David Cernat
3a9e5e3a7b
Merge pull request #319 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwworld/worldimp.hpp
2017-10-22 20:27:44 +03:00
Marc Zinnschlag
bdabace7e2
Merge remote-tracking branch 'aesylwinn/LLmerge'
2017-10-19 14:24:58 +02:00
David Cernat
e164e6305e
Merge pull request #313 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# CMakeLists.txt
# apps/openmw/mwgui/jailscreen.cpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
2017-10-16 07:37:29 +03:00
Kyle Cooley
11eae16645
Get rid of duplicate function, fix flag checking
2017-10-14 15:09:12 -04:00
Andrei Kortunov
30b05b557b
ExtraSpell magic effect: a basic implementation
2017-10-14 16:55:00 +04:00
David Cernat
38247ff086
Merge pull request #303 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/mwbase/dialoguemanager.hpp
# apps/openmw/mwdialogue/dialoguemanagerimp.hpp
# apps/openmw/mwgui/container.cpp
# apps/openmw/mwgui/windowmanagerimp.cpp
# apps/openmw/mwscript/dialogueextensions.cpp
2017-10-06 04:10:04 +03:00
Marc Zinnschlag
dd17f70068
Merge remote-tracking branch 'aesylwinn/landrecords'
2017-10-03 13:32:02 +02:00
scrawl
64e27c032b
Merge pull request #1481 from scrawl/keyfocus
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WindowManager overhaul & improved keyboard support
2017-09-28 22:34:05 +00:00
David Cernat
ddf0dfed55
Merge pull request #298 from OpenMW/master
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Add OpenMW commits up to 26 Sep 2017
2017-09-26 21:54:55 +03:00
scrawl
19e07fad30
Remove redundant Services enum
2017-09-25 19:52:20 +02:00
scrawl
82a211ba03
Fix duplicate code
2017-09-25 17:47:30 +02:00
MiroslavR
f15de6d3ca
ESS-Importer: Convert magic projectiles ( Closes #2320 )
2017-09-20 18:58:56 +02:00
Kyle Cooley
50d9d9f78f
Get rid of some templates, exceptions instead of assert, and other small changes.
2017-09-17 20:29:51 -04:00
Kyle Cooley
09e645a0e0
Fix careless mistake.
2017-09-09 23:18:09 -04:00
Kyle Cooley
25d4a0370f
Changes to land data access in tables, also update Land once per frame in scene view.
2017-09-09 15:37:52 -04:00
Kyle Cooley
d030b595f8
Fix potential segfault, cleanup, get rid of warnings.
2017-09-09 11:48:13 -04:00
Kyle Cooley
72cb405de2
Some bug fixes, changes to land load code.
2017-09-08 21:03:52 -04:00
Kyle Cooley
ab607f3028
Tweaks to land loading, land cloning, terrain signals, placeholder land update handling
2017-09-08 00:51:46 -04:00
Kyle Cooley
d3014cf394
Temporary fix for adding new lands, cloned lands will still reference old data though
2017-09-04 15:13:45 -04:00
Kyle Cooley
7cc95a11a4
Add more land table columns
2017-09-03 20:00:19 -04:00
Kyle Cooley
9e41f1340a
Replace nonconst getId with setId, add template specialization and specialized derived classes for LandTexture
2017-08-31 22:09:49 -04:00
David Cernat
c8d965488f
Merge pull request #243 from OpenMW/master
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Add OpenMW commits up to 18 Jul 2017
2017-07-18 16:59:33 +03:00
Andrei Kortunov
2bd105f5e2
Change mValue type for clothes to unsigned short ( fixes #3960 )
2017-07-18 11:51:19 +04:00
David Cernat
fa3baac0f3
Merge pull request #228 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# CMakeLists.txt
# apps/openmw/main.cpp
2017-06-18 18:16:10 +03:00
Bret Curtis
d48b829b45
replace and purge boost::lexical_cast
2017-06-09 19:08:53 +02:00
Bret Curtis
d785344fad
purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
2017-06-09 19:08:53 +02:00
Ewan Higgs
38a2de3c51
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
2017-06-09 16:49:25 +02:00
David Cernat
a5484d237b
Merge pull request #203 from OpenMW/master
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Add OpenMW commits up to 21 Apr 2017, part 2
2017-04-21 21:07:37 +03:00
Allofich
ff3e307059
Pass parameters by const reference
2017-04-20 23:47:03 +09:00
David Cernat
06acd3cbc4
[Client] Add a multiplayer object index and matching methods to CellRef
2017-04-04 07:42:02 +03:00
Allofich
2a505b427d
Remove second LAND_SIZE definition
2017-03-27 03:45:53 +09:00
MiroslavR
06dc94552f
Log a warning if size in SCHD (script header) does not match SCDT (bytecode) size instead of failing
2017-03-18 15:42:24 +01:00
scrawl
b384087e28
Fix handling in fillVertexBuffers when the chunk is >1 ESM::Cell
2017-03-14 19:27:55 +01:00
scrawl
0fc465da59
Store the min/max height in LandData
2017-03-14 19:27:55 +01:00
scrawl
80a0398f9d
Load LandData into the LandObject to avoid threading conflicts when the same data is being loaded by two threads
2017-03-14 19:27:55 +01:00
scrawl
20d30bb8d7
Move mDataLoaded into LandData
2017-03-14 19:27:55 +01:00
scrawl
29556a1802
More consistent wording of errors/warnings
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A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.
An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.
The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.
Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
2017-03-04 21:48:31 +01:00
scrawl
ddd6605608
Move WNAM out of LandData to avoid redundant (de)allocations on startup
2017-02-14 07:58:16 +01:00
scrawl
e00b420f68
Move saving of LandData into Land::save
2017-02-14 07:58:16 +01:00
scrawl
325bf66653
Return const Land in ESMStore
2017-02-14 07:58:16 +01:00
MAtahualpa
b4ef9e2314
Update loadbook.cpp
2017-02-12 13:53:10 +01:00
MAtahualpa
5a58ab1837
Update loadbook.hpp
2017-02-12 13:52:36 +01:00
scrawl
bbcba57495
Disable hitAttemptActorId saving code for now
2017-02-10 06:26:32 +01:00
scrawl
2ea0db1d1a
Merge pull request #1198 from Allofich/combat
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Make combat engagement logic more like vanilla
2017-02-10 06:20:04 +01:00
scrawl
d3e1dbe920
Fix race conditions in terrain loader caused by static variables
2017-02-09 00:53:48 +01:00
Allofich
5d2090684a
Store mHitAttemptActorId in save files
2017-02-07 01:26:26 +09:00
mrohrlach
f0f78c9d64
Slight adjustments to disintegration fix
2016-12-09 19:55:26 -07:00
mrohrlach
9624d8aade
Added new method and variable to track float remainders of disintegration effections
2016-12-09 19:48:56 -07:00
scrawl
505250f6ec
Do not use architecture dependent type size_t in esm format ( Fixes #3633 )
2016-11-22 15:47:06 +01:00
Assumeru
f6ef1ce276
Fix Calm/Frenzy/Demoralize/Rally Creature weakness and resistance
2016-10-25 15:42:37 +02:00
MiroslavR
301dd77efb
Save controls state ( Fixes #3598 )
2016-10-20 02:12:01 +02:00
Allofich
f6f16b68de
Don't let Weakness to Magicka affect paralysis
2016-10-08 17:56:12 +09:00
Allofich
498976775a
Fix reversed use of alembics and retorts
2016-10-07 01:38:50 +09:00
MiroslavR
55e670c5fe
Fix animation state not saving
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References with animation state changed but otherwise identical to their content file counterparts
were previously considered unchanged and thus dropped while saving.
2016-09-15 16:11:54 +02:00
scrawl
a5da3a269e
Fix shadowing warnings
2016-08-29 12:20:00 +02:00
MiroslavR
b65f379b7f
Save scripted animation state ( Fixes #1931 , #2150 , #3393 )
2016-08-03 03:52:35 +02:00
MiroslavR
d790747389
Implement deletion of moved references (Bug #3471 )
2016-07-22 01:59:02 +02:00
scrawl
b9b73d7b12
Replace "sys::default" with ESM::CellId::sDefaultWorldspace
2016-07-02 19:48:11 +02:00
MiroslavR
54f52f7bae
Implement effect removal for abilities ( Fixes #3455 )
2016-07-01 18:50:28 +02:00
MiroslavR
b99611a730
Initialize mSpecIncreases in ESM::NpcStats::load
2016-06-26 15:16:32 +02:00
MiroslavR
dfc62c99b4
Show correct class image in level-up dialog ( Fixes #3443 )
2016-06-26 03:22:58 +02:00
scrawl
372f2e2f18
Merge pull request #962 from Allofich/AIPackageFixes
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Duration fixes for Follow and Escort
2016-06-14 20:47:32 +02:00
Allofich
3bebbab78e
Duration fixes for Follow and Escort
2016-06-15 02:11:30 +09:00
scrawl
197e81206a
Assume mDeathAnimationFinished is true for older save files
2016-06-12 19:46:00 +02:00
scrawl
a825882c6b
Process death events at the end of the death animation ( Fixes #1873 )
2016-06-12 00:04:50 +02:00
Allofich
55ac1fab68
Change Wander duration to run on a counter
2016-06-10 04:36:18 +09:00
Marc Zinnschlag
b079db7913
Merge remote-tracking branch 'aesylwinn/EditPathgrid'
2016-06-07 08:35:16 +02:00
Aesylwinn
564d0db68c
Move pathgrid abstraction handling to save code.
2016-05-26 22:11:27 -04:00
scrawl
3749821809
Choose a random death animation for actors that start the game as dead ( Fixes #3397 )
2016-05-19 21:40:05 +02:00
scrawl
04b537bf5f
Minor cleanup
2016-05-15 16:38:04 +02:00
scrawl
85b0c4393b
Remove obsolete code
2016-05-15 16:37:22 +02:00
scrawl
6e0c3b2413
Revert commit 16ac6e7aac
( Fixes #3394 )
2016-05-15 16:28:04 +02:00
scrawl
a7e6219091
Merge pull request #939 from kpp/rewrite_esm_name_t
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Rewrite ESM::NAME_T
2016-05-08 13:15:05 +02:00
Roman Proskuryakov
d5dfa89060
Rewrite NAME_T into FIXED_STRING.
2016-05-07 23:27:33 +03:00
Roman Proskuryakov
1e7d573f24
Fix uninitialized values in ESMWriter::save
2016-05-07 20:40:21 +03:00
scrawl
121bdd3e39
Update comment
2016-03-07 22:46:15 +01:00
scrawl
3e6cf17665
Warn about cellrefs with an empty refId (Bug #3238 )
2016-03-07 22:44:03 +01:00
scrawl
3d6323f13a
Force-enable hasWater() for exterior cells ( Fixes #3222 )
2016-03-02 17:02:30 +01:00
scrawl
2821f46a18
Corpse clearing fix
2016-03-01 11:31:08 +01:00
scrawl
27577ce765
Add ESM::Land::DEFAULT_HEIGHT
2016-02-28 16:49:18 +01:00
scrawl
c3ef387208
Vanilla-compatible creature/NPC respawning ( Fixes #2369 , Fixes #2467 )
2016-02-27 12:53:07 +01:00
scrawl
f99cd15f00
Vanilla-compatible activate / onActivate ( Fixes #1629 )
...
See https://forum.openmw.org/viewtopic.php?f=6&t=3074&p=34618#p34635
2016-02-26 13:08:35 +01:00
scrawl
90a99991d1
Use empty() instead of !size()
2016-02-22 19:06:12 +01:00
scrawl
596fe56bfd
Make Land::loadData thread safe
2016-02-09 20:21:56 +01:00
Tobias Kortkamp
0659687bfb
Some fixes for building on FreeBSD
2016-01-25 14:13:16 +01:00
scrawl
57b7cac13f
Merge pull request #850 from MatthewRock/fix-2952-2
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Fix for bug #2952 : Enchantment Merchant Items reshuffled EVERY time 'barter' is clicked
2015-12-09 20:12:45 +01:00
MatthewRock
3b254ad631
Allows the same item to have multiple ancestors
2015-12-09 18:24:35 +01:00
scrawl
bdae572264
Merge pull request #840 from scrawl/movedrefs
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Object movement between cells
2015-12-09 14:10:57 +01:00
MatthewRock
aa721fe1f6
Fix bug 2952 with merchant and levelled items
2015-12-08 22:39:11 +01:00
scrawl
e4751c68e9
Typo fix
2015-12-07 22:30:02 +01:00
scrawl
671561ea37
Write moved references to the save game file (not resolved on loading yet)
2015-12-06 19:11:25 +01:00
scrawl
fbee32729a
Cache CellId
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ESM::Cell::getCellId() was allocating a string on every call. This caused functions dealing with cellIds to be unnecessarily expensive.
For example, World::moveObject spent almost as much time comparing CellIds as it did updating Bullet's AABB after the move. OpGetDistance was by far the most expensive script instruction because it has to compare cellIds.
The total cost of getCellId() relative to the frame loop was about 0.3%.
2015-11-26 23:56:32 +01:00
scrawl
0bdfd1b0d7
Ignore Creature INDX subrecords
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Found in some .ess files, not sure what they mean.
2015-11-18 16:47:03 +01:00
scrawl
fc8e40889d
Move common subrecord definitions (NAME, DELE) to defs.hpp
2015-11-13 18:07:18 +01:00
scrawl
b8e11cf197
Merge commit 'pull/upstream/678' into HEAD
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Conflicts:
apps/esmtool/record.cpp
apps/opencs/model/doc/savingstages.cpp
apps/opencs/model/world/land.cpp
apps/opencs/model/world/land.hpp
apps/opencs/model/world/landtexture.cpp
apps/openmw/mwworld/store.cpp
components/esm/loadland.cpp
components/esm/loadland.hpp
2015-11-13 01:34:36 +01:00
scrawl
b4ce73f179
Rotations: remove LocalRotation
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This never existed in vanilla MW in the first place. The reason we got confused was because of a strange behaviour where the order of applying rotations changes as soon as a script touches the object's rotation.
2015-11-12 01:16:37 +01:00
MatthewRock
a662a00c62
Fixing bug for merchant
2015-11-10 19:18:02 +01:00
scrawl
a47617c21f
Fix tab indentations in apps/ and components/
2015-09-16 20:45:37 +02:00
cc9cii
192f01e3ac
Set default creature scale to 1. Partially resolves bug #2880 . (no creature verifier yet)
2015-09-12 10:17:14 +10:00
cc9cii
45aee1b508
Remove AI flag from the UI and instead auto-detect whether to save AIDT records. Should resolve bug #2879 .
2015-09-12 10:15:32 +10:00
scrawl
5252dbcf1f
Add some comments to ESM::Land
2015-09-11 21:09:54 +02:00
Marc Zinnschlag
a445683312
Merge branch 'mergetool'
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Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/tools/tools.cpp
2015-09-11 13:22:15 +02:00
Marc Zinnschlag
a8dc1c1198
merge land tables
2015-09-03 16:15:00 +02:00
Marc Zinnschlag
69b9eadb52
refactored loading of land data
2015-08-31 16:13:26 +02:00
Marc Zinnschlag
b0641934d4
added copy constructor and assignment operator for Land record struct
2015-08-31 11:06:32 +02:00
slothlife
7817c52cbb
Discard old save game weather records
2015-08-27 09:57:32 -05:00
slothlife
54fa5273dc
Refactor weather transitions to act more like MW
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Fixed several issues:
* Waiting/jail time/training all now properly skip remaining transitions
* ChangeWeather no longer permanently sets the region's weather
* ChangeWeather being called during a transition now correctly queues up
another transition
* Corrected transition delta and factor calculations
* ModRegion settings are now saved
2015-08-26 22:59:21 -05:00
scrawl
67bd6cd708
Remove empty line at the beginning of files
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git ls-files -z | xargs -0 sed -i '1{/^$/d}'
2015-08-18 23:06:12 +02:00
Stanislav Bas
f9b0b7ede5
Make saving of deleted ESM records more consistent
2015-07-28 21:37:21 +03:00
Stanislav Bas
9a8ca81907
Fix missing break in switch statement
2015-07-26 13:54:36 +03:00
Stanislav Bas
daaff1284e
Remove unused includes
2015-07-22 22:18:26 +03:00
Stanislav Bas
4a16eba716
Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records
2015-07-22 19:26:00 +03:00
Stanislav Bas
1e8182220a
Fix build errors & warnings
2015-07-19 23:44:16 +03:00
Stanislav Bas
f5745749a6
Remove <cstdint> include file from loaddial.cpp
2015-07-19 22:50:42 +03:00
Stanislav Bas
5fd48efd28
Some refactoring. Remove unused code
2015-07-19 14:58:14 +03:00
Stanislav Bas
e65ff723ce
More ESM records have DELE handling.
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Changed records: Race, Land, Pathgrid, StartScript, DebugProfile, Filter
2015-07-19 14:58:13 +03:00
Stanislav Bas
ad353e6dd0
Refine DELE handling in ESM records. Add position-independent DELE search
2015-07-19 14:57:59 +03:00
scrawl
41bed4c7d9
Use multimap to speed up custom map marker code
2015-07-17 20:49:10 +02:00
Stanislav Bas
e8a9567be3
Move DELE handling to CellRef record
2015-07-15 19:39:01 +03:00
Stanislav Bas
b55a4999ca
Add NAME handling to DebugProfile and Filter records
2015-07-13 22:37:14 +03:00
Stanislav Bas
c8c79dc1ef
Move ID loading into a separate method for Dialogue and DialInfo records
2015-07-13 11:26:23 +03:00
Stanislav Bas
74a055f3cc
Remove NAME and DELE handling from IdCollection
2015-07-13 10:40:11 +03:00
Stanislav Bas
c266315a35
Load/read methods in MWWorld::Store return a pair (record ID, deleted flag)
2015-07-12 15:20:22 +03:00
Stanislav Bas
2ed182b144
Update to upstream/master. Resolve merge conflicts in MWWorld::Store
2015-07-12 12:01:18 +03:00
Stanislav Bas
adec0cb61d
Add removing of deleted Infos to Dialogue::clearDeletedInfos()
2015-07-12 00:19:04 +03:00
Stanislav Bas
e0983c815c
Some fixes for ESM Dialogues and Infos
2015-07-11 22:17:53 +03:00
Stanislav Bas
7ecb54a776
Set Deleted flag to false when initializing ESM records
2015-07-10 00:29:46 +03:00
Stanislav Bas
89e44c8f1f
Remove explicit record ID in load/read methods of MWWorld::Store
2015-07-10 00:29:36 +03:00
Stanislav Bas
b2f3ccb080
Add NAME handling to GameSetting record
2015-07-10 00:29:34 +03:00
Stanislav Bas
09a3358017
Add NAME and DELE handling to Global record
2015-07-10 00:29:32 +03:00
Stanislav Bas
30b42bf4c0
Remove redundant code
2015-07-10 00:29:30 +03:00
Stanislav Bas
8c3654af11
Add NAME handling to Race record
2015-07-10 00:29:28 +03:00
Stanislav Bas
b667338a8f
Add NAME and DELE handling to Cell record
2015-07-10 00:29:26 +03:00
Stanislav Bas
847614c26f
Add DELE handling to Info record
2015-07-10 00:29:24 +03:00
Stanislav Bas
0b537186e5
Add NAME and DELE handling to Dialogue record
2015-07-10 00:29:22 +03:00
Stanislav Bas
19ac4e942a
Change DELE sub-record value to 0 (4 bytes)
2015-07-10 00:29:20 +03:00
Stanislav Bas
d2c15647a3
Add NAME and DELE handling to Script record
2015-07-10 00:29:18 +03:00
Stanislav Bas
9ac20a3355
Add NAME and DELE handling to ESM records.
...
Changed records are those where DELE is inserted at the beginning of a
record (before NAME).
The record has all required sub-records in this case.
2015-07-10 00:25:54 +03:00
Stanislav Bas
926c825d0c
Add NAME and DELE handling to ESM records.
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Changed records are those where DELE is located after NAME sub-record.
And DELE is the last sub-record.
2015-07-10 00:18:00 +03:00
Alexander "Ace" Olofsson
2bebfea38d
Instantiate struct as a struct
2015-07-09 22:45:25 +02:00
Alexander "Ace" Olofsson
3655ef16af
Explicitly instantiate ESM::StatState
2015-07-07 19:19:37 +02:00
scrawl
a1432b0255
Move attackingOrSpell flag to the CharacterController
2015-07-02 19:14:28 +02:00
scrawl
a081d402c5
Use the format field instead of version field
2015-06-30 17:26:33 +02:00
scrawl
4637750601
Savegame loading optimization
2015-06-30 16:47:41 +02:00
scrawl
1956e2c988
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
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Conflicts:
apps/opencs/CMakeLists.txt
2015-06-28 00:38:39 +02:00
scrawl
502cc852da
Handle encoding conversions when saving TES3 header ( Fixes #2727 )
2015-06-26 20:16:32 +02:00
scrawl
882e359008
Move attackStrength to the CharacterController, where it should have been to begin with
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Only relevant for actors in active cells, so doesn't belong in CreatureStats. This change should slightly reduce the game's memory usage.
2015-06-26 05:15:07 +02:00
scrawl
5bc6513e2d
Fix projectile hit bug where the incorrect attackStrength would be used if a new attack has been performed in the meantime
2015-06-26 02:32:41 +02:00
scrawl
5ac502d104
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
2015-06-23 05:12:12 +02:00
scrawl
d3ef075952
Fix an uninitialized variable
2015-06-23 05:06:49 +02:00
scrawl
a5670b5133
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
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Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/main.cpp
apps/openmw/mwworld/player.hpp
2015-06-22 20:09:02 +02:00
scrawl
2ce269c0fc
Werewolf stats compatibility with old save files
2015-06-21 18:45:49 +02:00
scrawl
d6a7255391
Loading/saving for player's original skills/attributes (prior to becoming a werewolf)
2015-06-21 17:36:49 +02:00
scrawl
44582fe3b3
Don't use separate werewolf skills/attributes for non-player werewolves
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Still need to deal with save files.
2015-06-21 17:28:18 +02:00
scrawl
cad18969e3
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
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Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
apps/openmw/mwmechanics/aitravel.cpp
2015-06-14 16:32:13 +02:00
Marc Zinnschlag
e17f7ac81a
Merge remote-tracking branch 'cc9cii/master'
2015-06-14 12:50:10 +02:00
scrawl
28caeadef4
Improve error message for not found records
2015-06-14 02:31:00 +02:00
cc9cii
b81454d226
Fix using wrong bit flag for NPC stats auto-calculation. Also set the corresponding mNpdtType which is used when determining which data structure to save. Should resolve Bug #2668 .
2015-06-13 14:37:47 +10:00
scrawl
4bb3cbf0fb
Remove last remains of Ogre
2015-06-03 23:04:35 +02:00
scrawl
b70383d127
Remove last remains of Ogre math
2015-06-03 21:37:21 +02:00
scrawl
974fda5bde
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
extern/sdl4ogre/sdlwindowhelper.cpp
2015-06-03 03:18:29 +02:00
scrawl
cdd0623009
Terrain rendering
2015-06-03 01:35:41 +02:00
scrawl
de8e5f0db1
Restore projectiles
2015-06-01 21:41:13 +02:00
scrawl
a066b24303
Restore WeaponAnimation
2015-05-31 01:07:43 +02:00
cc9cii
5fd107a95c
Fix crash with array out of bounds when refNum index is incorrect.
2015-05-27 10:19:26 +10:00
scrawl
22f01b1232
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
2015-05-23 20:33:44 +02:00
cc9cii
7f12fc4770
Fix for Bug #2544 . Add a default mNpdtType to ESM::Npc::blank().
2015-05-13 13:39:04 +10:00
scrawl
e1f4a7f647
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
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Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwgui/mainmenu.cpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwrender/animation.cpp
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/sky.cpp
components/nif/nifkey.hpp
components/nif/nifstream.hpp
components/nifbullet/bulletnifloader.cpp
components/nifogre/ogrenifloader.hpp
libs/openengine/bullet/physic.cpp
libs/openengine/gui/manager.cpp
2015-05-04 02:41:50 +02:00
Marc Zinnschlag
ba57a648db
Merge remote-tracking branch 'rohit-n/reorder'
2015-04-29 12:09:55 +02:00
Marc Zinnschlag
607a16eb01
removed leftover ignoreRefNum argument
2015-04-29 12:09:30 +02:00
Rohit Nirmal
997347b01e
Silence -Wreorder warnings.
2015-04-28 18:48:02 -05:00
cc9cii
7673be6d0f
Loading of moved refs complete.
2015-04-26 12:18:23 +10:00
cc9cii
e668b35b02
Fix typo.
2015-04-25 17:51:31 +10:00
cc9cii
dcce59f76c
Pass MovedCellRef info to RefCollection. Still has debugging code.
2015-04-25 17:20:02 +10:00
cc9cii
acb800b8f9
Resolve merge issues and fix typos.
2015-04-25 09:39:37 +10:00
cc9cii
f1a58994c6
Merge branch 'master' into moveref
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Conflicts:
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/commands.cpp
apps/opencs/model/world/commands.hpp
apps/opencs/model/world/ref.cpp
apps/opencs/view/world/dialoguesubview.cpp
apps/opencs/view/world/dialoguesubview.hpp
apps/opencs/view/world/util.cpp
components/esm/cellref.hpp
2015-04-25 06:52:53 +10:00
scrawl
68f93294da
Port EffectManager
2015-04-19 17:55:56 +02:00
scrawl
25f1c1ae76
Remove persistent flag which will be unused
2015-04-02 17:33:24 +02:00
scrawl
4e69e7cc0f
OpenMW compiles and runs w/o render window
2015-04-01 17:02:15 +02:00
scrawl
232e34bddd
OpenCS: port lighting toolbar, fix multiple context GL objects issue
2015-03-28 20:15:17 +01:00
scrawl
236d628884
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/model/doc/document.cpp
apps/opencs/model/doc/documentmanager.cpp
components/CMakeLists.txt
components/bsa/resources.cpp
components/nif/data.hpp
components/nif/node.cpp
components/nifogre/mesh.hpp
components/nifogre/ogrenifloader.cpp
components/nifogre/particles.cpp
2015-03-27 17:30:48 +01:00
Nikolay Kasyanov
3e45e9a48a
Remove no longer required strnlen wrapper
...
It was used for MinGW & OS X < 10.7. Minimal OS X version was bumped to
10.7 and MinGW support was recently dropped (see
1eaa64c49c
).
2015-03-18 23:37:54 +02:00
cc9cii
488bc76da5
Fix saving land data.
2015-03-13 22:06:55 +11:00
Marc Zinnschlag
056bc66c6c
Merge remote-tracking branch 'scrawl/master'
2015-03-12 10:29:39 +01:00
scrawl
5f051b5bf2
Remove comment about GMST cleaning which was removed.
2015-03-12 00:32:57 +01:00
Scott Howard
e2ef8c4022
fix -Wnewline-eof warnings
2015-03-11 10:54:45 -04:00
scrawl
e30f240ba2
Add travel service support for creatures ( Fixes #2432 )
2015-03-09 03:15:11 +01:00
dteviot
36141b0c53
Merge remote-tracking branch 'OpenMW/master' into FixWarnings
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Conflicts:
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwmechanics/actors.cpp
extern/sdl4ogre/sdlcursormanager.cpp
2015-03-08 18:29:12 +13:00
dteviot
e197f5318b
fixing MSVC 2013 warning C4244: & C4305
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conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
2015-03-08 13:07:29 +13:00
Marc Zinnschlag
ba482fa41f
Merge remote-tracking branch 'dteviot/FixWarnings'
2015-03-07 18:34:29 +01:00
dteviot
f2ac939e61
reverted mShouldRepeat back to unsigned char.
...
As recommended by Scrawl.
2015-03-07 11:04:54 +13:00
dteviot
45b6538820
fixed MSVC 2013 warning C4800
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forcing value to bool 'true' or 'false'
2015-03-06 23:19:57 +13:00
cc9cii
d28f257ada
Fix for bug #2428 . Set default flag value (mandatory) for containers.
2015-03-06 11:53:46 +11:00
Marc Zinnschlag
4e1c086d6a
load start up script records
2015-03-03 14:31:59 +01:00
Marc Zinnschlag
bf92d5cde9
removed redundant mScript field in ESM::StartScript
2015-03-03 13:04:57 +01:00
scrawl
da690c91b3
Delete the old Ogre DataStream class
2015-02-22 14:19:00 +01:00
scrawl
8f0ab7d09f
ESM component no longer relies on Ogre DataStreams
2015-02-22 14:12:05 +01:00
Marc Zinnschlag
8686ffcedb
Merge remote-tracking branch 'scrawl/master'
2015-02-17 11:55:12 +01:00
scrawl
96a295c44f
Fix for deleting all items in a levelled list
2015-02-13 17:37:56 +01:00
scrawl
8b417c06db
Fix missing clear in ESM::Spell::load ( Fixes #2368 )
2015-02-13 17:26:33 +01:00
Kamil Bar
3b7a23aa72
Fixed charge checks for light and other objects, corrected CellRef charge union comments
2015-02-13 13:11:10 +01:00
scrawl
49d912e5b6
Don't rely on subrecord order part 2
...
Nice side effects:
- Subrecord name comparison now uses magic number instead of string (faster)
- Improves the error message for unknown subrecords: will print the record in question instead of failing to read the next record with a strange error
2015-02-12 05:43:22 +01:00
scrawl
9009889d24
Don't rely on subrecord order when reading ( Fixes #2361 )
2015-02-10 23:19:33 +01:00
scrawl
cff0127ce7
Update comment on merging levelled lists
2015-02-06 01:27:17 +01:00
scrawl
d18d2a1882
Skip rest of LEVI record if it has no items (Bug #2348 )
2015-02-06 01:27:17 +01:00
scrawl
bea88c3643
Stolen item tracking overhaul part 2 ( Fixes #2338 )
2015-02-06 01:27:16 +01:00
scrawl
6d097fbfbd
Normalise spelling of "levelled" throughout the code
2015-02-05 04:18:42 +01:00
scrawl
fec8cf91f5
Add exception handling to various uses of DataStream::read
2015-01-31 22:40:42 +01:00
scrawl
2346c3528d
Remove NpcStats::mProfit and store it in the script instead
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Also use the Profit label when the "minimumProfit" script variable exists, rather than hardcoding to NPCs.
2015-01-31 22:40:40 +01:00
scrawl
b9acf437fd
Remove friendly hits from the save file
...
The vanilla engine does not store friendly hits in the save file. Since there's no other mechanism that ever resets the friendly hits (at least not to my knowledge) this should be regarded a feature rather than a bug.
2015-01-31 22:40:39 +01:00
scrawl
081c8c8615
ESSImport: convert to utf8, based on encoding setting in openmw.cfg
2015-01-31 22:40:38 +01:00
scrawl
e712b0353b
Terrain refactoring, reduce game startup time and memory usage
2015-01-29 03:39:01 +01:00
scrawl
62a32220ff
Use low-LOD heightmap for world map rendering
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Add vanilla-accurate colour palette (thanks Hrnchamd)
2015-01-29 03:39:01 +01:00
scrawl
431f540791
ESSImport: fix NPC factions
2015-01-27 23:12:21 +01:00
scrawl
875df46ae9
ESSImport: convert journal indices
2015-01-27 23:12:21 +01:00
scrawl
6367b4dc0b
Improve INFO struct naming
2015-01-27 23:12:21 +01:00
scrawl
9d3f0b2ed5
Remove some unused code, include cleanup
2015-01-27 23:12:13 +01:00
scrawl
d34086ac8f
ESSImport: convert running global scripts
2015-01-27 23:05:20 +01:00
dteviot
946dd16696
Fixed Windows warning.
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warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
2015-01-26 13:57:22 +13:00
dteviot
f95743ccc3
Fixed MSVC warning.
...
warning C4305: 'return' : truncation from 'double' to 'float'
2015-01-26 13:18:21 +13:00
dteviot
e02bab67ba
Fixed MSVC warnings.
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warning C4099: 'ESM::ESMReader' : type name first seen using 'class' now seen using 'struct'
warning C4099: 'ESM::CellId' : type name first seen using 'struct' now seen using 'class'
2015-01-26 13:17:16 +13:00
Nathan Aclander
33ce03dfc5
Should be compared against uint only
2015-01-24 17:17:05 -08:00
scrawl
b1bd236345
ESSImport: convert script local variables
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Had to add special reading code to openmw, because the variable names are not stored.
2015-01-24 16:45:36 +01:00
Marc Zinnschlag
7f905470fa
fixed moved reference loading
2015-01-24 15:01:38 +01:00
scrawl
7d76213374
Fix loading faction reactions for older savegames ( Fixes #2301 )
2015-01-24 14:32:02 +01:00
Marc Zinnschlag
89998a6a03
save MVRF subrecords
2015-01-24 14:22:29 +01:00
scrawl
79d2eebe54
Store selected enchant item in savegame ( Fixes #1702 )
2015-01-23 16:45:47 +01:00
scrawl
c883a73d30
Several warning fixes
2015-01-23 15:34:47 +01:00
scrawl
8b5effe3e0
Fix wrong magic number for JOUR in openmw savegames
2015-01-23 15:34:47 +01:00
scrawl
e203127952
ESSImport: read script variables (not converted yet)
2015-01-23 15:34:47 +01:00
scrawl
1e92cab3e7
ESSImport: read dialogue/journal records, not converted yet
2015-01-23 15:34:14 +01:00
scrawl
69676906ae
Don't clear known spells when reading from the savegame
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This is needed because the .ess format doesn't include the racial spells in the player's spell list.
2015-01-23 15:34:14 +01:00
scrawl
c7d15e6f74
Revert "Revert "Light charge handling fix""
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This reverts commit b95748d044
.
2015-01-23 15:33:39 +01:00
scrawl
d13335ba40
Ensure the item can be equipped in the given slot when loading inventory
2015-01-23 15:32:34 +01:00
scrawl
c65f9cb3c0
Revert "Change save format to store relative equipment index"
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This reverts commit 89d9649b50
.
2015-01-23 02:32:43 +01:00
scrawl
b95748d044
Revert "Light charge handling fix"
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This reverts commit 5e0428243b
.
2015-01-23 02:32:38 +01:00
Marc Zinnschlag
a97f599e65
fixed ref num saving in non-wide format
2015-01-22 13:41:09 +01:00
Marc Zinnschlag
764c155cec
moved code for writing/reading ref nums into RefNum struct
2015-01-22 13:33:23 +01:00
scrawl
5e0428243b
Light charge handling fix
2015-01-21 01:59:45 +01:00
scrawl
db64ff6645
Fix actorId initialization
2015-01-21 01:34:00 +01:00
scrawl
89d9649b50
Change save format to store relative equipment index
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Store the index for the allowedSlots vector instead of the absolute slot index. This will more gracefully handle edge cases like the available slots for an item having changed when loading the game, or the "allows stacking" property having changed. However the main reason this was done is to ease work on the essimporter.
2015-01-20 23:55:26 +01:00
scrawl
d473629dcd
Improve ESMReader error messages
2015-01-20 19:29:55 +01:00
scrawl
06736e9e03
ESSImport: convert faction reactions and known dialogue topics
2015-01-20 15:56:07 +01:00
scrawl
5104a5a023
Add missing setFactionReaction instruction, use absolute storage instead of difference
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Seems to be closer to how MW is storing it (it has the complete FACT record in the savegame, actually).
This (somewhat) breaks OMW savegame compatibility in that old changes are discarded, but I don't think the faction reactions are quest relevant anywhere.
2015-01-20 00:53:31 +01:00
scrawl
9014dc48ee
Don't require the object type id for reading references from savegames
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This is redundant, since we can look it up from the RefID.
2015-01-20 00:42:25 +01:00
scrawl
8e1eeccbe1
ESSImport: container state
2015-01-19 13:16:12 +01:00
scrawl
a7b82e5107
ESSImport: inventory loading works, equipment slots need more work
2015-01-19 12:22:51 +01:00
scrawl
235683e449
Remove LightState from openmw save format to streamline inventory loading
2015-01-19 11:36:00 +01:00
scrawl
f9cf31fcd5
ESSImport: convert custom map markers, not working for interiors yet
2015-01-19 09:29:21 +01:00
scrawl
19ed047dec
ESSImport: add some subrecords to CellRef and others, most files should load now, importacdt/cellref class structure need some refactoring
2015-01-18 23:15:36 +01:00