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openmw-tes3mp/apps/openmw/mwmechanics
Harald H d3b623b5d3 http to https for supported urls (#1625)
* http to https for supported urls

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http tp https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* http to https

* some url fixes

* http to https
6 years ago
..
activespells.cpp Dispel only effects from spells (bug #3995) 7 years ago
activespells.hpp Dispel only effects from spells (bug #3995) 7 years ago
actor.cpp MechanicsManager, frame update 9 years ago
actor.hpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 7 years ago
actors.cpp Don't update off-screen animations 6 years ago
actors.hpp Update music state in the menu mode (bug #3664) 7 years ago
actorutil.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actorutil.hpp actorutil.hpp includes mwworld/ptr.hpp 9 years ago
aiactivate.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 7 years ago
aiactivate.hpp Cleanup of #include statements 8 years ago
aiavoiddoor.cpp Cleanup of #include statements 8 years ago
aiavoiddoor.hpp Cleanup of #include statements 8 years ago
aibreathe.cpp Added AiBreathe package (feature #1374) 7 years ago
aibreathe.hpp Added AiBreathe package (feature #1374) 7 years ago
aicombat.cpp Move PathgridGraph out of CellStore 7 years ago
aicombat.hpp purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 7 years ago
aicombataction.cpp implement rateAmmo() function 6 years ago
aicombataction.hpp Combat AI: use WhenUsed enchantments 7 years ago
aiescort.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 7 years ago
aiescort.hpp Cleanup of #include statements 8 years ago
aiface.cpp Implement Face instruction (Feature #1424) 8 years ago
aiface.hpp Implement Face instruction (Feature #1424) 8 years ago
aifollow.cpp AiFollow: add a threshold when turning to target 7 years ago
aifollow.hpp Don't make Command spells cancel AI packages 7 years ago
aipackage.cpp AiWander: do not allow flying/swimming creatures to use pathgrid 7 years ago
aipackage.hpp AiWander: do not allow flying/swimming creatures to use pathgrid 7 years ago
aipursue.cpp Change abs to std::abs 7 years ago
aipursue.hpp Don't stack Ai packages (Fixes #3101, Fixes #3080, Fixes #2697) 8 years ago
aisequence.cpp Merge pull request #1326 from akortunov/spellpriority 7 years ago
aisequence.hpp Make guards that are attacked try to arrest player 7 years ago
aistate.hpp Remove BOOST_STATIC_ASSERT to fix clang warnings 9 years ago
aitravel.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 7 years ago
aitravel.hpp AiPackage: fix path recalc on cell change 8 years ago
aiwander.cpp AiWander: do not allow flying/swimming creatures to use pathgrid 7 years ago
aiwander.hpp AiWander fast forwarding improvements (bug #3638) 7 years ago
alchemy.cpp Update alchemy effects after every created potion (#4079) 7 years ago
alchemy.hpp Don't reveal unknown potion effects in alchemy window (Fixes #3146) 8 years ago
autocalcspell.cpp Move spell magicka cost calculation to standalone function 7 years ago
autocalcspell.hpp Show starting abilities, powers and spells in stat-review window (Fixes #2410) 8 years ago
character.cpp http to https for supported urls (#1625) 6 years ago
character.hpp Don't update off-screen animations 6 years ago
combat.cpp Fix some style issues flagged by cppcheck 7 years ago
combat.hpp Fix some style issues flagged by cppcheck 7 years ago
coordinateconverter.cpp Fixed errors pointed out by Zini. 9 years ago
coordinateconverter.hpp Fixed errors pointed out by Zini. 9 years ago
creaturestats.cpp Disable hitAttemptActorId saving code for now 7 years ago
creaturestats.hpp Store mHitAttemptActorId in save files 7 years ago
difficultyscaling.cpp Cleanup of #include statements 8 years ago
difficultyscaling.hpp Implement difficulty scaling (Fixes #1505) 10 years ago
disease.hpp Cleanup of #include statements 8 years ago
drawstate.hpp Savegame: store most of CreatureStats 10 years ago
enchanting.cpp Fixed enchant points calculations formula 7 years ago
enchanting.hpp Pass parameters by const reference 7 years ago
levelledlist.hpp Cleanup of #include statements 8 years ago
magiceffects.cpp Remove empty line at the beginning of files 9 years ago
magiceffects.hpp Fix various MSVC warnings 9 years ago
mechanicsmanagerimp.cpp Prevent items in a container owned by a dead actor from being counted as stolen (Bug #4328) 6 years ago
mechanicsmanagerimp.hpp Merge pull request #1419 7 years ago
movement.hpp Readded collision objects and movement physics 9 years ago
npcstats.cpp Use base skill value when calculating rank requirements 7 years ago
npcstats.hpp Show correct class image in level-up dialog (Fixes #3443) 8 years ago
objects.cpp More consistent wording of errors/warnings 7 years ago
objects.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 8 years ago
obstacle.cpp AI: Check angle between actor and door 7 years ago
obstacle.hpp Added door detection based by ray casting 7 years ago
pathfinding.cpp Move PathgridGraph out of CellStore 7 years ago
pathfinding.hpp Move PathgridGraph out of CellStore 7 years ago
pathgrid.cpp http to https for supported urls (#1625) 6 years ago
pathgrid.hpp Move PathgridGraph out of CellStore 7 years ago
pickpocket.cpp Move rng to components 9 years ago
pickpocket.hpp Implement pickpocket detection. Play a voiced dialogue entry when detected. 11 years ago
repair.cpp Added a special function for GUI sounds playing 7 years ago
repair.hpp Added PC repair feature 11 years ago
security.cpp Don't attempt to lock or unlock unsuitable objects (Fixes #2826) 9 years ago
security.hpp Cleanup Security class 11 years ago
spellcasting.cpp Set duration of magic effects from ingredients (bug #4261) 7 years ago
spellcasting.hpp Added checkMagicka parameter 7 years ago
spellpriority.cpp Do not summon the bound bow if there is no suitable ammo 6 years ago
spellpriority.hpp Split weapons and spells rating code from combat actions 7 years ago
spells.cpp Cache magic effects in MWMechanics::Spells 8 years ago
spells.hpp Cache magic effects in MWMechanics::Spells 8 years ago
stat.cpp Change bounds behavior of stat script commands 7 years ago
stat.hpp Fix magicka and fatigue calculations from fortifying attributes 8 years ago
steering.cpp Fixed bug in smoothTurn() 9 years ago
steering.hpp Fixes for building with unity build 9 years ago
summoning.cpp Added a delay before summoned creature corpse despawning 7 years ago
summoning.hpp Added a delay before summoned creature corpse despawning 7 years ago
trading.cpp Fix selling success chance (Fixes #3802) 7 years ago
trading.hpp Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading 8 years ago
weaponpriority.cpp implement rateAmmo() function 6 years ago
weaponpriority.hpp implement rateAmmo() function 6 years ago