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6518 commits

Author SHA1 Message Date
mrcheko
7df8273d71 fix for everybody 2014-01-17 20:01:15 +02:00
scrawl
3dcb292bc1 Do not soul trap creatures without a soul (which apparently exist) 2014-01-17 18:43:45 +01:00
mrcheko
5357f569e6 fix for scrawl 2014-01-17 19:36:22 +02:00
scrawl
149d77dedf Feature #960: Add knockdown and hit recovery for creatures 2014-01-17 17:41:16 +01:00
scrawl
9b32b1403b Feature #960: Implement Creature::hit 2014-01-17 17:19:08 +01:00
scrawl
228254c890 Handle creature attack animations in character controller 2014-01-17 16:31:27 +01:00
scrawl
c76a0448a3 Closes #1123: Implement SlowFall magic effect 2014-01-17 15:47:34 +01:00
scrawl
27d0d9c592 Fix exception when clicking on statics when in the inventory window 2014-01-17 15:27:59 +01:00
scrawl
5fc38e7ac4 Don't use blood effects for fatigue damage 2014-01-17 15:20:28 +01:00
scrawl
c548dcee13 Quick keys menu: make sure selected spell still exists 2014-01-17 15:20:22 +01:00
scrawl
805843d7ff Closes #1086: Implement blood effects 2014-01-17 11:27:13 +01:00
scrawl
240d96a0f1 Renamed AnimationValue to AnimationTime 2014-01-17 10:55:46 +01:00
scrawl
11394d83c5 Feature #1086: Import blood models/textures in MWIniImporter 2014-01-17 10:55:46 +01:00
scrawl
ddc432c7ef Fix stealing bug 2014-01-17 10:55:46 +01:00
scrawl
e410eb5273 Play 'Idle' voiced dialogue entries in AIWander. Tweak voice max distance. 2014-01-17 10:55:46 +01:00
scrawl
2836c7c927 Do not set owner when adding items to a container, as opposed to NPC/creatures 2014-01-17 10:55:46 +01:00
scrawl
fe66012bcd Closes #1115: Fix a bug causing number of AI packages to grow exponentially when adding an AI package. Not sure if adding the same package twice should even be allowed. 2014-01-17 10:55:46 +01:00
scrawl
f070d9966d Implement movement speed formula for creatures. Still moving a bit too slow. 2014-01-17 10:55:46 +01:00
mrcheko
f2ad1c18f2 fix merging problem/some logic fixes 2014-01-16 22:24:05 +02:00
Alexander "Ace" Olofsson
ddf72c06de Update statswindow.cpp
Fixes a build issue on MSVC ('floor' : ambiguous call to overloaded function)
2014-01-16 12:09:50 +01:00
mrcheko
d5f794d4fb update to combat ai behaviour 2014-01-15 22:56:55 +02:00
scrawl
ea8f60eddf Implement movement speed formula for creatures. Still moving a bit too slow. 2014-01-15 16:30:16 +01:00
scrawl
d544551f61 Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization)
Information provided by Hrnchamd.
2014-01-15 15:50:45 +01:00
scrawl
7534fc968d Minor acrobatics fixes 2014-01-15 14:53:30 +01:00
scrawl
28a2585106 Unsheath weapon in AiWander 2014-01-15 14:53:29 +01:00
scrawl
dff67bb0b6 StopCombat: mark as non-hostile 2014-01-15 14:53:29 +01:00
scrawl
da3295d69c Closes #1106: Move stance to CreatureStats, since creatures also have separate run/walk animations. 2014-01-15 14:53:29 +01:00
scrawl
03b2e99802 Remove unused Combat stance 2014-01-15 14:53:29 +01:00
scrawl
d0500e8124 Some unneeded includes cleanup 2014-01-15 14:53:28 +01:00
scrawl
0c4b6ea89f Minor fix 2014-01-15 14:53:28 +01:00
scrawl
a432661b8a Minor correction 2014-01-15 14:53:28 +01:00
scrawl
de64c57179 Fix some typos and accidental commit 2014-01-15 14:53:28 +01:00
Marc Zinnschlag
bf1a37dc38 Merge remote-tracking branch 'sirherrbatka/referencables_verifer' 2014-01-15 14:29:54 +01:00
Marek Kochanowicz
6224344957 Being any idiot is hard. 2014-01-15 12:52:38 +01:00
Marek Kochanowicz
3d722ba104 Corrected brackets. 2014-01-15 11:59:11 +01:00
Marek Kochanowicz
fbcb1a14fc ooops, using search id 2014-01-15 11:12:56 +01:00
Marek Kochanowicz
89d4a90c06 Localised version of morrowind will no longer spam false positives. Don't check diff, please. 2014-01-15 10:30:43 +01:00
greye
61707694e8 fix memory leak in AISequence 2014-01-14 16:22:50 +04:00
greye
15d946415e minor cleanup
Removed case folding via std::transform, excessive lowerCase()
replaced with ciEqual().
2014-01-14 12:46:53 +04:00
Marek Kochanowicz
c981a2a6f8 Removed boost in favor of #include <components/misc/stringops.hpp>. Hopefully this will make scrawl happy. :P 2014-01-14 09:25:03 +01:00
Marek Kochanowicz
2c1ef610b9 Moving back to boost for case insensitive comparsion. 2014-01-14 09:16:59 +01:00
scrawl
52b9ebff9d Closes #1092: Implement sleep interruption. Fix levelled list flags for creatures. Change World::copyObjectToCell to search for the correct cell. 2014-01-14 07:42:03 +01:00
scrawl
69381c49c7 Added a todo comment 2014-01-14 07:39:44 +01:00
scrawl
b8583124e0 Correction for RemoveSoulgem instruction 2014-01-14 06:13:30 +01:00
scrawl
90b92a8f41 Move levelled list code out of ContainerStore 2014-01-14 05:37:06 +01:00
scrawl
6aa56354c0 Revert "Bug #991: Don't autoequip items with harmful permanent enchantments"
This is no longer needed, since merchants no longer equip items sold to them (2f35e5a04e). Also, items with harmful enchantments that are initially in the NPCs inventory *must* be equipped (e.g. slave bracers)

This reverts commit 71d9755ef1.
2014-01-14 05:24:58 +01:00
scrawl
9de3abcb5f Closes #1105: Do not reduce magicka if unable to cast 2014-01-14 03:34:30 +01:00
scrawl
396efd580b Fix a leftover of the old coordinate system 2014-01-14 03:26:56 +01:00
scrawl
2196ce427a Closes #556: Link movie volume to 'master' volume slider, instead of 'music'. 2014-01-14 03:08:37 +01:00
scrawl
95651857f3 Fix code duplication 2014-01-14 02:52:34 +01:00
scrawl
0d0005c433 Fix fatigue not restoring when waiting 2014-01-14 02:20:13 +01:00
Marek Kochanowicz
e34cb9e931 changed according to the scrawl sugestion 2014-01-13 19:17:03 +01:00
Marek Kochanowicz
59de794e58 Creature check was not invoked. 2014-01-13 19:02:23 +01:00
Marek Kochanowicz
17cc6a695c fixed bug resposnsible for exception throwed. 2014-01-13 18:34:28 +01:00
scrawl
ba27b693f8 Increase sneak skill on successful pickpocket 2014-01-13 10:18:03 +01:00
scrawl
73268a8606 Fix skill progress not working 2014-01-13 10:18:03 +01:00
scrawl
cd06b2177d Automatically knock down when fatigue goes below zero 2014-01-13 10:18:03 +01:00
scrawl
413bf127de Allow drain fatigue effect to reduce below zero 2014-01-13 10:18:02 +01:00
scrawl
3a1b6dd354 Handle fCombatKODamageMult and fCombatCriticalStrikeMult. Fix SelectWrapper Function_Detected. 2014-01-13 10:18:02 +01:00
scrawl
83872f6bf5 Knockdown / hit recovery improvements. Use formula and GMSTs from research wiki for knockdown determination. Hand-to-hand automatically knocks out when fatigue empty. 2014-01-13 10:18:02 +01:00
Marc Zinnschlag
3e58eb34e4 Merge remote-tracking branch 'sergeyshambir/startcombat'
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
2014-01-13 10:17:10 +01:00
Marc Zinnschlag
63cd70f810 some junk removal 2014-01-13 10:03:25 +01:00
scrawl
7983b07b10 Get bk_treasuryreport script to work properly:
- OnPcEquip needs to be set on *using* any item, not just equipping
 - Handle PcSkipEquip
 - Execute item's script once immediately after setting OnPcEquip
 - Do not set OnPcEquip when an item that has skipped equipping sets pcskipequip back to 0 and gets equipped
2014-01-13 06:20:18 +01:00
scrawl
f78b846f9e Handle CasterLinked magic effect flag 2014-01-12 10:21:49 +01:00
scrawl
767c72e619 Fix diagonal movement being faster than forward movement 2014-01-12 10:04:06 +01:00
scrawl
fb778f8ecd Use fEncumbranceStrMult 2014-01-12 04:09:51 +01:00
scrawl
1d19d36bd6 Remove unused magic effect flags and update esmtool output 2014-01-12 01:25:00 +01:00
scrawl
921ef6cd9c Closes #1093: Show weapon when initializing the character controller with a weapon equipped 2014-01-12 00:42:27 +01:00
scrawl
10ddea45e9 Move crime from onHit to hit, since failed hits are apparently also a crime 2014-01-11 23:12:21 +01:00
scrawl
44b2380874 Closes #947: Decrease fatigue when running, swimming and attacking 2014-01-11 22:28:50 +01:00
scrawl
dddc0979a2 Fix another fatigue cap issue 2014-01-11 22:28:50 +01:00
scrawl
224f288359 Don't attempt to change disposition for creatures 2014-01-11 21:30:26 +01:00
scrawl
3db299f1b2 Fix fall damage crash 2014-01-11 21:30:26 +01:00
Marc Zinnschlag
b1ffb64a1f Merge remote-tracking branch 'gus/AIFix2' 2014-01-11 14:33:27 +01:00
gus
0609b71df9 fix pathfinding 2014-01-11 11:57:07 +01:00
Marc Zinnschlag
a0872b2646 Merge remote-tracking branch 'gus/AIFix2' 2014-01-11 11:51:53 +01:00
Marc Zinnschlag
1b03eec63e Merge remote-tracking branch 'scrawl/master' 2014-01-11 11:43:12 +01:00
gus
828e5841d8 Windows SDL fix 2014-01-11 11:00:34 +01:00
scrawl
a2ba0dde31 Implemented GoToJail 2014-01-11 06:47:58 +01:00
scrawl
3896c88403 Use VFX_DefaultCast / VFX_DefaultHit if the magic effect does not specify any 2014-01-11 05:58:05 +01:00
scrawl
9ddee8fd8c Autocalculate NPC reputation as according to research wiki 2014-01-11 04:03:13 +01:00
scrawl
9127839cc1 Add a searchPtr method as required for getting an owner, which may already be dead and disposed of. 2014-01-11 03:33:17 +01:00
scrawl
bf6d302fba Confiscate stolen items when caught 2014-01-11 03:29:41 +01:00
scrawl
909494ff35 Implement Assault crimes. In other words, NPCs now fight back! 2014-01-11 03:08:16 +01:00
scrawl
12944f2459 Fix an auto equipping bug that allowed twohanded weapon and shield at the same time 2014-01-11 03:07:35 +01:00
scrawl
d4a98ffc27 Increase fight rating when being the victim of a crime 2014-01-11 02:27:44 +01:00
scrawl
727aa30347 Dead actors are unaware of everything 2014-01-11 02:06:54 +01:00
scrawl
d01f89b153 Rewrite some awful code 2014-01-11 00:24:21 +01:00
scrawl
e9f63270d9 Speed fix for "on target" spells 2014-01-10 22:51:42 +01:00
scrawl
621e52f09d Play "attack" voiced dialogue entries randomly based on iVoiceAttackOdds. 2014-01-10 22:48:42 +01:00
scrawl
d9d6f37619 Use iVoiceHitOdds 2014-01-10 22:44:40 +01:00
scrawl
15e48107f7 Use i1stPersonSneakDelta + some cleanup 2014-01-10 22:39:01 +01:00
scrawl
2744cde40f Use a few additional GMSTs 2014-01-10 22:27:31 +01:00
scrawl
3bf36515d5 Implement Trespassing crime 2014-01-10 21:26:24 +01:00
scrawl
f5a70dccf0 Fix title of buttons in generate class result dialog 2014-01-10 21:13:03 +01:00
scrawl
627dcddb33 Do not allow training skills above their governing attribute 2014-01-10 20:53:53 +01:00
Marc Zinnschlag
f62497dfdc Merge remote-tracking branch 'mrcheko/master' 2014-01-10 19:08:35 +01:00
mrcheko
ffcb7fb280 fix for bug scrawl mentioned 2014-01-10 19:04:07 +02:00
Marek Kochanowicz
cb0d3794f7 Final check is not performed with just +1! Something is not right. 2014-01-10 11:01:29 +01:00
Marek Kochanowicz
688488de62 replaced == operator for string comparsion in npc check with boost algorithm to get case insensitive check. 2014-01-10 10:43:03 +01:00