scrawl
3788fb042e
Implement MenuTest script instruction ( Fixes #1454 )
11 years ago
Digmaster
ee7b5fa5c2
Fixed crash when Esc-ing out of Save "are you sure" dialog.
11 years ago
Digmaster
e0356cf89d
Added support to close modal windows with Esc
11 years ago
Digmaster
e3e51324a4
Esc button exits all non-modal GUI windows
11 years ago
scrawl
028e00c98f
Add missing status report for some toggle commands
11 years ago
scrawl
c98bea2a88
Moved local map update to LocalMap::updatePlayer to fix a brief desync on cell transitions due to sFogOfWarSkip
11 years ago
scrawl
6381b1e938
Fixes #1309 : Do not allow saving while dialogs are opened, just like vanilla
...
This limitation could be removed post-1.0 by serializing the state of open windows.
11 years ago
scrawl
17bb8d7f9a
Fixes #1252 : Add item/magic keybindings to savegame
11 years ago
scrawl
27a05027f4
Fixes #1172 : Added basic loading/saving progress bar
...
The progress is not particularly accurate. It simply uses the current / total number of records written/read as indication. Cell records are currently the largest by far, but there is a good chance that could be optimized using a change tracking system.
11 years ago
scrawl
e8210c92c6
Fixes #1240 : Don't hardcode drowning time
11 years ago
scrawl
5906d795c0
Refactored video player (now a MyGUI widget)
11 years ago
Emanuel Guevel
8824af30b4
Allow to display message box outside of dialogue window
11 years ago
scrawl
1deb0a7cdf
Savegame dialog: Set key focus to editbox
11 years ago
scrawl
e0de76a6f7
Save/load global map
11 years ago
scrawl
f09328ca84
Clear global map overlay when starting/loading a game
11 years ago
scrawl
d01f89b153
Rewrite some awful code
11 years ago
scrawl
32ff3b530c
Change all instances of skill/attribute values to use an appropriate typedef.
11 years ago
scrawl
a3017e16d4
Don't allow changing the spell that is being cast mid-animation
11 years ago
scrawl
7f735c2c4c
Release and show the cursor when focus lost
11 years ago
scrawl
cab535dd69
Implement magic item recharging via soulgem use
11 years ago
scrawl
d3d6dfbde8
Refactored loading screen
...
- Add loading progress for data files, global map, terrain
- Refactored and improved cell loading progress
12 years ago
Chris Robinson
2bac4566c0
Merge remote-tracking branch 'PotatoesMaster/werewolf' into werewolf
...
Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwscript/statsextensions.cpp
12 years ago
PLkolek
8f4506f5b6
Implemented drowning.
...
Currently no visual effects on losing health, the breathing sound doesn't change (we don't have one),
the breath bar doesn't turn red when no breath left and it doesn't pulse from black to red.
12 years ago
Emanuel Guevel
d054366460
Permit to force hiding GUI windows
12 years ago
Emanuel Guevel
8f8362d2c4
Expose sneak indicator widget through WindowManager
12 years ago
Marc Zinnschlag
3642562959
Merge remote-tracking branch 'scrawl/master'
12 years ago
scrawl
3961c276b8
Added enemy health meter
12 years ago
Sebastian Wick
7b40e57ba1
Allow the 'Activate' key to close the countdialog window; cleanups
12 years ago
scrawl
6164e5bae6
Restored window resizing
12 years ago
scrawl
03682184c6
Enable SDL_TEXTINPUT events only when a text input widget currently has key focus
12 years ago
scrawl
495aeb5d3b
Merge branch 'master' into HEAD
...
Conflicts:
CMakeLists.txt
apps/openmw/engine.cpp
apps/openmw/mwgui/cursorreplace.cpp
apps/openmw/mwgui/cursorreplace.hpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwgui/windowmanagerimp.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
libs/openengine/ogre/renderer.cpp
12 years ago
Glorf
0539ca6a9c
Bugfix #778
12 years ago
scrawl
c41f119ba6
Added new game button
12 years ago
kpp
24d619d6b4
Changes the logic of WindowManager::messageBox()
...
Fixes removeItem
Fixes addItem
12 years ago
Glorf
57f22c77c0
Bugfix #732 part 1
12 years ago
scrawl
43cdbd033d
Display remaining item health / enchantment charge in HUD icons, display remaining enchanment charge in tooltips
12 years ago
scrawl
05a5cb3ae4
Improved responsiveness of the inventory window when resizing.
12 years ago
scrawl
b0199c703c
Companion UI
12 years ago
scrawl
51204f098e
Added soulgem dialog; made interactive message boxes not close the previous UI
12 years ago
scrawl
a2ca679beb
Added PC repair feature
12 years ago
scrawl
20774f8f81
Added merchant repair feature
12 years ago
Glorf
a07c910d0b
Feature #535 : Console object selection improvements
12 years ago
scrawl
e34685b8a3
Fix manually changed mouse cursor
12 years ago
scrawl
73d48a95f6
Add message box when the player tries to move when being overencumbered.
12 years ago
Tom Mason
158c6fc9fa
pressing enter when a messagebox is prompting for "ok", will activate ok button
12 years ago
Jordan Milne
5a6589af01
extract cursor management to a separate class, have windowmanager communicate with it. Initialize SDL during engine start
12 years ago
Jordan Milne
eeacb04fe2
Fully working hardware cursors (if you compile SDL2 with XCursor support)
12 years ago
Jordan Milne
f9b064d1bc
add preliminary hardware cursor support into sdl4ogre and windowmanagerimp, handle alt-tabbing away from fullscreen gracefully
12 years ago
Jordan Milne
1bf36c686c
add ability to check if a window is on the stack (to see if we're in the main menu)
12 years ago
lazydev
cd5d95ed22
1. Dialogs in Russian version now works.
...
2. Destination names it travel window are now translated
12 years ago
scrawl
c64eb96952
Merge branch 'Travel_Dialogue' into training_travel
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwgui/dialogue.cpp
apps/openmw/mwrender/globalmap.cpp
files/mygui/CMakeLists.txt
12 years ago
scrawl
1a2034b4dd
training window
12 years ago
scrawl
ff2c2d2b96
Merge branch 'master' into spellcreation
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Conflicts:
apps/openmw/mwbase/windowmanager.hpp
12 years ago
Marc Zinnschlag
d1c4559abe
fixed GMST string handling in GUI
12 years ago
scrawl
0c6ad13364
WakeUpPc instruction
12 years ago
gugus
4f5c4bf89a
Merge branch 'spellcreation' of git@github.com:scrawl/openmw.git into Travel_Dialogue
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwdialogue/dialoguemanagerimp.cpp
apps/openmw/mwgui/dialogue.cpp
apps/openmw/mwgui/dialogue.hpp
apps/openmw/mwgui/mode.hpp
apps/openmw/mwgui/windowmanagerimp.cpp
12 years ago
scrawl
ac0c1ea986
Merge branch 'next' of https://github.com/zinnschlag/openmw into spellcreation
...
Conflicts:
apps/openmw/mwgui/dialogue.cpp
12 years ago
gugus
3060fbee60
TravelGUI, not completly finished.
12 years ago
scrawl
9d7c35ae48
and go
12 years ago
scrawl
98c1dc1151
ShowMap & FillMap commands, merged next
12 years ago
scrawl
be44810623
implemented GetPCSleep
12 years ago
scrawl
896428c129
enableRestMenu & enableLevelupMenu
12 years ago
scrawl
76b494100e
finished?
12 years ago
scrawl
2f0b47fc38
test
12 years ago
scrawl
2b339f6c0f
loading screen
12 years ago
Adam Hogan
08410b9062
Renamed SpellBuyingWindow, took some suggestions from scrawl
12 years ago
Adam Hogan
ebf80943a9
Added spell buying window
13 years ago
scrawl
760f05c454
the HUD can be toggled with F12 key; useful for screenshots
13 years ago
scrawl
6ad08dfd33
added settings for crosshair & subtitles
13 years ago
Marc Zinnschlag
160b52162b
Merge remote-tracking branch 'scrawl/quick_keys'
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
13 years ago
scrawl
9af0b48ad6
show/hide crosshair correctly
13 years ago
scrawl
c5e55d3cac
fix screenshot function
13 years ago
scrawl
bc6e4feedc
hotkey window first version
13 years ago
Marc Zinnschlag
6534c2a55a
Issue #107 : WindowManager is accessed only through the interface class from now on
13 years ago