Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								9398117ea7 
								
							 
						 
						
							
							
								
								Allow to do not reflect terrain  
							
							
							
						 
						
							2019-03-02 14:26:14 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								00ab552184 
								
							 
						 
						
							
							
								
								Add more settings to water reflections in exteriors (feature  #4859 )  
							
							
							
						 
						
							2019-03-02 14:26:14 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								56fea4b062 
								
							 
						 
						
							
							
								
								Add setting to control composite geometry size  
							
							
							
						 
						
							2019-03-01 18:02:40 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								9d44e18af6 
								
							 
						 
						
							
							
								
								Allow to configure terrain vertex LOD  
							
							
							
						 
						
							2019-03-01 18:02:38 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								fd94d7f7ff 
								
							 
						 
						
							
							
								
								Make Distant Terrain more configurable (feature  #4890 )  
							
							
							
						 
						
							2019-03-01 14:51:13 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								bcbee08a1b 
								
							 
						 
						
							
							
								
								Fix creature model instance preloading  
							
							
							
						 
						
							2019-02-27 00:15:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								e70cc10305 
								
							 
						 
						
							
							
								
								Some more de-boosting  
							
							
							
						 
						
							2019-02-24 03:20:20 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								3032b177a1 
								
							 
						 
						
							
							
								
								Remove redundant includes  
							
							
							
						 
						
							2019-02-23 08:02:12 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ba491a8af0 
								
							 
						 
						
							
							
								
								Merge pull request  #2069  from Capostrophic/skeleton  
							
							... 
							
							
							
							Use the skeleton from the NPC's set model (bug #4747 ) 
							
						 
						
							2019-02-22 15:12:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								212f097b3c 
								
							 
						 
						
							
							
								
								Merge pull request  #2172  from akortunov/pvs_fix  
							
							... 
							
							
							
							Fix some issues, found by PVS-Studio 
							
						 
						
							2019-02-22 15:01:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Djali 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								cb5a57e41b 
								
							 
						 
						
							
							
								
								Merge pull request  #1547  from AnyOldName3/osgshadow-test-vdsm  
							
							... 
							
							
							
							Shadows 
							
						 
						
							2019-02-20 15:35:49 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								ad9412a117 
								
							 
						 
						
							
							
								
								Remove some redundant checks  
							
							
							
						 
						
							2019-02-17 14:29:36 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1d3668cd22 
								
							 
						 
						
							
							
								
								Add Navigator interface  
							
							
							
						 
						
							2019-02-16 15:37:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f4313c02e1 
								
							 
						 
						
							
							
								
								Merge pull request  #2153  from akortunov/glowing_windows  
							
							... 
							
							
							
							Native glowing windows support 
							
						 
						
							2019-02-04 14:50:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								57d8df1a05 
								
							 
						 
						
							
							
								
								Do not check if additional animation sources are supported for every animation object  
							
							
							
						 
						
							2019-02-03 11:27:48 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								9e4a339ad3 
								
							 
						 
						
							
							
								
								Daytime node switch support (feature  #4836 )  
							
							
							
						 
						
							2019-02-02 10:50:15 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								8482236a82 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm  
							
							
							
						 
						
							2019-01-24 23:09:23 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								6660f2f8e6 
								
							 
						 
						
							
							
								
								Use the skeleton from the NPC's set model (bug  #4747 )  
							
							
							
						 
						
							2019-01-25 01:02:27 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								9d84853903 
								
							 
						 
						
							
							
								
								Fix nodemask snafu  
							
							
							
						 
						
							2019-01-24 18:56:10 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								13e94ab194 
								
							 
						 
						
							
							
								
								Get navmesh to update osg node only if rendering is enabled  
							
							
							
						 
						
							2019-01-20 21:09:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3572edab72 
								
							 
						 
						
							
							
								
								Update navmesh in a separate method  
							
							
							
						 
						
							2019-01-20 19:28:23 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								0937f02598 
								
							 
						 
						
							
							
								
								Get rid of unnecessary string streams  
							
							
							
						 
						
							2019-01-07 21:08:16 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9d1c0d2b22 
								
							 
						 
						
							
							
								
								Merge pull request  #2114  from Capostrophic/cleanup  
							
							... 
							
							
							
							Remove some redundant code 
							
						 
						
							2019-01-07 14:59:39 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								02a43d0b32 
								
							 
						 
						
							
							
								
								Do not scale player's model in the 1st-person view depending on race (bug  #4383 )  
							
							
							
						 
						
							2019-01-07 12:58:47 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								624db99bf2 
								
							 
						 
						
							
							
								
								Remove some redundant code  
							
							
							
						 
						
							2019-01-05 01:25:52 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								642002b302 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm  
							
							
							
						 
						
							2018-11-29 01:19:01 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								880ec3ce7b 
								
							 
						 
						
							
							
								
								Fix visible sheaths for invisible actors  
							
							
							
						 
						
							2018-11-24 14:57:41 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								7438e20ee1 
								
							 
						 
						
							
							
								
								Fix shield displaying on inventory avatar (bug  #4720 )  
							
							
							
						 
						
							2018-11-17 22:42:29 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f6243fae83 
								
							 
						 
						
							
							
								
								Merge pull request  #1615  from akortunov/holstered_weapons  
							
							... 
							
							
							
							Weapon sheathing 
							
						 
						
							2018-11-08 20:44:20 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Stanislaw Halik 
								
							 
						 
						
							
							
							
							
								
							
							
								8fd71fe4ad 
								
							 
						 
						
							
							
								
								fix rain delay when exiting water  
							
							... 
							
							
							
							When the particle system updates its internal state noting that it's
been culled, it stops emitting any further particles. Prevent it from
having that knowledge.
v2: Fix off-by-one-frame error following review by @AnyOldName3 
							
						 
						
							2018-11-07 20:55:45 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								92e45507d8 
								
							 
						 
						
							
							
								
								Weapon sheathing support, including quivers and scabbards (feature  #4673 )  
							
							
							
						 
						
							2018-11-05 11:18:20 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								3785ba6aa0 
								
							 
						 
						
							
							
								
								Merge upstream/master  
							
							
							
						 
						
							2018-10-30 22:38:09 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								eb44de3e6b 
								
							 
						 
						
							
							
								
								Disable shadows properly for water reflection/refraction RTT targets, eliminating remaining OpenGL errors.  
							
							
							
						 
						
							2018-10-30 22:34:53 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
							
							
								
							
							
								49d81241db 
								
							 
						 
						
							
							
								
								Merge branch 'master' into pathfinder_detour  
							
							
							
						 
						
							2018-10-28 17:08:09 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								9dd0d641bc 
								
							 
						 
						
							
							
								
								Merged pull request  #1931  
							
							
							
						 
						
							2018-10-28 11:02:33 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								b6f23cd366 
								
							 
						 
						
							
							
								
								Make constants usage more obvious  
							
							
							
						 
						
							2018-10-27 13:27:25 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								4873d33642 
								
							 
						 
						
							
							
								
								Adjust magic light source linear attenuation (bug  #3890 )  
							
							
							
						 
						
							2018-10-27 01:27:05 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e7de6b974a 
								
							 
						 
						
							
							
								
								Optimize actors processing  
							
							... 
							
							
							
							1. Do not update physics and animations for actors outside processing range (bug #4647 )
2. Do not render such actors
3. Add transparency to actors near processing border, so they will not pop up suddenly 
							
						 
						
							2018-10-25 22:52:59 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								1e2bf9c447 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'refs/remotes/upstream/master'  
							
							
							
						 
						
							2018-10-24 20:13:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								46bf45a6e2 
								
							 
						 
						
							
							
								
								Remove redundant code  
							
							
							
						 
						
							2018-10-19 16:16:18 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								474770eca8 
								
							 
						 
						
							
							
								
								Switch shadow map rendering to a specialised, simplified shader.  
							
							
							
						 
						
							2018-10-16 21:23:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ed73d130f9 
								
							 
						 
						
							
							
								
								Cache navmesh tiles  
							
							... 
							
							
							
							Use LRU modification to hold currently used items. Use RecastMesh binary
data for item key.
Store original pointer of btCollisionShape in user pointer to make available
it as an identifier within all duplicates. Use pointer to heights data array
for btHeightfieldTerrainShape. 
							
						 
						
							2018-10-13 22:22:12 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ff478aba6d 
								
							 
						 
						
							
							
								
								Use actor half extent for interior cells  
							
							
							
						 
						
							2018-10-13 22:16:33 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								dc09674362 
								
							 
						 
						
							
							
								
								Add command and settings option to enable actors paths render  
							
							
							
						 
						
							2018-10-13 22:16:32 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								dbb1d99bff 
								
							 
						 
						
							
							
								
								Add NavMeshItem generation to fix update NavMesh for render  
							
							
							
						 
						
							2018-10-13 22:16:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								faaf50446d 
								
							 
						 
						
							
							
								
								Option to initially enable NavMesh render  
							
							
							
						 
						
							2018-10-13 22:16:28 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								70a369f70e 
								
							 
						 
						
							
							
								
								Add command to enable NavMesh render  
							
							... 
							
							
							
							togglenavmesh or tnm 
							
						 
						
							2018-10-13 22:16:28 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								0124be5713 
								
							 
						 
						
							
							
								
								Merge upstream/master  
							
							
							
						 
						
							2018-10-10 21:23:19 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								47b1b0ac39 
								
							 
						 
						
							
							
								
								Re-fix water reflections while making a no-GUI screenshot  
							
							
							
						 
						
							2018-10-10 22:44:26 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e06f0b797a 
								
							 
						 
						
							
							
								
								Replace all NULLs to nullptr  
							
							
							
						 
						
							2018-10-09 10:21:12 +04:00