Commit Graph

12790 Commits (d88f4e26aed2c48046386b7bea0efd1d714d4b4e)

Author SHA1 Message Date
Allofich c617e90755 Fix for loading projectile speed 8 years ago
Allofich f8270f6bd5 Consolidations and cleanup for multi-effect spells 8 years ago
Allofich dbd7c038b2 Add loading code for multi-effect projectiles 8 years ago
Allofich c6cd1f813b Attach projectiles to nodes of multi-effect bolts 8 years ago
Allofich 5a0d3feb98 Use C++ int-to-string conversion 8 years ago
Allofich a36f7babc1 Double scaling of spell explosions 8 years ago
Allofich 60384399ee Fix errors and warnings 8 years ago
Allofich f49ebee56a Play sounds for multi-effect projectile 8 years ago
Allofich 37f07f7435 Combine into one multi-effect magic projectile 8 years ago
Allofich 10842462c7 Send lists of models and sounds to launchMagicBolt 8 years ago
Allofich 96e1726e4d Fix warnings 8 years ago
Allofich ecec7d8215 Fix spells having explosions for wrong range type 8 years ago
Allofich c4d77b6a8b Casting animation comes from the first effect 8 years ago
Allofich 3300ef5db7 Don't apply projectile effects multiple times 8 years ago
Allofich f36e5ef403 Use last effect of spell for hand effect color 8 years ago
Allofich f6c3a62b3e Use average speed for multiple spell projectiles 8 years ago
Allofich f1a18027f2 Shoot projectiles of spells with multiple effects 8 years ago
Allofich 446c0a4fa8 Play all of a spell's casting effects 8 years ago
Allofich b4577fe751 Allow multiple spell hit sounds on single target 8 years ago
scrawl 7859e378df Merge pull request #1045 from Allofich/attack
Fix AI melee attack
8 years ago
Aesylwinn fab7549b42 Fix windows path issue in editor debug run.
- The problem was caused by spaces in the data directory
8 years ago
Aesylwinn ee432690e6 Make it easier to place objects in the scene editor.
This fix allows objects to be dropped onto the ground, and prevents
objects from being selected through the ground.
8 years ago
Allofich 5c2bc515fe Remove overridden code in aicombat 8 years ago
mrcheko 0775ed75ea fix zero div in getXAngleToDir 8 years ago
Allofich 0d63d75bb0 Remove no longer used parameter 8 years ago
Allofich 286e4bb98f Remove attacktype movement 8 years ago
scrawl bdf55927e1 Merge pull request #1041 from Allofich/waterwalking
Don't allow casting Water Walking in deep water
8 years ago
Allofich 154dcc942c Let NPCs use attack type regardless of movement 8 years ago
Marc Zinnschlag 316cf40f12 Merge remote-tracking branch 'aesylwinn/FixInteriorCellRefTeleportation' 8 years ago
Allofich b99c2c54d8 Allow Water Walking on non-submerged creatures 8 years ago
Aesylwinn c0d53a2557 Fix CellRefs being teleported from interior to exterior cells. 8 years ago
Allofich 22b11c5947 Move Water Walking check into checkEffectTarget() 8 years ago
Allofich f25c65260c Limit sMagicinvalidEffect to self-cast spells 8 years ago
Allofich 6c3cad238b Use castByPlayer bool 8 years ago
Aesylwinn b2ddd3c259 Initialize with correct content file number instead of correcting at save stage. 8 years ago
Allofich a6216d883f Don't allow casting Water Walking in deep water 8 years ago
Aesylwinn 3ae2fc17c6 Fix some issues with content file numbers in the editor.
1. Change content numbers to be relative to the plugin when saving.
2. Initialize the indices in the MasterData part of a plugin header.
8 years ago
Allofich 9e1bfde46f Add comment 8 years ago
Allofich 67bd882bc7 Disable current idle when an action is taken 8 years ago
Allofich 6190ff1f0d Update idle if current idle finishes playing 8 years ago
Allofich f4cc5d0399 Sometimes play 1st-person weapon idle to Stop key 8 years ago
Allofich 7db31ab58a Correct telekinesis glow length 8 years ago
scrawl 346f5a19a3 Merge pull request #1029 from Allofich/anim
Improvements for playgroup and loopgroup
8 years ago
Allofich 9b0e5d6b59 Loop mid-animation idles when loading a save game 8 years ago
scrawl 0fd810707e Remove unused stopLooping() 8 years ago
scrawl b0dc625b18 Run setLoopingEnabled after the anim queue is updated 8 years ago
scrawl 719e884b7c Remove duplicate code 8 years ago
scrawl 0c9882956a Add AnimState::shouldLoop() 8 years ago
scrawl 6450c9be27 Simplify condition 8 years ago
Allofich bf9dc45b2b Emulate vanilla animation loops more closely 8 years ago
mrcheko 612c7f1a2f Revert "Revert "Merge pull request #993 from mrcheko/pathfinding""
This reverts commit 3732979eec.
8 years ago
Aesylwinn 91fd966146 Fix some issues detected by coverity for the editor. 8 years ago
Allofich b332a13b4e Don't restart looped animations on repeated calls 8 years ago
Marc Zinnschlag 2fef8948f1 Merge remote-tracking branch 'aesylwinn/InstanceRotateAndScale' 8 years ago
scrawl dda5bfbc9f CharacterPreview no longer depends on osgViewer 8 years ago
scrawl 8bfcf259a3 LocalMap no longer depends on osgViewer 8 years ago
scrawl b2ae45f0eb Remove unneeded setGraphicsContext() calls 9 years ago
scrawl 0209c70583 Improve performance by skipping update if transform is unchanged 9 years ago
scrawl 4751e0e953 Improve performance of animateCollisionShapes by caching the node path 9 years ago
scrawl 8a4722cb84 Revert "animateCollisionShape checks if the shape is really animated"
This reverts commit cbf344663f.

Doesn't work correctly because the Animation delays the assignment of the UpdateCallbacks until the animation starts. The commit broke the animation of in_dagoth_bridge00
9 years ago
scrawl 3ef9b3f44d Merge pull request #1025 from Allofich/anim
Use loopfallback for idle animation groups
9 years ago
Aesylwinn 7125775648 Change free axis rotation. 9 years ago
Allofich c05782581e Account for all instances of play() 9 years ago
Allofich 6163c7bb03 Use loopfallback for idle animation groups 9 years ago
scrawl 641005b317 Remove Camera's children before removing the Camera
Should work around OSG race condition ( http://forum.openscenegraph.org/viewtopic.php?t=16077 )
9 years ago
scrawl a44ba0e461 Merge pull request #966 from kpp/find_mygui
Find mygui
9 years ago
Roman Proskuryakov 4cffdb67d8 Uses case-sensitive MyGUI_* variables 9 years ago
Aesylwinn 3e4ac0c662 Potential fix for context sensitive select mode issues. 9 years ago
scrawl 71f786ff84 Delete the WorkQueue first
Fixes a potential crash on exit.
9 years ago
scrawl 3732979eec Revert "Merge pull request #993 from mrcheko/pathfinding"
This reverts commit 5190275b37, reversing
changes made to d7845012bf.
9 years ago
scrawl c3340ec143 Merge pull request #1022 from Allofich/anim
Make loopgroup loop correct number of times
9 years ago
scrawl 1edcea2ff5 Merge pull request #1023 from psi29a/small_fixes
small fixes
9 years ago
scrawl 30b549124e Fix use-after-free 9 years ago
scrawl c65492193c Use osg::clone 9 years ago
scrawl 0fbc0d0da7 Attempt to silence warning 9 years ago
Bret Curtis 0547d4b937 clang says that these must be in the MWWorld namespace 9 years ago
scrawl 8c44334409 Merge pull request #1021 from Allofich/weight
Corrections to tooltip displays of zero-weight items
9 years ago
scrawl 2f6075329b Clang warning fixes 9 years ago
Allofich a381a15b19 Make loopgroup loop correct number of times 9 years ago
Allofich 7bf04b5014 Allow showing value of zero-weight lights 9 years ago
Allofich 502a26a7ff Use getWeightString() to avoid casting to int 9 years ago
Allofich 4f5d676b4e Allow weight tooltips for gold and keys if not 0 9 years ago
Allofich caf025f93d Don't show 0 weight tooltips except for potions 9 years ago
Allofich cf7278f8ae Don't show weight tooltip for 0-weight equipment 9 years ago
Allofich ee2702087c Make zero-weight boots play light boot footsteps 9 years ago
scrawl f3f02fe154 Merge pull request #1019 from Allofich/bound
Don't allow re-casting of bound equipment spells
9 years ago
Allofich d617651307 Don't allow re-casting of bound equipment spells 9 years ago
Aesylwinn 101c3cc90d Rotate around center of selection. 9 years ago
Aesylwinn 571969cd65 Scale from center of selection. 9 years ago
MiroslavR ddbfe0c944 Fix disabled door markers appearing on the map (Fixes #3348) 9 years ago
Aesylwinn 388917df89 Base editor rotate/scale commit. 9 years ago
Allofich cb9bb92b26 Play locked sounds on locked objects instead of actors 9 years ago
Allofich 83b715734f Move part of addGlow() to addSpellCastGlow() 9 years ago
Allofich 1c76c93ed8 Use raw pointer to node in glowupdater 9 years ago
Allofich 67f31d948e Add removeTexture method 9 years ago
Allofich 4b9aff7a03 Glowupdater fix when using shaders 9 years ago
Allofich 9b2cb2fb8c Cleanups 9 years ago
Allofich 775162ccdf Rewrite spell glow implementation 9 years ago
Allofich cad41599cf Fix travis build error and warnings 9 years ago
Allofich 1910128e9c Don't remove uniform when spell glow ends 9 years ago