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2560 commits

Author SHA1 Message Date
Marc Zinnschlag
ff84fbbfa7 Added DontSaveObject script instruction
We are ignoring it for now and unless users protest we will probably keep it that way.
2012-06-07 12:36:51 +02:00
Marc Zinnschlag
72fca40090 Issue #181: member variable access in interpreter context 2012-06-07 11:59:45 +02:00
scrawl
42e44ac1b5 fixed some leaks 2012-06-06 21:08:20 +02:00
scrawl
c85c794c86 fixed some cppcheck issues 2012-06-06 20:29:30 +02:00
scrawl
dfac5f26c3 fixed some issues:
- probes were not showing up in inventory category "misc"
- lights, probes, lockpicks were not equippable
- weapons could not be picked up
2012-06-04 21:48:20 +02:00
scrawl
ea8e3ca1c8 fix item duplication bug when picking up object with the mouse and immediately dropping again 2012-06-04 21:09:51 +02:00
scrawl
1ecc6f97ed alchemy effect fix 2012-06-04 20:56:13 +02:00
scrawl
d56defd4f4 set input focus to console after selecting objects in console mode 2012-06-03 21:19:48 +02:00
scrawl
8e96871acd remove something unused 2012-06-03 18:40:10 +02:00
gugus
0012d7eb58 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
2012-06-03 12:53:23 +02:00
scrawl
b8464d4ce5 allow picking up objects from the gameworld with the mouse in inventory mode 2012-06-02 14:19:02 +02:00
scrawl
b886aea298 change console skin to MW_Window and set the selected object refID as window title 2012-06-02 12:31:23 +02:00
scrawl
0ba0b2122e set the implicit object for script excution by clicking on it 2012-06-02 12:25:24 +02:00
scrawl
36d26e0681 set the camera orientation after using teleport doors 2012-05-30 15:52:39 +02:00
Marc Zinnschlag
2bbbff2b75 Merge remote branch 'scrawl/spellwindow' 2012-05-30 10:22:56 +02:00
scrawl
2c90654401 fix a typo that caused a crash when trying to disable an already disabled object 2012-05-30 09:21:41 +02:00
scrawl
72bb7a2d2c fix a typo 2012-05-30 08:04:07 +02:00
Jason Hooks
fb4e7f02b9 code correction 2012-05-29 22:03:00 -04:00
scrawl
c5a685d11f addition to last commit: show the selected weapon/spell names as inventory/spell window caption 2012-05-29 18:59:11 +02:00
scrawl
298ae4f7f8 HUD icons for selected weapon / selected spell / selected enchanted item 2012-05-29 18:33:01 +02:00
gugus
a711a3ebe1 Various fixes 2012-05-29 16:45:43 +02:00
gugus
f83ffecae5 SetAngle and SetScale script instruction 2012-05-29 15:57:13 +02:00
scrawl
8b7baa808e fixed the hud icon positioning issues 2012-05-29 15:36:48 +02:00
scrawl
48ba293e88 added the success formula, and spell deleting (shift+click) 2012-05-29 15:13:44 +02:00
scrawl
30461438f6 still left: spell success formula 2012-05-29 12:35:03 +02:00
scrawl
5412d6ed9e fixed a typo that prevented spells from getting added 2012-05-29 10:47:48 +02:00
gugus
d8051095d6 rotation are updated in the physis system 2012-05-29 10:36:12 +02:00
gugus
26d6c9453c more work on rotation 2012-05-29 10:15:29 +02:00
scrawl
c7268233df spell window layout & opening/closing/pinning logic 2012-05-29 09:02:22 +02:00
scrawl
1b561ce91f Merge branch 'master' into next 2012-05-29 06:56:23 +02:00
scrawl
69e6bc6588 add water settings to settings window 2012-05-29 06:45:44 +02:00
scrawl
5d03e86613 added field of view and texture filtering to settings window 2012-05-29 04:54:54 +02:00
scrawl
6945afe95b alchemy window layout 2012-05-29 02:57:19 +02:00
scrawl
8c7cb6909d addition to c7010623fb : apparently talking _is_ allowed during the starting sequence, it is only disabled via scripts for certain actors 2012-05-29 01:59:16 +02:00
scrawl
f75266e4ba fixed race dialog bug 2012-05-29 01:47:49 +02:00
gugus
77084b27c0 some work for rotation/scaling 2012-05-28 16:01:35 +02:00
scrawl
0a17d6d710 more resolution switching fixes 2012-05-28 12:34:29 +02:00
Marc Zinnschlag
76b23ae864 Merge remote branch 'scrawl/buildplayerfix' 2012-05-28 11:44:43 +02:00
scrawl
a54623bcd2 reset attributes when building player 2012-05-28 11:37:56 +02:00
scrawl
e1ee45a6d6 Issue #297: Make the stats review dialog show correct values for attributes/skills/health/magicka/fatigue 2012-05-28 10:50:00 +02:00
scrawl
6014a90002 added tooltip delay option 2012-05-28 09:46:05 +02:00
scrawl
14f4f09f83 proper resolution switching (reposition GUI & adjust mouse clipping region) 2012-05-28 09:19:25 +02:00
scrawl
3daf1ebc3f small map tweak 2012-05-28 05:03:50 +02:00
scrawl
19c428e86c delete fix 2012-05-28 02:04:00 +02:00
scrawl
8f667580bb ogre 1.8 final release compability fixes 2012-05-27 23:12:45 +02:00
scrawl
f6a6684685 when the resolution changes, adjust camera aspect ratio and recreate compositors 2012-05-27 21:39:18 +02:00
scrawl
10cfe0f5bc Issue #295: Class creation dialogs tooltips; plus tons of other improvements 2012-05-27 06:39:10 +02:00
scrawl
f1d3978897 Issue #290: Auto-Close MW-reference related GUI windows 2012-05-27 01:14:33 +02:00
scrawl
a7e6a142f9 blend fog of war into adjacent cells 2012-05-27 00:39:33 +02:00
scrawl
63213b36bf Show a label on the HUD with the cell name when it changes (visible for a few seconds) - like Morrowind 2012-05-26 23:06:15 +02:00
scrawl
313a8e55b7 - Issue #296: Clicking on HUD elements shows/hides the respective window
- Slightly redesigned the map window and minimap, the player arrow now isn't cut off at cell borders anymore
2012-05-26 21:09:21 +02:00
scrawl
3cba884f59 Issue #294: show/hide HUD elements based on allowed windows 2012-05-26 05:46:46 +02:00
scrawl
738e107b52 Merge branch 'master' into next 2012-05-26 05:31:32 +02:00
scrawl
c7010623fb Issue #294: disallowed inventory prevents Talk, Open and Take actions 2012-05-25 18:45:17 +02:00
gugus
51b6d5cae0 Scale *should* work. (no script instruction yet) 2012-05-25 18:23:06 +02:00
Marc Zinnschlag
173820d29b Merge branch 'enable' 2012-05-25 18:19:12 +02:00
scrawl
750259973e potion creating works, most of the values are bogus 2012-05-25 18:00:13 +02:00
Marc Zinnschlag
6fe53aa320 Issue #277: containers in cells were not filled up on cell load when the cell was preloaded before 2012-05-25 17:55:00 +02:00
Marc Zinnschlag
0131c53005 Issue #176: removed enable/disable functions from MWWorld::Class 2012-05-25 17:28:27 +02:00
Marc Zinnschlag
36885b2e40 Issue #176: removed enable/disable functions from Creature, Npc and Light 2012-05-25 17:04:33 +02:00
scrawl
63b3b82657 don't allow more than 4 potion effects 2012-05-25 16:23:49 +02:00
scrawl
1df1b521a4 show the list of potion effects 2012-05-25 16:20:57 +02:00
scrawl
6eb15f7680 auto-select the alchemy tools with highest quality 2012-05-25 15:24:33 +02:00
scrawl
3ba24aee0d Merge branch 'alchemy' into next 2012-05-25 13:37:40 +02:00
scrawl
9b623a79ff Merge branch 'master' into alchemy 2012-05-25 13:14:27 +02:00
scrawl
09c870ad68 first alchemy window layout (not pretty) 2012-05-25 12:58:28 +02:00
scrawl
51b8a76a68 merged by branches together, starting with alchemy window
Merge branch 'guimode_stacking' into next

Conflicts:
	apps/openmw/mwgui/mode.hpp
2012-05-24 15:57:23 +02:00
scrawl
c2b818373e adjust tooltip skin, now is never transparent 2012-05-24 15:11:45 +02:00
scrawl
a3a22e9096 ingredient tooltip shows possible effects 2012-05-24 14:47:57 +02:00
Chris Robinson
05fd8f0211 Update the actual sounds and music volume when settings change 2012-05-24 05:30:22 -07:00
Marc Zinnschlag
684208dfc9 Issue #176: when deleting objects, don't go through disable to remove actors from the mechanics manager 2012-05-24 13:26:07 +02:00
Marc Zinnschlag
c0ee382c72 Issue #176: made actor deregistration more robust 2012-05-24 13:21:52 +02:00
scrawl
57d834b14b fixed an issue with interactive messagebox 2012-05-24 12:05:43 +02:00
scrawl
6ea7bdb224 vsync & fps buttons, sound volume apply fix 2012-05-24 11:50:48 +02:00
scrawl
cbe89f7e32 copy&paste mistake 2012-05-24 08:56:45 +02:00
scrawl
189b044392 small correction 2012-05-24 04:37:41 +02:00
scrawl
9b94edd561 audio tab with volume sliders 2012-05-24 04:34:53 +02:00
scrawl
cb35f4d208 some unrelated gui cleanup 2012-05-24 03:50:02 +02:00
scrawl
a1907e7b88 cleaning up mwgui/widgets part 1 2012-05-24 03:48:02 +02:00
scrawl
7ebbc099b3 allow stacking gui modes 2012-05-23 12:23:35 +02:00
scrawl
689cf7ce05 ConfirmationDialog 2012-05-23 05:28:25 +02:00
Jason Hooks
0066ef9b54 Some cleanup 2012-05-22 21:40:24 -04:00
scrawl
656a8f1be9 working menu transparency slider 2012-05-23 01:32:36 +02:00
scrawl
313294c522 settings window (hotkey F2) which does nothing. Yay! 2012-05-22 21:40:42 +02:00
scrawl
b25d62a7e2 rename antialiasing mode "MSAA 0" to "none" to avoid confusion. 2012-05-22 20:52:38 +02:00
scrawl
ad46049ee0 got the launcher working with the new settings system. 2012-05-22 20:37:18 +02:00
scrawl
355268dae1 make the launcher build and run again, but it doesn't change settings 2012-05-22 19:36:50 +02:00
scrawl
343bbaf0fd integrated video settings in the settings file, the launcher is now useless 2012-05-22 03:36:03 +02:00
Marc Zinnschlag
7938566004 Merge remote branch 'scrawl/graphics'
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
2012-05-21 11:24:36 +02:00
Marc Zinnschlag
76d733d2b3 Merge remote branch 'scrawl/inventoryGUI' 2012-05-21 11:17:11 +02:00
gugus
dac98b2213 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling 2012-05-21 11:02:10 +02:00
scrawl
bda90b77bc oops, forgot something 2012-05-21 10:59:06 +02:00
gugus
ca9224ed7f starting scale function 2012-05-21 10:58:04 +02:00
scrawl
157dd81524 removed script instruction, will be in the settings window later 2012-05-21 10:57:49 +02:00
scrawl
5f6e8224f4 skill progress 2012-05-21 10:48:25 +02:00
Marc Zinnschlag
3e85151c9d Merge remote branch 'scrawl/inventoryGUI'
Conflicts:
	apps/openmw/CMakeLists.txt
2012-05-21 10:13:27 +02:00
scrawl
8f2c8bbea4 Merge branch 'master' into graphics 2012-05-21 09:50:46 +02:00
scrawl
789dfe1c88 fix a bug with water reflection plane height 2012-05-21 09:50:02 +02:00
scrawl
40c52c5d09 max faction rank crashfix 2012-05-21 05:19:20 +02:00
scrawl
1079bb2677 finished tooltips for everything in the stats window, some gui refactoring 2012-05-21 05:14:07 +02:00
scrawl
76d71f86bc fixed a faction case folding issue 2012-05-21 03:10:55 +02:00
scrawl
4a009fc2bb faction tooltip (doesn't handle player having max. rank) 2012-05-21 02:58:06 +02:00
scrawl
8ce4727424 skill tooltips 2012-05-21 01:58:11 +02:00
scrawl
6518eb7794 some cleanup 2012-05-20 22:55:14 +02:00
scrawl
1c7110fbf5 birthsign tooltip 2012-05-20 22:45:30 +02:00
scrawl
8d52ee27dc attribute tooltips now use a new system that allows complex tooltips to be defined entirely through layout files 2012-05-20 22:06:54 +02:00
Marc Zinnschlag
420cd53be0 Merge branch 'effects' 2012-05-19 17:41:47 +02:00
Marc Zinnschlag
be46f5a59c various fixes 2012-05-19 17:39:24 +02:00
scrawl
876b369ca5 minor tooltip fix 2012-05-19 16:28:10 +02:00
scrawl
92d9e070fb small tweak to getPlayerGold() method 2012-05-19 16:10:13 +02:00
scrawl
2a4c55f1ab use Class::getInventoryStore instead of casting ContainerStore. 2012-05-19 16:04:34 +02:00
scrawl
4fb30544d4 more gui files cleanup 2012-05-19 16:00:00 +02:00
scrawl
7a4de0ed1d changed more gui stuff to use the new tag system 2012-05-19 15:32:32 +02:00
Marc Zinnschlag
0dc412d44c Merge remote branch 'scrawl/refid_case' 2012-05-19 15:07:12 +02:00
Marc Zinnschlag
9f1919a230 Issue #256: added active spell management (completely untested) 2012-05-19 15:01:07 +02:00
scrawl
7ef0ad4e39 show faction & birthsign in the stats window 2012-05-19 14:55:09 +02:00
Marc Zinnschlag
635a89c35c Issue #256: RNG fix 2012-05-19 14:43:02 +02:00
scrawl
24ce88de2a working mygui tag replacement system for GMST strings 2012-05-19 14:19:21 +02:00
scrawl
ee884634b9 fixed item refID handling in the dialogue manager and container script extensions. 2012-05-19 13:19:26 +02:00
Marc Zinnschlag
74ae3605e0 Issue #256: added getTimeStamp function to World 2012-05-19 09:31:45 +02:00
scrawl
9ca579ba63 slightly revamped gold stacking, now always uses the gold_001 base object to be script-friendly 2012-05-19 00:36:01 +02:00
scrawl
1006411c02 small fix for mygui log being spammed with errors 2012-05-19 00:06:11 +02:00
scrawl
41466fc5fc gold label fix, and don't allow selling gold 2012-05-18 23:00:31 +02:00
scrawl
656b08f620 removed the workaround for the ContainerStore bug. 2012-05-18 22:32:06 +02:00
scrawl
8a0c859c16 Merge branch 'iterator' of https://github.com/zinnschlag/openmw into inventoryGUI 2012-05-18 22:27:48 +02:00
scrawl
f28f36f262 added sounds to trade window 2012-05-18 22:27:27 +02:00
Marc Zinnschlag
498530fad7 container iterator fix 2012-05-18 22:24:19 +02:00
scrawl
c30b9e4bb9 add/remove gold from the player at the end of the transaction. 2012-05-18 22:21:44 +02:00
scrawl
c004f5d570 adjust the "total cost"/"total sold" value when trading items, added some checks with respective user notifications 2012-05-18 22:06:25 +02:00
Marc Zinnschlag
a4343bfa18 Issue #256: added TimeStamp class 2012-05-18 22:04:22 +02:00
scrawl
db49e2c046 bought/sold items now use a separate ContainerStore, this fixes a stacking issue among other things 2012-05-18 20:53:24 +02:00
scrawl
fb47681fbd fix a bug, some cleanup 2012-05-18 17:58:33 +02:00
scrawl
342a244e31 NPC now doesn't buy items of types that he shouldn't accept. 2012-05-18 17:36:20 +02:00
scrawl
50a8eb05d9 transfering items between player and merchant works and shows a red frame for bought/sold items. 2012-05-18 17:27:55 +02:00
scrawl
e2400ca7b2 only show items in the trade window that the NPC actually trades (services enum) 2012-05-18 15:51:33 +02:00
Marc Zinnschlag
124ea77612 Issue #256: consider equipped items when calculating magic effects 2012-05-18 15:48:55 +02:00
Marc Zinnschlag
372efaafd7 Issue #256: changed implementation of MagicEffects::operator+= 2012-05-18 15:27:41 +02:00
Marc Zinnschlag
40c58c1bb7 Issue #256: fixed a capitalisation mistake 2012-05-18 15:26:08 +02:00
Marc Zinnschlag
5236bcb557 Issue #256: added operator+= for MagicEffects 2012-05-18 15:12:11 +02:00
Marc Zinnschlag
79055e281d Issue #256: Force update after building the player character 2012-05-18 13:54:07 +02:00
Marc Zinnschlag
e1997b7f04 Issue #256: added MagicEffects::add overload for EffectLists 2012-05-18 13:17:35 +02:00
scrawl
adf0550292 fixed a wrong label. 2012-05-18 00:14:31 +02:00
scrawl
52e5e14654 use GMST sDefaultCellname for the map window when cell has no region or name. 2012-05-17 23:42:09 +02:00
scrawl
3cacc8feec add re-stocking items to containers (though restocking isn't implemented) 2012-05-17 23:22:41 +02:00
scrawl
9a3fd96a0c display the merchant gold. 2012-05-17 22:24:47 +02:00
scrawl
41efea4c1d in the trade window, don't show items that the merchant has equipped. 2012-05-17 21:56:16 +02:00
scrawl
6ae642aa06 complete trade window layout 2012-05-17 21:15:48 +02:00
scrawl
c9aa0ca1f4 don't create terrain if there is no land data, also fixes a water disappearing issue and a sound exception if cells with no region 2012-05-17 19:54:09 +02:00
scrawl
4213b4370f trade window shows up and shows the vendor's inventory items. 2012-05-17 19:53:04 +02:00
scrawl
1f85475536 Merge branch 'master' into inventoryGUI 2012-05-17 19:03:41 +02:00
scrawl
375c198ebd WeatherManager: fix for cells that have no region. 2012-05-17 18:21:05 +02:00
scrawl
0afda15ce9 fix for cells that have no region. 2012-05-17 18:14:33 +02:00
scrawl
ae77e7b0d8 don't try to retrieve land data from non-predefined cells. 2012-05-17 18:11:34 +02:00
scrawl
5da4da820e beginnings of trade window layout. 2012-05-17 17:15:44 +02:00
Marc Zinnschlag
6b74fec8ed don't do a half finished cell change, when trying to switch to an interior cell that does not exist 2012-05-17 17:13:41 +02:00
scrawl
0dc5e5919b show the Barter entry in the dialogue gui for npcs/creatures that buy/sell stuff. doesn't work for the Creeper for some reason, but Mudcrab Merchant works. 2012-05-17 14:54:03 +02:00
scrawl
66abfd17ab check the container's "Organic" flag before trying to place items inside. 2012-05-17 14:13:35 +02:00
scrawl
0c1d06d9f7 added some trade window stuff, which does nothing yet. 2012-05-17 13:36:25 +02:00
Marc Zinnschlag
e56ff9283d Issue #256: moved magic effects update from MechanicsManager to Actors 2012-05-17 13:21:49 +02:00
Marc Zinnschlag
1fddbf9a40 Issue #256: moved dynamic stats update from MechanicsManager to Actors 2012-05-17 13:15:31 +02:00
scrawl
630241c8e2 load the AIDT (AI data) for creatures in the ESM loader, which also contains the Services enum. 2012-05-17 13:12:38 +02:00
scrawl
c5185cf2e4 drop item on avatar from external container bugfix 2012-05-17 12:09:53 +02:00
scrawl
fca9f1fc5f gold dropping works without crash, but the code needs clean up. 2012-05-16 22:56:54 +02:00
scrawl
178ad876d7 fix for objects other than Miscellaneous. 2012-05-16 22:17:13 +02:00
scrawl
5875ce5128 select the correct gold base object (still crashing) 2012-05-16 22:13:56 +02:00
scrawl
f73d3ad33f fix to the "drop object on ground" feature. still crashes for gold. 2012-05-16 21:27:02 +02:00
scrawl
6d34e61dbd don't stack gold if it has a script (not used in MW, but some mods might) 2012-05-16 19:18:50 +02:00
scrawl
4b5d6ce311 allow stacking gold 2012-05-16 17:22:25 +02:00
scrawl
0f1e09d2c1 make Class::use method return an equip action for equippable items, add sound for equipping 2012-05-16 16:08:55 +02:00
scrawl
9c4243782e sorting items 2012-05-16 15:17:55 +02:00
scrawl
9a01e18b29 fix some MessageBox code that was using deleted pointers sometimes 2012-05-16 15:00:20 +02:00
scrawl
398a7dc65c crash fix (hopefully) 2012-05-16 14:32:48 +02:00
scrawl
6a0cb32b7e removed unnecessary code 2012-05-16 14:30:02 +02:00
scrawl
c5d685c780 added an assert 2012-05-16 14:28:57 +02:00
scrawl
f8c20ef77f don't allow putting items into a container if the weight is exceeded. 2012-05-16 00:20:24 +02:00
scrawl
2fa7ce0c19 equipping works also when the item wasn't in player inventory before. 2012-05-16 00:02:05 +02:00
scrawl
477f1b42ab fixed another item dropping bug 2012-05-15 23:28:04 +02:00
scrawl
0f811edb47 fixed a bug with dropping items on the ground 2012-05-15 22:54:28 +02:00
scrawl
5a43fe3e5f remove debug prints 2012-05-15 22:48:14 +02:00
scrawl
3f4ce32727 implemented player encumbrance bar 2012-05-15 22:45:46 +02:00
scrawl
e9ea1fba4e fixed typo getCapacity method 2012-05-15 22:31:52 +02:00
scrawl
d3a53ae0b8 removed the _freeSlot method which is now unneeded 2012-05-15 22:01:09 +02:00
scrawl
0063387979 Merge branch 'master' into inventoryGUI 2012-05-15 21:48:05 +02:00
scrawl
175623bf22 change the drag&drop to not use a seperate containerstore 2012-05-15 21:44:57 +02:00
Marc Zinnschlag
fdfddc8be7 some todo comment cleanup 2012-05-15 21:34:32 +02:00
Marc Zinnschlag
7e00fea18b added getEncumbrance function 2012-05-15 21:34:00 +02:00
Marc Zinnschlag
c6493fb133 added getCapacity function 2012-05-15 21:17:00 +02:00
scrawl
ca4fa21d64 removed the attempt to unify activation and use scripts which was incorrect 2012-05-15 20:51:19 +02:00
scrawl
71de10cb7e equipping items works, but only if you have more than one of the item that you're equipping 2012-05-15 20:33:34 +02:00
scrawl
765881a61d equipping items in the inventorywindow (there is no visual indication yet) 2012-05-15 18:20:32 +02:00
scrawl
ab6336b745 using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now) 2012-05-15 18:05:53 +02:00
scrawl
b18ee198b4 use a raycast to determine where to place object, if distance is too far
drop it on the ground
2012-05-15 16:47:23 +02:00
scrawl
7fbee0d488 use MyGUI::InputManager instead of MWInputManager to detect ctrl/shift 2012-05-15 13:00:26 +02:00
scrawl
24a0fecd37 implemented item count selection dialog 2012-05-15 12:51:51 +02:00
scrawl
320cc7d020 implemented ctrl and shift-keys for item drag&drop (take all, take 1) 2012-05-15 11:02:50 +02:00
scrawl
933a40de14 better floating object label positioning. 2012-05-14 21:37:43 +02:00
scrawl
d3e162ec83 dropping items works 2012-05-14 17:41:17 +02:00
scrawl
6c9f75b322 some unfinished work for dropping objects into the gameworld 2012-05-13 18:35:56 +02:00
scrawl
967fb13fca remove the old inventory code, split HUD, map and mainmenu into seperate implementation files 2012-05-13 18:14:03 +02:00
scrawl
f300a5621c Merge branch 'master' into inventoryGUI 2012-05-13 17:45:57 +02:00
Marc Zinnschlag
2bf12a4839 Merge remote branch 'scrawl/itemstacking' 2012-05-13 17:22:18 +02:00
scrawl
82b9f835b1 make sure iterator is not end() before trying to get the equipped item 2012-05-13 16:54:18 +02:00
scrawl
a47d29c184 fix the inventory window overlapping with over windows in default layout 2012-05-13 16:41:00 +02:00
scrawl
8c458fc5ce Merge branch 'master' into gui 2012-05-13 16:20:35 +02:00
scrawl
471f6467ec Merge branch 'master' into graphics
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
2012-05-13 16:18:22 +02:00
scrawl
e9a1ef4269 Merge branch 'master' into inventoryGUI 2012-05-13 16:16:54 +02:00
Marc Zinnschlag
73d19f9185 Merge remote branch 'scrawl/itemstacking' 2012-05-13 16:06:30 +02:00
scrawl
d341d2113c fixed some issues 2012-05-13 14:58:38 +02:00
scrawl
ee7e482cba implemented un-stacking 2012-05-13 11:52:17 +02:00
scrawl
3a93df8db4 dynamic inventory layout like morrowind 2012-05-13 11:25:35 +02:00
scrawl
d266b4fe87 hide the cursor during drag&drop and don't allow hotkeys that change guimode 2012-05-13 10:18:17 +02:00
scrawl
f31853d30b mouse wheel works when mouse is over an item 2012-05-13 01:27:17 +02:00
scrawl
16522ddc59 InventoryStore re-stacking unequipped items 2012-05-12 23:09:03 +02:00
scrawl
78b06d0ebf inventory window pinning 2012-05-12 22:44:12 +02:00
scrawl
822e5fbe1e add indication which filter is selected 2012-05-12 22:00:15 +02:00
scrawl
902309a554 working filters 2012-05-12 21:44:33 +02:00
scrawl
0114bf948c revised filters 2012-05-12 21:28:04 +02:00
scrawl
8e6c943400 "take all"-button sound (first item) 2012-05-12 20:39:21 +02:00
scrawl
fd18c95c5f implemented filters (no gui yet) 2012-05-12 20:35:50 +02:00
scrawl
24e54a81bd don't show icons in the inventory tooltips, exactly like MW does 2012-05-12 20:28:12 +02:00
scrawl
e6e50f4ad4 fix items getting cut off 2012-05-12 20:14:19 +02:00
scrawl
f3c88adc0b items can now also be dropped on another item (and will be placed in
container)
2012-05-12 20:06:44 +02:00
scrawl
54c23c7422 show the background texture for enchanted items in inventory/container 2012-05-12 19:48:01 +02:00
scrawl
19e8e84f9a more cleanup, removed the redundant ItemWidget and use widget userdata 2012-05-12 18:50:19 +02:00
scrawl
6ee4e8fb5a Merge branch 'itemstacking' into inventoryGUI
Conflicts:
	apps/openmw/mwclass/armor.hpp
	apps/openmw/mwclass/clothing.hpp
	apps/openmw/mwclass/weapon.hpp
	apps/openmw/mwworld/class.hpp
2012-05-12 18:32:06 +02:00
scrawl
e714b77df8 small fix 2012-05-12 18:28:14 +02:00
scrawl
1abf70692c added a scrollbar to the item container, dynamic positioning of items, fixed the item count display bug 2012-05-12 18:24:47 +02:00
scrawl
9f2595183b type 2012-05-12 16:30:27 +02:00
scrawl
5b0251b09f item stacking 2012-05-12 16:17:03 +02:00
scrawl
a31a9e51d3 add the sound for item drag&drop 2012-05-12 14:29:49 +02:00
scrawl
722af60337 implemented the "Take all" button 2012-05-12 14:01:59 +02:00
scrawl
296dbce298 Merge branch 'master' into graphics 2012-05-12 13:47:56 +02:00
scrawl
d64fccec6f display the item count in the tooltip 2012-05-12 13:46:03 +02:00
scrawl
7723044df0 added the item tooltips 2012-05-12 13:30:34 +02:00
scrawl
ed6ff0a94a cleanup 3 2012-05-12 13:12:37 +02:00
scrawl
3a6fde5039 cleanup 2 2012-05-11 16:58:07 +02:00
scrawl
a1b86acc38 Merge branch 'master' into inventoryGUI
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwgui/window_manager.cpp
	apps/openmw/mwgui/window_manager.hpp
	files/mygui/core.xml
2012-05-11 16:41:27 +02:00
scrawl
007a202deb cleanup 1 2012-05-11 16:34:36 +02:00
scrawl
2d3cc014c9 Merge branch 'inventoryGUI' of https://github.com/gugus/openmw into inventoryGUI
Conflicts:
	apps/openmw/mwgui/container.cpp
	apps/openmw/mwgui/container.hpp
2012-05-11 16:27:24 +02:00
gugus
cfb7aa4343 Drag and drop works. There is a bug with item count when doing d&d. Clean-up time :p 2012-05-11 12:50:30 +02:00
gugus
9dd65dce30 Finished merging. 2012-05-11 11:52:07 +02:00
gugus
8e8f80807e Merge branch 'master' of https://github.com/zinnschlag/openmw.git into inventoryGUI
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwclass/apparatus.cpp
	apps/openmw/mwclass/armor.cpp
	apps/openmw/mwclass/book.cpp
	apps/openmw/mwclass/clothing.cpp
	apps/openmw/mwclass/container.cpp
	apps/openmw/mwclass/ingredient.cpp
	apps/openmw/mwclass/light.cpp
	apps/openmw/mwclass/lockpick.cpp
	apps/openmw/mwclass/misc.cpp
	apps/openmw/mwclass/potion.cpp
	apps/openmw/mwclass/probe.cpp
	apps/openmw/mwclass/repair.cpp
	apps/openmw/mwclass/weapon.cpp
	apps/openmw/mwgui/window_manager.cpp
	apps/openmw/mwgui/window_manager.hpp
	apps/openmw/mwworld/class.cpp
2012-05-11 10:40:40 +02:00
scrawl
83e434e2e9 small fix 2012-05-11 09:35:18 +02:00
scrawl
1f1edea6af make it possible to use scroll wheel when mouse is over a skill in the stats window; set the correct track size for the scrollbar 2012-05-11 08:45:03 +02:00
scrawl
65ccfba191 resize both the left and the right pane of the stats window 2012-05-11 08:15:22 +02:00
scrawl
c4aae96d94 implemented "goodbye" script function that force-cancels dialogue 2012-05-11 07:18:41 +02:00
Marc Zinnschlag
37095b62c6 removed another include 2012-05-10 12:51:40 +02:00
Marc Zinnschlag
e906614170 Merge remote branch 'scrawl/gui' 2012-05-10 12:46:11 +02:00
scrawl
3d9e89c837 removed unnecessary include 2012-05-10 12:44:01 +02:00
Marc Zinnschlag
bee03b5180 Merge remote branch 'scrawl/gui' 2012-05-10 12:08:49 +02:00
scrawl
4ce50c503b a few tweaks 2012-05-10 11:29:28 +02:00
scrawl
de995e3a69 adjust topic list on window resize 2012-05-10 11:19:22 +02:00
scrawl
8a9e05a96b display text on the book window 2012-05-10 11:03:27 +02:00
scrawl
d69501b061 change daedric font to .zip resource 2012-05-09 02:16:10 +02:00
scrawl
e5e8663bb4 parse <div> <font> and <p> 2012-05-09 02:11:44 +02:00
scrawl
8e7ab09a25 scroll window image tags working 2012-05-09 01:34:32 +02:00
gugus
e9134717d6 the GUI part of drag and drop is working 2012-05-08 12:59:47 +02:00
scrawl
cd351ba3af simple scroll text parsing (tags are ignored until now) 2012-05-08 00:39:52 +02:00
scrawl
2b584300d6 throw an exception when no default settings file is found, which indicates a packaging error 2012-05-07 23:16:29 +02:00
scrawl
3c69d26571 journal close sound 2012-05-07 19:42:04 +02:00
gugus
60ad6f01d4 another step towards drand and drop. 2012-05-06 11:04:07 +02:00
scrawl
d91129ed49 Merge branch 'master' into gui 2012-05-04 23:54:37 +02:00
scrawl
499dd26398 dialogue window topic list word-wrapping 2012-05-04 23:53:50 +02:00
Marc Zinnschlag
c227e4127c Merge remote branch 'scrawl/tooltips' 2012-05-04 22:44:07 +02:00
scrawl
12453d4e9d Merge branch 'master' into gui 2012-05-04 22:20:52 +02:00
scrawl
a4d6d1baff added a utility for creating texture atlas at runtime 2012-05-04 18:09:45 +02:00
Marc Zinnschlag
e26f39e563 fixed exception handling during subsystem setup 2012-05-04 17:20:57 +02:00
scrawl
4ddd24fdfc Merge branch 'master' into tooltips 2012-05-04 07:38:27 +02:00
scrawl
ee883446b5 Merge branch 'master' into graphics 2012-05-04 07:38:11 +02:00
scrawl
ad5753ba91 Merge branch 'master' of https://github.com/zinnschlag/openmw into gui 2012-05-04 07:34:38 +02:00
Marc Zinnschlag
1149e282b8 Merge remote branch 'scrawl/physicsaedra2' 2012-05-03 14:59:36 +02:00
Marc Zinnschlag
e9f1c266bf Merge remote branch 'scrawl/creaturedialogue' 2012-05-03 09:15:56 +02:00
scrawl
b653f047ac removed a file that wasn't supposed to be there 2012-05-03 09:15:56 +02:00
scrawl
5028a83d11 fix stats window layout resizing 2012-05-03 07:03:04 +02:00
scrawl
dc378fc6cf allow talking with creatures 2012-05-03 06:07:41 +02:00
scrawl
02dad448fe make the wireframe mode not affect sky 2012-05-03 05:38:43 +02:00
scrawl
9fc1138a87 opening, closing and taking books/scrolls works 2012-05-03 05:26:05 +02:00
scrawl
0e6b82284f book & scroll windows 2012-05-03 03:33:33 +02:00
scrawl
c0e12d0e56 class dialog fix 2012-05-03 01:11:49 +02:00
scrawl
387792bb57 Merge branch 'master' of https://github.com/zinnschlag/openmw into physicsaedra2 2012-05-03 00:42:24 +02:00
Chris Robinson
144d52cf49 Add voices to the chargen class questions 2012-05-01 20:30:31 -07:00
scrawl
dd8c66b479 notification when screenshot was taken 2012-05-01 21:54:30 +02:00
scrawl
e4b057be30 translated journal notification 2012-05-01 21:49:00 +02:00
scrawl
7f15385dc5 unrelated cleanup 2012-05-01 20:58:09 +02:00
scrawl
6acb777c5a minimum framerate fix 2012-05-01 20:51:32 +02:00
Chris Robinson
b3caf82714 Avoid using vector<>::data(), which requires C++11 2012-05-01 10:12:45 -07:00
scrawl
86b6184f43 pMove in a seperate loop with fixed timestep to prevent frame-dependent movement 2012-04-30 23:55:22 +02:00
scrawl
bd132074af some formatting tweaks 2012-04-30 22:37:23 +02:00
scrawl
48e3c43823 added the bloodmoon/tribunal spells 2012-04-30 21:36:45 +02:00
scrawl
9e6531a6c6 fix for dark corners bug on some cards 2012-04-30 21:22:26 +02:00
scrawl
6d21fe3115 fixed mygui leaking some stuff resulting in lower fps after looking at tooltips and low-quality text 2012-04-30 21:07:25 +02:00
scrawl
4655ec94f0 Merge branch 'master' into physicsaedra2 & fix warnings
Conflicts:
	apps/openmw/mwworld/scene.cpp
2012-04-30 18:46:51 +02:00
scrawl
aaa81397ed Merge branch 'master' into graphics
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
2012-04-30 18:24:05 +02:00
scrawl
cc365c5bcb Merge branch 'master' into tooltips 2012-04-30 18:23:27 +02:00
scrawl
fc06dc72c9 small fix 2012-04-30 18:20:44 +02:00
scrawl
ea275a8aa8 extended the list of spells with no magnitude / no duration 2012-04-30 18:11:34 +02:00
gugus
5f8c08b18b some work for dropping objects. 2012-04-30 13:01:18 +02:00
Marc Zinnschlag
53e77d4196 Merge remote branch 'scrawl/tooltips' into next 2012-04-30 10:21:21 +02:00
scrawl
2f0a69160c small fix 2012-04-30 02:10:55 +02:00
scrawl
22f524f8d5 potion effects in tooltip 2012-04-30 01:53:22 +02:00