scrawl
9810eafe23
Removing now unused oengine/imagerotate
12 years ago
scrawl
d8f2d0195a
Got rid of the texture rotation hack by rendering the cursor manually.
12 years ago
scrawl
2e7bc1a368
Z-up conversion: local map, fix tcg
12 years ago
Chris Robinson
fe6fa9ebe7
Simplify newtrace a bit
12 years ago
Chris Robinson
66743ecee7
Remove some unused trace fields
12 years ago
Chris Robinson
86f6491bc8
Remove unused pmove code
12 years ago
Chris Robinson
89fabdb3a9
Update the PhysicActor's RigidBody when moving
...
This works, but is less than ideal. As it is now, the rigid body gets updated
twice as the position and rotation are set separately. They should instead be
updated together.
12 years ago
Chris Robinson
5a1a0b7338
Add and use an MWWorld::isFlying method
12 years ago
scrawl
5d403ebdd3
Fix collision debug drawer (tcg)
12 years ago
Chris Robinson
6356d3a385
Start actors with collision enabled
...
NPCs are now affected by gravity. The player still starts in no-collision mode
though, since they start in the void rather than a door marker.
12 years ago
Chris Robinson
735c1ec2ae
Cleanup trace.cpp/h
12 years ago
Chris Robinson
d47d2216f2
Use some const references where appropriate
12 years ago
Chris Robinson
cbdd459500
Remove unneeded playerMove from PhysicActor
12 years ago
Chris Robinson
923d0d6eb4
Fix up some header includes
12 years ago
Chris Robinson
e577ee2de8
Add a method to set/retrieve being on the ground
12 years ago
Chris Robinson
a782a9109b
Store the vertical velocity in the physic actor
12 years ago
Chris Robinson
82e4da4e64
Get the half-extents from the physicactor
12 years ago
Jordan Milne
917bbc4e11
Create static and non-discardable textures with the right parameters (should fix Issue 443)
12 years ago
Nathan Jeffords
3c91f7793b
overrode MyGUI::DataManager::isDataExist
...
Created a override of MyGUI::DataManager::isDataExist to fix a
performance issue with MyGUI startup. This required moving the
functionality of MyGUI::OgrePlatform into OEngine::GUI::MyGUIManager so
that a new version of the MyGUI::DataManager could be created.
12 years ago
scrawl
1718d735b5
Fix menu/journal/book/scroll buttons when using localised MW-installations
...
This patch implements a custom widget that can switch its texture on-the-fly, making it obsolete having to use an atlas to get a hover animation. This also removes the predefined size restriction and should now work with all button texture sizes.
12 years ago
Nathan Jeffords
a842fc2c11
added hack to fix an alignment issue in MSVC 2010
...
The default allocator in Visual Studio 2010 does not respect the
alignment requirements of classes it is allocating memory for. This
results in a potential crash when using OEngine::Physics::PhysicActor
that has been allocated on the heap if it is built against a version of
Bullet that has SSE intrinsics enabled.
12 years ago
scrawl
867fb620c3
part 2
12 years ago
scrawl
00a2de432a
fix BulletShapeLoader namespace
12 years ago
scrawl
4ca0eb93ee
fix markers used for raycasting and blocking activation
12 years ago
scrawl
c64eb96952
Merge branch 'Travel_Dialogue' into training_travel
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwgui/dialogue.cpp
apps/openmw/mwrender/globalmap.cpp
files/mygui/CMakeLists.txt
12 years ago
Marc Zinnschlag
35d099a638
disabling gcc extensions
12 years ago
scrawl
044ab3d2b6
fix error in framelistener with tcg enabled
12 years ago
scrawl
1cb1259e18
fixing some unrelated warnings
12 years ago
Marc Zinnschlag
9d1a9520fc
Merge remote-tracking branch 'jhooks/physicsaedra3' into next
12 years ago
Jason Hooks
f365cab824
Possible fix for a issue
12 years ago
scrawl
845dddbab8
fix a weird problem with the fading overlay
12 years ago
Marc Zinnschlag
87a9373a56
Merge remote-tracking branch 'scrawl/gamma' into next
12 years ago
scrawl
32de090079
Allow changing OpenGL RTT mode, useful for example if the driver reports incorrect capabilities
12 years ago
Marc Zinnschlag
a3c680d20a
Merge remote-tracking branch 'scrawl/sleep_wait' into next
12 years ago
scrawl
bf5e30b24f
everything done except health/mana restore
12 years ago
scrawl
4829f47a4f
rewrote the fader to use Rectangle2d instead of overlay, in order to not cover the UI
12 years ago
Marc Zinnschlag
4abb9a00da
Merge remote-tracking branch 'jhooks/physicsaedra3' into next
12 years ago
Jason Hooks
f01aae138f
Removing void
12 years ago
Marc Zinnschlag
b96485284a
removed some unneeded return values
12 years ago
Brother Brick
05c3936797
Merge remote-tracking branch 'upstream/master' into static
12 years ago
Brother Brick
ff54508633
during cleanup we now delete all plugins created
12 years ago
Jason Hooks
05687c120f
protection for null cast
12 years ago
Jason Hooks
0fa1dea6c1
Box size set; Set speed
12 years ago
Jason Hooks
192d634098
Movement keys; View angles
12 years ago
Marc Zinnschlag
4eae810de3
Merge remote-tracking branch 'edmondo/master'
12 years ago
Jason Hooks
76f2a82884
More pmove stuff; Turned off broadphase, we could not fall in exteriors
12 years ago
Jason Hooks
f6384574da
Starting to introduce pmove
12 years ago
Jason Hooks
f586f53a42
positioning
12 years ago
Edmondo Tommasina
f21faf197c
selectionbuffer.cpp: fix ‘runtime_error’ is not a member of ‘std’
12 years ago
Michael Mc Donnell
c161a3850f
Use correct type for iterator
...
Fixes building on Windows with vs2010.
12 years ago