Chris Robinson
3d37cb3cf6
Load EFX functions when available
7 years ago
Chris Robinson
c5a3fb7ccd
Simplify checking for near water sfx change
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Rather than checking every frame you're near the water, only check when the
current cell changed (the sfx will only change when moving between interior and
exterior). It also doesn't need to look through all playing sounds, as it's a
local one not attached to a Ptr.
7 years ago
Chris Robinson
617c05f557
Make Sound and Stream sibling types
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To avoid being able to accidentally cast a Stream* to a Sound*, or vice-versa.
7 years ago
Chris Robinson
9e45f6d05f
Make a note that stopTrack needs to be called for a stopping track
7 years ago
Chris Robinson
9e7a49f66e
Include alext.h to get OpenAL extension definitions
7 years ago
Chris Robinson
1fe60dd8e2
Replace some shared_ptrs with pointers to deque entries
7 years ago
Bret Curtis
e517ad3f7b
add ktx support for splashscreens
7 years ago
Bret Curtis
dff0a766a8
adding 3 more extensions
7 years ago
Bret Curtis
b26887ef9b
add support for png and dds splashscreens to begin with.
7 years ago
scrawl
bd667c3847
Merge pull request #1435 from AnyOldName3/cmake-vs-debugging-dir
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If CMake supports it, sets the debugger working directory for Visual …
7 years ago
scrawl
00ae9a01a1
Merge pull request #1445 from akortunov/guifixes
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Allow to add levelup a description for levels > 20
7 years ago
scrawl
407640322d
Merge pull request #1439 from akortunov/resistfix
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Take in account elemental shields for GetResist and SetResist script commands
7 years ago
Andrei Kortunov
7760e4514c
Allow to add levelup a description for levels > 20
7 years ago
scrawl
7688696765
Merge pull request #1437 from Capostrophic/nodemapfix
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Use constant nodeMap during part updating in creature animation
7 years ago
Andrei Kortunov
c6fd75bf42
Take in account elemental shields for GetResist and SetResist script commands (bug #4093 )
7 years ago
scrawl
618ec6dcdd
Merge pull request #1440 from akortunov/guardfix
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Allow guards to attack fighting creatures only in fAlarmRadius range
7 years ago
Andrei Kortunov
661232222f
Allow guards to attack fighting creatures only in fAlarmRadius range
7 years ago
Capostrophic
9503d61866
Use const nodeMap in creature animation
7 years ago
AnyOldName3
5ce34f1cbf
Move new behaviour into macro to reduce code duplication
7 years ago
MiroslavR
1e585ac71a
Log a warning in case of missing bookart instead of showing a pink rectangle ( Fixes #3826 )
7 years ago
AnyOldName3
3c0ec0d6d0
If CMake supports it, sets the debugger working directory for Visual Studio
7 years ago
Andrei Kortunov
ac2f20f983
Update a disposition bar when a dialogue widget is disabled, but visible
7 years ago
scrawl
8f1c8759e4
Merge pull request #1432 from akortunov/alchemyfix
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Update alchemy effects after every created potion (#4079 )
7 years ago
Andrei Kortunov
dc0313a36f
Use base skill value when calculating rank requirements
7 years ago
Andrei Kortunov
7559d25317
Update alchemy effects after every created potion ( #4079 )
7 years ago
scrawl
4c5992a0d5
Warn if removing a node fails
7 years ago
scrawl
132ac6001b
Fix bug of Animation::mSkeleton not being assigned
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This bug resulted in deactivating a Skeleton not working properly for creatures (that are out of processing range), therefore reduced performance.
7 years ago
scrawl
7a79ebb713
Merge pull request #1428 from akortunov/stancechangefixes
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[Feedback needed] Stance switching changes, part II
7 years ago
Andrei Kortunov
7f5f5458d4
Reset player attack animation when unequip weapon or tool
7 years ago
Andrei Kortunov
a5b01fefec
Allow to interrupt an attack, if attack button is held
7 years ago
Andrei Kortunov
0d7279ea2a
Fixes a regression with bound weapons equipping (bug #4050 )
7 years ago
scrawl
a8005c33d9
Revert unintended change to mOnGround variable that was somehow introduced with 38a2de3c51
7 years ago
Andrei Kortunov
1aaa8a76c5
Allow to play only one copy of given sound at time (bug #3647 )
7 years ago
Andrei Kortunov
91dcd5bc6e
Do not allow to unequip weapon from inventory during attack
7 years ago
Andrei Kortunov
6f22d819c5
Do not allow to switch weapon to probe or lockpick during attack
7 years ago
scrawl
8c6a8ca48d
Respect the framelimit in all cases ( Fixes #3531 )
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Affects loading screen, videos & modal dialogs. Also skips rendering if window is minimized.
7 years ago
scrawl
dc53573de4
Merge pull request #1405 from akortunov/stancechangefixes
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Do not allow player to change weapon/spell during attack or spellcast
7 years ago
scrawl
43fda6cf07
Merge pull request #1423 from akortunov/spellpriority
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Combat AI: use effective cast cost when rate enchanted weapon
7 years ago
Andrei Kortunov
73d5efabee
Display negative values on fatigue progress bar
7 years ago
Andrei Kortunov
8003dbee12
Combat AI: use effective cast cost when rate enchanted weapon
7 years ago
Andrei Kortunov
fb45995a41
Do not allow player to change weapon/spell during attack or spellcasting (bug #2445 )
7 years ago
scrawl
4fba157d3b
Implement releaseGLObjects for cached resources
7 years ago
Harry
86ae2ae395
Improved shuffle ( #1412 )
7 years ago
AnyOldName3
1578fcbec7
Escape content file names before sending them to the GUI
7 years ago
scrawl
30665b743d
Merge pull request #1416 from akortunov/guifixes
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Display large journal entries correctly
7 years ago
Andrei Kortunov
0177fe6602
Display large entries in journal correctly
7 years ago
Andrei Kortunov
e799cbdb51
Combat AI: allow only one summoned creature at time
7 years ago
scrawl
f0dea8b8e6
Revert "Implement a Fisher-Yates shuffle on background music"
7 years ago
scrawl
dbb8a5c959
Merge pull request #1401 from h313/master
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Implement a Fisher-Yates shuffle on background music
7 years ago
Harry
2a85c5f011
Implement a Fisher-Yates shuffle on background music
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This fixes sometimes getting repetitive background music
7 years ago
Andrei Kortunov
65d05ee1cd
Get only text from clipboard (bug #4025 )
7 years ago
Andrei Kortunov
e0bb9c089b
Revert commit 67d59bead5
(a better
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implementation found)
7 years ago
scrawl
2611377081
Merge pull request #1350 from akortunov/deathanimationfix
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Do not allow to loot fighting actors during death animation (bug #3528 )
7 years ago
scrawl
f277007b49
Merge pull request #1404 from akortunov/ownedcrosshair
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Owned crosshair feature improvements [discussion]
7 years ago
Andrei Kortunov
7c80ddc9de
Owned crosshair improvements (bug #2789 )
7 years ago
Andrei Kortunov
641a6cd842
Added a delay before summoned creature corpse despawning
7 years ago
Capostrophic
6c8c883dc0
Making knownEffect aware that there can be more than 4 potion effects
7 years ago
scrawl
b73ed5ccac
Merge pull request #1391 from akortunov/aifollow
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AiFollow: add a threshold when turning to target
7 years ago
Andrei Kortunov
d8d47f081b
AiFollow: add a threshold when turning to target
7 years ago
scrawl
c231d20413
Merge pull request #1362 from akortunov/spellpriority
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Combat AI: use WhenUsed enchantments [Feedback needed]
7 years ago
scrawl
306b58349e
Merge pull request #1387 from akortunov/movementfix
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Check actual movement for GetPCRunning and GetPCSneaking [Feedback needed]
7 years ago
scrawl
d1161819bf
Merge pull request #1396 from akortunov/dispelfix
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Dispel only effects from spells
7 years ago
Andrei Kortunov
bc7353f100
Check animation state for GetPCRunning and GetPCSneaking
7 years ago
Andrei Kortunov
67d59bead5
Get only text from input fields (bug #4025 )
7 years ago
Andrei Kortunov
1e983604db
Dispel only effects from spells (bug #3995 )
7 years ago
scrawl
8acf0ba633
Merge pull request #1394 from akortunov/followerattackfix
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Prevent followers from attacking player if crime was reported
7 years ago
Andrei Kortunov
ec64034160
Confiscate stolen item/gem when enchanting
7 years ago
Andrei Kortunov
7a5645b35d
Prevent followers from attacking player if crime was reported
7 years ago
Andrei Kortunov
f84eb68b3d
Confiscate an item when you try to sell it to its owner (bug #3944 )
8 years ago
scrawl
1bdcecc32e
Merge pull request #1390 from akortunov/referencecheck
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Do not make target reference unavailable on cell change
8 years ago
Andrei Kortunov
3f159960b7
Restored pickpocket and werewolf check
8 years ago
scrawl
b6aaa2f2be
Merge pull request #1389 from akortunov/autosave
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Create autosave when waiting
8 years ago
Andrei Kortunov
b3b7d6aa9f
Do not make target reference unavailable on cell change (bug #3898 )
8 years ago
Andrei Kortunov
c542ae6875
Create autosave when waiting (bug #1452 )
8 years ago
scrawl
0f983144a4
Merge pull request #1383 from akortunov/guifixes
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Enable transparency for interactive messageboxes and tooltips in game mode
8 years ago
Andrei Kortunov
56f5a5dee3
Added transparency to 'owned' tooltip
8 years ago
scrawl
af9db74010
Merge pull request #1377 from LennyPenny/master
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Fade out music before change occurs
8 years ago
Andrei Kortunov
4cc8afd25d
Add transparency for tooltips in game mode
8 years ago
Andrei Kortunov
6cb3c83248
Add transparency for interactive messageboxes in game mode
8 years ago
Lennart Bernhardt
546352dbe3
avoid starting sound updates more than necessary
8 years ago
Lennart Bernhardt
7b8278ae45
remove redundant mMusicFader variable
8 years ago
scrawl
cd4525cf25
Merge pull request #1372 from akortunov/guifixes
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Journalbook layout fixes
8 years ago
Andrei Kortunov
ab391f17db
Fixes regression in spell school detection (bug #4007 )
8 years ago
Andrei Kortunov
dd919b9f2c
Do not allow to loot fighting actors during death animation (bug #3528 )
8 years ago
scrawl
ba72eb77f4
Merge pull request #1374 from akortunov/guardfix
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Disable AiPursue package for player's followers
8 years ago
scrawl
7f5b615295
Merge pull request #1375 from MiroslavR/missing-import
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Add missing include for isatty function
8 years ago
spycrab
632d39ca76
Allow starting at an (unnamed) exterior cell using --start (Feature #3941 )
8 years ago
Lennart Bernhardt
60a7d3d6e0
Fade out music before change occurs
8 years ago
MiroslavR
393f4ab758
Add missing include for isatty function ( Fixes #4002 )
8 years ago
Andrei Kortunov
72ce118d02
Disable AiPursue package for player's followers
8 years ago
Andrei Kortunov
cf7a6232d0
Combat AI: use WhenUsed enchantments
8 years ago
scrawl
fe8437ae10
Merge pull request #1371 from akortunov/journalfix
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Do not allow to use journal in a main menu
8 years ago
Jake Westrip
63343b6241
Ensure jail does not decrease a skill past zero
8 years ago
Andrei Kortunov
23bda7613b
Do not allow to use journal in a main menu (bug #3991 )
8 years ago
scrawl
a78f254883
Merge pull request #1368 from akortunov/tradefix
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Trade window improvements
8 years ago
scrawl
a63b9e33fd
Merge pull request #1369 from akortunov/tauntfix
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Take in account a temporary disposition in isAggressive check (bug #3…
8 years ago
Andrei Kortunov
56a30d7aec
Journalbook layout fixes
8 years ago
Andrei Kortunov
d1489f5b42
Take in account a temporary disposition in isAggressive check (bug #3987 )
8 years ago
Andrei Kortunov
35beede065
Restock items after trade deal instead of trade window opening
8 years ago
Andrei Kortunov
487e72fd23
Play Up sounds instead of Down ones in trade window (bug #3982 )
8 years ago
elsid
748f5225a9
Copy PathFinder::mPath back value when pass to MWMechanics::AiPackage::pathTo as dest
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May become dangling reference because method may remove all elements from mPath.
8 years ago
scrawl
0d58a77f86
Merge pull request #1291 from MiroslavR/respawn_crash
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Prevent respawned references from being added to the scene twice
8 years ago
Andrei Kortunov
604f9ee323
Split weapons and spells rating code from combat actions
8 years ago
MiroslavR
d24286273b
Prevent respawned references from being added to the scene twice in certain cases ( Fixes #3864 )
8 years ago
Andrei Kortunov
b7cfb1aaf4
Fixed DamageHealth and AbsorbHealth effects applying
8 years ago
scrawl
eac2e52841
Merge pull request #1329 from akortunov/priorityfix
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Combat AI: make default spell priority calculation formula close to vanilla
8 years ago
scrawl
fde6e29628
Merge pull request #1326 from akortunov/spellpriority
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Combat AI improvements [feedback needed]
8 years ago
scrawl
333648c975
Merge pull request #1324 from akortunov/doorfix
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Improved doors detection
8 years ago
Andrei Kortunov
10eb6ec75f
AI: Check angle between actor and door
8 years ago
scrawl
9ac409e61c
Merge pull request #1287 from akortunov/spellsorting
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Spellbuying menu improvements
8 years ago
scrawl
43279c49b5
Go back to index when selecting 'cancel' on topics list
8 years ago
scrawl
4b51fd23e0
Merge pull request #1356 from akortunov/guifixes
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Add missing journal sounds (bug #3974 )
8 years ago
Andrei Kortunov
99b5f21a46
Add missing journal sounds (bug #3974 )
8 years ago
Allofich
dae19412f2
Fix problem with animations not looping
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Fixes #3804
8 years ago
scrawl
631d79f1c8
Merge pull request #1346 from akortunov/aibreathe
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AiBreathe AI package (feature #1374 )
8 years ago
scrawl
4c2487d55f
Merge pull request #1353 from akortunov/restfix
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Update effects during rest (bug #3679 )
8 years ago
Andrei Kortunov
920021c61b
Update effects during rest (bug #3679 )
8 years ago
Andrei Kortunov
6ab36c0539
Spellbuying menu improvements
8 years ago
scrawl
1792886f1e
Merge pull request #1344 from julianko/dialogue_performance
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Fix dialogue window performance
8 years ago
Julian
d7aa2a882d
improve dialogue window performance
8 years ago
scrawl
d3be4769ea
Merge pull request #1347 from akortunov/encumberancefix
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Fixed encumberance check (bug #3963 )
8 years ago
Andrei Kortunov
548814bfbc
Added AiBreathe package (feature #1374 )
8 years ago
Andrei Kortunov
325ea10594
Fixed encumberance check (bug #3963 )
8 years ago
Andrei Kortunov
3ba0a336b7
Move spell magicka cost calculation to standalone function
8 years ago
Andrei Kortunov
337f0f876d
Fade screen in on a new game start
8 years ago
scrawl
9bc24ab629
Fix character preview zNear/zFar not being autocomputed as intended (Bug #3955 )
8 years ago
scrawl
5c11266a46
Fix character preview item selection
8 years ago
scrawl
c9f8a220dc
Update the tooltip when the focusObject is set
8 years ago
scrawl
0e2e23e9f8
Remove tooltip object as part of WindowManager::clear
8 years ago
scrawl
7f634514a8
Fix the viewport of the character preview being set a frame ahead due to a threading issue
8 years ago
scrawl
20606a2aff
Add 'prediction time' setting for cell/terrain pre-loading
8 years ago
scrawl
ac78d01b2b
Terrain: use the main camera's viewpoint for intersection tests
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Fixes lag spikes caused by intersection tests loading/unloading terrain pages.
8 years ago
scrawl
a629d48df6
Update the facedObject after the camera is updated
8 years ago
scrawl
2c7ce26fb7
Merge pull request #1336 from akortunov/evadefix
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Combat AI: avoid enemy hits when casting Self-ranged spells
8 years ago
Andrei Kortunov
98f161c7fd
Combat AI: avoid enemy hits when casting Self-ranged spells ( fixes #3922 )
8 years ago
scrawl
2c95f40640
Merge pull request #1333 from akortunov/guidistortionfix
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Disable sound distortion for GUI actions and PlaySound command [discussion]
8 years ago
Andrei Kortunov
2b22d10ebc
Spellview fixes
8 years ago
Andrei Kortunov
9179a019df
Quick keys menu fixes
8 years ago
Andrei Kortunov
5be1c81913
Fixed Close button handler in EditEffectDialog ( fixes #3956 )
8 years ago
Andrei Kortunov
dca8317083
Disable sound distortion for player actions in GUI mode
8 years ago
Andrei Kortunov
3b163ce6ce
Disable sound distortion for PlaySound script command
8 years ago
scrawl
ada85aa1ee
Merge pull request #1331 from akortunov/guidistortionfix
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Prevent GUI sounds distortion
8 years ago
Andrei Kortunov
54b4d93f79
Added a special function for GUI sounds playing
8 years ago
Andrei Kortunov
37952c9a79
Added door detection based by ray casting
8 years ago
scrawl
951c4e12e0
Fix crash introduced by commit 1d8a9ff622
( Fixes #3940 )
8 years ago
Andrei Kortunov
143fdae6fe
Make spell priority calculation close to vanilla (bug #3937 ).
8 years ago
Andrei Kortunov
7fcb22b867
Do not show empty journal entries ( fixes #3891 )
8 years ago
scrawl
8d17565efd
Fix joystick binding for an action being discarded when default for another action is loaded (Bug #3900 )
8 years ago
scrawl
903e59f495
Don't reset idle time when there is no camera movement ( Fixes #3902 )
8 years ago
scrawl
44e2089098
Don't play 'menu click' sound for right clicks ( Fixes #3919 )
8 years ago