Commit Graph

5731 Commits (ba4b8a37e2301f1ecb0633c361b3cb5c73bd1cdc)

Author SHA1 Message Date
Marc Zinnschlag 0e81fb32dd hooked up edit config signal from startup window 11 years ago
Marc Zinnschlag 17bf7e59a4 added proper startup dialogue (still missing icons) 11 years ago
Tom Mason 7b9c5c75e7 silenced unshield 11 years ago
Tom Mason 2b50e34566 Fixed issue with copy_file
from: https://forum.openmw.org/viewtopic.php?f=20&t=1718&hilit=0.26&start=50#p18705
11 years ago
Marc Zinnschlag 9b7cd5958f Merge remote-tracking branch 'scrawl/master' 11 years ago
scrawl 10c21579bc Item stacking case sensitivity fix 11 years ago
Marc Zinnschlag 3d66f7521e Merge remote-tracking branch 'marcrbouvier/master' 11 years ago
Marc Bouvier 784cba21f2 [Feature #881] Change Tabs to Spaces
Some of the tabs were not made of spaces, so Git defaults tabs to the
length of 8 spaces. OpenMW uses 4 spaces per tab.
11 years ago
Marc Zinnschlag dc345dd43d Merge branch 'filter' 11 years ago
Marc Zinnschlag 8f0ab29a9f allow the use of keywords for strings without quotation marks 11 years ago
Marc Zinnschlag 645b50ef36 added support for half-sided intervals to filter parser 11 years ago
Marc Zinnschlag f3ce9c22a1 rewrote value node to support half-sided intervals (meaning infinity or -infinity for the missing half) 11 years ago
Marc Zinnschlag 9332684335 allow the use of value types in string filters 11 years ago
Marc Zinnschlag f2e86e860e allow the use of record types in string filters 11 years ago
Marc Zinnschlag 8bebe7179c some UniversalId fixes 11 years ago
Alexander "Ace" Olofsson 5e42c73356 Better fix for unshield, comments on changes, no more commented out code. 11 years ago
mckibbenta ae02499eff Merge branch 'master' of https://github.com/zinnschlag/openmw into tgm 11 years ago
Alexander "Ace" Olofsson 22a5f7198f A few fixes to build on Windows 11 years ago
Marc Zinnschlag 842a616909 more cleanup 11 years ago
Marc Zinnschlag 6cd7da6547 Merge remote-tracking branch 'marcrbouvier/master' 11 years ago
Marc Bouvier 6b11f59ed4 [Feature #881] Rename QLocalServer
The server name should be more unique to the project so there isn't a
interprocess clash.
11 years ago
Marc Zinnschlag 80f8024da7 allow specifying record modification status column enum via strings 11 years ago
Marc Zinnschlag f80373a849 removed two unused files 11 years ago
Marc Zinnschlag 1744a64f77 in filters allow specifiying boolean columns as strings 11 years ago
Marc Bouvier 0ae2bb2fae [Feature #881] Code Formatting
Code formatted to the OpenMW policy.
11 years ago
Marc Bouvier 563bd0b430 [Feature #881] Raise OpenCS New Window After Re-execution
The OpenCS startup window of the existing exist is raised when trying to
start a new instance. This is done by the new instance connection to the
existing instance's QLocalServer. Once the connection is established the
existing instance raises the startup window.
11 years ago
Marc Bouvier 51332b86a1 [Feature #811] Only 1 Instance of OpenCS is Allowed
If another instance of OpenCS is started, then it will terminate. This
is done by creating a QLocalServer with a unique ID. If another
QLocalServer with the same ID attempts to be opened, then the creation
of the QLocalServer will fail and the application will terminate.
11 years ago
mckibbenta e545f49807 Merge branch 'master' of https://github.com/zinnschlag/openmw into tgm 11 years ago
Marc Zinnschlag 9cb121bd04 allow specifying enums as text in filters 11 years ago
Marc Zinnschlag 649ef6f120 moved list of enum literals from ViewManager to Columns (which makes them available to the rest of model now) 11 years ago
Marc Zinnschlag e03de11fa8 Merge remote-tracking branch 'corristo/master' 11 years ago
Marc Zinnschlag 7076ea9467 Merge remote-tracking branch 'scrawl/map' 11 years ago
Marc Zinnschlag 5f380bc085 Merge remote-tracking branch 'lgro/unittests' 11 years ago
Nikolay Kasyanov f9cfe654f2 Workaround for https://bugreports.qt-project.org/browse/QTBUG-22154
(Qt redefines min OS X version and SDL in turn checks this version and
doesn't accept version set by Qt)
11 years ago
scrawl 3ddeb075fb Fix a cell border seam on the map 12 years ago
Lukasz Gromanowski 2c49458b6c Added unittests for FileFinder::FileFinderStrict class.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
12 years ago
Lukasz Gromanowski 0e83b50659 Changed test dir for SearchTest.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
12 years ago
Lukasz Gromanowski 2baaef7d87 Added unittests for FileFinder::FileFinder class.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
12 years ago
Lukasz Gromanowski 303e02cab5 Added unittests for FileFinder::find function.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
12 years ago
Lukasz Gromanowski 515a865daa Changed ASSERT_EQ to ASSERT_TRUE/FALSE.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
12 years ago
Lukasz Gromanowski da0b90ee45 Converted tests from components/misc into google unittests.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
12 years ago
Chris Robinson 82a09a988b Minor pathfinding cleanup 12 years ago
Chris Robinson 8f23b330d3 Remove unnecessary initialization 12 years ago
Chris Robinson 9499ac4fd5 Increase the distance for reaching a path node 12 years ago
Chris Robinson f9dbce685a Avoid killing AIWander and AITravel when far away
This fixes the problem of certain NPCs not wandering because they
happened to spawn near a cell border away from the player, which
immediately "completed" the wander package.

AIWander can't cause NPCs to cross cell boundaries, so there's no risk
of them walking into an unloaded to. AITravel will now simply stop
moving, and resume later when the cell is loaded.
12 years ago
mckibbenta f65172bdca Merge branch 'master' of https://github.com/zinnschlag/openmw into tgm 12 years ago
mckibbenta eef9df504a fiddlings 12 years ago
scrawl c8e31725dc Fix weather sounds persisting on a new game 12 years ago
Marc Zinnschlag 9f0b34eae0 fixed reference loading code (editor) 12 years ago
Marc Zinnschlag ce90c2f3be Merge remote-tracking branch 'kcat/master' 12 years ago
Chris Robinson e589d0ec91 Werewolves can't activate activators 12 years ago
Chris Robinson 84d259ab8e Avoid reconstructing strings for updating the dynamic stats
Attributes still do this, but they change infrequently enough that it doesn't
matter.
12 years ago
scrawl 5918b84666 Don't crash on resize events during load 12 years ago
Marc Zinnschlag 94e255ea47 Merge branch 'filter' 12 years ago
Chris Robinson 92082dae66 Modify the current magicka and fatigue when the base changes 12 years ago
Chris Robinson 305b5fec0f Avoid needlessly copying the MagicEffects 12 years ago
Chris Robinson 281fdbd81b Cleanup some redundancy 12 years ago
Chris Robinson 33c173a23a Update the watched Ptr when changing it 12 years ago
Chris Robinson 39af9a13fa Remove some unused functions 12 years ago
Chris Robinson 189541aa72 Apply drowning damage based on the update duration
1 damage every 0.33 seconds is 3 damage a second. Applying it this way avoid
having to track another stat.
12 years ago
Chris Robinson f216b25be8 Slightly randomize time between environment sounds
We should use the "Minimum Time Between Environmental Sounds" and
"Maximum Time Between Environmental Sounds" INI/fallback settings, but we don't
have them.
12 years ago
Chris Robinson 02df8ab841 Store the underwater sound to easily stop it 12 years ago
Chris Robinson 16331bf1ed Avoid a hack to play the underwater sound properly 12 years ago
Marc Zinnschlag 26b3d93293 streamlined filter syntax 12 years ago
scrawl 839d251cc5 Renamed Terrain::Terrain to Terrain::World to make VC happy 12 years ago
scrawl d3d6dfbde8 Refactored loading screen
- Add loading progress for data files, global map, terrain
 - Refactored and improved cell loading progress
12 years ago
Marc Zinnschlag 2e9948e86a improved one-shot filter handling; allow empty pre-defined filters 12 years ago
Marc Zinnschlag aa935ff03d update tables on filter record changes 12 years ago
Marc Zinnschlag 20bd0707dc avoid use of column number literals 12 years ago
Marc Zinnschlag 937f5b11a2 fixed broken record deletion 12 years ago
Marc Zinnschlag dcc55b60c3 Merge remote-tracking branch 'kcat/misc-cleanup' 12 years ago
mckibbenta 60fa69139e minor changes 12 years ago
Chris Robinson f2889e4bb5 Remove unused functions and parameters 12 years ago
Chris Robinson 3843357cd2 Fix actor stepping 12 years ago
Chris Robinson 0463dc0653 Use a smaller static geometry size for interior cells 12 years ago
Chris Robinson bd6dd071aa Use the non-accumulation root's parent as the accumulation root
This relies on the non-accumulation root not being the skeleton root. I haven't
found an instance where this isn't the case.
12 years ago
scrawl 3f8a69b4ad Don't crash when trying to delete a reference that doesn't exist anymore 12 years ago
scrawl 5af89a9e8f Fix an AABB assert for loading empty exterior cells 12 years ago
scrawl c6d2d1999a Fix an item duplication glitch 12 years ago
mckibbenta 06701467ab Merge branch 'master' into tgm 12 years ago
mckibbenta 8998b90e8b initial do-nothing implementation; registered opcode 12 years ago
Marc Zinnschlag d007d4dc9a allow colons in names (filter) 12 years ago
Marc Zinnschlag 7e02c9acf2 added filter text column to filter table 12 years ago
Marc Zinnschlag 25e6380884 implemented use of predefined filters 12 years ago
Marc Zinnschlag d1516792ce made document data available to filter parser 12 years ago
Marc Zinnschlag 7aee1da5c6 fixed some columns 12 years ago
Marc Zinnschlag 51fbb0f3f4 fixed a segfault when opening views for tables that do not allow the creation of new records 12 years ago
Marc Zinnschlag 948cb0ef34 Merge remote-tracking branch 'marcrbouvier/master' 12 years ago
Marc Zinnschlag f605dcdd24 Merge branch 'filter' 12 years ago
Marc Zinnschlag 78c7de440d simplified filter nodes even more 12 years ago
Marc Zinnschlag cf58670c85 removed global filter scope (would have caused sync problems between projects) 12 years ago
Marc Zinnschlag 3cf60da5a7 added numeric value filter node 12 years ago
Chris Robinson ca24a809fc Use the position of the actor to determine if they're swimming 12 years ago
Chris Robinson 3fa65f21dd Use a proper cone shape with a contact test to check for melee hits 12 years ago
Chris Robinson f5d03a16c1 Rename getFacedObject and getFacedHandle for melee hits 12 years ago
Marc Zinnschlag 537ab38985 fixed type in error message 12 years ago
Marc Zinnschlag c56007cceb fixed a record counting bug (was using the wrong model) 12 years ago
Marc Zinnschlag 2823e5693d Merge remote-tracking branch 'scrawl/hit' 12 years ago
Marc Zinnschlag 63b1df85e7 fixed string parsing 12 years ago
Marc Zinnschlag f615a9397b made text node filter case-insensitive 12 years ago
Marc Zinnschlag de956737fe added text filter node 12 years ago
Marc Zinnschlag decd826208 fixed an include guard 12 years ago
Marc Zinnschlag ba6edc55d4 added not filter node 12 years ago
Marc Zinnschlag 806e9a2888 added and and or filter nodes 12 years ago
scrawl 22d5598082 Fix bad_cast exception when hitting creatures 12 years ago
scrawl 1adce8afb3 Fix ambient light getting set from the cell data for non-interior cells 12 years ago
Marc Zinnschlag 50041fc211 simplified filter system by taking out filter references and user values for now (these are post-1.0 features anyway) 12 years ago
Marc Bouvier 2e8b0cf502 Remove Directory Paths in Qt Classes Includes
Qt recommends that the path location not be used when including a class.
Also, this is how other files include Qt classes in the OpenCS app. This
change is for consistency only.
12 years ago
Marc Zinnschlag e03e2f0817 Merge remote-tracking branch 'scrawl/master' 12 years ago
scrawl 758d989a03 If multiple plugins have land data for the same cell, the last plugin should win 12 years ago
scrawl ce5ea6d7d2 Use a proper node hierarchy; disconnect the root when entering interior 12 years ago
Chris Robinson c855ab65cf Non-colliding objects are considered flying 12 years ago
Chris Robinson 602be9bbe7 Avoid swimming into the air from underwater 12 years ago
Chris Robinson 9f09bb6f6f Use separate inputs for swimming and flying 12 years ago
Chris Robinson a546ace94d Remove an unused method 12 years ago
vorenon 3bf3bd4b8c Silenced some warnings 12 years ago
Chris Robinson 1a9672e31b Don't update player physics more than 60 times a second
Bullet and/or our collision handling code doesn't like timesteps much
smaller than that. Ideally we should do physics in 60fps (or even 30fps)
steps and use prediction and interpolation to get more, but that's not
straight forward and needs a fixed timestep loop to lock physics and
logic together.
12 years ago
Marc Zinnschlag a61215dab1 some general filter parser cleanup 12 years ago
Chris Robinson 0e56b2facb Merge remote-tracking branch 'zini/master' into physics 12 years ago
Chris Robinson d9040df9d6 Increase the max number of physics iterations
Should help with highly tessellated collision meshes with high
framerates.
12 years ago
scrawl ecf7786d11 terrain_num_lights was removed 12 years ago
scrawl fa76d1631b Some terrain fixes 12 years ago
scrawl 0545622f5a Fix werewolf state not getting completely reset when starting a new game 12 years ago
Chris Robinson a993af53e7 Merge remote-tracking branch 'zini/master' into physics 12 years ago
Chris Robinson a17997a973 Continually add bits of input velocity to inertia when falling 12 years ago
Marc Zinnschlag 0c8f85f17d Merge remote-tracking branch 'wheybags/master' 12 years ago
scrawl 8c8653160d Crash fix, material fix 12 years ago
Tom Mason 7f0f9037be fix for older versions of unshield 12 years ago
scrawl 13afcc9324 Don't link to OgreTerrain 12 years ago
Tom Mason 06ff40eda7 only use unshield on not windows 12 years ago
Tom Mason 865a7c63df cmake for system libunshield 12 years ago
Tom Mason d3748cd5bb Install uncompressed data files from cd 12 years ago
Tom Mason 9d1daf7dc2 enum was unnecessary 12 years ago
Tom Mason 641b7b0336 anonymous namespace 12 years ago
Tom Mason 454b64974d filenames 12 years ago
Tom Mason 3264b5974e fix invalid syntax 12 years ago
Tom Mason 90a892d304 unshield fixes 12 years ago
Tom Mason ceb3317807 Integrate unshield with launcher 12 years ago
scrawl ebf9debb80 Enabled terrain self shadows, implemented getHeightAt, some optimizations 12 years ago
Chris Robinson d727b15580 Fix tracing down 12 years ago
Chris Robinson 394fc75697 Clean up the trace struct 12 years ago
Chris Robinson b351109649 Get rid of the old newtrace method 12 years ago
Chris Robinson 14acacf401 Use a better method to do actor physics traces 12 years ago
Chris Robinson 76b812f75f Improve actor movement collision handling 12 years ago
Chris Robinson 584eec3743 Store the object class in the LiveCellRef 12 years ago
scrawl e27437f8ed New terrain renderer - improvements:
- Consistent triangle alignment, fixes a noticable crack near the census and excise office. Note that alignment is still not the same as vanilla. Vanilla uses a weird diagonal pattern. I hope there aren't more trouble spots that will force us to replicate vanilla, but at least we can do that now.
 - Fixes several blending issues and cell border seams
 - Fix map render to use the terrain bounding box instead of an arbitrary height
 - Different LODs are now properly connected instead of using skirts
 - Support self shadowing
 - Normals and colors are stored in the vertices instead of a texture, this enables per-vertex lighting which should improve performance, fix compatibility issues due to the PS getting too large and mimic vanilla better
 - Support a fixed function fallback (though the splatting shader usually performs better)
 - Designed for distant land support - test: https://www.youtube.com/watch?v=2wnd9EuPJIY - we can't really enable this yet due to depth precision issues when using a large view distance
12 years ago
Chris Robinson cf6e3ab933 Fix a potential divide-by-zero 12 years ago
Chris Robinson dca599b8c5 Add NPC landing sounds for soundgen keys 12 years ago
Chris Robinson 2ec39f3622 Don't start the jump animation until after the actor is airborn
A bit counter-intuitive, but otherwise certain jump animations will improperly
add an offset to the initial inertia.
12 years ago
Chris Robinson ac3d3df9fc Implement jumping animations 12 years ago