Marc Zinnschlag
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e02cba58b1
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Merge branch 'master' into next
Conflicts:
apps/openmw/mwclass/light.cpp
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2012-02-20 14:34:27 +01:00 |
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Marc Zinnschlag
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781b16a00e
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removed bCollision variable from World
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2012-02-20 14:07:16 +01:00 |
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Jason Hooks
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38a0d1d1c5
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Merging in master
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2012-02-19 15:39:12 -05:00 |
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Jason Hooks
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2d0e83a2cf
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Reversing changes
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2012-01-30 00:06:29 -05:00 |
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Jason Hooks
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d2b3c1dbac
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Collision may be working correctly
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2012-01-29 18:13:43 -05:00 |
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Jason Hooks
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9c73fa6b6d
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Physics sort of fixed
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2012-01-29 17:50:51 -05:00 |
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Cris Mihalache
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daa8fb15ce
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Removed all physics-related code from Engine
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2012-01-29 20:51:20 +02:00 |
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Cris Mihalache
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6d4fa9274e
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Moved OpenEngine systems into their appropriate classes
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2012-01-29 17:31:18 +02:00 |
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Marc Zinnschlag
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4b6cd582a7
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removed some redundant (and misplaced) functions
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2012-01-24 10:45:40 +01:00 |
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Marc Zinnschlag
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16bc374921
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animation updates were hooked up to the wrong update function
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2012-01-23 14:33:06 +01:00 |
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Jason Hooks
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1d2e77d947
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Turning off hardware skinning
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2012-01-04 19:47:06 -05:00 |
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Jason Hooks
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653d999ac4
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Animation creatures
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2011-12-26 19:23:46 -05:00 |
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Jason Hooks
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ee98a2af1a
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Empty npcs
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2011-12-09 00:08:30 -05:00 |
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Marc Zinnschlag
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0f4adc39b3
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added animation-related script instructions
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2011-11-21 14:08:44 +01:00 |
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Marc Zinnschlag
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51d5c7cd59
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Merge remote branch 'jhooks/mwrender' into mwrender
Conflicts:
apps/openmw/engine.cpp
- fixed code that did not compile
- removed tons of tabs
- more clean up
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2011-11-21 12:52:28 +01:00 |
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Jason Hooks
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d8367f4968
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Activation fix
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2011-11-19 17:45:05 -05:00 |
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Jason Hooks
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a0947cd432
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Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed
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2011-11-16 21:15:49 -05:00 |
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Jason Hooks
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58f103a75c
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Adding new insertCellRefList;Collection switched to a set
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2011-11-15 23:31:18 -05:00 |
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Jason Hooks
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dd46694059
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Changing a lot of things in scene and world
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2011-11-13 23:14:18 -05:00 |
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Jason Hooks
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1faa07b279
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insertObjectRendering proposed
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2011-11-09 15:47:06 -05:00 |
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Jason Hooks
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c25b49d2b6
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refdata change
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2011-11-08 22:59:39 -05:00 |
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Jacob Essex
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9aac625000
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Changes to move the mutable ESM::Position data to RefData
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2011-11-08 00:08:00 +00:00 |
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Jason Hooks
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5822221ae1
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Made recommended changes
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2011-11-01 13:47:36 -04:00 |
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Jason Hooks
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1083db5582
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Hiding debugging
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2011-10-30 00:25:29 -04:00 |
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Marc Zinnschlag
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583e7221ef
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silenced a warning and removed some tabs
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2011-10-29 09:55:22 +02:00 |
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Jason Hooks
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c3a492bf74
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Debugging file renamed
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2011-10-25 14:06:44 -04:00 |
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Jason Hooks
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d4f63443e6
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Hiding the rendering manager; crash eliminated
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2011-10-24 22:11:36 -04:00 |
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Jason Hooks
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6efc61b9df
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Removal of MWScene; Object listing fixed
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2011-10-24 13:42:36 -04:00 |
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Jason Hooks
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fcf404d27b
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GetFacedHandle in Physics. RenderingManager constructor code added
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2011-10-20 18:15:30 -04:00 |
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Jason Hooks
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d0f922ec5d
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Moved SkyManager creation
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2011-10-20 13:55:56 -04:00 |
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Marc Zinnschlag
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8bebae17aa
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Issue #19: More local script related cleanup
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2011-10-07 09:52:42 +02:00 |
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Marc Zinnschlag
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10778d8c3e
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Issue #19: factored out local script handling into a separate class
This also fixes a bug related to self-destructing references (introduced during the cell handling improvements)
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2011-10-06 12:30:30 +02:00 |
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Marc Zinnschlag
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695452e1a3
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Issue #169: Don't continue to run local scripts after the reference the script is attached to has been deleted
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2011-09-29 09:02:06 +02:00 |
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Marc Zinnschlag
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b866323cf3
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Issue #31: create new exterior cells on the fly
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2011-09-27 10:08:07 +02:00 |
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Marc Zinnschlag
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8da15440e0
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Issue #31: added function for creating cell records
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2011-09-26 11:11:30 +02:00 |
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Marc Zinnschlag
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af4f48fd3f
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Issue #28: implemented access to references outside of the active cells
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2011-09-22 12:44:17 +02:00 |
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Marc Zinnschlag
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aa87370d8f
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Issue #28: moved cell-specific getPtr function from World to Cells
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2011-09-22 11:59:39 +02:00 |
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Marc Zinnschlag
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e8632a799d
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Feature #28: refactored out cell management into a separate class
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2011-09-08 11:02:55 +02:00 |
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Marc Zinnschlag
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40853e292f
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various bits of clean up
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2011-09-04 09:48:50 +02:00 |
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Marc Zinnschlag
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afa84b72e0
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fixed exterior bug
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2011-09-03 10:26:31 +02:00 |
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Marc Zinnschlag
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0a2979caf2
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more cleanup
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2011-08-27 10:45:09 +02:00 |
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Marc Zinnschlag
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f8029aaa9e
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more cleanup; fixes for player handling during physics (unrelated to the actual refactoring bugs); fixed minor bug in character initialisation
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2011-08-27 10:30:38 +02:00 |
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Marc Zinnschlag
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705e11becb
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Merge remote branch 'swick/mwrender' into mwrender
Conflicts:
apps/openmw/mwworld/world.cpp
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2011-08-22 21:27:53 +02:00 |
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Marc Zinnschlag
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6d8cfa7dfa
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fixed crash bug
|
2011-08-09 09:56:09 +02:00 |
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Sebastian Wick
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b7dbfb849a
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moved skyManager into RenderingManager
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2011-08-08 21:11:30 +02:00 |
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Sebastian Wick
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54724d7e7f
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start RenderingManager
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2011-08-07 16:40:01 +02:00 |
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Sebastian Wick
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41d4ad93f8
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World::moveObjectImp
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2011-08-02 18:50:31 +02:00 |
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Sebastian Wick
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7cf66443df
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const std::string* to std::string
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2011-08-02 18:44:10 +02:00 |
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Sebastian Wick
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52bf3af565
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make World::PhysicsSystem not depending on World::World
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2011-08-02 18:16:39 +02:00 |
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Sebastian Wick
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4b846a54f1
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PhysicsSystem
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2011-08-01 15:55:36 +02:00 |
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