Allofich
c617e90755
Fix for loading projectile speed
8 years ago
Allofich
f8270f6bd5
Consolidations and cleanup for multi-effect spells
8 years ago
Allofich
dbd7c038b2
Add loading code for multi-effect projectiles
8 years ago
Allofich
c6cd1f813b
Attach projectiles to nodes of multi-effect bolts
8 years ago
Allofich
5a0d3feb98
Use C++ int-to-string conversion
8 years ago
Allofich
a36f7babc1
Double scaling of spell explosions
8 years ago
Allofich
60384399ee
Fix errors and warnings
8 years ago
Allofich
f49ebee56a
Play sounds for multi-effect projectile
8 years ago
Allofich
37f07f7435
Combine into one multi-effect magic projectile
8 years ago
Allofich
10842462c7
Send lists of models and sounds to launchMagicBolt
8 years ago
Allofich
96e1726e4d
Fix warnings
8 years ago
Allofich
ecec7d8215
Fix spells having explosions for wrong range type
8 years ago
Allofich
c4d77b6a8b
Casting animation comes from the first effect
8 years ago
Allofich
3300ef5db7
Don't apply projectile effects multiple times
8 years ago
Allofich
f36e5ef403
Use last effect of spell for hand effect color
8 years ago
Allofich
f6c3a62b3e
Use average speed for multiple spell projectiles
8 years ago
Allofich
f1a18027f2
Shoot projectiles of spells with multiple effects
8 years ago
Allofich
446c0a4fa8
Play all of a spell's casting effects
8 years ago
Allofich
b4577fe751
Allow multiple spell hit sounds on single target
8 years ago
scrawl
7859e378df
Merge pull request #1045 from Allofich/attack
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Fix AI melee attack
8 years ago
Aesylwinn
fab7549b42
Fix windows path issue in editor debug run.
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- The problem was caused by spaces in the data directory
8 years ago
Aesylwinn
ee432690e6
Make it easier to place objects in the scene editor.
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This fix allows objects to be dropped onto the ground, and prevents
objects from being selected through the ground.
8 years ago
Allofich
5c2bc515fe
Remove overridden code in aicombat
8 years ago
mrcheko
0775ed75ea
fix zero div in getXAngleToDir
8 years ago
Allofich
0d63d75bb0
Remove no longer used parameter
8 years ago
Allofich
286e4bb98f
Remove attacktype movement
8 years ago
scrawl
bdf55927e1
Merge pull request #1041 from Allofich/waterwalking
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Don't allow casting Water Walking in deep water
8 years ago
Allofich
154dcc942c
Let NPCs use attack type regardless of movement
8 years ago
Marc Zinnschlag
316cf40f12
Merge remote-tracking branch 'aesylwinn/FixInteriorCellRefTeleportation'
8 years ago
Allofich
b99c2c54d8
Allow Water Walking on non-submerged creatures
8 years ago
Aesylwinn
c0d53a2557
Fix CellRefs being teleported from interior to exterior cells.
8 years ago
Allofich
22b11c5947
Move Water Walking check into checkEffectTarget()
8 years ago
Allofich
f25c65260c
Limit sMagicinvalidEffect to self-cast spells
8 years ago
Allofich
6c3cad238b
Use castByPlayer bool
8 years ago
Aesylwinn
b2ddd3c259
Initialize with correct content file number instead of correcting at save stage.
8 years ago
Allofich
a6216d883f
Don't allow casting Water Walking in deep water
8 years ago
Aesylwinn
3ae2fc17c6
Fix some issues with content file numbers in the editor.
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1. Change content numbers to be relative to the plugin when saving.
2. Initialize the indices in the MasterData part of a plugin header.
8 years ago
Allofich
9e1bfde46f
Add comment
8 years ago
Allofich
67bd882bc7
Disable current idle when an action is taken
8 years ago
Allofich
6190ff1f0d
Update idle if current idle finishes playing
8 years ago
Allofich
f4cc5d0399
Sometimes play 1st-person weapon idle to Stop key
8 years ago
Allofich
7db31ab58a
Correct telekinesis glow length
8 years ago
scrawl
346f5a19a3
Merge pull request #1029 from Allofich/anim
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Improvements for playgroup and loopgroup
8 years ago
Allofich
9b0e5d6b59
Loop mid-animation idles when loading a save game
8 years ago
scrawl
0fd810707e
Remove unused stopLooping()
8 years ago
scrawl
b0dc625b18
Run setLoopingEnabled after the anim queue is updated
8 years ago
scrawl
719e884b7c
Remove duplicate code
8 years ago
scrawl
0c9882956a
Add AnimState::shouldLoop()
8 years ago
scrawl
6450c9be27
Simplify condition
8 years ago
Allofich
bf9dc45b2b
Emulate vanilla animation loops more closely
8 years ago
mrcheko
612c7f1a2f
Revert "Revert "Merge pull request #993 from mrcheko/pathfinding""
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This reverts commit 3732979eec
.
8 years ago
Aesylwinn
91fd966146
Fix some issues detected by coverity for the editor.
8 years ago
Allofich
b332a13b4e
Don't restart looped animations on repeated calls
8 years ago
Marc Zinnschlag
2fef8948f1
Merge remote-tracking branch 'aesylwinn/InstanceRotateAndScale'
8 years ago
scrawl
dda5bfbc9f
CharacterPreview no longer depends on osgViewer
8 years ago
scrawl
8bfcf259a3
LocalMap no longer depends on osgViewer
8 years ago
scrawl
b2ae45f0eb
Remove unneeded setGraphicsContext() calls
9 years ago
scrawl
0209c70583
Improve performance by skipping update if transform is unchanged
9 years ago
scrawl
4751e0e953
Improve performance of animateCollisionShapes by caching the node path
9 years ago
scrawl
8a4722cb84
Revert "animateCollisionShape checks if the shape is really animated"
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This reverts commit cbf344663f
.
Doesn't work correctly because the Animation delays the assignment of the UpdateCallbacks until the animation starts. The commit broke the animation of in_dagoth_bridge00
9 years ago
scrawl
3ef9b3f44d
Merge pull request #1025 from Allofich/anim
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Use loopfallback for idle animation groups
9 years ago
Aesylwinn
7125775648
Change free axis rotation.
9 years ago
Allofich
c05782581e
Account for all instances of play()
9 years ago
Allofich
6163c7bb03
Use loopfallback for idle animation groups
9 years ago
scrawl
641005b317
Remove Camera's children before removing the Camera
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Should work around OSG race condition ( http://forum.openscenegraph.org/viewtopic.php?t=16077 )
9 years ago
scrawl
a44ba0e461
Merge pull request #966 from kpp/find_mygui
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Find mygui
9 years ago
Roman Proskuryakov
4cffdb67d8
Uses case-sensitive MyGUI_* variables
9 years ago
Aesylwinn
3e4ac0c662
Potential fix for context sensitive select mode issues.
9 years ago
scrawl
71f786ff84
Delete the WorkQueue first
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Fixes a potential crash on exit.
9 years ago
scrawl
3732979eec
Revert "Merge pull request #993 from mrcheko/pathfinding"
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This reverts commit 5190275b37
, reversing
changes made to d7845012bf
.
9 years ago
scrawl
c3340ec143
Merge pull request #1022 from Allofich/anim
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Make loopgroup loop correct number of times
9 years ago
scrawl
1edcea2ff5
Merge pull request #1023 from psi29a/small_fixes
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small fixes
9 years ago
scrawl
30b549124e
Fix use-after-free
9 years ago
scrawl
c65492193c
Use osg::clone
9 years ago
scrawl
0fbc0d0da7
Attempt to silence warning
9 years ago
Bret Curtis
0547d4b937
clang says that these must be in the MWWorld namespace
9 years ago
scrawl
8c44334409
Merge pull request #1021 from Allofich/weight
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Corrections to tooltip displays of zero-weight items
9 years ago
scrawl
2f6075329b
Clang warning fixes
9 years ago
Allofich
a381a15b19
Make loopgroup loop correct number of times
9 years ago
Allofich
7bf04b5014
Allow showing value of zero-weight lights
9 years ago
Allofich
502a26a7ff
Use getWeightString() to avoid casting to int
9 years ago
Allofich
4f5d676b4e
Allow weight tooltips for gold and keys if not 0
9 years ago
Allofich
caf025f93d
Don't show 0 weight tooltips except for potions
9 years ago
Allofich
cf7278f8ae
Don't show weight tooltip for 0-weight equipment
9 years ago
Allofich
ee2702087c
Make zero-weight boots play light boot footsteps
9 years ago
scrawl
f3f02fe154
Merge pull request #1019 from Allofich/bound
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Don't allow re-casting of bound equipment spells
9 years ago
Allofich
d617651307
Don't allow re-casting of bound equipment spells
9 years ago
Aesylwinn
101c3cc90d
Rotate around center of selection.
9 years ago
Aesylwinn
571969cd65
Scale from center of selection.
9 years ago
MiroslavR
ddbfe0c944
Fix disabled door markers appearing on the map ( Fixes #3348 )
9 years ago
Aesylwinn
388917df89
Base editor rotate/scale commit.
9 years ago
Allofich
cb9bb92b26
Play locked sounds on locked objects instead of actors
9 years ago
Allofich
83b715734f
Move part of addGlow() to addSpellCastGlow()
9 years ago
Allofich
1c76c93ed8
Use raw pointer to node in glowupdater
9 years ago
Allofich
67f31d948e
Add removeTexture method
9 years ago
Allofich
4b9aff7a03
Glowupdater fix when using shaders
9 years ago
Allofich
9b2cb2fb8c
Cleanups
9 years ago
Allofich
775162ccdf
Rewrite spell glow implementation
9 years ago
Allofich
cad41599cf
Fix travis build error and warnings
9 years ago
Allofich
1910128e9c
Don't remove uniform when spell glow ends
9 years ago