Commit Graph

124 Commits (ee3aba149d55f2294adccd1b99cfa36f6beeb7dd)

Author SHA1 Message Date
scrawl 3788fb042e Implement MenuTest script instruction (Fixes #1454) 11 years ago
Digmaster ee7b5fa5c2 Fixed crash when Esc-ing out of Save "are you sure" dialog. 11 years ago
Digmaster e0356cf89d Added support to close modal windows with Esc 11 years ago
Digmaster e3e51324a4 Esc button exits all non-modal GUI windows 11 years ago
scrawl 028e00c98f Add missing status report for some toggle commands 11 years ago
scrawl c98bea2a88 Moved local map update to LocalMap::updatePlayer to fix a brief desync on cell transitions due to sFogOfWarSkip 11 years ago
scrawl 6381b1e938 Fixes #1309: Do not allow saving while dialogs are opened, just like vanilla
This limitation could be removed post-1.0 by serializing the state of open windows.
11 years ago
scrawl 17bb8d7f9a Fixes #1252: Add item/magic keybindings to savegame 11 years ago
scrawl 27a05027f4 Fixes #1172: Added basic loading/saving progress bar
The progress is not particularly accurate. It simply uses the current / total number of records written/read as indication. Cell records are currently the largest by far, but there is a good chance that could be optimized using a change tracking system.
11 years ago
scrawl e8210c92c6 Fixes #1240: Don't hardcode drowning time 11 years ago
scrawl 5906d795c0 Refactored video player (now a MyGUI widget) 11 years ago
Emanuel Guevel 8824af30b4 Allow to display message box outside of dialogue window 11 years ago
scrawl 1deb0a7cdf Savegame dialog: Set key focus to editbox 11 years ago
scrawl e0de76a6f7 Save/load global map 11 years ago
scrawl f09328ca84 Clear global map overlay when starting/loading a game 11 years ago
scrawl d01f89b153 Rewrite some awful code 11 years ago
scrawl 32ff3b530c Change all instances of skill/attribute values to use an appropriate typedef. 11 years ago
scrawl a3017e16d4 Don't allow changing the spell that is being cast mid-animation 11 years ago
scrawl 7f735c2c4c Release and show the cursor when focus lost 11 years ago
scrawl cab535dd69 Implement magic item recharging via soulgem use 11 years ago
scrawl d3d6dfbde8 Refactored loading screen
- Add loading progress for data files, global map, terrain
 - Refactored and improved cell loading progress
12 years ago
Chris Robinson 2bac4566c0 Merge remote-tracking branch 'PotatoesMaster/werewolf' into werewolf
Conflicts:
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwscript/statsextensions.cpp
12 years ago
PLkolek 8f4506f5b6 Implemented drowning.
Currently no visual effects on losing health, the breathing sound doesn't change (we don't have one),
the breath bar doesn't turn red when no breath left and it doesn't pulse from black to red.
12 years ago
Emanuel Guevel d054366460 Permit to force hiding GUI windows 12 years ago
Emanuel Guevel 8f8362d2c4 Expose sneak indicator widget through WindowManager 12 years ago
Marc Zinnschlag 3642562959 Merge remote-tracking branch 'scrawl/master' 12 years ago
scrawl 3961c276b8 Added enemy health meter 12 years ago
Sebastian Wick 7b40e57ba1 Allow the 'Activate' key to close the countdialog window; cleanups 12 years ago
scrawl 6164e5bae6 Restored window resizing 12 years ago
scrawl 03682184c6 Enable SDL_TEXTINPUT events only when a text input widget currently has key focus 12 years ago
scrawl 495aeb5d3b Merge branch 'master' into HEAD
Conflicts:
	CMakeLists.txt
	apps/openmw/engine.cpp
	apps/openmw/mwgui/cursorreplace.cpp
	apps/openmw/mwgui/cursorreplace.hpp
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwgui/windowmanagerimp.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	libs/openengine/ogre/renderer.cpp
12 years ago
Glorf 0539ca6a9c Bugfix #778 12 years ago
scrawl c41f119ba6 Added new game button 12 years ago
kpp 24d619d6b4 Changes the logic of WindowManager::messageBox()
Fixes removeItem
Fixes addItem
12 years ago
Glorf 57f22c77c0 Bugfix #732 part 1 12 years ago
scrawl 43cdbd033d Display remaining item health / enchantment charge in HUD icons, display remaining enchanment charge in tooltips 12 years ago
scrawl 05a5cb3ae4 Improved responsiveness of the inventory window when resizing. 12 years ago
scrawl b0199c703c Companion UI 12 years ago
scrawl 51204f098e Added soulgem dialog; made interactive message boxes not close the previous UI 12 years ago
scrawl a2ca679beb Added PC repair feature 12 years ago
scrawl 20774f8f81 Added merchant repair feature 12 years ago
Glorf a07c910d0b Feature #535: Console object selection improvements 12 years ago
scrawl e34685b8a3 Fix manually changed mouse cursor 12 years ago
scrawl 73d48a95f6 Add message box when the player tries to move when being overencumbered. 12 years ago
Tom Mason 158c6fc9fa pressing enter when a messagebox is prompting for "ok", will activate ok button 12 years ago
Jordan Milne 5a6589af01 extract cursor management to a separate class, have windowmanager communicate with it. Initialize SDL during engine start 12 years ago
Jordan Milne eeacb04fe2 Fully working hardware cursors (if you compile SDL2 with XCursor support) 12 years ago
Jordan Milne f9b064d1bc add preliminary hardware cursor support into sdl4ogre and windowmanagerimp, handle alt-tabbing away from fullscreen gracefully 12 years ago
Jordan Milne 1bf36c686c add ability to check if a window is on the stack (to see if we're in the main menu) 12 years ago
lazydev cd5d95ed22 1. Dialogs in Russian version now works.
2. Destination names it travel window are now translated
12 years ago
scrawl c64eb96952 Merge branch 'Travel_Dialogue' into training_travel
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwgui/dialogue.cpp
	apps/openmw/mwrender/globalmap.cpp
	files/mygui/CMakeLists.txt
12 years ago
scrawl 1a2034b4dd training window 12 years ago
scrawl ff2c2d2b96 Merge branch 'master' into spellcreation
Conflicts:
	apps/openmw/mwbase/windowmanager.hpp
12 years ago
Marc Zinnschlag d1c4559abe fixed GMST string handling in GUI 12 years ago
scrawl 0c6ad13364 WakeUpPc instruction 12 years ago
gugus 4f5c4bf89a Merge branch 'spellcreation' of git@github.com:scrawl/openmw.git into Travel_Dialogue
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
	apps/openmw/mwgui/dialogue.cpp
	apps/openmw/mwgui/dialogue.hpp
	apps/openmw/mwgui/mode.hpp
	apps/openmw/mwgui/windowmanagerimp.cpp
12 years ago
scrawl ac0c1ea986 Merge branch 'next' of https://github.com/zinnschlag/openmw into spellcreation
Conflicts:
	apps/openmw/mwgui/dialogue.cpp
12 years ago
gugus 3060fbee60 TravelGUI, not completly finished. 12 years ago
scrawl 9d7c35ae48 and go 12 years ago
scrawl 98c1dc1151 ShowMap & FillMap commands, merged next 12 years ago
scrawl be44810623 implemented GetPCSleep 12 years ago
scrawl 896428c129 enableRestMenu & enableLevelupMenu 12 years ago
scrawl 76b494100e finished? 12 years ago
scrawl 2f0b47fc38 test 12 years ago
scrawl 2b339f6c0f loading screen 12 years ago
Adam Hogan 08410b9062 Renamed SpellBuyingWindow, took some suggestions from scrawl 12 years ago
Adam Hogan ebf80943a9 Added spell buying window 13 years ago
scrawl 760f05c454 the HUD can be toggled with F12 key; useful for screenshots 13 years ago
scrawl 6ad08dfd33 added settings for crosshair & subtitles 13 years ago
Marc Zinnschlag 160b52162b Merge remote-tracking branch 'scrawl/quick_keys'
Conflicts:
	apps/openmw/mwgui/windowmanagerimp.cpp
13 years ago
scrawl 9af0b48ad6 show/hide crosshair correctly 13 years ago
scrawl c5e55d3cac fix screenshot function 13 years ago
scrawl bc6e4feedc hotkey window first version 13 years ago
Marc Zinnschlag 6534c2a55a Issue #107: WindowManager is accessed only through the interface class from now on 13 years ago