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10832 commits

Author SHA1 Message Date
David Cernat
3d1458b5a2 Merge pull request #246 from OpenMW/master
Add OpenMW commits up to 24 Jul 2017
2017-07-24 20:21:04 +03:00
Andrei Kortunov
3ba0a336b7 Move spell magicka cost calculation to standalone function 2017-07-24 21:11:59 +04:00
David Cernat
2c1ece79fc Merge pull request #245 from OpenMW/master
Add OpenMW commits up to 22 Jul 2017
2017-07-23 22:02:16 +03:00
Andrei Kortunov
337f0f876d Fade screen in on a new game start 2017-07-23 11:04:58 +04:00
scrawl
9bc24ab629 Fix character preview zNear/zFar not being autocomputed as intended (Bug #3955) 2017-07-22 00:38:27 +02:00
scrawl
5c11266a46 Fix character preview item selection 2017-07-22 00:06:43 +02:00
scrawl
c9f8a220dc Update the tooltip when the focusObject is set 2017-07-20 20:59:36 +02:00
scrawl
0e2e23e9f8 Remove tooltip object as part of WindowManager::clear 2017-07-20 20:59:09 +02:00
David Cernat
7173a48f4b [Client] Prevent ObjectState packet spam 2017-07-20 17:01:04 +03:00
David Cernat
b8b3856c73 Merge pull request #244 from OpenMW/master
Add OpenMW commits up to 19 Jul 2017
2017-07-19 20:49:56 +03:00
scrawl
7f634514a8 Fix the viewport of the character preview being set a frame ahead due to a threading issue 2017-07-19 17:43:15 +02:00
scrawl
20606a2aff Add 'prediction time' setting for cell/terrain pre-loading 2017-07-19 16:44:37 +02:00
scrawl
ac78d01b2b Terrain: use the main camera's viewpoint for intersection tests
Fixes lag spikes caused by intersection tests loading/unloading terrain pages.
2017-07-19 13:11:44 +02:00
scrawl
a629d48df6 Update the facedObject after the camera is updated 2017-07-19 13:05:51 +02:00
David Cernat
fd046e42ef Merge pull request #242 from OpenMW/master
Add OpenMW commits up to 16 Jul 2017
2017-07-17 21:34:44 +03:00
scrawl
2c7ce26fb7 Merge pull request #1336 from akortunov/evadefix
Combat AI: avoid enemy hits when casting Self-ranged spells
2017-07-16 20:05:21 +00:00
Andrei Kortunov
98f161c7fd Combat AI: avoid enemy hits when casting Self-ranged spells (fixes #3922) 2017-07-16 22:38:23 +04:00
scrawl
2c95f40640 Merge pull request #1333 from akortunov/guidistortionfix
Disable sound distortion for GUI actions and PlaySound command [discussion]
2017-07-16 18:28:03 +00:00
Andrei Kortunov
2b22d10ebc Spellview fixes 2017-07-16 13:14:19 +04:00
Andrei Kortunov
9179a019df Quick keys menu fixes 2017-07-16 13:11:34 +04:00
Andrei Kortunov
5be1c81913 Fixed Close button handler in EditEffectDialog (fixes #3956) 2017-07-15 14:03:36 +04:00
David Cernat
aeb1ec3394 [Client] Delimit and clarify changes made by tes3mp to engine and main 2017-07-15 12:44:00 +03:00
Andrei Kortunov
dca8317083 Disable sound distortion for player actions in GUI mode 2017-07-15 10:59:08 +04:00
Andrei Kortunov
3b163ce6ce Disable sound distortion for PlaySound script command 2017-07-15 10:58:19 +04:00
David Cernat
e3929df38a Merge pull request #239 from OpenMW/master
Add OpenMW commits up to 14 Jul 2017
2017-07-15 09:13:04 +03:00
David Cernat
43a3daf0aa [General] Add & implement PlayerShapeshift packet for werewolf states 2017-07-15 09:02:19 +03:00
scrawl
ada85aa1ee Merge pull request #1331 from akortunov/guidistortionfix
Prevent GUI sounds distortion
2017-07-14 19:55:33 +02:00
David Cernat
ad9fa0631a [General] Rename jailText to jailEndText and add jailProgressText in PlayerJail 2017-07-13 20:13:28 +03:00
David Cernat
708d3723eb [Client] Fix client script messagebox buttons that had always broken in tes3mp 2017-07-13 18:58:48 +03:00
David Cernat
e36c0afc59 [General] Send faction reputation via PlayerFaction packets 2017-07-13 13:36:00 +03:00
David Cernat
be93ec8ef6 [General] Implement ObjectState packet 2017-07-13 09:46:30 +03:00
David Cernat
083b46394d [General] Add ignoreJailSkillIncreases to PlayerJail packets 2017-07-12 18:24:37 +03:00
David Cernat
5962570c48 [General] Add jailText to PlayerJail packets 2017-07-12 16:39:31 +03:00
David Cernat
5774023f8b [Client] Add missing processor initialization for ProcessorPlayerJail 2017-07-11 14:31:32 +03:00
David Cernat
3280f0c5ee [General] Implement PlayerJail packet
Rework server's DeathFunctions into MechanicsFunctions

Remove connection between PlayerResurrect and jailing
2017-07-11 13:34:09 +03:00
Andrei Kortunov
54b4d93f79 Added a special function for GUI sounds playing 2017-07-10 15:48:00 +04:00
David Cernat
3529f9b090 [General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand 2017-07-10 12:33:53 +03:00
David Cernat
4e74910fdb [General] Disable automatic sync for PlayerJournal and PlayerFaction
Simplify PlayerFaction packets by removing BOTH action
2017-07-08 12:27:48 +03:00
David Cernat
1d504a665f [General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets 2017-07-05 07:06:33 +03:00
Andrei Kortunov
37952c9a79 Added door detection based by ray casting 2017-07-03 22:08:29 +04:00
Koncord
9bb586de77 [Client] Simplify setMapExplored() 2017-07-03 23:43:32 +08:00
Koncord
52349278e9 [Client] Fix warnings 2017-07-03 23:41:16 +08:00
Koncord
b2339f2f9a [Client] Fix building 2017-07-03 23:40:38 +08:00
David Cernat
60574ae667 [General] Implement jail time as a death penalty 2017-07-03 15:45:21 +03:00
David Cernat
71313c5aa6 [General] Implement PlayerMap packet, part 1 2017-07-03 09:28:27 +03:00
David Cernat
ad4b1d05bb [Client] Add comments for GUI additions made by tes3mp 2017-07-03 05:06:07 +03:00
David Cernat
c899525e30 [General] Use address keys with clearer meaning in tes3mp config files 2017-07-03 01:31:48 +03:00
David Cernat
99640da111 Merge pull request #234 from OpenMW/master
Add OpenMW commits up to 30 Jun 2017
2017-07-02 14:22:06 +03:00
David Cernat
1f682749d6 [General] Add optional notes to PasswordDialogs 2017-07-02 13:07:36 +03:00
Koncord
73cf134107 [General] Fix incoming password string 2017-07-02 11:11:33 +08:00
Koncord
0cf09adb44 [General] Move AddProcessor to BasePacketProcessor 2017-06-30 20:09:05 +08:00
scrawl
951c4e12e0 Fix crash introduced by commit 1d8a9ff622 (Fixes #3940) 2017-06-30 00:52:02 +02:00
David Cernat
0b68e59060 [Client] Send ObjectLock packets when using lock spells 2017-06-29 22:29:49 +03:00
Koncord
9519c467eb [Client] Simplify updateEquipment for LocalPlayer & LocalActor 2017-06-29 14:52:23 +08:00
Koncord
596f42e408 [Client] Fix "invalid iterator" error 2017-06-29 14:36:56 +08:00
Andrei Kortunov
143fdae6fe Make spell priority calculation close to vanilla (bug #3937). 2017-06-28 14:02:51 +04:00
David Cernat
685bf15d52 Merge pull request #231 from OpenMW/master
Add OpenMW commits up to 27 Jun 2017
2017-06-28 05:58:19 +03:00
Koncord
5b2cab4c6b [General] Change NULL to nullptr 2017-06-27 22:49:28 +08:00
Koncord
0ed0d2417b [Client] Make foreach style consistent with other 2017-06-27 22:27:02 +08:00
Koncord
2427a4f877 [Client] Update DedicatedActor to C++11 2017-06-27 22:25:39 +08:00
Koncord
8f7da49152 [Client] Update DedicatedPlayer to C++11 2017-06-27 22:25:29 +08:00
Koncord
08666cabdb [Client] Update PlayerList to C++11 2017-06-27 22:24:34 +08:00
Koncord
a110ec1767 [Client] Update GUIController to C++11 2017-06-27 21:59:05 +08:00
Koncord
aa1f5c3cd3 [Client] Change pointer type to reference 2017-06-27 21:58:36 +08:00
Koncord
7499777b3a [Client] Update CellController to C++11 2017-06-27 21:56:40 +08:00
Koncord
7d4dd2ad1c [Client] Update Cell to C++11 2017-06-27 21:56:24 +08:00
Koncord
7918e887dd [Client] Update ActorList to C++11 2017-06-27 21:56:14 +08:00
Koncord
aa12b35d03 [Client] Update LocalActor to C++11 2017-06-27 21:12:00 +08:00
Koncord
689050e1d0 [Client] Long expression to lambda 2017-06-27 21:01:13 +08:00
Koncord
58a6a8c3bc [Client] Update LocalPlayer to C++11 2017-06-27 20:43:39 +08:00
Andrei Kortunov
7fcb22b867 Do not show empty journal entries (fixes #3891) 2017-06-27 15:54:16 +04:00
Koncord
6222c20e82 [Client] Convert MechanicsHelper to namespace 2017-06-27 16:43:53 +08:00
Koncord
7d3e08f031 [Client] Simplify loops 2017-06-27 16:32:16 +08:00
Koncord
f7341c021f [Client] Modernize loops in WorldEvent to C++11 2017-06-27 15:58:41 +08:00
Koncord
61cc3ced5d [Client] Remove boost from processors 2017-06-27 15:25:30 +08:00
Koncord
fcccd7b665 [General] Remove creatureStats.mDead from packets 2017-06-27 15:03:41 +08:00
David Cernat
813a3c89c4 [General] Implement PlayerBook packet to track skill books read 2017-06-27 08:27:14 +03:00
David Cernat
b3b73c5cd2 [General] Implement resurrection at nearest shrine or temple 2017-06-27 01:01:45 +03:00
David Cernat
a358dc6af8 [Client] Revert 0020132 now that 534c819 provides a better fix 2017-06-26 07:36:57 +03:00
David Cernat
7d81b84dd8 [Client] Write list of loaded plugins to log 2017-06-26 06:49:58 +03:00
David Cernat
77758596a1 Merge pull request #230 from OpenMW/master
Add OpenMW commits up to 25 Jun 2017
2017-06-26 03:13:00 +03:00
scrawl
8d17565efd Fix joystick binding for an action being discarded when default for another action is loaded (Bug #3900) 2017-06-25 14:44:17 +02:00
scrawl
903e59f495 Don't reset idle time when there is no camera movement (Fixes #3902) 2017-06-25 13:08:55 +02:00
scrawl
44e2089098 Don't play 'menu click' sound for right clicks (Fixes #3919) 2017-06-25 12:52:59 +02:00
scrawl
534c81976c Add missing cell update for physics system (Fixes #3917) 2017-06-25 12:47:57 +02:00
David Cernat
9a519b5cc2 [Client] Avoid incrementing actor death count if we aren't its authority 2017-06-23 09:22:48 +03:00
David Cernat
78f29302ef [General] Fix PlayerJournal logic by sending only refIds for its actors
Additionally, make the refIds for actors usable in script functions.
2017-06-23 08:12:32 +03:00
David Cernat
48c63dbce9 [General] Fix ObjectLock packets by making hasCellData true for them 2017-06-22 05:49:44 +03:00
David Cernat
ebf7740969 [General] Repurpose GameConsole packet as GameSettings & add difficulty to it 2017-06-20 05:28:45 +03:00
David Cernat
df67ae4689 Merge pull request #229 from OpenMW/master
Add OpenMW commits up to 20 Jun 2017
2017-06-20 04:16:51 +03:00
scrawl
62f0ba6045 Merge pull request #1279 from Allofich/position
Fix actors not returning to their wander locations
2017-06-20 00:57:44 +02:00
David Cernat
c6aee3b780 [Client] Fix build by changing boost::shared_ptr into std::shared_ptr 2017-06-18 19:36:06 +03:00
David Cernat
fa3baac0f3 Merge pull request #228 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/main.cpp
2017-06-18 18:16:10 +03:00
Andrei Kortunov
1a8f2bfc11 Combat AI: select target by priority 2017-06-16 16:11:12 +04:00
Andrei Kortunov
a2be73295b Combat AI: take in account enemy weapon resistance 2017-06-16 13:33:42 +04:00
Andrei Kortunov
62b24eb078 Combat AI: do not use range weapons under water 2017-06-16 12:20:31 +04:00
Jordan Ayers
b277bd782e Adjust restock calculations to ignore filled soul gems.
Bug #3684
2017-06-15 21:59:13 -05:00
Allofich
4f08084e79 Make stationary actors return to position on load
Also makes wandering actors resume their previous destination when an interrupting combat or pursuit ends.

(Fixes #3656)
2017-06-15 18:33:50 +09:00
Allofich
028762a7dc Make guards that are attacked try to arrest player
(Fixes #3706)
2017-06-15 01:47:10 +09:00
scrawl
53264f34b3 Merge pull request #1321 from akortunov/spellpriority
Use mRange to check spell range instead of mArea.
2017-06-13 17:06:47 +02:00
Allofich
42402976e3 Fixes for building in MSVC 2017-06-13 19:38:12 +09:00
Andrei Kortunov
87939bf3b1 Use mRange to check spell range instead of mArea. 2017-06-13 11:02:40 +04:00
scrawl
dd3f612e88 Merge pull request #1316 from akortunov/doorfix
Doors usage improvements
2017-06-12 23:34:40 +02:00
scrawl
80eb2ea35d Merge pull request #1313 from akortunov/spellpriority
Make combat AI to do not cast target spells under water
2017-06-12 23:32:35 +02:00
scrawl
6d90f5a9a5 Merge pull request #1312 from akortunov/guifixes
Split greeting from topic response
2017-06-12 23:19:45 +02:00
Koncord
3803535bd5 [General] Implement CleanChat() 2017-06-12 08:01:47 +08:00
Andrei Kortunov
e9d0bf7c12 Added missed return statement 2017-06-11 15:06:44 +04:00
Andrei Kortunov
9fdfb2a83f Spell priority: make AI do not cast target spells when enemy is under water 2017-06-11 10:13:00 +04:00
Andrei Kortunov
cab51d26cc Doors: small key search optimizations 2017-06-10 22:33:14 +04:00
Andrei Kortunov
188424d5d3 Allow AI to use keys to open doors 2017-06-10 22:31:17 +04:00
David Cernat
bea3afaec8 [Client] Ensure uninitialization of DedicatedActors for late packets 2017-06-10 15:49:00 +03:00
David Cernat
1ae5bd19e1 [Client] Don't set difficulty based on client settings 2017-06-10 15:29:09 +03:00
David Cernat
70d9374a6a [General] Implement PlayerKillCount packets 2017-06-10 14:04:19 +03:00
David Cernat
ee5c9b65c5 [General] When changing region, send new region name in PlayerCellChange 2017-06-10 11:43:40 +03:00
David Cernat
e5f5b047bc [Client] Don't send empty ObjectSpawn packets for cells with no leveled creatures 2017-06-10 11:04:17 +03:00
David Cernat
79351c737e [Client] Disable back button in chargen race window 2017-06-10 08:10:56 +03:00
David Cernat
002013294a [Client] Add temporary fix for OpenMW crash caused by using default head 2017-06-10 06:49:07 +03:00
David Cernat
312fc84a6f [Client] Use update timer in mwmp::Cell instead of LocalActor 2017-06-10 03:29:51 +03:00
Bret Curtis
dbf149f9b2 gcd is not available in msvc until 2017.3 P2, back to boost::math::gcd for now 2017-06-10 00:51:19 +02:00
Andrei Kortunov
4600f24e27 Playing sound when AI is opening a door 2017-06-09 22:52:40 +04:00
Bret Curtis
c781d1f8ed purge unnecessary imports
add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back
2017-06-09 19:08:53 +02:00
Bret Curtis
d799954ca0 replace and purge boost::math::gcd and other non-used headers 2017-06-09 19:08:53 +02:00
Bret Curtis
154d7cffa2 replace and purge boost::function 2017-06-09 19:08:53 +02:00
Bret Curtis
d48b829b45 replace and purge boost::lexical_cast 2017-06-09 19:08:53 +02:00
Bret Curtis
98752a9702 replace boost::bind 2017-06-09 19:08:53 +02:00
Bret Curtis
b7c27e5e96 remove boost/tuple 2017-06-09 19:08:53 +02:00
Bret Curtis
d97aa9152b remove more unused imports, including boost headers 2017-06-09 19:08:53 +02:00
Bret Curtis
39185e6f8c purge the rest of boost::shared and any other boost related things that no longer are required
put boost system back in, clean others up

revert Qt

add back boost fstream
2017-06-09 19:08:53 +02:00
Bret Curtis
d785344fad purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 2017-06-09 19:08:53 +02:00
Bret Curtis
07f75e1104 replace boost::shared_ptr in extern and components 2017-06-09 19:08:53 +02:00
Bret Curtis
c8b67221d7 use nullptr instead of NULL 2017-06-09 16:49:25 +02:00
Ewan Higgs
38a2de3c51 convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
David Cernat
18bf79e08b [Client] Correctly set mpNum for placed gold 2017-06-09 13:31:19 +03:00
Andrei Kortunov
3190f28710 Spell priority: make AI do not cast target spells under water 2017-06-09 10:23:46 +04:00
David Cernat
6ac7ee8fcd [Client] Fix problems with NPC equipment sync 2017-06-09 04:58:56 +03:00
Andrei Kortunov
4bb9622c21 Handle greetings differently from responses 2017-06-08 22:40:31 +04:00
David Cernat
abaa26e32a Merge pull request #226 from OpenMW/master
Add OpenMW commits up to 8 Jun 2017
2017-06-08 05:25:47 +03:00
scrawl
59eb0aba7d Merge pull request #1310 from akortunov/guifixes
Removed empty space before dialogue entry (bug #3892)
2017-06-07 21:55:45 +02:00
Koncord
587b53bfed [Client] Reorder files 2017-06-07 00:06:10 +08:00
Koncord
b84f97ec2b [Client] Implement PasswordDialog 2017-06-06 23:33:59 +08:00
David Cernat
89f6c6df96 Merge pull request #225 from OpenMW/master
Add OpenMW commits up to 4 Jun 2017
2017-06-05 03:38:58 +03:00
Andrei Kortunov
c2962ced90 Removed empty space before dialogue entry (bug #3892) 2017-06-04 23:20:43 +04:00
scrawl
172cc65be9 Merge pull request #1308 from akortunov/spellpriority
Spell priority: dispel usage improvements
2017-06-04 12:49:53 +02:00
Andrei Kortunov
00402b7154 Removed unused variable 2017-06-04 14:09:23 +04:00
scrawl
70e02f4c28 Merge pull request #1306 from Nialsy/master
Fixed quickload with menus open
2017-06-04 11:18:49 +02:00
Andrei Kortunov
f4a187a9c2 Move a setting to show enchanting success chance from GUI to Game section 2017-06-03 23:03:24 +04:00
David Cernat
315ec46ff6 Merge pull request #224 from OpenMW/master
Add OpenMW commits up to 3 Jun 2017
2017-06-03 17:19:34 +03:00
Andrei Kortunov
9a1ba1e559 Show success chance when self-enchanting (Feature #3492) 2017-06-03 14:39:15 +04:00
Andrei Kortunov
42f3c73c75 Spell priority: dispel usage improvements 2017-06-03 13:16:44 +04:00
Nicholas
f6f07f5497 clear mGoToJail flag on load 2017-06-02 13:33:47 -05:00
Koncord
ad873e16b8 [Client] Limiting updates to ~64 per second 2017-06-02 21:20:35 +08:00
Koncord
9742b0a801 [Client] Reset statTimer every timeout 2017-06-02 20:45:44 +08:00
Koncord
80631ae8bd [Client] Reset positionTimer on time expired 2017-06-02 20:45:19 +08:00
Koncord
a847d46984 [Client] Get rid Z axis in direction.pos 2017-06-02 18:33:51 +08:00
Koncord
d67db1a9bd [Client] Play rotation animation on dedicated players 2017-06-02 18:05:33 +08:00
Koncord
2ef1e26233 [Client] Fix ID_PLAYER_POSITION spam 2017-06-02 17:19:36 +08:00
Koncord
5f30dfd5db [Client] Get rid direction.rot 2017-06-02 15:44:39 +08:00
David Cernat
8c785fb22c [Client] Send ObjectDelete packets when summoned creatures despawn 2017-06-02 09:15:08 +03:00
David Cernat
0bed33e39e [Client] Reset player fatigue when being resurrected
This way, players killed by strong hand-to-hand attacks will no longer be forced to lie on the ground when resurrected.
2017-06-02 06:58:33 +03:00
David Cernat
75a60a4700 [Client] Update debug in CellStore 2017-06-02 05:26:07 +03:00
David Cernat
e042673779 [Client] Fix error when trying to delete player markers that don't exist 2017-06-01 22:42:57 +03:00
David Cernat
cf41956cad [Client] Prevent framerate drops caused by invalid rotation values 2017-06-01 21:45:36 +03:00
David Cernat
41de1876a3 Merge pull request #223 from OpenMW/master
Add OpenMW commits up to 31 May 2017
2017-06-01 08:11:46 +03:00
scrawl
9fd0d54a35 Merge pull request #1289 from akortunov/newrepair
Improved repair and recharge widgets
2017-05-31 22:47:38 +02:00
Andrei Kortunov
f6c3d4935e Spell priority: feather and burden 2017-05-31 19:23:44 +04:00
Andrei Kortunov
10d4cb15ad Improved repair widget 2017-05-31 19:11:49 +04:00
Andrei Kortunov
1164c3f16e Improved recharge widget 2017-05-31 19:11:49 +04:00
Andrei Kortunov
6c21e4ed31 Spell priority: ignore some effects useless in battle 2017-05-31 18:41:41 +04:00
scrawl
2638327593 Merge pull request #1303 from akortunov/guifixes
Character generation layout fixes
2017-05-31 15:25:41 +02:00
David Cernat
d8cd57a8be [Client] Make topic sync work with localized versions of the game 2017-05-31 14:11:16 +03:00
David Cernat
34a452d775 [Client] Fix logic for initialization and updating of player markers
Additionally, disable the Ptrs of players who move to cells that don't exist for us instead of placing them in ToddTest.
2017-05-31 10:54:19 +03:00
David Cernat
a353a21280 [General] Fix code style inconsistencies 2017-05-31 08:37:11 +03:00
David Cernat
97bf0252a4 [Client] Disable collision for actors loaded as dead from server 2017-05-31 07:52:45 +03:00
David Cernat
906b263a2d [Client] Update topics in current dialogue screen when receiving PlayerTopic packets 2017-05-31 06:51:50 +03:00
David Cernat
461ab790e2 [Client] Correctly disable auto-equipping for DedicatedPlayers & DedicatedActors 2017-05-31 05:11:39 +03:00
David Cernat
068a45be87 [General] Synchronize player & NPC rotation animations 2017-05-30 12:08:58 +03:00
David Cernat
f4cdedd8cb [General] Synchronize summoned creatures 2017-05-30 10:11:01 +03:00
David Cernat
1c6e359fe9 [Client] Set and clear hitAttemptActorId for DedicatedPlayers
This allows a DedicatedPlayer's follower NPCs to target enemies attacking the DedicatedPlayer.
2017-05-30 08:20:45 +03:00
David Cernat
4e5c8873e0 [General] Use ObjectSpawn instead of ObjectPlace for actors 2017-05-29 06:59:05 +03:00
David Cernat
0cce9908be Merge pull request #222 from OpenMW/master
Add OpenMW commits up to 29 May 2017
2017-05-29 04:53:23 +03:00
David Cernat
27148ce9eb [General] Add placeholders for 12 new packets, to be implemented soon
Additionally, make it slightly clearer who created which previously existing packets.
2017-05-29 04:43:52 +03:00
scrawl
a1661af864 Merge pull request #1301 from akortunov/tooltips
Tooltips layout fixes
2017-05-29 00:13:34 +02:00
Koncord
565889ccbc [Client] Add commit hash to password 2017-05-28 18:26:48 +08:00
David Cernat
b0c1aafc5a [Client] Use a 10 times higher maximum distance for linear interpolation 2017-05-28 03:30:23 +03:00
David Cernat
ea2a060c67 [Client] Sync actor movements from interiors to exteriors & vice versa 2017-05-28 01:11:32 +03:00
David Cernat
7f6c5e2f48 [Client] Only send PlayerJournal packets for new journal entries 2017-05-27 22:49:11 +03:00
David Cernat
6918ae7bc7 [Client] Don't crash when receiving certain packets from NULL players 2017-05-27 22:32:28 +03:00
David Cernat
2e45203bbb [Client] Clean up mapIndexes in CellController 2017-05-27 21:20:24 +03:00
David Cernat
619982b085 [Client] Only try to send actor data to other players when authorized 2017-05-27 18:55:14 +03:00
David Cernat
73b9683182 [General] Make most ActorPackets smaller by not including refIds in them 2017-05-27 16:59:23 +03:00
David Cernat
7177d56cfb [Client] Only require refNumIndex & mpNum for CellStore::searchExact() 2017-05-27 16:59:23 +03:00
David Cernat
7c87ac80ee [Client] Ensure correct drawState when receiving an ActorAttack packet 2017-05-27 04:19:28 +03:00
David Cernat
9d9581a1c2 [Client] Prevent DedicatedActors from automatically equipping torches 2017-05-27 02:52:26 +03:00
David Cernat
311ce4119d [General] Fix logic issues related to ActorEquipment 2017-05-26 22:53:28 +03:00
Andrei Kortunov
46c8842808 Fixed enchant points calculations formula 2017-05-26 23:42:11 +04:00
David Cernat
cdfc2db2d1 Merge pull request #220 from OpenMW/master
Add OpenMW commits up to 26 May 2017
2017-05-26 17:38:59 +03:00
David Cernat
4f273932af [General] Implement sending and reading of ActorEquipment packets 2017-05-26 04:37:49 +03:00
David Cernat
ec921eefc8 [Client] Prevent players from getting stuck in drag and drop when their opened containers are deleted 2017-05-26 02:13:31 +03:00
David Cernat
20a72ec807 [Client] Send ObjectTrap packets when disarming traps with keys & probes 2017-05-26 01:47:59 +03:00
David Cernat
32879adc5b [General] Allow ObjectTrap to trigger traps, not just disarm them 2017-05-26 01:28:43 +03:00