David Cernat
|
0aaf68c994
|
[Client] Rename mwmp::Players into mwmp::PlayerList for clarity
|
2017-04-17 19:10:33 +03:00 |
|
David Cernat
|
c05c456b11
|
[Client] Clean up parts of LocalPlayer and DedicatedPlayer
|
2017-04-17 18:50:20 +03:00 |
|
David Cernat
|
a650683bae
|
[General] Add and use Target struct in mwmp::Attack
|
2017-04-17 18:31:39 +03:00 |
|
David Cernat
|
9882ceedf3
|
[General] Remove attackerGuid from mwmp::Attack because it is redundant
|
2017-04-17 18:03:33 +03:00 |
|
David Cernat
|
340ad09c97
|
[Server] Rename variables in ProcessorPlayerAttack
|
2017-04-17 17:43:03 +03:00 |
|
David Cernat
|
caf5428532
|
[General] Rename mwmp::Attack vars in preparation for Actor support
|
2017-04-17 17:24:11 +03:00 |
|
David Cernat
|
2050d06b31
|
[Client] Process PlayerAttack in MechanicsHelper::processAttack()
|
2017-04-17 16:09:07 +03:00 |
|
David Cernat
|
cf155c9279
|
[Client] Add MechanicsHelper and move linear interpolation code to it
|
2017-04-17 14:37:19 +03:00 |
|
David Cernat
|
2565816b22
|
[Client] Delimit and clarify combat changes made by tes3mp
Additionally, revert unneeded small changes to the formatting of OpenMW code
|
2017-04-17 11:55:22 +03:00 |
|
David Cernat
|
9f226253d4
|
[General] Rename mwmp::Attack's refid into refId for consistency
|
2017-04-17 09:35:18 +03:00 |
|
David Cernat
|
b09e6644a9
|
[Client] Prevent infinite guard arrest loops
|
2017-04-16 20:26:06 +03:00 |
|
David Cernat
|
f0f0b2dcc9
|
[General] Send and read ActorSpeech packets
|
2017-04-16 18:43:13 +03:00 |
|
David Cernat
|
d2178e5414
|
[Client] Assign LocalActor movement settings before rotations get reset
|
2017-04-16 17:09:47 +03:00 |
|
David Cernat
|
1fb11dafef
|
[General] Send and read ActorStatsDynamic packets
|
2017-04-16 16:42:07 +03:00 |
|
David Cernat
|
678edffb5a
|
[Client] Rename updateDynamicStats() into updateStatsDynamic()
|
2017-04-16 14:11:55 +03:00 |
|
David Cernat
|
870886192b
|
[General] Rename DYNAMICSTATS into STATS_DYNAMIC
|
2017-04-16 09:00:18 +03:00 |
|
David Cernat
|
f64580bc10
|
[Client] Enable head rotation AI for DedicatedActors
|
2017-04-16 08:42:49 +03:00 |
|
David Cernat
|
8ebe7ed683
|
[Client] Remove isLocalActor (no longer needed) from LiveCellRefBase
|
2017-04-16 07:54:44 +03:00 |
|
David Cernat
|
ca8fd1aa72
|
[General] Remove ActorHeadRotation packet because it would be too spammy
|
2017-04-15 15:49:40 +03:00 |
|
David Cernat
|
2872675f5e
|
[General] Send and read ActorAnimPlay packets
|
2017-04-15 13:42:30 +03:00 |
|
David Cernat
|
56aeb85965
|
[Client] Update method names in ActorList
|
2017-04-15 11:45:20 +03:00 |
|
David Cernat
|
5c1d7f614a
|
[Client] Rename readDrawStates() into readAnimFlags()
|
2017-04-15 10:47:53 +03:00 |
|
David Cernat
|
bf17464074
|
Merge pull request #198 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
|
2017-04-15 05:36:50 +03:00 |
|
Andrei Kortunov
|
c93cf822c7
|
Reviewmenu: read name, race, class and birthsign from player stats (fixes bug #2628)
|
2017-04-14 23:21:20 +04:00 |
|
Andrei Kortunov
|
fb0c4700a4
|
Save a proto gender in racemenu
|
2017-04-14 23:19:48 +04:00 |
|
scrawl
|
f63b1e81cd
|
Merge pull request #1228 from akortunov/master
Options to show hidden weapon parameters
|
2017-04-14 20:01:08 +02:00 |
|
David Cernat
|
e7960eee76
|
[General] Rename DrawState packets into AnimFlags ones for clarity
|
2017-04-14 16:00:34 +03:00 |
|
David Cernat
|
11a9e3bdb1
|
Merge pull request #197 from OpenMW/master
Add OpenMW commits up to 14 Apr 2017
|
2017-04-14 05:57:28 +03:00 |
|
scrawl
|
17125e6c4d
|
Merge pull request #1256 from Allofich/equip
Adjustments to RemoveItem behavior
|
2017-04-14 01:08:29 +02:00 |
|
David Cernat
|
de8d28e2c3
|
[Client] Improve logic for updating LocalActors & sending their packets
|
2017-04-13 18:59:22 +03:00 |
|
David Cernat
|
9e25a95861
|
[Server] Initialize processors for recently added ActorPackets
|
2017-04-13 18:57:48 +03:00 |
|
David Cernat
|
426d5a7fc2
|
[Client] Add missing usage of sendDrawStateActors()
|
2017-04-13 18:56:38 +03:00 |
|
Andrei Kortunov
|
dc036e96d4
|
fixed magicka calculation on chargen (bug #3694)
|
2017-04-13 18:30:36 +04:00 |
|
Allofich
|
6e405aed8c
|
Adjustments to RemoveItem behavior
(Fixes #3796)
|
2017-04-13 22:33:13 +09:00 |
|
David Cernat
|
d2fe777f89
|
[General] Send and read ActorDrawState packets
|
2017-04-13 15:26:48 +03:00 |
|
David Cernat
|
9c731990a9
|
[Client] Use clearer var names in LocalPlayer::updateDrawStateAndFlags()
|
2017-04-13 14:10:42 +03:00 |
|
David Cernat
|
10ad5b2a99
|
[General] Remove BaseActor's AnimStates that are no longer needed
|
2017-04-13 13:06:09 +03:00 |
|
David Cernat
|
c6cd0a2953
|
Merge pull request #196 from OpenMW/master while resolving conflicts
# Conflicts:
# apps/openmw/mwmechanics/spellcasting.cpp
|
2017-04-13 07:07:49 +03:00 |
|
scrawl
|
8d8f293a65
|
Merge pull request #1246 from akortunov/develop
Menu improvements
|
2017-04-12 23:57:00 +02:00 |
|
scrawl
|
d8943d911c
|
Merge pull request #1254 from Allofich/warning
Remove unnecessary line
|
2017-04-12 23:49:29 +02:00 |
|
Allofich
|
470988f9ef
|
Minor changes to getActorsSidingWith
|
2017-04-13 04:45:44 +09:00 |
|
Allofich
|
6272e1c674
|
Cache allies found while iterating engageCombat
(Fixes #3814)
|
2017-04-13 02:02:38 +09:00 |
|
Allofich
|
5020d03c78
|
Remove unnecessary line
|
2017-04-12 22:59:28 +09:00 |
|
Andrei Kortunov
|
506cc47c9d
|
Add option to show reach and attack speed for melee weapons
|
2017-04-12 09:12:25 +04:00 |
|
scrawl
|
993860a4b1
|
Merge pull request #1250 from resilar/mapbutton
Hide WorldButton when in game mode
|
2017-04-11 21:34:53 +02:00 |
|
scrawl
|
8f335b3484
|
Merge pull request #1245 from akortunov/tgm
Vanilla-like tgm
|
2017-04-11 21:34:44 +02:00 |
|
David Cernat
|
0d196af685
|
[General] Add placeholders for 7 new ActorPackets
|
2017-04-11 11:37:38 +03:00 |
|
David Cernat
|
9852076590
|
[Client] Send all NPC data to newly arriving players
|
2017-04-10 18:24:30 +03:00 |
|
David Cernat
|
15f91e7825
|
[Client] Add CellController methods for getting and checking Cells
|
2017-04-10 18:13:22 +03:00 |
|
David Cernat
|
69f820f3a0
|
[Client] Rename CellController's getCell() into getCellStore()
|
2017-04-10 17:30:57 +03:00 |
|
David Cernat
|
d14102716d
|
[Client] Retool LocalActors and DedicatedActors for ActorPosition packet
|
2017-04-10 17:10:18 +03:00 |
|
David Cernat
|
cbd2af972d
|
[Client] Get movement settings for NPCs before they are reset
|
2017-04-10 17:06:44 +03:00 |
|
David Cernat
|
2709de83fb
|
[Client] Use clearer variable names in LocalPlayer::UpdatePosition()
|
2017-04-10 14:53:59 +03:00 |
|
David Cernat
|
742d6f653a
|
[General] Add ActorPosition packet
|
2017-04-10 12:38:30 +03:00 |
|
David Cernat
|
b6c3830ea0
|
[General] Rename WorldObject's pos into position for consistency
|
2017-04-10 09:25:20 +03:00 |
|
David Cernat
|
174f316787
|
[General] Rename PacketActorFrame into PacketActorTest
|
2017-04-10 08:37:18 +03:00 |
|
David Cernat
|
a5d0486c82
|
[General] Set actor data correctly
|
2017-04-10 07:22:03 +03:00 |
|
David Cernat
|
69bf2749a5
|
[Server] Add ActorFunctions for getting and setting basic actor data
|
2017-04-10 06:15:03 +03:00 |
|
David Cernat
|
e9c3abc2c3
|
[Server] Reset variables more elegantly in WorldFunctions
|
2017-04-10 02:37:43 +03:00 |
|
David Cernat
|
b9d68c0ab2
|
Merge pull request #195 from OpenMW/master
Add OpenMW commits up to 10 Apr 2017
|
2017-04-10 01:20:42 +03:00 |
|
scrawl
|
1cd901d113
|
Merge pull request #1248 from akortunov/missedsound
Adds missing recharge and repair sounds
|
2017-04-09 21:33:12 +02:00 |
|
David Cernat
|
c52084a028
|
[General] Use BaseActorLists in ActorPackets
|
2017-04-09 16:32:44 +03:00 |
|
David Cernat
|
1b714fbfa7
|
[Server] Make script functions more consistent
|
2017-04-09 12:28:38 +03:00 |
|
David Cernat
|
a24ef3a25e
|
[Server] Create ActorFunctions placeholder
|
2017-04-09 12:24:33 +03:00 |
|
David Cernat
|
4f3d05eed2
|
[General] Add ActorList class
|
2017-04-09 10:50:35 +03:00 |
|
David Cernat
|
070c6a3bd4
|
[General] Add ActorPacketController & make controller var names clearer
|
2017-04-09 08:51:28 +03:00 |
|
David Cernat
|
a1d0b4908f
|
[Client] Fix Travis CI build by not using nullptr
|
2017-04-08 16:46:38 +03:00 |
|
David Cernat
|
c8a486de6c
|
[Client] Fix Ptr initialization in mwmp::Cell
|
2017-04-08 16:02:59 +03:00 |
|
David Cernat
|
0ccbe70e61
|
[Client] Rename methods to make their purpose clearer
|
2017-04-08 14:31:22 +03:00 |
|
David Cernat
|
6da6c4e62d
|
[Client] Prevent NPCs from attacking a player engaged in dialogue
|
2017-04-08 13:06:42 +03:00 |
|
David Cernat
|
b883b4c7ce
|
[Client] Reorder includes
|
2017-04-08 12:54:38 +03:00 |
|
David Cernat
|
3d6dc74bdc
|
[Client] Fix logic for mwmp::Cell initialization
|
2017-04-08 12:33:41 +03:00 |
|
David Cernat
|
89a8ace41c
|
[Server] Print debug info only for certain world packets
|
2017-04-08 12:00:07 +03:00 |
|
David Cernat
|
417284c701
|
[Client] Implement head rotation sync for NPCs
|
2017-04-08 11:40:19 +03:00 |
|
David Cernat
|
f52fc19762
|
[Client] Reorder methods and don't set variables that are no longer used
|
2017-04-08 10:58:25 +03:00 |
|
David Cernat
|
d3f3fb5d05
|
[Client] Correctly implement movement animation sync for NPCs
|
2017-04-08 08:59:21 +03:00 |
|
David Cernat
|
5b43e62c50
|
[Client] Make it possible to get DedicatedActor from CellController
|
2017-04-08 07:46:33 +03:00 |
|
David Cernat
|
6557577c03
|
Merge pull request #193 from OpenMW/master
Add OpenMW commits up to 7 March 2017
|
2017-04-07 16:13:09 +03:00 |
|
David Cernat
|
e6536c7473
|
[Client] Disable basic NPC sync in preparation for overhaul
|
2017-04-07 16:04:21 +03:00 |
|
David Cernat
|
1101ff1e28
|
[Client] Update DedicatedActors every frame to allow interpolation
|
2017-04-07 15:51:34 +03:00 |
|
David Cernat
|
ae92117d21
|
[Client] Add missing return
|
2017-04-07 11:32:42 +03:00 |
|
David Cernat
|
18be1880f0
|
[Client] Make it possible to get LocalActor from CellController
|
2017-04-07 10:16:23 +03:00 |
|
David Cernat
|
10be52d40d
|
[Client] Add localActorsToCells map to more easily find LocalActors
|
2017-04-07 08:12:50 +03:00 |
|
David Cernat
|
e89265e469
|
[Client] Turn CellController's cellsActive into a map instead of a deque
|
2017-04-07 05:52:07 +03:00 |
|
Rob Cutmore
|
0ff56677f6
|
Remove unused code
|
2017-04-06 19:56:18 -04:00 |
|
Rob Cutmore
|
84bad9316d
|
Editor: flag orbit camera for re-initialization
After swapping cells the orbit cam controller needs to be
re-initialized to properly center on the new cell.
|
2017-04-06 19:40:26 -04:00 |
|
David Cernat
|
d829d219c3
|
[General] Add (very) partial animation sync for NPCs
|
2017-04-06 15:11:51 +03:00 |
|
David Cernat
|
e8638d9884
|
[Client] Add basic position sync for NPCs
|
2017-04-06 11:46:56 +03:00 |
|
David Cernat
|
c6c0e4acc9
|
[Server] Fix Cell::sendToLoaded() part 2, and fix Player::sendToLoaded()
|
2017-04-06 08:39:11 +03:00 |
|
David Cernat
|
8616323bae
|
[Server] Fix logic in Cell::sendToLoaded()
|
2017-04-06 08:27:04 +03:00 |
|
David Cernat
|
fae3bcaeeb
|
[Server] Send actor packets only to players in the same cell
|
2017-04-06 06:42:25 +03:00 |
|
David Cernat
|
89ed318d3c
|
[Client] Remove usage of nullptr that Travis CI is getting stuck on
|
2017-04-06 06:17:27 +03:00 |
|
David Cernat
|
67ec81ad0c
|
[Client] Use utility function for converting strings in mwmp::Cell
|
2017-04-06 05:45:49 +03:00 |
|
David Cernat
|
d4a12856ee
|
[Client] Enable AI for LocalActors
|
2017-04-06 04:59:55 +03:00 |
|
David Cernat
|
0d766a7a04
|
[Client] Add and use mwmp::Cell class
|
2017-04-06 04:00:50 +03:00 |
|
David Cernat
|
9beaf9b7a1
|
[Client] Initialize and update LocalActors while their cells are active
|
2017-04-06 00:49:20 +03:00 |
|
David Cernat
|
8df9d55331
|
[Client] Create placeholder DedicatedActor class
|
2017-04-06 00:48:20 +03:00 |
|
David Cernat
|
d24cde16dd
|
[General] Add simple BaseActor and LocalActor classes
|
2017-04-05 12:52:27 +03:00 |
|
David Cernat
|
679e790d8d
|
[Client] Rename WorldController into CellController to avoid confusion with Networking's WorldPacketController
|
2017-04-05 12:00:21 +03:00 |
|
David Cernat
|
ba8341bfb5
|
[Server] Add SendActorAuthority() script function
|
2017-04-05 11:02:11 +03:00 |
|