Max Yari
2ef0568dda
Changed lua enum name, tweaked docs
2024-06-21 23:18:48 +02:00
Max Yari
7d659ae64c
Added lua enum for attacktypes
2024-06-21 23:18:48 +02:00
Max Yari
22d9906978
An ability to specify attack type in controls.use value
2024-06-21 23:18:48 +02:00
elsid
5c3ae3d94c
Make loading and saving script record more robust
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* Check the header presence before using it.
* Write the header based on the actual content.
2024-06-21 20:37:37 +02:00
Alexei Kotov
c6156011c8
Remove unnecessary lines in actor bindings
2024-06-21 20:22:26 +03:00
Alexei Kotov
479d4931d7
Handle negative MaxNumberRipples more sensibly
2024-06-21 20:16:43 +03:00
elsid
447c4bb6a0
Extend ESM3 Script record tests
2024-06-21 18:01:34 +02:00
elsid
4571a8b88a
Remove unused SCHD type
2024-06-21 15:39:17 +02:00
Evil Eye
2edbabd3d7
Don't display the harvested plant if graphic herbalism is off
2024-06-21 12:15:11 +02:00
Evil Eye
46c8133a72
Don't try to show unallocated or uninitialized profiling data
2024-06-20 19:36:30 +02:00
psi29a
3a686dd8af
Merge branch 'lua_travel_dest_2' into 'master'
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Expose cell ID, Add actor travel destinations to types.Actor.record.servicesOffered
See merge request OpenMW/openmw!3592
2024-06-19 21:38:27 +00:00
Zackhasacat
533ce499e0
Expose cell ID, Add actor travel destinations to types.Actor.record.servicesOffered
2024-06-19 21:38:27 +00:00
Evil Eye
6aa52c09da
Shuffle code around
2024-06-19 16:47:58 +02:00
Evil Eye
d6fc0744c7
Move Lua index helpers to components and make owner.factiooRank match other ranks
2024-06-18 21:32:16 +02:00
Evil Eye
0f20e47e0e
Add unit tests
2024-06-18 17:43:48 +02:00
Evil Eye
2adaf33fa2
Allow mwscript variable iteration
2024-06-18 17:43:48 +02:00
Kindi
ecb07c9bc7
add mwscript.isRunning
2024-06-17 08:05:52 +08:00
Alexei Kotov
39a231233c
Fully reset the player's cell reference when the player is reset ( #8021 )
2024-06-15 11:49:12 +03:00
psi29a
218e19d8f7
Merge branch 'mapshenanigans' into 'master'
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Fix local map issues
Closes #8004
See merge request OpenMW/openmw!4174
2024-06-15 08:42:36 +00:00
psi29a
05a70b29c5
Merge branch 'rangingareas' into 'master'
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Don't apply area of effect for potions and improve range handling
Closes #8018
See merge request OpenMW/openmw!4172
2024-06-15 08:42:11 +00:00
psi29a
98ba2120b6
Merge branch 'zerotohero' into 'master'
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Use -1 as the plugin index for LandTextures
See merge request OpenMW/openmw!4121
2024-06-14 07:22:27 +00:00
psi29a
6caac886ea
Merge branch 'equalopportunity' into 'master'
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Support light fade settings in legacy lighting method, remove launcher lighting settings that support runtime changes
See merge request OpenMW/openmw!4168
2024-06-14 07:21:19 +00:00
Evil Eye
5a54cd9406
Fix local map issues
2024-06-13 23:03:57 +02:00
Evil Eye
a934902f12
Don't apply area of effect for potions and improve range handling
2024-06-13 18:00:44 +02:00
Alexei Kotov
d226b72592
Throw on invalid bone group indices in getActiveGroup
2024-06-12 23:26:16 +03:00
Alexei Kotov
6ad914919b
Remove launcher lighting settings that support runtime changes
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Also update lighting method descriptions
2024-06-12 22:44:12 +03:00
Evil Eye
fbc6629d40
Rework land texture handling
2024-06-12 17:09:28 +02:00
Alexei Kotov
5c6fbc332f
Fix endif conditions in cmake
2024-06-12 15:43:04 +03:00
Alexei Kotov
65a9f78943
Fix flags used in terrain saving/loading tests
2024-06-12 12:50:20 +03:00
psi29a
c1d74763ed
Merge branch 'i-have-no-land-and-i-must-scream' into 'master'
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Fix(CS): Add landscape flag if it doesn't exist at all and improve landscape QOL
Closes #7707
See merge request OpenMW/openmw!3617
2024-06-11 11:10:33 +00:00
psi29a
61772fa234
Merge branch 'verifiers' into 'master'
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Complain about fishy local variable names, improve editor effect list handling
See merge request OpenMW/openmw!4160
2024-06-11 11:10:19 +00:00
psi29a
0a7f4e5149
Merge branch 'unit_tests' into 'master'
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Split openmw_test_suite into openmw and components tests
See merge request OpenMW/openmw!4166
2024-06-11 11:09:43 +00:00
elsid
1e98cc6c3b
Move EXPECT_ERROR macro to a separate header
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To include it only where it's required.
2024-06-10 23:12:15 +02:00
elsid
7d1cd11ba9
Split openmw_test_suite into openmw and components tests
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To avoid duplicated compilation for openmw translation units. Link openmw-lib to
openmw-tests instead.
2024-06-10 23:12:14 +02:00
elsid
9b0362fba8
Split openmw into binary and library
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To make it possible to create a new binary for the tests by linking this
library to it.
Rename openmw-lib into openmw to have libopenmw.a on Linux. Do not rename it on
Windows to avoid conflict with automatically generated lib for exe due to
__declspec(dllexport) presence.
2024-06-10 23:11:34 +02:00
elsid
2e0e0f53b6
Add --coverage to openmw-cs
2024-06-10 23:04:01 +02:00
Evil Eye
965bc20bab
Set mPluginIndex to -1 for textures defined in this plugin
2024-06-10 21:39:10 +02:00
Evil Eye
ed5bedb9db
Use record state to determine if a LandTexture record was defined in the current plugin
2024-06-10 21:39:10 +02:00
psi29a
cbf0471d8a
Merge branch 'launch_button' into 'master'
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Set minimum width for Launch OpenMW button
See merge request OpenMW/openmw!4162
2024-06-10 13:51:13 +00:00
psi29a
3ef4180464
Merge branch 'soulless' into 'master'
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Properly copy items between containers
See merge request OpenMW/openmw!4139
2024-06-10 13:49:51 +00:00
psi29a
56183ba982
Merge branch 'ingameppl' into 'master'
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Move force per-pixel lighting setting to the in-game settings
See merge request OpenMW/openmw!4137
2024-06-10 13:49:14 +00:00
Dave Corley
659874cb65
FEAT: Update land flag representation in ESMTool
2024-06-10 02:03:02 -05:00
Dave Corley
145f9c1154
CLEANUP(CS): Do heightData check in actual implementation, revert
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accidental change to land condition order
2024-06-10 02:02:31 -05:00
Dave Corley
86316fa7ab
Fix(cell.cpp): Don't try to update land for interiors
2024-06-10 02:02:31 -05:00
Dave Corley
10eb807e72
Fix(Cell.hpp): Correct include path for document
2024-06-10 02:02:31 -05:00
Dave Corley
0a8fee59dd
Don't store member variables from document & use simpler and safer
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inputs to cell constructor. Explicitly tell the constructor whether land
should be loaded or not
2024-06-10 02:02:31 -05:00
Dave Corley
47044e1dc0
Cleanup(CS): re-add const for land collection
2024-06-10 02:02:31 -05:00
Dave Corley
89bce6f678
Fix(CS): Enum name in accordance with current standards
2024-06-10 02:02:31 -05:00
Dave Corley
6f2ae4a33b
Cleanup(CS): Improve readability and clean up some implementations
2024-06-10 02:02:31 -05:00
Dave Corley
ad135e3b95
Fix(cell.cpp): Change commands.hpp to absolute include path
2024-06-10 02:02:31 -05:00
Dave Corley
d8187e40b2
Feat(CS): Create LAND record using the undo stack
2024-06-10 02:02:31 -05:00
Dave Corley
731302ecff
Feat(CS): Add undo stack as a member of CSVRender::Cell
2024-06-10 02:02:31 -05:00
Dave Corley
f565730a9a
Fix(cell.cpp): never try to update land for interiors
2024-06-10 01:58:34 -05:00
Dave Corley
dd7a2f22d1
Cleanup(CSVRender::Cell:updateLand): Early exit when landscape should
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not be loaded
2024-06-10 01:58:34 -05:00
Dave Corley
78fd135764
Fix(CS): Remove unreachable code as land data will always be present
2024-06-10 01:58:34 -05:00
Dave Corley
3e7335ddc7
Fix(CS): Initialize landscape when opening an existing cell without VHGT
2024-06-10 01:58:34 -05:00
Dave Corley
2541b74fc6
Fix(CS): Apply land flags when appropriate edits are made
2024-06-10 01:58:34 -05:00
elsid
6ba42314df
Fix Ptr::toString
2024-06-09 04:08:18 +02:00
Andrei Kortunov
fb3687e62a
Set minimum width for Launch OpenMW button
2024-06-08 17:20:54 +04:00
Alexei Kotov
dd0ff13ba9
Reset attribute/skill arguments in IngredEffectRefIdAdapter if needed
2024-06-08 13:50:40 +03:00
Alexei Kotov
3051e0834a
Accept invalid effect IDs and ranges in EffectsListAdapter
2024-06-08 13:49:39 +03:00
psi29a
9087de1596
Merge branch 'esm3_land' into 'master'
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Add unit tests for saving and loading ESM3 Land
See merge request OpenMW/openmw!4159
2024-06-08 10:47:58 +00:00
Alexei Kotov
252ee7f8c4
Deduplicate effect list verification
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Drop Potion-specific range check, it's irrelevant
2024-06-08 06:31:18 +03:00
Alexei Kotov
ba20ba2c6c
Editor: Warn if a magic effect's max magnitude is zero
2024-06-08 06:31:18 +03:00
Alexei Kotov
2fdbd6287d
Editor: Verify magic effects for enchantments, ingredients and potions
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Use constants for known magic effect/skill/attribute range
2024-06-08 06:31:17 +03:00
psi29a
176e6490c5
Merge branch 'stufftheminasack' into 'master'
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Drop 360-degree screenshot support (#7720 )
Closes #7720
See merge request OpenMW/openmw!4158
2024-06-07 20:50:43 +00:00
psi29a
a80f5c109c
Merge branch 'ltexerasure' into 'master'
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Fix LTEX overriding and allow deletion
See merge request OpenMW/openmw!4152
2024-06-07 08:05:56 +00:00
elsid
044748725c
Add unit tests for saving and loading ESM3 Land
2024-06-07 00:22:24 +02:00
psi29a
24d8accee7
Merge branch 'lua_base_disposition_fns' into 'master'
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lua - Add [get,set,mod]BaseDisposition functions to npc type
See merge request OpenMW/openmw!4142
2024-06-06 21:44:55 +00:00
Mads Buvik Sandvei
e063fa5b23
rename template_ to templatePtr
2024-06-06 16:51:51 +02:00
Alexei Kotov
93d1c6d7e0
Drop 360-degree screenshot support ( #7720 )
2024-06-06 14:46:01 +03:00
Mads Buvik Sandvei
90b415a8dd
comments by elsid
2024-06-06 11:20:14 +02:00
Alexei Kotov
593d4ff714
Move per-pixel lighting to the in-game settings
2024-06-06 05:19:33 +03:00
psi29a
ee5ccaa760
Merge branch 'setangleaxis' into 'master'
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Fix SetAngle alternative axis order
See merge request OpenMW/openmw!4155
2024-06-05 21:00:15 +00:00
Evil Eye
330f5de78d
Rename ot mStatic
2024-06-05 21:48:07 +02:00
Sebastian Fieber
ed26708e4d
more dry + restrict mutation of disposition to global and on self
2024-06-05 18:09:54 +02:00
Alexei Kotov
32ca57c9ad
Merge branch 'unify_operation_bars' into 'master'
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Unify operation progress bar appearance
See merge request OpenMW/openmw!4154
2024-06-05 11:31:27 +00:00
psi29a
8f3625b6a8
Merge branch 'cleanup_object_paging' into 'master'
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Cleanup object paging
See merge request OpenMW/openmw!4149
2024-06-04 20:39:37 +00:00
jvoisin
c7f3277744
Merge branch 'waterfiltering' into 'master'
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Apply filtering settings to water normal map
See merge request OpenMW/openmw!4151
2024-06-04 16:37:52 +00:00
Alexei Kotov
4a394a391b
Fix SetAngle alternative axis order
2024-06-04 18:44:55 +03:00
Andrei Kortunov
eac2082e82
Unify operation progress bar appearance
2024-06-04 11:07:08 +04:00
Alexei Kotov
56b31d87e3
Merge branch 'soundfixes' into 'master'
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Follow-up work for Lua-based music
See merge request OpenMW/openmw!4146
2024-06-03 22:03:04 +00:00
Evil Eye
ca6baed366
Fix LTEX overriding and allow deletion
2024-06-03 16:42:27 +02:00
Alexei Kotov
c7e98fdb45
Apply filtering settings to water normal map
2024-06-03 11:12:29 +03:00
elsid
2169e22e93
Move key when inserting item to mLODNameCache
2024-06-02 13:16:22 +02:00
elsid
6e3fd34790
Calculate floor and ceil of bounds once
2024-06-02 13:16:22 +02:00
elsid
3790e97184
Clarify scope and constness of the variables
2024-06-02 13:16:22 +02:00
elsid
d9d8802f3a
Move node when inserting into a nodes map
2024-06-02 13:16:22 +02:00
elsid
aecdf04705
Use custom struct for CellRef used by object paging
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ESM::CellRef is too heavy. There is no need to have all the data from there.
2024-06-02 13:16:21 +02:00
elsid
0040409a4d
Move collectESM3References to unnamed namespace
2024-06-02 13:16:21 +02:00
elsid
524af5b723
Move symbols not defined in header to unnamed namespace
2024-06-02 13:16:20 +02:00
Andrei Kortunov
7b5146e824
Do not allow Lua's "stopMusic" to interrupt MWScript's music
2024-06-02 13:18:06 +04:00
Andrei Kortunov
402e725d87
Reset music type to Normal when we are done to scripted music
2024-06-02 09:44:41 +04:00
Andrei Kortunov
e762ae9703
Move current music from MechanicsManager to SoundManager
2024-06-02 09:29:28 +04:00
psi29a
05815b3952
Merge branch 'settingswindow' into 'master'
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Hide the settings window when any main menu button is pressed
See merge request OpenMW/openmw!4136
2024-06-01 15:31:56 +00:00
Mads Buvik Sandvei
a1b695a8d5
De-duplicate ManualRef constructor
2024-05-31 23:10:54 +02:00
Sebastian Fieber
da4531faa0
rename modBaseDisposition to modifyBaseDisposition
2024-05-31 19:39:02 +02:00
Sebastian Fieber
f683adeb14
Add [get,set,mod]BaseDisposition functions to npc type
2024-05-30 00:08:11 +02:00
Mads Buvik Sandvei
ae4bf04798
Fix soul gems losing their souls when splitting stacks between containers.
2024-05-28 23:35:44 +02:00
elsid
6218afa484
Cleanup object paging includes
2024-05-28 22:21:15 +02:00