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834 commits

Author SHA1 Message Date
Marc Zinnschlag
f8029aaa9e more cleanup; fixes for player handling during physics (unrelated to the actual refactoring bugs); fixed minor bug in character initialisation 2011-08-27 10:30:38 +02:00
Marc Zinnschlag
4191bb32d1 fixed an unitialised variable 2011-08-22 21:34:51 +02:00
Marc Zinnschlag
705e11becb Merge remote branch 'swick/mwrender' into mwrender
Conflicts:
	apps/openmw/mwworld/world.cpp
2011-08-22 21:27:53 +02:00
Sebastian Wick
29b8a5374b get rid of the warnings 2011-08-19 17:03:47 +02:00
Marc Zinnschlag
6d8cfa7dfa fixed crash bug 2011-08-09 09:56:09 +02:00
Sebastian Wick
a13b958600 MWWorld::Scene::insertCell 2011-08-09 00:05:16 +02:00
Sebastian Wick
b7dbfb849a moved skyManager into RenderingManager 2011-08-08 21:11:30 +02:00
Marc Zinnschlag
012a41427c Merge remote branch 'swick/mwrender' into mwrender 2011-08-08 10:30:06 +02:00
Sebastian Wick
54724d7e7f start RenderingManager 2011-08-07 16:40:01 +02:00
Alexander "Ace" Olofsson
a931124a2f Changed the confg writer, it now creates configs identical to those created by Ogre itself. This seems to have solved a small issue with Ogre always using OpenGL rendering even when Direct3D was selected in Windows. 2011-08-02 19:54:19 +02:00
Sebastian Wick
74b4a0cbe5 World::moveObjectImp private 2011-08-02 19:46:21 +02:00
Alexander "Ace" Olofsson
141e779e81 Some small launcher fixes 2011-08-02 19:21:27 +02:00
Sebastian Wick
41d4ad93f8 World::moveObjectImp 2011-08-02 18:50:31 +02:00
Sebastian Wick
7cf66443df const std::string* to std::string 2011-08-02 18:44:10 +02:00
Sebastian Wick
52bf3af565 make World::PhysicsSystem not depending on World::World 2011-08-02 18:16:39 +02:00
Sebastian Wick
4b846a54f1 PhysicsSystem 2011-08-01 15:55:36 +02:00
Sebastian Wick
8d4dc096a4 move getExterior back 2011-08-01 14:41:15 +02:00
Sebastian Wick
3f007d29cc move mInteriors and mExterior back to World::World 2011-08-01 14:34:50 +02:00
Sebastian Wick
6baf904f0f mStore fixed; glibc detected in shutdown process 2011-08-01 04:53:06 +02:00
Sebastian Wick
b131f022ba constructor & destructor 2011-08-01 04:36:23 +02:00
Sebastian Wick
380cd5ca35 World::Scene improvements 2011-08-01 04:30:21 +02:00
Sebastian Wick
af59f3c475 cut down World::Scene 2011-08-01 04:17:50 +02:00
Sebastian Wick
97e4f698a7 World::World looks good for now, cutting down World::Scene; still the to_utf8 error 2011-08-01 04:11:50 +02:00
Sebastian Wick
64633ddcdb wired string to_utf8 error (maybe it returnes an empty string) 2011-08-01 04:06:38 +02:00
Sebastian Wick
ff68ca7e52 next try :/ 2011-08-01 03:33:02 +02:00
Marc Zinnschlag
b157273cd9 Merge branch 'next'
Conflicts:
	apps/openmw/main.cpp
2011-07-31 19:28:12 +02:00
Marc Zinnschlag
b3ad3d0778 Merge remote branch 'pvdk/newlauncher' into newlauncher 2011-07-31 19:22:44 +02:00
Pieter van der Kloet
88edbad717 Changed plugins.cfg lookup code to include the global directory 2011-07-31 19:17:52 +02:00
Pieter van der Kloet
8c4a246abd Disabled Ogre debug output to stdout/stderr 2011-07-31 18:13:24 +02:00
Sebastian Wick
008a3768e2 use MWWorld::Scene 2011-07-31 17:59:08 +02:00
Pieter van der Kloet
3fb99fa4b5 Modified Ogre exception handling to get rid of a compiler warning 2011-07-31 17:43:16 +02:00
Sebastian Wick
e7057bed29 moving stuff from MWWorld::World to MWWorld::Scene but receiving segfault signals 2011-07-31 17:07:11 +02:00
Marc Zinnschlag
14704e65a1 minor fix 2011-07-31 10:42:42 +02:00
Pieter van der Kloet
1b536d69f3 Added and removed some debugging information 2011-07-30 19:19:24 +02:00
Pieter van der Kloet
18d8d89bdb Removed all debug messages 2011-07-30 03:09:29 +02:00
Pieter van der Kloet
c9c54fed8f Modified Boost fix to work with Boost ≥ 1.46 2011-07-29 21:39:20 +02:00
Marc Zinnschlag
0acf34a0de boost compatibility fix 2011-07-28 10:03:44 +02:00
Pieter van der Kloet
24a07eef05 Merge remote-tracking branch 'upstream/master' into newlauncher 2011-07-23 23:25:05 +02:00
Marc Zinnschlag
4367b93e64 typo 2011-07-23 11:56:01 +02:00
Marc Zinnschlag
7bc1adde9f allow adding records at runtime (only potions and classes) 2011-07-22 15:56:54 +02:00
k1ll
0ece722ff3 Added handling of quotation marks and search for matches now ignores the case of input and keywords. When completing and there are matching or partly matching uppercase keywords the output will be upercase too. If this is a problem i'll change it. 2011-07-19 18:42:34 +02:00
k1ll
ac43d482c5 Basic tab-completition seems to be finished. It's working like requested in the old thread. 2011-07-18 18:49:38 +02:00
Lukasz Gromanowski
0bf2a2df41 Mantis: #3 - Fixed spelling error "Font" -> "Character"
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-07-17 22:53:20 +02:00
Lukasz Gromanowski
ac9b1715d5 Added new command line option: "encoding"
Added new command line option: "encoding" which allow to
change font encoding used in game messages.

Currently there are three evailable encodings:

    win1250 - Central and Eastern European (languages
              that use Latin script, such as Polish,
              Czech, Slovak, Hungarian, Slovene, Bosnian,
              Croatian, Serbian (Latin script),
              Romanian and Albanian)

    win1251 - languages that use the Cyrillic alphabet
              such as Russian, Bulgarian, Serbian Cyrillic
              and others

    win1252 - Western European (Latin) - default

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2011-07-17 22:16:50 +02:00
Pieter van der Kloet
57a18d4a24 Combobox hack should be applied to the play tab, not the data files tab. Fixed it. 2011-07-16 15:40:40 +02:00
Pieter van der Kloet
53d778762e Added dirty hack to get the combobox to work on Mac and GTK platforms 2011-07-15 15:04:06 +02:00
Marc Zinnschlag
aded4608c0 added GetButtonPressed function 2011-07-12 21:26:58 +02:00
Marc Zinnschlag
058822b676 Merge branch 'next' into MessageBox 2011-07-12 21:18:27 +02:00
Marc Zinnschlag
c4177698d0 Merge remote branch 'swick/MessageBox' into MessageBox 2011-07-12 21:18:21 +02:00
Sebastian Wick
317c920e03 everything works, also the readPressedButton function should do the job 2011-07-12 20:05:04 +02:00