scrawl
b9b73d7b12
Replace "sys::default" with ESM::CellId::sDefaultWorldspace
9 years ago
scrawl
96757a3b7c
Fix non-predefined cells not being saved correctly
9 years ago
MiroslavR
c8b61cb234
Cache magic effects in MWMechanics::Spells
9 years ago
MiroslavR
700dde116e
Show remnant corprus effects in magic window
9 years ago
MiroslavR
54f52f7bae
Implement effect removal for abilities ( Fixes #3455 )
9 years ago
scrawl
252b27f0ef
Remove getEyePos()
9 years ago
Allofich
b29e9e9c77
Don't allow telekinesis on actors or teleport doors
9 years ago
MiroslavR
72d2daae90
Fix InventoryStore::purgeEffect being reverted by the next recalculation of mMagicEffects
9 years ago
scrawl
528de956da
Merge pull request #981 from Allofich/magicka
...
Fix timing of some magicka calculations
9 years ago
Allofich
2290346296
Fix timing of some magicka calculations
9 years ago
scrawl
5eb6c548d7
Merge pull request #965 from kpp/find_tinyxml
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Find tinyxml
9 years ago
scrawl
509e5dfe4d
Include cleanup
9 years ago
scrawl
4699a8098b
Include fix
9 years ago
scrawl
1739351b7a
Remove now unused Sound_Decoder::rewind()
9 years ago
scrawl
dc1b010cf0
Don't analyze the loudness for sounds that don't need it
9 years ago
scrawl
965aaebbdb
Analyze the loudness data as the stream is decoded for playback
...
Instead of getting the loudness data for the whole file in advance, we now get it piece by piece as the sound is streamed.
The benefit is that we need to decode the audio just once instead of twice.
We no longer need to rewind() the stream when the first decoding is done, this should hopefully fix bug #3453 .
9 years ago
scrawl
fc293aa048
Merge pull request #978 from Allofich/fatigue
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Fix update of fatigue display
9 years ago
scrawl
5d9f611869
Merge pull request #979 from MiroslavR/master
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Show correct class image in level-up dialog
9 years ago
Allofich
1602eb3de8
Fix so that keepPlayerAlive() will not run twice
9 years ago
Allofich
19a20a6871
Fix update of fatigue display
9 years ago
MiroslavR
7244809c4a
Remove redundant part of condition
9 years ago
Marc Zinnschlag
594444a85a
Merge remote-tracking branch 'aesylwinn/MultipleDeletion'
9 years ago
MiroslavR
0db3af1b89
ESSImporter: load specialization increases
9 years ago
MiroslavR
dfc62c99b4
Show correct class image in level-up dialog ( Fixes #3443 )
9 years ago
Allofich
dc468dd139
Fix magicka and fatigue calculations from fortifying attributes
9 years ago
Allofich
5d3aebd04b
Update disposition check between persuasion attempts
9 years ago
terrorfisch
be25e2ba75
Make NPCs use both hands in weaponless combat.
9 years ago
Allofich
b1be3596dc
Cleanup of #include statements
9 years ago
Allofich
4a38fb8650
Use namespace block in aiactivate
9 years ago
scrawl
f549b5fb7a
Add missing include
9 years ago
scrawl
c18de84798
Fix a crash that could occur when two or more plugins move a deleted ref to another cell ( Fixes #3446 )
9 years ago
scrawl
3ce63c3f6e
Merge pull request #967 from Allofich/AIPackageFixes
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AI package cleanups
9 years ago
Allofich
c2b51112f2
AI package cleanups
9 years ago
scrawl
693d3cea4a
Float to surface fix
9 years ago
scrawl
b5cb11ff07
Split refreshCurrentAnims into multiple functions
9 years ago
scrawl
372f2e2f18
Merge pull request #962 from Allofich/AIPackageFixes
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Duration fixes for Follow and Escort
9 years ago
Allofich
3bebbab78e
Duration fixes for Follow and Escort
9 years ago
scrawl
3ec4ee6290
Make a copy of map key to work around it being invalidated ( Fixes #3329 )
9 years ago
Roman Proskuryakov
28c63aea72
Uses FindTinyXML to find package
9 years ago
Roman Proskuryakov
edb41b5b08
Rewrites FindLIBUNSHIELD using LibFindMacros
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Renames LIBUNSHIELD_INCLUDE_DIR -> LIBUNSHIELD_INCLUDE_DIRS, LIBUNSHIELD_LIBRARY -> LIBUNSHIELD_LIBRARIES
9 years ago
scrawl
4acfe1a7e4
Move cleanupSummonedCreature to the mechanics manager (Bug #3439 )
9 years ago
scrawl
910ad76e29
Remove spell effects when a summoned creature expires (Bug #3439 )
9 years ago
scrawl
b7e45b046d
When a summoned creature dies, wait for its death animation to complete before removing it (Bug #3439 )
9 years ago
scrawl
a825882c6b
Process death events at the end of the death animation ( Fixes #1873 )
9 years ago
scrawl
37afe966cf
Update comment
9 years ago
scrawl
b6230bd31f
Reject weather dialogue conditions when in an interior cell ( Fixes #3437 )
9 years ago
scrawl
844cbc5a14
Add isNullAction() method to fix compiler warning
9 years ago
scrawl
7a30ef5cc1
Do not consider actors following the player as hostiles
9 years ago
Marc Zinnschlag
148f2c9539
Merge remote-tracking branch 'aesylwinn/QTimerFix'
9 years ago
scrawl
a85932a62b
Ignore the collision box offset when launching projectiles ( Fixes #3201 )
9 years ago
scrawl
c6601ab2ab
Do not use the collision box offset for combat hit tests ( Fixes #3201 )
9 years ago
scrawl
8fcc1911d9
Use fCombatDistance as the creature attack range
9 years ago
Aesylwinn
f6c3b44cfb
Fix QTimer not being stopped in right thread
9 years ago
Daniel Pettersson
943d9d97dc
Slowfall now stops momentum when jumping
9 years ago
scrawl
a00e4de5c3
Fix another bug related to vanity mode toggle
9 years ago
scrawl
c47a679ac9
Fix queueing of vanity mode toggle (Bug #3421 )
9 years ago
scrawl
ce91637cf9
Do not use/assign the camera distance in first person mode ( Fixes #3421 )
9 years ago
scrawl
166cced22f
Merge pull request #957 from svaante/master
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Added 1.5 bonus for ranged weapons when weapons are rated
9 years ago
scrawl
a14f1bc222
Merge pull request #954 from Allofich/AIWanderDuration
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Improve duration calculations in Wander AI
9 years ago
Aesylwinn
ae50300053
Add ability to remove multiple rows in subrecords.
9 years ago
Allofich
55ac1fab68
Change Wander duration to run on a counter
9 years ago
Daniel Pettersson
256439f884
Added 1.5 bonus for ranged weapons when weapons are rated
9 years ago
Marc Zinnschlag
3dce406829
Merge remote-tracking branch 'aesylwinn/FixFocus'
9 years ago
scrawl
abcd2219e8
Ignore the calling actor in getEnemiesNearby / getActorsFighting
9 years ago
Aesylwinn
2f39a6e20d
Fix camera input not being reset when focus for widget is lost.
9 years ago
Marc Zinnschlag
447ba08be5
Merge remote-tracking branch 'aesylwinn/FixTracking'
9 years ago
scrawl
165f048792
Do not count dead NPCs as observers ( Fixes #3434 )
9 years ago
Aesylwinn
7657684dad
Fix mouse tracking to fix tooltip behavior. Also hide tooltips
...
when the mouse is moved.
9 years ago
scrawl
12eea9ed69
Remove magic number in getMaxActivationDistance
9 years ago
Marc Zinnschlag
b079db7913
Merge remote-tracking branch 'aesylwinn/EditPathgrid'
9 years ago
scrawl
8fb8c2bae5
Fix "part has no parents" warning message caused by nodes being destroyed in the incorrect order
9 years ago
scrawl
f417d7780a
Fix the enemy nearby check (Bug #3423 )
9 years ago
scrawl
dfc2f3469a
Don't play music if no playlist is set
9 years ago
scrawl
f64bc3c7ef
Pass the victim to commitCrime on pickpocket detection ( Fixes #3424 )
9 years ago
scrawl
9eab3b1728
Fix crash in race dialog when no head or hair are available
9 years ago
scrawl
a45643f150
Merge pull request #949 from Allofich/master
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Fix return values for AITravel
9 years ago
Allofich
065d6a391d
Don't repeat sequences of only one non-wander AI
9 years ago
scrawl
2ee414abe4
Merge pull request #943 from kpp/find_bullet
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Find bullet
9 years ago
Aesylwinn
3409d8a922
Change pathgrid node movement to be visually consistent, some
...
renaming
9 years ago
Ben Shealy
5085afa3d7
Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading
9 years ago
scrawl
3645b3357e
Fix improper assignement of spawn point in placeAt for non-actors (Bug #3417 )
9 years ago
scrawl
ab2089bbf3
Throw an exception if placeAt is passed an invalid direction parameter
9 years ago
scrawl
2ce1da688f
ESS-Import: fix handling of first person camera state (Bug #3416 )
9 years ago
Roman Proskuryakov
3bcd23022a
Rewrites FindBullet using LibFindMacros handling version properly
9 years ago
Aesylwinn
83c86cd1be
Implement context-select functionality.
9 years ago
Aesylwinn
b83f522ecd
Changes to color scheme, slight change to drag indicator,
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change tooltip description.
9 years ago
Allofich
bce66c629a
Change editor-placed AI packages to cycle
9 years ago
scrawl
496cb85b01
Do not cancel Ai packages when on loading ( Fixes #3409 )
...
This piece of code was an attempt to fix up save games made before commit d3b76b7006
, but ended up introducing a new bug.
9 years ago
Aesylwinn
90620081c7
Fix handling of deleted pathgrids.
9 years ago
Aesylwinn
bded4f86f0
Remove connection number check
9 years ago
scrawl
d487007167
Remove debug code
9 years ago
scrawl
e396e6f2ea
Adjust the eye level for line of sight checks ( Fixes #3407 )
9 years ago
Aesylwinn
ded8862e9d
Insert nested rows after selected row, or at start if none selected.
9 years ago
Aesylwinn
d0ef95a1e1
Make adjustments to pathgrid modification code.
9 years ago
Aesylwinn
564d0db68c
Move pathgrid abstraction handling to save code.
9 years ago
Aesylwinn
239727531f
Revert "Fix data corruption issues."
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This reverts commit 6199663bd8
.
9 years ago
Aesylwinn
9a567b3712
Revert "Fix editor undo for nested data."
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This reverts commit 774e1497b6
.
9 years ago
Aesylwinn
ec90da731c
Redo slight change to pathgrid editing controls, lost in revert
9 years ago
Aesylwinn
bb81e89c08
Revert "Cleanup and slight change to pathgrid editing controls."
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This reverts commit cc4655e9c7
.
9 years ago
scrawl
a2153a6213
Remove outdated comment
9 years ago