Andrei Kortunov
3d699bd533
Improve operation widget appearance
2024-05-19 15:56:44 +04:00
Andrei Kortunov
bf568da6de
Remove redundant checks
2024-05-12 17:26:18 +04:00
Andrei Kortunov
d5bbd75828
Make sure that Open button becomes focused after enabling
2024-05-12 17:26:14 +04:00
Andrei Kortunov
e7d566eb2e
Remove border from status bar
2024-05-12 17:26:10 +04:00
Andrei Kortunov
b56c255be2
Improve appearance of script editor in the OpenMW-CS
2024-05-06 12:22:30 +04:00
Andrei Kortunov
070327a259
Change SVG color in the editor
2024-04-27 09:57:47 +04:00
psi29a
02cdeb6252
Merge branch 'scalable_editor' into 'master'
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Treat editor icons as scalable
See merge request OpenMW/openmw!4042
2024-04-23 07:04:59 +00:00
Andrei Kortunov
1bb48bcef7
Treat editor icons as scalable
2024-04-21 20:56:06 +04:00
Andrei Kortunov
2264d067fc
Clamp widgets coordinates to avoid crashes
2024-04-21 17:15:33 +04:00
AnyOldName3
04f1dc282b
Merge branch 'fix-osga-rotate-wildly' into 'master'
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Fix OSGAnimation issues
See merge request OpenMW/openmw!3989
2024-04-20 15:37:09 +00:00
psi29a
3600c6c7c7
Merge branch 'filterview' into 'master'
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Validate INFO filters when loading the record
See merge request OpenMW/openmw!4003
2024-04-17 13:08:49 +00:00
Andrei Kortunov
1ad9e5f9e8
Rework editor icons
2024-04-14 08:17:10 +04:00
Evil Eye
a4625ea784
Deduplicate dialogue filter parsing
2024-04-11 22:29:33 +02:00
Sam Hellawell
c3420ed306
Fix build
2024-04-11 03:01:00 +01:00
Evil Eye
781e797810
Merge branch 'instanceselectionmode' into 'master'
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Fix instance selection mode destruction (#7447 )
Closes #7447
See merge request OpenMW/openmw!3945
2024-03-23 08:08:15 +00:00
Sam Hellawell
a62da201e5
check for land index not -1, fix warning
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Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-03-16 09:02:47 +00:00
Sam Hellawell
aa0c9fb4cb
Fix: cannot drag region into map, map columns are rectangular
2024-03-16 07:48:40 +00:00
psi29a
090e57b27c
Merge branch 'esm3structs' into 'master'
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Replace fixed size writeHNT calls with decomposition
See merge request OpenMW/openmw!3914
2024-03-15 11:02:42 +00:00
Alexei Kotov
cdbe6adfc3
Fix instance selection mode destruction ( #7447 )
2024-03-12 03:39:14 +03:00
psi29a
9434f52c14
Merge branch 'fix/less-strict-ids' into 'master'
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Fix(idvalidator): Allow any printable character in refIds
Closes #7721
See merge request OpenMW/openmw!3896
2024-03-05 09:23:44 +00:00
Evil Eye
cef59e8928
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
AnyOldName3
36a75cdb29
Get the GLExtensions instance when a context is created
2024-02-23 00:15:23 +00:00
Dave Corley
090a389feb
Cleanup(idvalidator): Just don't use isValid function and instead
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directly check if input is a printable char
2024-02-22 02:52:58 -06:00
Dave Corley
9fc66d5de6
Fix(idvalidator): Allow any printable character in refIds
2024-02-21 15:25:13 -06:00
Dave Corley
1b1f0c4971
Switch height/weight in names and make the stats a simple struct instead
2024-02-14 18:01:31 -06:00
Dave Corley
98ad059806
Cleanup(actoradapter): Use more explicit names & vec2 for racial height/weight
2024-02-14 16:42:27 -06:00
Dave Corley
049550d73e
Cleanup(Actoradapter.cpp): Create new struct for race stats, use
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std::pair instead
2024-02-14 16:42:27 -06:00
Dave Corley
b31664a78f
Fix(CS): Scale actors according to their race's stats
2024-02-14 16:42:27 -06:00
psi29a
76ad680549
Merge branch 'tools' into 'master'
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Use move semantics for tools
See merge request OpenMW/openmw!3795
2024-01-22 12:18:36 +00:00
Andrei Kortunov
737d3b499b
Use move semantics for tools
2024-01-21 20:20:37 +04:00
Andrei Kortunov
251d01304f
Use move semantics for osg::ref_ptr
2024-01-21 13:48:33 +04:00
Evil Eye
0f6133b040
Merge branch 'move_editor' into 'master'
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Move local variables in the editor
See merge request OpenMW/openmw!3771
2024-01-17 17:21:05 +00:00
Andrei Kortunov
f8c1d48c0b
Get rid of redundant casts
2024-01-14 10:54:51 +04:00
Andrei Kortunov
074ab682ab
Move local variables in the editor
2024-01-12 10:10:27 +04:00
Dave Corley
c563219b61
Cleanup(CS): Pass const ref when applicable for selection groups
2024-01-05 19:39:53 -06:00
Alexei Kotov
8a91e7057f
Merge branch 'ref_id_universal_id' into 'master'
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Fix RefId based UniversalId (#7747 )
Closes #7747
See merge request OpenMW/openmw!3702
2023-12-30 10:59:03 +00:00
elsid
39dd73263d
Avoid converting UniversalId to a different type via string
2023-12-29 14:15:28 +01:00
Dave Corley
25f3e09da9
Fix(CS): Correct build issues on some compilers
2023-12-23 15:05:13 -06:00
Dave Corley
33ce7782e9
Feat(worldspacewidget.cpp): Add shortcut to clear selection
2023-12-23 15:05:13 -06:00
Dave Corley
a7f8ee1106
Feat(instancemode.cpp): Implement save/load selection group functions
2023-12-23 15:05:13 -06:00
Dave Corley
23e75bed8f
Feat(object.cpp): Make object outline an optional argument when selecting it
2023-12-23 15:05:13 -06:00
Dave Corley
f287914f1e
Feat(cell.cpp): Add select/unhide functions in cell.cpp
2023-12-23 15:05:13 -06:00
Dave Corley
8edc148418
Feat(CS): Implement select/unhide functions into interior & exterior
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worldspace widgets
2023-12-23 15:05:13 -06:00
Dave Corley
94eadd436d
Feat(worldspacewidget.cpp): Implement shortcut for visibility switching
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& unhiding all instances
2023-12-23 15:05:13 -06:00
Dave Corley
9d155afc15
Feat(worldspacewidget.hpp): Add virtual decs for selection functions
2023-12-23 15:05:13 -06:00
Dave Corley
cf098033b9
Feat(Mask.hpp): Add mask for hidden objects
2023-12-23 15:05:13 -06:00
Evil Eye
36b61d7074
Merge branch 'copy-that' into 'master'
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Feat(CS): Implement Instance Cloning
See merge request OpenMW/openmw!3654
2023-12-19 11:27:51 +00:00
elsid
a29ae07957
Fix CS Key Binding settings page
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This got broken by e07d8f3066
. Creating QGridLayout with parent and setting it
later has not the same effect.
2023-12-14 00:29:18 +01:00
Dave Corley
bc662aeb63
Fix(CS): Fix minor issue in deleteSelectedInstances impl which caused it
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to run twice
2023-12-13 16:06:46 -06:00
Dave Corley
7069a970ae
Feat(CS): Implement instance cloning
2023-12-13 16:06:46 -06:00
Andrei Kortunov
6f68df9ac2
Avoid redundant copies
2023-12-06 23:45:25 +04:00
elsid
e07d8f3066
Add separate setting type for subcategory
2023-11-16 22:05:05 +01:00
elsid
fb6e429dad
Remove "separators" from cs settings
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Those are just empty widgets which do not make significant visible difference in
the UI.
2023-11-16 22:05:05 +01:00
elsid
335dbffe6e
Avoid std::string to QString conversion for label
2023-11-16 22:05:05 +01:00
elsid
08902371b4
Use settings values for Shaders settings
2023-10-12 20:43:53 +02:00
elsid
053a3caf7b
Pass cache expiry delay to GenericResourceManager constructor
2023-09-09 19:35:20 +02:00
Petr Mikheev
f260fa006e
Show OpenMW version and Lua API revision in documentation.
2023-08-31 20:56:02 +02:00
elsid
28614730da
Pass land reference to LandObject constructor
2023-08-19 01:30:17 +02:00
elsid
2a49919b53
Move esm3terrain to esmterrain
2023-08-06 19:17:44 +02:00
psi29a
4aaffa72e5
Merge branch 'more_coverity_fixes' into 'master'
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More coverity fixes
See merge request OpenMW/openmw!3304
2023-08-03 07:15:34 +00:00
Andrei Kortunov
0723b44a65
Do not copy QVectors twice
2023-08-01 15:45:18 +04:00
Andrei Kortunov
35561450f1
Do not copy osg::ref_ptr when possible
2023-07-31 20:43:46 +04:00
Andrei Kortunov
d3d7a663c6
Move some objects instead of copying
2023-07-31 20:43:46 +04:00
Andrei Kortunov
b1c8a968ae
Do not use invalid iterators
2023-07-31 17:53:33 +04:00
Matjaž Lamut
d12426f1b0
Add white space and larger default opening size of OpenMW-CS preferences window. Improves first-impression and overall readability.
2023-06-16 20:03:42 +00:00
Evil Eye
6b7e7acd16
Replace a number of incorrect index types
2023-06-03 16:30:35 +02:00
psi29a
df57f8004b
Merge branch 'default' into 'master'
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Replace some empty constructors and destructors with default
See merge request OpenMW/openmw!3078
2023-05-29 13:06:19 +00:00
Evil Eye
9214ffb50b
Replace some empty constructors and destructors with default
2023-05-29 13:37:19 +02:00
florent.teppe
ad8cfde4e0
ESM::LandData no longer a virtual interface
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instead it is constructed from ESM::Land or ESM4::Land
2023-05-29 12:10:42 +02:00
fteppe
22dc383f63
fixes errors and warnings
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Applies review comments
getWorldspaceTerrain => returns a reference because never null
crashfix in navigator
updateLandPositions fixes naming of it
const ESM4::Land* MWWorld::Store<ESM4::Land>::search(ESM::ExteriorCellLocation cellLocation) const removes useless else
ExteriorCellLocation uses default initializers
get terrain height returns -MAX_FLOAT when there is no esm4 terrain.
applied review comments
use default initlializer when possible
factorise code
uses pattern matching in for loop.
2023-05-29 12:10:42 +02:00
florent.teppe
e0fa15b727
Abstracted Land data that can be used by esm3 and esm4.
2023-05-29 11:31:37 +02:00
florent.teppe
1b718f09c5
adding worldspace info to terrain data structures
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Rendering manager can have multiple terrain, one for each queried worldspace
Terrain::World has a worldspace member
storage functions require a worldspace parameter.
2023-05-29 11:31:37 +02:00
florent.teppe
93e7b0d946
Terrain has a mandatory worldspace in constructor
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getTerrainHeightAt takes a worldspace.
Doesn't change anything for now => Therrain is created with the default ESM3 worldspace, and is never changed.
2023-05-29 11:31:36 +02:00
psi29a
01705485b8
Merge branch 'grow_limit' into 'master'
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[Needs testing] Migrate Grow Limit editor feature to a more modern code
See merge request OpenMW/openmw!2637
2023-05-23 08:39:38 +00:00
florent.teppe
56cb2a83ec
removed sDefaultWorldspace, only sDefaultWorldspaceId now.
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sDefaultWorldspaceId is a StringRefId to be able to getvalue easily.
2023-05-12 22:05:53 +02:00
jvoisin
c7a3f43915
Minor header cleanup
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This has been done via CLion's "unused include directive",
set to "detect completely unused".
2023-04-30 16:26:03 +02:00
florent.teppe
cb4a97e50b
Displays references in exterior cells. A bit hackish.
2023-04-20 10:03:35 +02:00
psi29a
4fd8ed8f13
Merge branch 'qt_scene' into 'master'
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Migrate from GraphicsWindowQt to QOpenGLWidget
See merge request OpenMW/openmw!2895
2023-04-11 10:51:07 +00:00
Evil Eye
8d8207b734
Refactor pathgrid indices to use size_t instead of int
2023-04-08 00:32:43 +00:00
Andrei Kortunov
3e9cedf3b5
Use a compile-time check
2023-04-06 08:04:21 +04:00
Andrei Kortunov
8df7ce545e
Migrate from GraphicsWindowQt to QOpenGLWidget
2023-04-05 19:43:42 +04:00
florent.teppe
f99e65843a
Removes most cellId.hpp include, simplifies id generation for cells.
2023-04-03 14:16:32 +02:00
florent.teppe
c2182c2fcc
Get Rid of ESM::CellId almost everywhere
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it was a competing concept from using RefIds for cell.
There is almost no point to it now, except to load older data.
2023-04-03 14:16:05 +02:00
Evil Eye
6e33da6cfe
Don't capture temporaries by reference
2023-03-20 19:07:51 +01:00
psi29a
d64eea2fc6
Merge branch '7113-move-from-std-atoi-to-std-from_char' into 'master'
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Move from std::atoi to std::from_char
Closes #7113
See merge request OpenMW/openmw!2760
2023-03-18 09:30:48 +00:00
Shi Han
a90e3b8c3b
Move from std::atoi to std::from_char
2023-03-18 09:30:48 +00:00
elsid
e892c62b10
Fix loading, inserting and moving topic info records
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Topic info records need to have specific order defined via mNext and mPrev
fields (next and previous records). When loading multiple files a record may be
inserted into middle of the topic but neighborhood records may not be aware of
it. Having the order it's possible to move the records within one topic.
Sort the record once after loading all content files but preserve the order for
all other operations. Use std::map to group info ids by topic to make sure the
topics order is stable. Keep order within a topic for info ids on loading new
records. Use this order later for sorting the records.
2023-03-13 21:57:38 +01:00
elsid
0d523c3793
Log loading errors
2023-03-13 11:31:16 +01:00
elsid
9598b26462
Make loading error messages copyable
2023-03-13 11:31:16 +01:00
elsid
d03bec60e9
Avoid redundant conversion from RefId to string and back
2023-03-03 15:44:19 +01:00
elsid
419a86f0b9
Use ESM::RefId for actor parts
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To avoid redundant conversion RefId to string and back.
2023-03-03 15:44:14 +01:00
elsid
e618026c69
Use ESM::RefId as index key in collections
2023-02-17 11:08:46 +01:00
psi29a
944931c9bf
Merge branch 'load_esm4_lights' into 'master'
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Adds ESM4 light into ESM4 Cells
See merge request OpenMW/openmw!2692
2023-02-07 16:50:10 +00:00
Andrei Kortunov
9ad0e2f4e6
Migrate Grow Limit editor feature to a more modern code
2023-02-07 20:09:59 +04:00
florent.teppe
486d15b19e
moved light common to its own file
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moved esm4light to it's own file
2023-02-07 16:29:17 +01:00
florent.teppe
dc961e3189
Adds the light into the scene.
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Common struct for ESM3 and ESM4 light
2023-02-07 10:07:59 +01:00
psi29a
a0795ba7ae
Merge branch 'launch_fix' into 'master'
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Fix some non-ASCII path issues
Closes #6817
See merge request OpenMW/openmw!2686
2023-02-06 19:50:30 +00:00
Andrei Kortunov
7e2aedf637
Add an initial Qt6 support
2023-02-06 18:38:59 +04:00
Andrei Kortunov
5836d27928
Fix ContentSelector usage with non-ASCII paths
2023-02-06 13:36:02 +04:00
unelsson
fe70285ac1
Fixes
2023-02-04 15:32:17 +02:00