
AnyOldName3 9f20aaccfb Add some more advanced settings to control shadows. 7 years ago
AnyOldName3 6ec893b618 Merge remote-tracking branch 'refs/remotes/upstream/master' 7 years ago
Daniel Vukelich 97924d97c7 Add the option for multiple quicksave slots
With more than 1 quicksave slot, slots will be created each time you
quicksave until the maximum number (configured in settings) of
quicksaves has been reached.  After that, the oldest quicksave slot will
be replaced each time you quicksave.  Saves are numbered sequentially,
unless the maximum number of slots is 1, in which case it is not numbered.
7 years ago
scrawl dd5ebe225b
Merge pull request #1580 7 years ago
Thunderforge bd072b131b Moving controller file out of the controllers subdirectory 7 years ago
Thunderforge 096e734df6 Adding gamecontrollerdb.txt file that got left behind due to being on .gitignore 7 years ago
Thunderforge 3f7143556a Providing different mappings depending on the version of SDL installed 7 years ago
Thunderforge a5e4f95ed4 Updating controller mappings to latest version 7 years ago
Bret Curtis 7367899634 update openmw.appdata.xml to fix https://lintian.debian.org/tags/appstream-metadata-legacy-format.html 7 years ago
Miloslav Číž 3b741dc4b7 Revert "Add slider for refraction size in settings window"
This reverts commit ee40b41285.
7 years ago
AnyOldName3 c3e0398d1c Add settings 7 years ago
Miloslav Číž ee40b41285 Add slider for refraction size in settings window 7 years ago
AnyOldName3 0e481a457e Merge remote-tracking branch 'refs/remotes/upstream/master' 7 years ago
Miloslav Číž a142a67972 Add default settings for 360 screenshots 7 years ago
Miloslav Číž b69c16e682 Add setting option to scale water refractions 7 years ago
Miloslav Číž 390838e084 Replace switch with ifs in shader 7 years ago
Miloslav Číž ea5e078526 Update shaders in CMakeLists 7 years ago
scrawl a4d8aef40d
Merge branch openmw-43 into master
Conflicts:
	CMakeLists.txt
	README.md
	files/mygui/openmw_trade_window.layout
7 years ago
scrawl 2136003e1c
Reapply commit a3f821cdc which got lost in a merge 7 years ago
Andrei Kortunov ea36956ff1 Reworked trade window 7 years ago
scrawl cc3c27f241 Clean up layout files to use Spacer class 7 years ago
scrawl a3f821cdcd Disable keyboard for trade +/- buttons
For one, because their RepeatClick handler breaks the keyboard function, and because its redundant anyway (just press Up/Down arrow with the edit box focused to do the same thing)
7 years ago
AnyOldName3 0f6f097cf2 Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 7 years ago
AnyOldName3 3d18ddc8e4 Take into account previous #line directives when expanding @foreach shader macros 7 years ago
scrawl 5a93b6a324 Enable word-wrapping for the console history 7 years ago
Miloslav Číž af38d3a47d get rid of sphericalscreenshot class 7 years ago
Miloslav Číž 226fb9c26b render cubemaps in OGL coordinates 7 years ago
Miloslav Číž 1c3d45f641 dirty 360 screenshot GPU setup 7 years ago
scrawl b7eda61f7a Fix overlapping widgets in trade window layout (Fixes #4205) 7 years ago
scrawl b9baee51d5 Fix overlapping widgets in trade window layout (Fixes #4205) 7 years ago
AnyOldName3 590531595b Create @foreach shader preprocessor macro in preparation for moving shadow setup out of shadermanager.cpp 7 years ago
AnyOldName3 25432146f7 Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm 7 years ago
AnyOldName3 715f29165b Dynamically adjust shaders to have the required number of shadow maps. 7 years ago
AnyOldName3 56fa33af66 Enable parallel split shadow maps 7 years ago
Miloslav Číž 282800b5b2 Create LICENSE (#1532)
* Create LICENSE

Let's add the license file so that GitHub officially registers it and displays it next to the project.

* move license files

* update licenses in cmakelists.txt

* fix link in README
7 years ago