scrawl
7a5748a9f1
Merge pull request #1632
2018-03-16 23:24:05 +00:00
elsid
a26483ab26
Fix memory leak
...
There is no delete for TextFormat objects in PageDisplay destructor.
2018-03-13 21:32:59 +03:00
elsid
26df0e6ebd
Remove duplicated include
2018-03-13 21:28:38 +03:00
elsid
2f9b6b536b
Label gtest directories as system
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To hide all warnings when use custom GTEST_ROOT.
2018-03-13 21:27:14 +03:00
David Cernat
20caea083a
[Client] Use correct count for items in equipment packets
...
Previously, throwing weapon sync was completely broken for players, as the count for their equipped throwing weapons was never set and – as a result – defaulted to a count of 1 on other clients. As a result, any time a player threw a dart, they would then appear as having switched to hand-to-hand for other players.
Moreover, the count of equipped items was mistakenly based on the total count of items with that refId in the inventory. As a result, if – for example – I equipped 1 Daedric Longsword and had 4 others in my inventory, my DedicatedPlayer on other clients would equip a Daedric Longsword with a count of 5. If I was overencumbered by having that many Daedric Longswords on me and then dropped 4 of them, allowing myself to move again, my DedicatedPlayer would still walk around with 5 Daedric Longswords and lack animations due to still being overencumbered on the other clients.
These problems were less prevalent for actors, but their equipment updating code has also been changed to match that of players.
2018-03-12 23:31:37 +02:00
Andrei Kortunov
e0aa5e8e79
Prevent overlapping for journal and books scrolling
2018-03-11 16:19:37 +04:00
David Cernat
b249162ca1
[General] Implement setting of enforced client log level in GameSettings
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Certain servers do not want the players to have debug information about the locations and actions of other players, so a client's log level can now be enforced by the server via the GameSettings packet.
2018-03-11 04:50:59 +02:00
David Cernat
a3a341fee6
[Server] Reimplement 4ebfcc4a21
for 0.6
2018-03-10 22:19:44 +02:00
David Cernat
7ec08e125b
Merge pull request #394 from TES3MP/0.6.3 while resolving conflicts
...
Conflicts:
apps/openmw-mp/Script/Functions/Settings.cpp
apps/openmw-mp/Script/Functions/Settings.hpp
2018-03-10 20:03:03 +02:00
David Cernat
bf906b3f0a
Merge pull request #393 from OpenMW/master
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Add OpenMW commits up to 10 March 2018
2018-03-10 18:37:51 +02:00
David Cernat
b2a3dd9d60
Revert "[Server] Add previous state to ON_RECORD_DYNAMIC"
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This reverts commit 2ac01dc02a
.
Commit 2ac01dc02a
had confused the ON_RECORD_DYNAMIC event meant for custom items with a hypothetical ON_PLAYER_STATS_DYNAMIC event meant for dynamic player stats and had added functionality appropriate for the latter.
ON_PLAYER_STATS_DYNAMIC was never implemented because it would have caused too much event spam, with it constantly being triggered by any running player losing fatigue. If it ends up being added, the reverted lines from 2ac01dc02a
should be added to it instead.
2018-03-09 21:14:56 +02:00
David Cernat
b7c6261e16
Merge pull request #392 from OpenMW/master while resolving conflicts
...
# Conflicts:
# README.md
2018-03-09 21:07:46 +02:00
Andrei Kortunov
62c04c6758
Unstack soulgem, added via AddSoulGem console command (bug #4351 )
2018-03-09 21:49:27 +04:00
scrawl
e81faf5f2f
Add an option to disable GUI keyboard navigation (Bug #4333 )
2018-03-08 23:39:35 +00:00
scrawl
870c658500
Remove missing souls, remove some runaway exceptions ( Fixes #4111 )
2018-03-08 23:38:04 +00:00
scrawl
7f39dbb129
Merge pull request #1626
2018-03-08 20:52:37 +00:00
Harald H
d3b623b5d3
http to https for supported urls ( #1625 )
...
* http to https for supported urls
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http tp https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* some url fixes
* http to https
2018-03-08 21:23:24 +01:00
Thunderforge
dfcd243150
Remove the word "interior" from cell not found message
2018-03-07 19:57:54 -06:00
scrawl
96c2b9374f
Merge pull request #1621
2018-03-07 18:12:43 +00:00
scrawl
bf78c18296
Merge pull request #1624
2018-03-07 18:12:32 +00:00
scrawl
148cda254d
Merge pull request #1617
2018-03-07 18:12:26 +00:00
Capostrophic
3b922d810a
Don't use floating point arithmetics for formatted count (Bug #4346 )
2018-03-07 15:36:10 +03:00
Capostrophic
60a663ef58
Account for all possible count values in getCountString (Bug #4346 )
2018-03-06 16:50:38 +03:00
Thunderforge
6c3ac834c4
Preventing max quicksaves from being saved to settings.cfg if it is unchanged.
2018-03-05 19:57:19 -06:00
Koncord
2ac01dc02a
[Server] Add previous state to ON_RECORD_DYNAMIC
2018-03-05 15:40:38 +08:00
Koncord
4aff1f1833
[Server] Add previous state to ON_PLAYER_SKILL
...
That is array of struct with next content: {base, current, mod, damage, progress}
2018-03-05 15:30:24 +08:00
Koncord
017956366f
[Server] Add previous state argument to ON_PLAYER_ATTRIBUTE event
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That is array of struct with next content: {base, current, mod, damage}
2018-03-05 15:19:09 +08:00
Koncord
afbafdf806
[Server] Add PreReading virtual method
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add "const" qualifier to exteriorCellPattern
2018-03-05 15:15:39 +08:00
Koncord
d0eef7c98e
[Server] Add possibility to use previous state of data in events
2018-03-05 04:41:21 +08:00
Chris Robinson
01dbac7b15
Don't use a different setting for distant viewing distance
2018-03-04 11:37:57 -08:00
Chris Robinson
41669467ae
Make settings for distant fog parameters
2018-03-04 11:37:57 -08:00
Chris Robinson
4caa7c9674
Workaround older MSVC quirk
2018-03-04 11:37:57 -08:00
Chris Robinson
154cc8c659
Use alternate fog parameters when distant land is enabled
...
This allows the distant land to actually be seen when the user enables it. The
values used are replicated from MGE XE's default settings and should probably
be exposed somewhere.
2018-03-04 11:37:57 -08:00
Chris Robinson
6d557fec8e
Increase the far clip plane when distant terrain is enabled
2018-03-04 11:37:57 -08:00
Capostrophic
d371bebb33
Prevent items in a container owned by a dead actor from being counted as stolen (Bug #4328 )
2018-03-03 15:57:13 +03:00
Capostrophic
cc0c6ddaa6
Account for empty victimRef (Bug #4328 )
2018-03-03 15:57:03 +03:00
scrawl
839196e4fa
Force normal polygon mode for the map camera ( Fixes #4235 )
2018-03-03 00:15:57 +00:00
David Cernat
c18d07827d
[Client] Hide difficulty widget because it has no use in multiplayer
2018-03-01 09:31:21 +02:00
David Cernat
37b349c2f6
Merge pull request #390 from OpenMW/master
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Add OpenMW commits up to 28 Feb 2018
2018-03-01 05:33:37 +02:00
Thunderforge
b6d9b6f544
Formatting improvement for advanced page
2018-02-27 20:17:43 -06:00
Thunderforge
4292351993
Adding Max Quicksaves setting to Launcher
2018-02-27 20:17:21 -06:00
scrawl
9e9c278527
Merge pull request #1597
2018-02-27 23:48:45 +00:00
Capostrophic
929fc68160
Consider items with dead owner not stolen (fixes bug #4328 )
2018-02-26 23:21:51 +03:00
Koncord
7deff7a42a
[Server] Use "else if" instead "if" + "return"
2018-02-26 21:10:48 +08:00
Koncord
23da0b16ea
[Server] Fix build
2018-02-26 21:03:42 +08:00
David Cernat
9e10eb9c84
Merge pull request #389 from OpenMW/master
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Add OpenMW commits up to 24 Feb 2018
2018-02-25 22:05:32 +02:00
David Cernat
03266d7648
[Client] Prevent guards from arresting players who are currently jailed
2018-02-25 21:33:04 +02:00
scrawl
31d7e6af32
Merge pull request #1608
2018-02-24 16:53:32 +00:00
scrawl
56613d817e
Merge pull request #1612
2018-02-24 16:52:30 +00:00
Capostrophic
089666dd68
Round up displayed encumbrance
2018-02-24 15:13:14 +03:00
Thunderforge
a67373d116
Fixing "Show Enchant Chance" checkbox setting melee info instead
2018-02-19 18:28:04 -06:00
Capostrophic
99360e132f
Only display "new journal entry" message in dialogue if there *is* a new entry
2018-02-18 16:01:50 +03:00
Koncord
24ba4ae404
[Server] Delete ON_GUI_ACTION
2018-02-17 14:24:57 +08:00
Koncord
73d030b779
[Server] Remove return value from ON_PLAYER_CONNECT event
2018-02-17 14:24:38 +08:00
Koncord
4e869a2974
[General] Use correct versions of C++ per target
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C++11 for client, components and launcher
C++14 for server, browser and masterserver
2018-02-16 16:31:45 +08:00
Koncord
e85d0db771
[Server] Code style
2018-02-16 12:21:20 +08:00
Koncord
44c549211e
[Server] use std::unique_ptr for packet controllers and MasterClient
2018-02-16 12:14:51 +08:00
Koncord
2bfd4627ed
[Server] Use queue for MessageBox packets
2018-02-16 11:28:47 +08:00
Koncord
bb7c5ee34c
[Server] Allow nil as callback
2018-02-16 06:28:35 +08:00
Koncord
54945b537d
[Server] Get rid handwritten ids in GUI API
2018-02-16 06:08:36 +08:00
Koncord
4bde7d80f5
[Server] Use regular Ptrs where possible to avoid seizure Ptrs by lua
2018-02-16 05:12:01 +08:00
Koncord
f2a88e6a37
[Server] Use multiple parameters instead functions for Mark functions
2018-02-16 04:58:37 +08:00
Koncord
410eb353e8
[Server] Call GC after deleting player
2018-02-16 04:41:19 +08:00
Koncord
a9614ad28e
[Server] Fix invalid read
2018-02-16 04:38:42 +08:00
Koncord
69436714f9
[Server] Fix uninitialized variable
2018-02-16 04:36:44 +08:00
David Cernat
60f686ee43
[General] Implement setting of physics framerate as part of GameSettings
2018-02-14 05:53:44 +02:00
Daniel Vukelich
3bdd989a50
Remove numeric quicksave slot IDs
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When multiple quicksaves occurred in quick succession, the numeric order
of the saves could not be guaranteed. To prevent players from getting
confused as to why their saves appear out of order, don't number them.
2018-02-13 21:01:15 -05:00
David Cernat
886b3431bc
[Client] When resurrecting players, set pcknownwerewolf to 0
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This makes it so players are no longer known werewolves and are no longer attacked infinitely by guards.
2018-02-13 21:55:10 +02:00
David Cernat
53d758ba16
Merge pull request #385 from OpenMW/master
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Add OpenMW commits up to 13 Feb 2018
2018-02-13 05:22:41 +02:00
scrawl
123f7b83d5
Make the CompositeMapRenderer use available time and add related setting
2018-02-13 00:40:41 +00:00
scrawl
a708ac488e
Don't call Store::setUp() unnecessarily
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Fixes a threading issue with ESM::Land store caused by calling setUp() while it's being used.
2018-02-13 00:38:55 +00:00
David Cernat
3b865244d0
[Server] Fix typo related to player deletion
2018-02-12 07:23:52 +02:00
David Cernat
4e9cac96c7
[Server] Add scale and selected spell functions to Player in Sol
2018-02-12 07:08:47 +02:00
David Cernat
ac374a8ef9
Merge pull request #384 from TES3MP/0.6.3 while resolving conflicts
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Conflicts:
apps/openmw-mp/Player.cpp
apps/openmw-mp/Script/Functions/Mechanics.cpp
apps/openmw-mp/Script/Functions/Mechanics.hpp
apps/openmw-mp/Script/Functions/Quests.cpp
apps/openmw-mp/Script/Functions/Quests.hpp
apps/openmw-mp/Script/ScriptFunctions.hpp
apps/openmw-mp/processors/player/ProcessorRecordDynamic.hpp
apps/openmw/mwmp/LocalPlayer.hpp
apps/openmw/mwmp/WorldEvent.cpp
apps/openmw/mwworld/worldimp.cpp
components/openmw-mp/Base/BasePlayer.hpp
2018-02-12 06:50:52 +02:00
David Cernat
a7e3261b0b
Merge pull request #383 from OpenMW/master
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Add OpenMW commits up to 11 Feb 2018
2018-02-11 06:57:54 +02:00
scrawl
5bb7d76913
Merge pull request #1605
2018-02-10 23:15:26 +00:00
scrawl
899d464b0d
Cap the rain emitter's frame time ( Fixes #4314 )
2018-02-10 23:14:41 +00:00
scrawl
f28024b541
Don't use Activate and Move keys for GUI navigation if bound to mouse buttons ( Fixes #4225 , Fixes #4320 )
2018-02-10 23:11:03 +00:00
Andrei Kortunov
f626a7fcc7
Take in account PC rank during disposition calculation (bug #4322 )
2018-02-10 17:58:30 +04:00
David Cernat
74765b3ace
[General] Implement selected spell sync as part of PlayerMiscellaneous
2018-02-06 06:36:46 +02:00
Marc Zinnschlag
2a5a574134
Merge remote-tracking branch 'thunderforge/feature/4054-launcher-advanced-settings-panel'
2018-02-05 13:30:47 +01:00
David Cernat
029dfc56ba
[General] Implement player scale as part of PlayerShapeshift
2018-02-01 02:11:45 +02:00
David Cernat
aa448523f8
[Client] Clean up WorldEvent::runConsoleCommands() slightly
2018-01-31 23:23:52 +02:00
David Cernat
ce5670e57e
[Client] Ignore invalid object refIds from ObjectPlace packets
2018-01-31 18:51:53 +02:00
David Cernat
4496625154
Merge pull request #381 from OpenMW/master
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Add OpenMW commits up to 31 Jan 2018
2018-01-31 05:03:28 +02:00
David Cernat
66078bfea7
[General] Implement Mark location sync as part of PlayerMiscellaneous
2018-01-31 04:50:29 +02:00
scrawl
b1b8e31562
Use unique_ptr over new/delete ( Fixes #4305 )
2018-01-30 22:05:16 +00:00
David Cernat
989f6e6b51
[General] Implement PlayerReputation packet
2018-01-30 22:55:29 +02:00
David Cernat
88ae0772cf
[Server] Initialize new processors and fix issues with RecordDynamic
2018-01-30 22:51:35 +02:00
David Cernat
bdafa8e9ab
Merge pull request #380 from TES3MP/0.6.3
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Add 0.6.3 commits up to 30 Jan 2018
2018-01-30 16:05:24 +02:00
David Cernat
3d80e2db62
[General] Add placeholders for new packet types, part 2
2018-01-30 16:01:33 +02:00
David Cernat
f1ba9253b0
[Client] Fix build
2018-01-30 14:06:07 +02:00
Thunderforge
8b17844781
Replacing Qt5-only method with Qt4-compatible code
2018-01-29 21:14:31 -06:00
David Cernat
5858e05362
Merge pull request #378 from TES3MP/0.6.3 while resolving conflicts
...
Conflicts:
apps/openmw-mp/CMakeLists.txt
apps/openmw-mp/Script/ScriptFunctions.hpp
components/CMakeLists.txt
2018-01-30 00:54:56 +02:00
David Cernat
02af7f6ba1
[General] Add placeholders for new packet types
2018-01-29 22:32:51 +02:00
Thunderforge
8837046d9c
Adding panel for advanced settings.cfg options
2018-01-28 22:49:49 -06:00
David Cernat
1a8a518897
Merge pull request #376 from TES3MP/0.6.3 while resolving conflicts
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Conflicts:
README.md
apps/openmw-mp/Script/Functions/World.cpp
apps/openmw/mwmp/LocalPlayer.cpp
apps/openmw/mwmp/LocalPlayer.hpp
apps/openmw/mwworld/scene.cpp
components/openmw-mp/Version.hpp
2018-01-29 02:57:48 +02:00
David Cernat
78df8c5ebe
Merge pull request #375 from OpenMW/master
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Add OpenMW commits up to 29 Jan 2018
2018-01-29 02:36:48 +02:00
scrawl
89c6b59c30
Merge pull request #1602
2018-01-28 22:35:47 +00:00
David Cernat
ce11a1dfa9
[Client] Fix potential invalid pointer when storing cell unloads
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Notably, builds of the client done with Clang were crashing on startup before this.
2018-01-29 00:14:26 +02:00
David Cernat
420dab10e1
[General] Track objects directly placed by players in ObjectPlace
...
This allows the OnPCDrop variable to get set correctly even when object placements have to go through the server first in order to gain a unique multiplayer index (mpNum).
Among other things, this makes it possible to roll marijuana joints in the popular mod "Tribunal Code Patch".
2018-01-28 17:46:51 +02:00
David Cernat
595bc5a152
[Client] Only send ObjectScale packets when scale actually changes
2018-01-28 05:58:56 +02:00
David Cernat
5d4b97645d
Merge pull request #374 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/CMakeLists.txt
2018-01-27 22:52:59 +02:00
David Cernat
569911121d
[Client] Fix build
2018-01-27 22:03:21 +02:00
David Cernat
5cf71a4e67
Merge branch 'master' of https://github.com/TES3MP/openmw-tes3mp
2018-01-27 21:14:33 +02:00
David Cernat
d70b93e095
Merge pull request #373 from TES3MP/0.6.2 while resolving conflicts
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# Conflicts:
# apps/openmw/mwmp/DedicatedActor.cpp
# apps/openmw/mwmp/processors/player/ProcessorPlayerResurrect.hpp
2018-01-27 21:14:24 +02:00
David Cernat
d7e29f1f61
[Client] Unequip items with constant effect damage when resurrected
2018-01-27 20:19:39 +02:00
David Cernat
d19d8b0a34
[Client] Add and use enchantmentType argument for unequipItemsByEffect()
2018-01-27 19:37:16 +02:00
David Cernat
6c4bb8c423
[Client] Move resurrection code for local player to LocalPlayer
2018-01-27 19:09:55 +02:00
David Cernat
6b75a82777
[Client] Ignore equipment items for DedicatedActors with count below 0
2018-01-27 18:08:45 +02:00
David Cernat
e3bc11d9eb
[Client] Fix ListBox overlap crashes by removing ListBoxes properly
2018-01-27 15:41:11 +02:00
David Cernat
c6a85ee8f9
[Client] Add doesEffectListContainEffect() method to MechanicsHelper
2018-01-26 03:18:01 +02:00
David Cernat
aa392ebf20
[Client] Unequip items if necessary when attr/skill modifier is set to 0
2018-01-26 00:45:39 +02:00
David Cernat
ace825b99c
[Client] Ignore invalid player class IDs from packets
...
Additionally, clean up variables names in related code.
2018-01-24 02:47:56 +02:00
David Cernat
c6874509b6
[Client] Ignore invalid faction IDs from packets
2018-01-24 02:25:44 +02:00
Koncord
edd883853d
[Server] Add sendConsoleCommand function to lua api
2018-01-20 20:46:14 +08:00
Koncord
0e97b769f9
[General] Change type of Object::enchantmentCharge
2018-01-20 20:07:29 +08:00
Koncord
4cfb04aa7f
[Server] Fix setBedRestAllowed
2018-01-20 20:06:41 +08:00
Koncord
7e5b929ea2
[General] Rework PacketPlayerFaction
2018-01-20 19:45:24 +08:00
Koncord
29ba07fe8c
[General] Rework PacketPlayerInventory
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Save the Action for each item. Now you can add or remove multiple items
2018-01-20 18:40:23 +08:00
Koncord
de0bb3cdab
[General] Change type of Item::enchantmentCharge to float
2018-01-20 18:32:26 +08:00
Koncord
cb86557aca
[Server] Init Player::inUpdateQueue
2018-01-20 15:46:25 +08:00
Koncord
1f1cbf53f9
[Client] Mark trivial destructor as default, remove "virtual" keyword
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Mark constructor as explicit
2018-01-19 15:56:01 +08:00
Koncord
b63bf258ff
[Client] Remove "virtual" keyword for getLocalActor & getDedicatedActor
2018-01-19 15:52:05 +08:00
Koncord
c2578918f2
[Client] Do not copy strings in getLocalActor and getDedicatedActor
2018-01-19 15:50:44 +08:00
Koncord
e2e197d84a
[Client] Fix getting element of shared_ptr by reference
2018-01-19 15:45:20 +08:00
Koncord
f1e2bc01f6
[General] Use floats instead of doubles for enchantmentCharge
2018-01-19 15:41:29 +08:00
Ilya Zhuravlev
8d44d3124e
Android: Add callbacks for basic cursor handling.
2018-01-18 21:18:31 -05:00
David Cernat
a037193e79
Merge pull request #372 from TES3MP/0.6.2 while resolving conflicts
...
Conflicts:
apps/openmw-mp/Script/Functions/Actors.cpp
apps/openmw-mp/Script/Functions/Actors.hpp
apps/openmw-mp/Script/Functions/Items.cpp
apps/openmw-mp/Script/Functions/Items.hpp
apps/openmw-mp/Script/Functions/World.cpp
apps/openmw-mp/Script/Functions/World.hpp
apps/openmw/mwmp/WorldEvent.cpp
components/openmw-mp/Packets/Player/PacketPlayerEquipment.cpp
components/openmw-mp/Version.hpp
2018-01-18 13:40:13 +02:00
Ilya Zhuravlev
455f718394
Android: register a virtual controller definition
2018-01-17 23:14:23 -05:00
Daniel Vukelich
3af8f63895
Use unsigned integer types for QuickSave indices
2018-01-17 21:43:30 -05:00
David Cernat
5894ffae7d
[Client] Ignore dynamic object placements or spawns in packets
2018-01-17 11:01:31 +02:00
David Cernat
9935f56d46
[General] Use doubles instead of ints for enchantmentCharge
...
Additionally, include enchantmentCharges for items in PlayerEquipment packets.
2018-01-17 08:10:49 +02:00
David Cernat
f746958afa
[Client] Send enchantmentCharge for items added or removed in containers
2018-01-17 08:10:49 +02:00
David Cernat
bce3d0eb4c
[Client] Use more descriptive message for version mismatch
2018-01-17 08:10:49 +02:00
Bret Curtis
588c1df0f0
Merge pull request #1599 from xyzz/android
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Update android port.
2018-01-16 11:12:21 +01:00
Ilya Zhuravlev
d2121ccd62
Update android port.
2018-01-16 00:11:27 -05:00
Daniel Vukelich
f09fd6795c
Follow openmw style guide
2018-01-14 11:57:11 -05:00
scrawl
2caaa48b91
Workaround to make sure message box remains on top ( Fixes #4298 )
2018-01-14 00:27:53 +00:00
scrawl
e2e48e0a50
Add default value for 'sAnd' GMST ( Fixes #4269 )
2018-01-14 00:27:05 +00:00
scrawl
d9d8de3061
Catch exceptions in updateWindowManager (Bug #4269 )
2018-01-14 00:26:37 +00:00
scrawl
80f7279a4d
Change default installation directory from 'data' to 'basedata' (Bug #3557 )
2018-01-14 00:24:30 +00:00
Daniel Vukelich
97924d97c7
Add the option for multiple quicksave slots
...
With more than 1 quicksave slot, slots will be created each time you
quicksave until the maximum number (configured in settings) of
quicksaves has been reached. After that, the oldest quicksave slot will
be replaced each time you quicksave. Saves are numbered sequentially,
unless the maximum number of slots is 1, in which case it is not numbered.
2018-01-12 20:09:39 -05:00
Andrei Kortunov
eccb49da18
Do not summon the bound bow if there is no suitable ammo
2018-01-11 21:08:30 +04:00
Andrei Kortunov
b995617559
implement rateAmmo() function
2018-01-11 21:08:11 +04:00
Koncord
043eb224e2
[Browser] Cast QStrings to UTF-8 instead Latin1
2018-01-11 20:35:13 +08:00
Koncord
35b771b19e
[Browser] Rework Connect window
2018-01-11 20:34:17 +08:00
scrawl
dd5ebe225b
Merge pull request #1580
2018-01-11 01:54:28 +00:00
scrawl
bba9a8dd91
Don't update off-screen animations
...
Make flying creatures animate in-place when out of processing range
2018-01-11 01:49:35 +00:00
scrawl
1522bda60b
Fix crash in getDistance when invoked before the game starts
2018-01-11 01:48:05 +00:00