cc9cii
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944f99b23a
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Initial commit of FLTP format binkaudio support. Converts to FLT format by manually interleaving decoded samples. swresample library is included with a view to use swr_convert() in future versions, but not used in this commit.
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2014-08-31 13:20:33 +10:00 |
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Marc Zinnschlag
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03c0cbc65a
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added owner global column to references table (Fixes #1695)
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2014-08-30 10:13:34 +02:00 |
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Bret Curtis
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dbc86333d3
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update travis-ci to not pull in all of boost and trimmed unneeded cmake settings
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2014-08-29 14:40:32 +02:00 |
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Marc Zinnschlag
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2eadff54d4
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Merge remote-tracking branch 'rohitnirmal/scan-build-fixes'
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2014-08-29 13:40:37 +02:00 |
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Marc Zinnschlag
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92e74d33a9
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Merge remote-tracking branch 'cc9cii/minor-fix'
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2014-08-29 10:07:30 +02:00 |
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Rohit Nirmal
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b5eb16b663
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Silence some scan-build warnings.
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2014-08-28 20:55:32 -05:00 |
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cc9cii
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fa0352cd75
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fix typo
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2014-08-29 10:47:44 +10:00 |
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cc9cii
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961b4f0142
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Suppress a warning.
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2014-08-29 07:48:52 +10:00 |
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cc9cii
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df87859d7c
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Move the workaround to loadscpt.cpp as per feedback comments.
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2014-08-29 07:41:49 +10:00 |
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cc9cii
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52daaf6ce3
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Fixes bug #1849. Workaround MAO_Containers.esp from Morrowind Acoustic Overhaul placing SCVR records at the end rather than where expected by loadscpt.cpp.
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2014-08-29 06:49:36 +10:00 |
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scrawl
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feeb740497
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Fix bone not found exception for golden saint spellcasting
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2014-08-28 17:02:11 +02:00 |
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scrawl
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0f43592237
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Another invalid iterator fix
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2014-08-28 16:47:54 +02:00 |
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scrawl
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1c222a0154
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Fix mSelectedEnchantItem cleanup not working for non-player actors
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2014-08-28 16:31:06 +02:00 |
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scrawl
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f91d639782
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Add missing soul trap sound (Fixes #1855)
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2014-08-28 16:30:42 +02:00 |
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Marc Zinnschlag
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78393bca30
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Merge branch 'editorfix'
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2014-08-28 13:33:08 +02:00 |
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Marc Zinnschlag
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0dff1fb816
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fix for previous commit (was using wrong destination path)
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2014-08-28 13:25:56 +02:00 |
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Marek Kochanowicz
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ea2feb0aa9
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fix for bug 1672
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2014-08-28 12:51:49 +02:00 |
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Marc Zinnschlag
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ce3d75bba2
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Merge remote-tracking branch 'scrawl/master'
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2014-08-28 12:34:08 +02:00 |
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Marc Zinnschlag
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9197d4b653
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Merge remote-tracking branch 'scrawl/ai'
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2014-08-28 09:32:44 +02:00 |
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scrawl
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253036abee
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Play VFX_Soul_Trap on successful soul trap
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2014-08-28 02:55:36 +02:00 |
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scrawl
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f8f4d2dfdb
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Another invalid iterator fix
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2014-08-28 02:14:30 +02:00 |
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scrawl
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1a98f8ca93
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Invalid iterator fix
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2014-08-28 02:09:00 +02:00 |
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scrawl
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2e623bac5a
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Don't attempt to use broken weapons in AI
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2014-08-28 02:01:41 +02:00 |
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scrawl
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0bdc1b243a
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Consider weapon ammunition in combat AI (Fixes #1576)
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2014-08-28 01:54:32 +02:00 |
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scrawl
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f1d72419de
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Don't equip weapons in autoEquip, AiCombat does that now (Fixes #1451)
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2014-08-28 00:59:54 +02:00 |
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scrawl
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0fe9612afb
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Implement basic spellcasting AI (Fixes #961)
Select a weapon to attack with in AiCombat and equip it (Fixes #1609, Fixes #1772)
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2014-08-28 00:55:37 +02:00 |
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scrawl
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1a96dd0bd5
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Remove more MyGUI 3.2.0 specific code
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2014-08-27 16:39:13 +02:00 |
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cc9cii
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7ff1136d81
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For compiling in Windows with MSVC.
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2014-08-27 21:25:47 +10:00 |
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Marc Zinnschlag
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0b3e2775a0
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fixed wording in body part verifier
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2014-08-27 10:46:21 +02:00 |
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Stanislav
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4d2bdda22f
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Merge branch 'master' of https://github.com/OpenMW/openmw
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2014-08-26 22:14:50 +06:00 |
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Stanislav
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bdfb0c8351
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Feature #1616: Body part record verifier
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2014-08-26 21:55:31 +06:00 |
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scrawl
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c5fa7bf7c2
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Minor cleanup
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2014-08-26 17:45:28 +02:00 |
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scrawl
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4f92044d71
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Allow user-created markers on local map (Fixes #1571)
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2014-08-26 17:45:23 +02:00 |
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scrawl
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17dc01ec44
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Require MyGUI version 3.2.1 and remove legacy code (Fixes #1528)
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2014-08-26 17:01:35 +02:00 |
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scrawl
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1baf0f7bb2
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Add version parsing to FindMyGUI.cmake
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2014-08-26 16:56:04 +02:00 |
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scrawl
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c2a91148f3
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Implement multiple emitter nodes for NiBSPArrayController
The particles for the flame, frost and storm atronachs work correctly now.
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2014-08-26 03:06:30 +02:00 |
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scrawl
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dd77954512
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Don't pass key to input binder if it was consumed by text editor (Fixes #1845)
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2014-08-26 03:06:30 +02:00 |
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scrawl
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dcddd9a07c
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Use MyGUI clipboard events for MyGUI 3.2.1+ (Fixes #1846)
Note that only <= 3.2.0 and >= 3.2.1 are supported, any SVN version between them might still exhibit duplicate text pasting.
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2014-08-26 03:06:30 +02:00 |
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scrawl
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3d47f2ceb0
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Fix bad indentation
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2014-08-26 03:06:29 +02:00 |
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scrawl
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10a0e2434e
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Open inventory when activating an unconscious actor (Fixes #1848)
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2014-08-26 03:06:23 +02:00 |
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scrawl
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fc7ed05da8
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Knock out actors when fatigue base is 0 (Fixes #1847)
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2014-08-26 03:02:06 +02:00 |
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scrawl
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44642ae21b
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Fix incorrect Speed value in ESM::MagicEffect (thanks Hrnchamd)
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2014-08-26 02:09:23 +02:00 |
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scrawl
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b4fbaf1169
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Fix potential infinite recursion in ActionTeleport (Fixes #1840)
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2014-08-26 02:09:23 +02:00 |
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scrawl
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854491ac15
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Don't treat actors as following if another non-combat AiPackage precedes (Fixes #1843)
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2014-08-26 02:09:23 +02:00 |
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scrawl
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7714192e28
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Remove wrong comment
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2014-08-26 02:09:23 +02:00 |
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scrawl
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9f13315d1c
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Remove unused numUnload
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2014-08-26 02:09:23 +02:00 |
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scrawl
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c775e05d7a
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Show encumbrance preview when trading (Fixes #1793)
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2014-08-26 02:09:22 +02:00 |
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Marc Zinnschlag
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f1f38fc786
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Merge remote-tracking branch 'miroslavr/master'
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2014-08-25 22:03:40 +02:00 |
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MiroslavR
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46e9ee408f
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Do not allow mods to change fixed effect properties in the legacy format, but allow it entirely in the new format.
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2014-08-25 18:59:50 +02:00 |
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MiroslavR
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fc21d898f2
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Add hand-to-hand tooltip
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2014-08-25 03:15:28 +02:00 |
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