elsid
|
94b085af9e
|
Add Navigator and Lua API function to find nearest position on navmesh
|
1 year ago |
Evil Eye
|
5a1a54b959
|
Merge branch 'lua_class_data' into 'master'
Add class records to lua
See merge request OpenMW/openmw!3515
|
1 year ago |
Evil Eye
|
d5906dcf29
|
Merge branch 'lua_navmesh_doc' into 'master'
Define tables for navmesh related lua bindings as separate types
See merge request OpenMW/openmw!3599
|
1 year ago |
Andrei Kortunov
|
f88b99201a
|
Display missing plugins upon savegame loading (feature 7608)
|
1 year ago |
Zackhasacat
|
13deb0fba8
|
Merge branch 'imod' into 'master'
Fill out item modification records and add them to the scene
See merge request OpenMW/openmw!3540
|
1 year ago |
elsid
|
fbb39802a1
|
Define tables for navmesh related lua bindings as separate types
|
1 year ago |
Zackhasacat
|
16f178b80e
|
Remove character
|
1 year ago |
Zackhasacat
|
10030a55e0
|
Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data
|
1 year ago |
Joakim Berg
|
624d6ce7d0
|
Update file sv.yaml
|
1 year ago |
Joakim Berg
|
818cd8343f
|
Update file sv.yaml
|
1 year ago |
Joakim Berg
|
f62b43d2d6
|
Update file sv.yaml
|
1 year ago |
uramer
|
435e9731df
|
Render invalid 'select' setting renderer values instead of silent failure
|
1 year ago |
jvoisin
|
d8cd465d61
|
Merge branch 'navmesh_doc' into 'master'
Reword navigation mesh related docs and tooltips
See merge request OpenMW/openmw!3569
|
1 year ago |
jvoisin
|
60ec894d8a
|
Merge branch 'lightitupbaby' into 'master'
Support point specular lighting (#6188)
Closes #6188
See merge request OpenMW/openmw!3559
|
1 year ago |
Zackhasacat
|
279e9affa8
|
Merge branch 'docs-mwscript-variables' into 'master'
Fix MWScript variables documentation type
See merge request OpenMW/openmw!3572
|
1 year ago |
Zackhasacat
|
72a5b50002
|
Merge branch 'interfaces-item-usage' into 'master'
Add ItemUsage to interfaces package type definition
See merge request OpenMW/openmw!3573
|
1 year ago |
Zackhasacat
|
ae4eafdfd4
|
Move classes to types.NPC
|
1 year ago |
Alexei Kotov
|
e1cd5250af
|
Use sun visibility for sunlight scattering (bug #7309)
|
1 year ago |
Alexei Kotov
|
bdc019647a
|
Merge branch 'figure-skaters' into 'master'
Use accumulated movement when possible
Closes #5062
See merge request OpenMW/openmw!3549
|
1 year ago |
uramer
|
afbfed78ad
|
Add ItemUsage to interfaces package type definition
|
1 year ago |
uramer
|
75c5ce5f31
|
Fix MWScript variables documetnation type
|
1 year ago |
elsid
|
392218dde3
|
Reword navigation mesh related docs and tooltips
To explain the effect of the setting in a more user friendly language.
|
1 year ago |
Cody Glassman
|
0f53088014
|
re-sync docs with postprocessing API
|
1 year ago |
Zackhasacat
|
231803c6ea
|
Merge branch 'sunvisibility' into 'master'
Make sun specularity behavior more intuitive (bug #6190)
Closes #6190
See merge request OpenMW/openmw!3535
|
1 year ago |
jvoisin
|
e4c5c1bc43
|
Merge branch 'govna' into 'master'
Expose governing attributes to Lua
See merge request OpenMW/openmw!3556
|
1 year ago |
jvoisin
|
44dc29e675
|
Merge branch 'forurm' into 'master'
Add types.Actor.isDead
See merge request OpenMW/openmw!3557
|
1 year ago |
Alexei Kotov
|
820fc068d1
|
Support point specular lighting (#6188)
Fix passing light specular colors with shader lighting methods (with help from wazabear)
|
1 year ago |
Mads Buvik Sandvei
|
4886d31d89
|
Language, bob -> sway
|
1 year ago |
Alexei Kotov
|
d851eaa199
|
Merge branch 'fix_lua_sneak' into 'master'
Remember sneaking when game is saved and loaded(#7664)
See merge request OpenMW/openmw!3546
|
1 year ago |
Zackhasacat
|
8d0d9a49c6
|
Remember sneaking when game is saved and loaded(#7664)
|
1 year ago |
Evil Eye
|
eb0ddf72d8
|
Merge branch 'fix_my_errors' into 'master'
Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua
See merge request OpenMW/openmw!3548
|
1 year ago |
Zackhasacat
|
dd87d01f06
|
Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua
|
1 year ago |
Mads Buvik Sandvei
|
9c93d907dc
|
Settings page entry for the "player movement ignores animation" setting.
|
1 year ago |
Evil Eye
|
2d90176fe9
|
Add types.Actor.isDead
|
1 year ago |
Evil Eye
|
a88f0ecc95
|
Expose governing attributes to Lua
|
1 year ago |
uramer
|
abae5f031d
|
Fix docs type
|
1 year ago |
Mads Buvik Sandvei
|
f41de6b02d
|
Use accumulated movement whenever possible. Apply diagonal movement by rotating accumulated movement and sliding based on that, rather than ignoring accumulated movement.
|
1 year ago |
Zackhasacat
|
dbd7d34120
|
Add class Record
|
1 year ago |
Zackhasacat
|
482d174ef2
|
Read only, add skill spec to docs
|
1 year ago |
Zackhasacat
|
371eeddf85
|
Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data
|
1 year ago |
Alexei Kotov
|
0b8739711e
|
Merge branch 'settings_values_video' into 'master'
Use settings values for Video settings (#6876)
See merge request OpenMW/openmw!3527
|
1 year ago |
Alexei Kotov
|
03c3818229
|
Place ESM4::ItemMod into the scene
|
1 year ago |
Alexei Kotov
|
6d776ac833
|
Merge branch 'range' into 'master'
Use a dynamic falloff range for soft effect
See merge request OpenMW/openmw!3532
|
1 year ago |
Alexei Kotov
|
12abd30e9f
|
Make sun specularity behavior more intuitive (bug #6190)
Remove sun visibility influence on object specularity
Subdue sun visibility influence on water specularity
|
1 year ago |
Cody Glassman
|
09928ba265
|
use a dynamic falloff range for soft effect and use shader flags
|
1 year ago |
Alexei Kotov
|
3f4591eb3b
|
Add movable static and ESM4 land texture stores
|
1 year ago |
psi29a
|
f724b05c57
|
Merge branch 'teleport_block' into 'master'
Lua: Add isTeleportingEnabled and setTeleportingEnabled to types.Player
See merge request OpenMW/openmw!3519
|
1 year ago |
elsid
|
dcd81d026f
|
Use settings values for Video settings
* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
|
1 year ago |
Zackhasacat
|
2f16a104dc
|
Revise record store, add specialization function
|
1 year ago |
Zackhasacat
|
909be9cf35
|
Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data
|
1 year ago |
Zackhasacat
|
f0640da21e
|
Add character to core
|
1 year ago |
Kindi
|
1bff02e3b0
|
add docs
|
1 year ago |
psi29a
|
2e587c3379
|
Merge branch 'lua_effect_expire' into 'master'
Add notes about lua active effects technicality
See merge request OpenMW/openmw!3516
|
1 year ago |
psi29a
|
f3931c8321
|
Merge branch 'lua_hud_hide' into 'master'
Add functions to lua ui library to toggle HUD visibility, and check current status.
See merge request OpenMW/openmw!3450
|
1 year ago |
Zackhasacat
|
ac9cfc782a
|
Add functions to lua ui library to toggle HUD visibility, and check current status.
|
1 year ago |
Alexei Kotov
|
08da35704f
|
Merge branch 'remove-obsolete-comment' into 'master'
Get rid of obsolete comment
See merge request OpenMW/openmw!3514
|
1 year ago |
Zackhasacat
|
f4d349070c
|
Add isTeleportingEnabled and setTeleportingEnabled
|
1 year ago |
Petr Mikheev
|
f547cd5934
|
Merge branch 'lua_object_var' into 'master'
Add lua binding for gameObject globalVariable
See merge request OpenMW/openmw!3483
|
1 year ago |
Zackhasacat
|
78e9a1753e
|
Add lua binding for gameObject globalVariable
|
1 year ago |
Petr Mikheev
|
31f5c8826b
|
Merge branch 'lua_global_new' into 'master'
Add global variable access to world.mwscript (#7597)
See merge request OpenMW/openmw!3491
|
1 year ago |
Zackhasacat
|
db42a91867
|
Add global variable access to world.mwscript (#7597)
|
1 year ago |
Zackhasacat
|
5dd1f0332f
|
Add notes about active effects
|
1 year ago |
Zackhasacat
|
bd90ac2ed8
|
Add missing field in docs
|
1 year ago |
Zackhasacat
|
254bf7c5d8
|
class -> classes
|
1 year ago |
Zackhasacat
|
611f96ce65
|
Add class bindings
|
1 year ago |
AnyOldName3
|
606a0eea8f
|
Get rid of obsolete comment
The matrix in question was removed by !2682
|
1 year ago |
Abdu Sharif
|
ee80f889b7
|
Make Per-Pixel Lighting option description a bit more neutral
|
1 year ago |
Cody Glassman
|
5fc46b166a
|
track debug window size and dimensions between sessions
|
1 year ago |
Evil Eye
|
2ebd544dfb
|
Fix #7624
|
1 year ago |
Petr Mikheev
|
15306c7d49
|
[Lua] Add CONTROL_SWITCH functions to `types.Player` and deprecate them in `openmw.input`
|
1 year ago |
psi29a
|
2c81220cf7
|
Merge branch 'book' into 'master'
Reading ESM4 books
See merge request OpenMW/openmw!3471
|
1 year ago |
Petr Mikheev
|
54cc1f25a2
|
Mention in Lua documentation that default tag is an empty string
|
1 year ago |
Petr Mikheev
|
fcc7b9bb9e
|
Support tags in I.Camera.disable*, I.Camera.enable* in the same way as in world.pause; Update I.Camera docs.
|
1 year ago |
Petr Mikheev
|
6161953106
|
Allow reading ESM4 books
|
1 year ago |
AnyOldName3
|
15e6ababf1
|
Merge branch 'soft_particles' into 'master'
Apply soft effect to nifs marked with soft effect flag (originally developed by Cody Glassman)
See merge request OpenMW/openmw!3447
|
1 year ago |
PharisMods
|
01aa67c792
|
Use thick border textures for thick border UI templates
|
1 year ago |
psi29a
|
3ea14e904d
|
Merge branch 'actors_range' into 'master'
Handle actors processing range in Lua
See merge request OpenMW/openmw!3458
|
1 year ago |
psi29a
|
6c39e3f817
|
Merge branch 'draft' into 'master'
Treat teleportation out of the draft cell as object creation
Closes #7588 and #7453
See merge request OpenMW/openmw!3455
|
1 year ago |
psi29a
|
bae8d585fe
|
Merge branch 'lua/capacity_encum_bindings' into 'master'
Add more lua bindings for encumbrance and capacity
See merge request OpenMW/openmw!3462
|
1 year ago |
glassmancody.info
|
9aa992eede
|
add more lua bindings for encumbrance and capacity
|
1 year ago |
Petr Mikheev
|
63d5bd6f8a
|
Apply soft effect to nifs marked with soft effect flag (developed by Cody Glassman)
|
1 year ago |
Andrei Kortunov
|
40c8783790
|
Handle actors processing range in Lua
|
1 year ago |
Zackhasacat
|
6bfa3f78bd
|
Fix AttributeRecord and SkillRecord documentation in OpenMW.core
|
1 year ago |
Evil Eye
|
641f34a3c9
|
Treat teleportation out of the draft cell as object creation
|
1 year ago |
Alexei Kotov
|
7e360df6c0
|
Place ESM4::Flora instances to the scene
|
1 year ago |
Evil Eye
|
90ca8a2f4e
|
Remove ATTRIBUTE, SKILL, and SCHOOL enums
|
1 year ago |
Evil Eye
|
6ed5cbb7d0
|
Remove numeric magic school ids and deprecate the enum
|
1 year ago |
psi29a
|
1c8198242e
|
Merge branch 'toggleai' into 'master'
Add a way to toggle AI to Lua debug package
See merge request OpenMW/openmw!3429
|
1 year ago |
psi29a
|
18b6eba709
|
Merge branch 'reloadlua' into 'master'
safe reloadlua on top of !3362
See merge request OpenMW/openmw!3412
|
1 year ago |
Petr Mikheev
|
72b8ff82ff
|
!3362 with safe reloadlua
|
1 year ago |
Andrei Kortunov
|
6769d10203
|
Fix documentation error
|
1 year ago |
Andrei Kortunov
|
56ea3e3879
|
Add a way to toggle AI to Lua debug package
|
1 year ago |
psi29a
|
12159d95f3
|
Merge branch 'music' into 'master'
Rework music system
See merge request OpenMW/openmw!3372
|
1 year ago |
psi29a
|
ed022a6c14
|
Merge branch 'fix_use' into 'master'
Fix regression added in !3354: Set `force` to false when applying UseItem from inventory.
See merge request OpenMW/openmw!3422
|
1 year ago |
Andrei Kortunov
|
db72a91180
|
Add a way to check if sound system is enabled
|
1 year ago |
Andrei Kortunov
|
655c4442bc
|
Implement isMusicPlaying
|
1 year ago |
Andrei Kortunov
|
e25e867d77
|
Remove 'music' package
|
1 year ago |
Andrei Kortunov
|
e1cae5a029
|
Rework music system
|
1 year ago |
Andrei Kortunov
|
02dcf1fb31
|
Split setFactionRank to separate functions
|
1 year ago |
Andrei Kortunov
|
6ee86dea82
|
Implement Lua API for factions (feature 7468)
|
1 year ago |