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2476 commits

Author SHA1 Message Date
kuyondo
9ebbdc3a22 expell->expel 2023-11-20 15:59:11 +08:00
Zackhasacat
6fb6c7a32f Merge branch 'misisng_plugins' into 'master'
Display missing plugins upon savegame loading

Closes #7608

See merge request OpenMW/openmw!3594
2023-11-20 00:19:43 +00:00
elsid
94b085af9e
Add Navigator and Lua API function to find nearest position on navmesh 2023-11-18 23:54:37 +01:00
Evil Eye
5a1a54b959 Merge branch 'lua_class_data' into 'master'
Add class records to lua

See merge request OpenMW/openmw!3515
2023-11-18 20:55:45 +00:00
Evil Eye
d5906dcf29 Merge branch 'lua_navmesh_doc' into 'master'
Define tables for navmesh related lua bindings as separate types

See merge request OpenMW/openmw!3599
2023-11-18 20:33:16 +00:00
Andrei Kortunov
f88b99201a Display missing plugins upon savegame loading (feature 7608) 2023-11-18 14:12:18 +04:00
Zackhasacat
13deb0fba8 Merge branch 'imod' into 'master'
Fill out item modification records and add them to the scene

See merge request OpenMW/openmw!3540
2023-11-17 18:22:17 +00:00
elsid
fbb39802a1
Define tables for navmesh related lua bindings as separate types 2023-11-17 13:50:19 +01:00
Zackhasacat
16f178b80e Remove character 2023-11-16 07:43:45 -06:00
Zackhasacat
10030a55e0 Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data 2023-11-16 07:37:03 -06:00
Joakim Berg
624d6ce7d0 Update file sv.yaml 2023-11-14 21:11:27 +00:00
Joakim Berg
818cd8343f Update file sv.yaml 2023-11-14 10:52:28 +00:00
Joakim Berg
f62b43d2d6 Update file sv.yaml 2023-11-14 05:27:30 +00:00
uramer
435e9731df Render invalid 'select' setting renderer values instead of silent failure 2023-11-11 18:09:00 +01:00
jvoisin
d8cd465d61 Merge branch 'navmesh_doc' into 'master'
Reword navigation mesh related docs and tooltips

See merge request OpenMW/openmw!3569
2023-11-08 22:48:52 +00:00
jvoisin
60ec894d8a Merge branch 'lightitupbaby' into 'master'
Support point specular lighting (#6188)

Closes #6188

See merge request OpenMW/openmw!3559
2023-11-08 22:43:42 +00:00
Zackhasacat
279e9affa8 Merge branch 'docs-mwscript-variables' into 'master'
Fix MWScript variables documentation type

See merge request OpenMW/openmw!3572
2023-11-08 16:28:52 +00:00
Zackhasacat
72a5b50002 Merge branch 'interfaces-item-usage' into 'master'
Add ItemUsage to interfaces package type definition

See merge request OpenMW/openmw!3573
2023-11-08 00:05:31 +00:00
Zackhasacat
ae4eafdfd4 Move classes to types.NPC 2023-11-07 11:50:09 -06:00
Alexei Kotov
e1cd5250af Use sun visibility for sunlight scattering (bug #7309) 2023-11-07 10:30:26 +03:00
Alexei Kotov
bdc019647a Merge branch 'figure-skaters' into 'master'
Use accumulated movement when possible

Closes #5062

See merge request OpenMW/openmw!3549
2023-11-07 03:01:56 +00:00
uramer
afbfed78ad Add ItemUsage to interfaces package type definition 2023-11-06 21:57:49 +00:00
uramer
75c5ce5f31 Fix MWScript variables documetnation type 2023-11-06 21:38:40 +00:00
elsid
392218dde3
Reword navigation mesh related docs and tooltips
To explain the effect of the setting in a more user friendly language.
2023-11-06 10:52:52 +01:00
Cody Glassman
0f53088014 re-sync docs with postprocessing API 2023-11-05 10:22:22 -08:00
Zackhasacat
231803c6ea Merge branch 'sunvisibility' into 'master'
Make sun specularity behavior more intuitive (bug #6190)

Closes #6190

See merge request OpenMW/openmw!3535
2023-11-05 17:55:27 +00:00
jvoisin
e4c5c1bc43 Merge branch 'govna' into 'master'
Expose governing attributes to Lua

See merge request OpenMW/openmw!3556
2023-11-05 16:35:27 +00:00
jvoisin
44dc29e675 Merge branch 'forurm' into 'master'
Add types.Actor.isDead

See merge request OpenMW/openmw!3557
2023-11-05 16:35:09 +00:00
Alexei Kotov
820fc068d1 Support point specular lighting (#6188)
Fix passing light specular colors with shader lighting methods (with help from wazabear)
2023-11-04 17:58:51 +03:00
Mads Buvik Sandvei
4886d31d89 Language, bob -> sway 2023-11-04 13:37:23 +01:00
Alexei Kotov
d851eaa199 Merge branch 'fix_lua_sneak' into 'master'
Remember sneaking when game is saved and loaded(#7664)

See merge request OpenMW/openmw!3546
2023-11-03 20:36:15 +00:00
Zackhasacat
8d0d9a49c6 Remember sneaking when game is saved and loaded(#7664) 2023-11-03 20:36:14 +00:00
Evil Eye
eb0ddf72d8 Merge branch 'fix_my_errors' into 'master'
Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua

See merge request OpenMW/openmw!3548
2023-11-03 16:31:23 +00:00
Zackhasacat
dd87d01f06 Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua 2023-11-03 16:31:23 +00:00
Mads Buvik Sandvei
9c93d907dc Settings page entry for the "player movement ignores animation" setting. 2023-11-02 19:30:51 +01:00
Evil Eye
2d90176fe9 Add types.Actor.isDead 2023-11-02 19:29:26 +01:00
Evil Eye
a88f0ecc95 Expose governing attributes to Lua 2023-11-02 17:43:09 +01:00
uramer
abae5f031d Fix docs type 2023-11-02 16:05:52 +00:00
Mads Buvik Sandvei
f41de6b02d Use accumulated movement whenever possible. Apply diagonal movement by rotating accumulated movement and sliding based on that, rather than ignoring accumulated movement. 2023-11-01 20:31:57 +01:00
Zackhasacat
dbd7d34120 Add class Record 2023-11-01 13:27:37 -05:00
Zackhasacat
482d174ef2 Read only, add skill spec to docs 2023-11-01 13:21:14 -05:00
Zackhasacat
371eeddf85 Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data 2023-10-31 22:23:45 -05:00
Alexei Kotov
0b8739711e Merge branch 'settings_values_video' into 'master'
Use settings values for Video settings (#6876)

See merge request OpenMW/openmw!3527
2023-10-31 21:24:53 +00:00
Alexei Kotov
03c3818229 Place ESM4::ItemMod into the scene 2023-10-31 00:54:44 +03:00
Alexei Kotov
6d776ac833 Merge branch 'range' into 'master'
Use a dynamic falloff range for soft effect

See merge request OpenMW/openmw!3532
2023-10-29 22:03:05 +00:00
Alexei Kotov
12abd30e9f Make sun specularity behavior more intuitive (bug #6190)
Remove sun visibility influence on object specularity
Subdue sun visibility influence on water specularity
2023-10-29 04:11:40 +03:00
Cody Glassman
09928ba265 use a dynamic falloff range for soft effect and use shader flags 2023-10-28 10:23:55 -07:00
Alexei Kotov
3f4591eb3b Add movable static and ESM4 land texture stores 2023-10-27 22:53:40 +03:00
psi29a
f724b05c57 Merge branch 'teleport_block' into 'master'
Lua: Add isTeleportingEnabled and setTeleportingEnabled to types.Player

See merge request OpenMW/openmw!3519
2023-10-27 17:37:04 +00:00
elsid
dcd81d026f
Use settings values for Video settings
* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
2023-10-27 14:31:23 +02:00
Zackhasacat
2f16a104dc Revise record store, add specialization function 2023-10-25 21:38:42 -05:00
Zackhasacat
909be9cf35 Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data 2023-10-25 21:05:35 -05:00
Zackhasacat
f0640da21e Add character to core 2023-10-25 21:05:14 -05:00
Kindi
1bff02e3b0 add docs 2023-10-26 03:32:15 +08:00
psi29a
2e587c3379 Merge branch 'lua_effect_expire' into 'master'
Add notes about lua active effects technicality

See merge request OpenMW/openmw!3516
2023-10-25 12:35:35 +00:00
psi29a
f3931c8321 Merge branch 'lua_hud_hide' into 'master'
Add functions to lua ui library to toggle HUD visibility, and check current status.

See merge request OpenMW/openmw!3450
2023-10-25 12:34:56 +00:00
Zackhasacat
ac9cfc782a Add functions to lua ui library to toggle HUD visibility, and check current status. 2023-10-25 12:34:56 +00:00
Alexei Kotov
08da35704f Merge branch 'remove-obsolete-comment' into 'master'
Get rid of obsolete comment

See merge request OpenMW/openmw!3514
2023-10-24 21:49:56 +00:00
Zackhasacat
f4d349070c Add isTeleportingEnabled and setTeleportingEnabled 2023-10-24 13:51:12 -05:00
Petr Mikheev
f547cd5934 Merge branch 'lua_object_var' into 'master'
Add lua binding for gameObject globalVariable

See merge request OpenMW/openmw!3483
2023-10-24 13:55:51 +00:00
Zackhasacat
78e9a1753e Add lua binding for gameObject globalVariable 2023-10-24 13:55:50 +00:00
Petr Mikheev
31f5c8826b Merge branch 'lua_global_new' into 'master'
Add global variable access to world.mwscript (#7597)

See merge request OpenMW/openmw!3491
2023-10-24 09:23:25 +00:00
Zackhasacat
db42a91867 Add global variable access to world.mwscript (#7597) 2023-10-24 09:23:25 +00:00
Zackhasacat
5dd1f0332f Add notes about active effects 2023-10-23 23:44:54 -05:00
Zackhasacat
bd90ac2ed8 Add missing field in docs 2023-10-23 23:02:01 -05:00
Zackhasacat
254bf7c5d8 class -> classes 2023-10-23 22:23:30 -05:00
Zackhasacat
611f96ce65 Add class bindings 2023-10-23 22:19:16 -05:00
AnyOldName3
606a0eea8f Get rid of obsolete comment
The matrix in question was removed by !2682
2023-10-23 19:28:54 +00:00
Abdu Sharif
ee80f889b7 Make Per-Pixel Lighting option description a bit more neutral 2023-10-23 12:35:57 +00:00
Cody Glassman
5fc46b166a track debug window size and dimensions between sessions 2023-10-18 09:04:57 -07:00
Evil Eye
2ebd544dfb Fix #7624 2023-10-14 14:18:50 +02:00
Petr Mikheev
15306c7d49 [Lua] Add CONTROL_SWITCH functions to types.Player and deprecate them in openmw.input 2023-10-10 01:15:09 +02:00
psi29a
2c81220cf7 Merge branch 'book' into 'master'
Reading ESM4 books

See merge request OpenMW/openmw!3471
2023-10-05 17:24:50 +00:00
Petr Mikheev
54cc1f25a2 Mention in Lua documentation that default tag is an empty string 2023-10-04 10:36:54 +02:00
Petr Mikheev
fcc7b9bb9e Support tags in I.Camera.disable*, I.Camera.enable* in the same way as in world.pause; Update I.Camera docs. 2023-10-04 10:20:56 +02:00
Petr Mikheev
6161953106 Allow reading ESM4 books 2023-10-03 10:55:12 +02:00
AnyOldName3
15e6ababf1 Merge branch 'soft_particles' into 'master'
Apply soft effect to nifs marked with soft effect flag (originally developed by Cody Glassman)

See merge request OpenMW/openmw!3447
2023-10-02 21:38:14 +00:00
PharisMods
01aa67c792 Use thick border textures for thick border UI templates 2023-10-01 00:54:24 +00:00
psi29a
3ea14e904d Merge branch 'actors_range' into 'master'
Handle actors processing range in Lua

See merge request OpenMW/openmw!3458
2023-09-28 08:33:46 +00:00
psi29a
6c39e3f817 Merge branch 'draft' into 'master'
Treat teleportation out of the draft cell as object creation

Closes #7588 and #7453

See merge request OpenMW/openmw!3455
2023-09-28 08:33:10 +00:00
psi29a
bae8d585fe Merge branch 'lua/capacity_encum_bindings' into 'master'
Add more lua bindings for encumbrance and capacity

See merge request OpenMW/openmw!3462
2023-09-28 08:32:38 +00:00
glassmancody.info
9aa992eede add more lua bindings for encumbrance and capacity 2023-09-27 17:19:08 -07:00
Petr Mikheev
63d5bd6f8a Apply soft effect to nifs marked with soft effect flag (developed by Cody Glassman) 2023-09-27 20:41:52 +02:00
Andrei Kortunov
40c8783790 Handle actors processing range in Lua 2023-09-27 15:14:32 +04:00
Zackhasacat
6bfa3f78bd Fix AttributeRecord and SkillRecord documentation in OpenMW.core 2023-09-27 07:30:52 +00:00
Evil Eye
641f34a3c9 Treat teleportation out of the draft cell as object creation 2023-09-25 21:01:32 +02:00
Alexei Kotov
7e360df6c0 Place ESM4::Flora instances to the scene 2023-09-24 10:25:44 +03:00
Evil Eye
90ca8a2f4e Remove ATTRIBUTE, SKILL, and SCHOOL enums 2023-09-21 19:34:13 +02:00
Evil Eye
6ed5cbb7d0 Remove numeric magic school ids and deprecate the enum 2023-09-20 19:51:29 +02:00
psi29a
1c8198242e Merge branch 'toggleai' into 'master'
Add a way to toggle AI to Lua debug package

See merge request OpenMW/openmw!3429
2023-09-18 08:37:19 +00:00
psi29a
18b6eba709 Merge branch 'reloadlua' into 'master'
safe reloadlua on top of !3362

See merge request OpenMW/openmw!3412
2023-09-17 11:28:01 +00:00
Petr Mikheev
72b8ff82ff !3362 with safe reloadlua 2023-09-15 19:10:33 +02:00
Andrei Kortunov
6769d10203 Fix documentation error 2023-09-15 19:23:13 +04:00
Andrei Kortunov
56ea3e3879 Add a way to toggle AI to Lua debug package 2023-09-15 18:49:46 +04:00
psi29a
12159d95f3 Merge branch 'music' into 'master'
Rework music system

See merge request OpenMW/openmw!3372
2023-09-15 07:11:31 +00:00
psi29a
ed022a6c14 Merge branch 'fix_use' into 'master'
Fix regression added in  !3354: Set `force` to false when applying UseItem from inventory.

See merge request OpenMW/openmw!3422
2023-09-15 07:03:34 +00:00
Andrei Kortunov
db72a91180 Add a way to check if sound system is enabled 2023-09-14 13:02:20 +04:00
Andrei Kortunov
655c4442bc Implement isMusicPlaying 2023-09-13 17:48:49 +04:00
Andrei Kortunov
e25e867d77 Remove 'music' package 2023-09-13 09:11:07 +04:00
Andrei Kortunov
e1cae5a029 Rework music system 2023-09-13 09:11:07 +04:00