uramer
d7bd50e45f
Only set controls.jump to true for one frame when jumping
2024-02-20 20:20:38 +01:00
Andrei Kortunov
3971abf5e6
Minor launcher improvements (feature 7843)
2024-02-20 14:02:59 +04:00
uramer
cfa6dc076b
Render global setting groups on renderlua
2024-02-19 19:39:52 +01:00
uramer
586706ffe0
Handle group resets gracefully
2024-02-19 19:35:41 +01:00
uramer
ef730c4395
Clean up global setting groups, don't try to destroy setting pages before they were rendered
2024-02-19 18:26:58 +01:00
Zackhasacat
95ade48292
Fix menu doc
2024-02-16 19:22:34 -06:00
AnyOldName3
9c959d9698
Make a long sentence more concise
...
Thanks Bing Chat for doing a mediocre job of this that inspired me to do a competent job of it.
2024-02-16 01:33:52 +00:00
AnyOldName3
91e7eebefb
Clarify interaction between clamp lighting and terrain
2024-02-14 13:32:39 +00:00
psi29a
ec1cf46ec7
Merge branch 'lua_keybinds' into 'master'
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Lua Implement mouse input engine handlers, improve inputBinding renderer
See merge request OpenMW/openmw!3855
2024-02-14 08:30:38 +00:00
psi29a
29c2042432
Merge branch 'lua_callback_crash' into 'master'
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Lua Fix crash when passing a non-callback table to a callback argument
Closes #7827
See merge request OpenMW/openmw!3861
2024-02-14 08:29:58 +00:00
psi29a
744cd50520
Merge branch 'decoupled-audio' into 'master'
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Add option to use camera as sound listener
Closes #5944
See merge request OpenMW/openmw!3836
2024-02-13 09:18:18 +00:00
Epoch
6486f3f2cf
Add option to use camera as sound listener
2024-02-13 09:18:18 +00:00
psi29a
50ea852928
Merge branch 'STOP_IGNORING_ME_AND_LOOK_ME_IN_THE_EYES' into 'master'
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add ignore list to raycasts (#7788 )
See merge request OpenMW/openmw!3848
2024-02-13 09:15:49 +00:00
psi29a
9fb28a250c
Merge branch 'a2c-grammar' into 'master'
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Fix grammar for A2C checkbox
See merge request OpenMW/openmw!3858
2024-02-13 09:15:17 +00:00
uramer
4ffcb5b197
Prevent deepContentCopy corrupting non-plain tables
2024-02-13 00:59:39 +01:00
Cody Glassman
56b31ceaf5
add ignore list to raycasts
2024-02-12 07:52:47 -08:00
AnyOldName3
567d36240e
Clarify shaders documentation
...
We know people get confused by it. Hopefully this should help.
2024-02-12 15:02:21 +00:00
psi29a
1c2fc59a6f
Merge branch 'water' into 'master'
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Refraction fog based on water depth
See merge request OpenMW/openmw!3842
2024-02-12 14:13:48 +00:00
psi29a
e9c97b835e
Merge branch 'acertainsign' into 'master'
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Expose birth signs to Lua
See merge request OpenMW/openmw!3850
2024-02-12 14:11:29 +00:00
psi29a
a060a7297c
Merge branch 'dehardcode-skillprogression' into 'master'
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Lua: Dehardcode skill and level progression
See merge request OpenMW/openmw!3779
2024-02-12 14:10:51 +00:00
AnyOldName3
5913ca67d5
.ts files, too
2024-02-11 23:53:58 +00:00
uramer
63a1bbb88d
Enable Lua mouse engine handlers while in UI
2024-02-11 23:49:26 +01:00
uramer
f4fed4ca5f
Simplify inputBinding renderer, allow binding controller buttons
2024-02-11 16:27:54 +01:00
Alexei Kotov
3301ebb2cb
Merge branch 'localize_screenshot' into 'master'
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Localize screenshot messages
See merge request OpenMW/openmw!3843
2024-02-10 13:54:05 +00:00
Alexei Kotov
d975ed33ab
Merge branch 'lua_fix_move360' into 'master'
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Lua Fix 360 controller movement
See merge request OpenMW/openmw!3851
2024-02-09 15:42:03 +00:00
Andrei Kortunov
525dee00f1
Refraction fog based on water depth (feature 5926)
2024-02-08 18:07:48 +04:00
Andrei Kortunov
6760fa4945
Localize screenshot messages
2024-02-08 12:50:12 +04:00
Alexei Kotov
6ce9c20d56
Merge branch 'lua_ui_aux' into 'master'
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Lua deep update and destroy UI helpers
See merge request OpenMW/openmw!3846
2024-02-08 08:26:56 +00:00
Alexei Kotov
6be6f47503
Merge branch 'lua_enchantment_charge_nil' into 'master'
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Lua Use nil instead of -1 for default enchantment charge
See merge request OpenMW/openmw!3845
2024-02-08 08:25:15 +00:00
Evil Eye
5715e6428a
Merge branch 'lua_separate_owner' into 'master'
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Group owner bindings into a table
See merge request OpenMW/openmw!3841
2024-02-07 19:06:18 +00:00
Evil Eye
f114d409c8
Add get and set birth sign
2024-02-07 19:35:26 +01:00
uramer
2463633c99
Put camera after playercontrols in load order not to override move360 controls
2024-02-07 18:10:36 +01:00
Evil Eye
f7aa9f8d94
Expose birth signs to Lua
2024-02-07 18:08:06 +01:00
uramer
b1773d7e9f
Use nil instead of -1 for default enchantment charge
2024-02-06 17:30:48 +01:00
uramer
88ce12ecd8
Copy all the luadoc files into resources/lua_api directory
2024-02-06 17:03:29 +01:00
uramer
e7ef49e6df
Deep update and destroy ui helpers
2024-02-06 15:35:04 +01:00
uramer
6792cf02b2
Group owner bindings into a table
2024-02-05 18:48:53 +01:00
Andrei Kortunov
66b2d428c8
Merge branch 'qt_localization' into 'master'
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Localize Launcher and Wizard
See merge request OpenMW/openmw!3571
2024-02-05 15:11:42 +00:00
uramer
891f3583fe
Only reset settings when there is no game, not on game end / player death
2024-02-04 11:12:12 +01:00
uramer
72136e7e92
Remove debug log
2024-02-04 11:12:12 +01:00
uramer
5d0537e57c
Document core.sendGlobalEvent behavior in menu scripts
2024-02-04 11:12:12 +01:00
Mads Buvik Sandvei
3882ba15fb
Rework documentation of skill used/level up handlers.
2024-02-02 20:10:25 +01:00
uramer
b988db9bda
Merge branch 'master' into menuscripts
2024-02-01 20:11:02 +01:00
Andrei Kortunov
7e345436f4
Localize Launcher and Wizard
2024-02-01 09:47:25 +04:00
Mads Buvik Sandvei
4f8476efd4
Comments
2024-01-31 23:01:16 +01:00
uramer
47d5868e2c
creationTime field in save info
2024-01-30 22:09:12 +01:00
Mads Buvik Sandvei
9f15f3b431
Add engine handler for skill levelup, to dehardcode the book/trainer case.
2024-01-30 21:25:39 +01:00
Mads Buvik Sandvei
2cfa819ccc
Use interface in _onSkillUse engine handler.
2024-01-30 21:25:39 +01:00
Mads Buvik Sandvei
7755c97fdf
update docs
2024-01-30 21:25:39 +01:00
Mads Buvik Sandvei
e1a22242d9
skillGain as a table
2024-01-30 21:25:38 +01:00
Mads Buvik Sandvei
011d9d6493
Dehardcode skill and level progression
2024-01-30 21:25:36 +01:00
uramer
2008f35e57
Don't reset player setting groups right after game load, refactor update group functions
2024-01-27 19:09:26 +01:00
Zackhasacat
4fcacd59aa
Add model to NPC lua
2024-01-27 12:02:56 -06:00
uramer
9cce2e39ba
Merge branch 'master' into menuscripts
2024-01-27 15:45:31 +01:00
uramer
d9f8c5c3e8
Fix menu setting page key set
2024-01-27 15:03:34 +01:00
uramer
ad5d594c28
Let menu scripts clean up before loading a game
2024-01-27 14:47:22 +01:00
Mads Buvik Sandvei
a94add741e
Lua: Animation bindings
2024-01-26 21:39:33 +00:00
Zackhasacat
daa9c5f0e1
Lua: Add water level to Core.Cell
2024-01-26 20:37:04 +00:00
Mads Buvik Sandvei
1f416d7c8a
Lua: Creature skill bindings
2024-01-20 11:56:36 +00:00
psi29a
639b7b0b17
Merge branch 'light_settings' into 'master'
...
Enhance light settings tweaking
See merge request OpenMW/openmw!3782
2024-01-19 08:28:23 +00:00
Andrei Kortunov
a340b49cbc
Enhance light settings tweaking
2024-01-16 10:23:13 +04:00
uramer
0a2adfee16
SaveInfo.timePlayed field
2024-01-14 17:47:27 +01:00
uramer
94d782c4be
Fix doc typos and add menu package to necessary lists
2024-01-14 17:47:23 +01:00
Andrei Kortunov
14e6af8bea
Add a table with fadeOut argument for streamMusic
2024-01-13 15:42:17 +04:00
uramer
7cc0eae461
Fix Menu Lua settings reset between states
2024-01-13 00:46:24 +01:00
uramer
4ed2af7666
Merge branch 'master' into menuscripts
2024-01-10 23:21:42 +01:00
uramer
bd54292ff4
Update I.Settings.registerGroup documentation
2024-01-10 23:13:27 +01:00
uramer
8cc47f5363
Only allow menu scripts to register permanent groups
2024-01-10 23:13:27 +01:00
uramer
c2b8e318cf
Move inputBinding renderer to menu context
2024-01-10 23:13:27 +01:00
uramer
79deb5f559
Remove settings pages in Lua
2024-01-10 23:13:27 +01:00
uramer
c6a27d06b0
Move controls settings to menu context
2024-01-10 23:13:27 +01:00
uramer
5b97a93169
Move camera settings to a menu script
2024-01-10 23:13:27 +01:00
uramer
6917384fc1
Don't reset menu-registered setting groups
2024-01-10 23:13:27 +01:00
uramer
d1d430b431
Initial Menu context Settings implementation
2024-01-10 22:29:03 +01:00
uramer
962ecc4329
Allow menu scripts to read global sections while a game is loaded
2024-01-10 22:28:57 +01:00
Evil Eye
e7d1611be3
Update ActiveEffect documentation
2024-01-09 18:19:04 +01:00
uramer
9b54f479e8
Move settings rendering to Menu scripts
2024-01-08 21:58:11 +01:00
uramer
88049ffac6
Document packages available in menu scripts
2024-01-08 21:58:11 +01:00
uramer
a3fd1b3d6f
Document menu scripts
2024-01-08 21:58:07 +01:00
uramer
d1268acf95
Merge branch 'master' into menuscripts
2024-01-07 23:15:21 +01:00
Evil Eye
74a6c81d53
Make ActorActiveEffects:getEffect return an empty value and strip expired effects from __pairs
2024-01-06 14:14:29 +01:00
Evil Eye
26a0d27e57
Merge branch 'fix-mwui-docs' into 'master'
...
Missing newlines in MWUI documentation
See merge request OpenMW/openmw!3726
2024-01-06 11:09:35 +00:00
Evil Eye
8e17aff6a6
Fix MagicSchoolData documentation
2024-01-05 22:17:46 +01:00
uramer
2c45d316fb
Missing newlines in MWUI documentation
2024-01-05 11:21:12 +00:00
uramer
e734191b56
Add clarifying comment
2024-01-02 14:40:03 +01:00
uramer
9d1a3f243d
Use the same controls check for startUse and processAttacking
2024-01-02 14:31:13 +01:00
uramer
c1e8e88914
Fix input trigger docs
2024-01-02 13:47:04 +01:00
uramer
5f2cbf810d
Check if controls are on for Use action
2024-01-02 13:38:55 +01:00
jvoisin
db0d78ba24
Merge branch 'normalizednormals' into 'master'
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Don't handle per-vertex normals as tangent space normals (#7748 )
See merge request OpenMW/openmw!3704
2023-12-31 17:12:05 +00:00
Alexei Kotov
7e162a0d7c
Merge branch 'lua_real_frame_time' into 'master'
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Pass real frame duration to onFrame
See merge request OpenMW/openmw!3621
2023-12-31 01:21:41 +00:00
Alexei Kotov
91a01ae1e2
Remove duplicate ToggleWeapon trigger handler registration
2023-12-30 03:23:27 +03:00
Alexei Kotov
f83a7b711a
Don't handle per-vertex normals as tangent space normals
2023-12-30 03:09:56 +03:00
psi29a
e9f3e5c6d1
Merge branch 'lua_actions_electric_boogaloo' into 'master'
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Lua actions take 3
See merge request OpenMW/openmw!2628
2023-12-29 18:56:59 +00:00
uramer
0e2e386dc9
Lua actions take 3
2023-12-29 18:56:59 +00:00
Cody Glassman
c53abd870b
Merge branch 'waterscatter' into 'master'
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Use sun visibility for sunlight scattering (bug #7309 )
Closes #7309
See merge request OpenMW/openmw!3478
2023-12-28 22:18:03 +00:00
Cody Glassman
8f85c9194d
lua - add bindings to get frame duration
2023-12-26 09:15:55 -08:00
psi29a
ff514df5a1
Merge branch 'distortion' into 'master'
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Distortion
See merge request OpenMW/openmw!3536
2023-12-26 10:31:51 +00:00
elsid
851bad4262
Merge branch 'precipitationripples' into 'master'
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Use fallback weather ripple settings (bug #7292 )
Closes #7292
See merge request OpenMW/openmw!3671
2023-12-26 09:51:23 +00:00
Alexei Kotov
51b05647e2
Merge branch 'move_files' into 'master'
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Move *.ui files for different applications to different folders
See merge request OpenMW/openmw!3659
2023-12-24 09:58:24 +00:00
Alexei Kotov
099c39ae87
Use fallback weather ripple settings (bug #7292 )
2023-12-23 11:46:08 +03:00
Cody Glassman
187f63d3d3
support postprocess distortion
2023-12-21 10:56:38 -08:00
Andrei Kortunov
2e041073fc
Move *.ui files for different applications to different folders
2023-12-19 15:21:08 +04:00
Alexei Kotov
93ea9dbc3b
Do all lighting calculations in one place, support per-vertex specularity
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Force PPL when specular maps are used
2023-12-15 11:44:54 +03:00
Alexei Kotov
d1274fd3db
Deduplicate lambert calculations, consolidate doLighting
2023-12-15 10:36:47 +03:00
Alexei Kotov
4a96885323
Untangle normals and parallax handling
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Move tangent space generation to the vertex shaders
Support diffuse parallax when no normal map is present
Don't use diffuse parallax if there's no diffuse map
Generalize normal-to-view conversion
Rewrite parallax
2023-12-12 22:42:53 +03:00
jvoisin
b67d89f2e0
Merge branch 'saveformat' into 'master'
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Drop support for old saves
See merge request OpenMW/openmw!3629
2023-12-06 12:33:07 +00:00
Evil Eye
7cdf702a14
Merge branch 'niftestbsatool' into 'master'
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bsatool and NIF debugging improvements
See merge request OpenMW/openmw!3619
2023-12-04 19:24:10 +00:00
Alexei Kotov
53f5e4dd3c
Merge branch 'highlight_color' into 'master'
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Highlight new items in launcher by text formatting, not by color
See merge request OpenMW/openmw!3625
2023-12-03 20:29:25 +00:00
Alexei Kotov
98dfb68d4a
Merge branch 'ejaansalah' into 'master'
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Fix the spelling of expel in lua api
See merge request OpenMW/openmw!3608
2023-12-03 20:28:01 +00:00
AnyOldName3
952bf58bc1
Merge branch 'turnitup' into 'master'
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Support Oblivion parallax setup
See merge request OpenMW/openmw!3620
2023-12-03 18:52:17 +00:00
Evil Eye
659d7fefa1
Add Russian localization
2023-12-01 16:38:38 +01:00
Evil Eye
23aacbd914
Introduce a minimum supported save game format
2023-12-01 16:37:29 +01:00
Evil Eye
047db00980
Merge branch 'useitem_force_fix' into 'master'
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Allow not passing force in ItemUsage events
See merge request OpenMW/openmw!3609
2023-11-29 15:42:35 +00:00
Zackhasacat
67421d67e2
Allow not passing force in ItemUsage events
2023-11-29 15:42:34 +00:00
jvoisin
d230c89a56
Merge branch 'rework_resolutions' into 'master'
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Rework resolution selection
Closes #7709
See merge request OpenMW/openmw!3622
2023-11-29 13:18:20 +00:00
Andrei Kortunov
5e96825e6b
Highlight new items in launcher by text formatting, not by color
2023-11-29 11:14:44 +04:00
Zackhasacat
ae3f9f8dcf
Merge branch 'lua_ui_child_element' into 'master'
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Lua Element as layout children
See merge request OpenMW/openmw!3582
2023-11-28 21:54:55 +00:00
Alexei Kotov
99024d3826
Revamp NIF debug logging
...
Disabled by default
Extend it to supported files
Log more version info
Reduce noise
2023-11-28 21:46:29 +03:00
Andrei Kortunov
81a6a7cd2f
Rework resolution selection (feature 7709)
2023-11-28 22:22:34 +04:00
Alexei Kotov
9c94058727
Support Oblivion parallax setup
2023-11-27 03:41:51 +03:00
uramer
4d250263d7
Missing return type of split
2023-11-25 17:01:26 +01:00
uramer
6db75a7b7e
Fix servicesOffered types
2023-11-25 15:22:57 +01:00
uramer
2be3824d9e
Clarify child element update behavior in the documentation
2023-11-24 20:41:54 +01:00
uramer
39df270ff2
Update UI Content docs
2023-11-24 20:36:45 +01:00
Zackhasacat
5623a5cf01
Merge branch 'lua_sgetcurrent_conditionofitem_itemdata_idea' into 'master'
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Lua API to get/set item condition
See merge request OpenMW/openmw!3421
2023-11-23 23:10:39 +00:00
Zackhasacat
f230e3cab0
Merge branch 'lua_ui_select_renderer_invalid' into 'master'
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Render invalid 'select' setting renderer values instead of silent failure
See merge request OpenMW/openmw!3584
2023-11-21 23:06:22 +00:00
Zackhasacat
a38d17a918
Merge branch 'api_inconsistencies' into 'master'
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Minor API inconsistencies
See merge request OpenMW/openmw!3601
2023-11-21 03:04:24 +00:00
uramer
c9eaeb47d5
Minor API inconsistencies
2023-11-21 03:04:24 +00:00
Zackhasacat
ad1d6c0d0f
Merge branch 'find_nearest_nav_mesh_position' into 'master'
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Add Navigator and Lua API function to find nearest position on navmesh
See merge request OpenMW/openmw!2681
2023-11-21 03:01:51 +00:00
kuyondo
9ebbdc3a22
expell->expel
2023-11-20 15:59:11 +08:00
Zackhasacat
6fb6c7a32f
Merge branch 'misisng_plugins' into 'master'
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Display missing plugins upon savegame loading
Closes #7608
See merge request OpenMW/openmw!3594
2023-11-20 00:19:43 +00:00
elsid
94b085af9e
Add Navigator and Lua API function to find nearest position on navmesh
2023-11-18 23:54:37 +01:00
Evil Eye
5a1a54b959
Merge branch 'lua_class_data' into 'master'
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Add class records to lua
See merge request OpenMW/openmw!3515
2023-11-18 20:55:45 +00:00
Evil Eye
d5906dcf29
Merge branch 'lua_navmesh_doc' into 'master'
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Define tables for navmesh related lua bindings as separate types
See merge request OpenMW/openmw!3599
2023-11-18 20:33:16 +00:00
Andrei Kortunov
f88b99201a
Display missing plugins upon savegame loading (feature 7608)
2023-11-18 14:12:18 +04:00
Zackhasacat
13deb0fba8
Merge branch 'imod' into 'master'
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Fill out item modification records and add them to the scene
See merge request OpenMW/openmw!3540
2023-11-17 18:22:17 +00:00
elsid
fbb39802a1
Define tables for navmesh related lua bindings as separate types
2023-11-17 13:50:19 +01:00
Zackhasacat
16f178b80e
Remove character
2023-11-16 07:43:45 -06:00
Zackhasacat
10030a55e0
Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data
2023-11-16 07:37:03 -06:00
Joakim Berg
624d6ce7d0
Update file sv.yaml
2023-11-14 21:11:27 +00:00
Joakim Berg
818cd8343f
Update file sv.yaml
2023-11-14 10:52:28 +00:00
Joakim Berg
f62b43d2d6
Update file sv.yaml
2023-11-14 05:27:30 +00:00
uramer
435e9731df
Render invalid 'select' setting renderer values instead of silent failure
2023-11-11 18:09:00 +01:00
jvoisin
d8cd465d61
Merge branch 'navmesh_doc' into 'master'
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Reword navigation mesh related docs and tooltips
See merge request OpenMW/openmw!3569
2023-11-08 22:48:52 +00:00
jvoisin
60ec894d8a
Merge branch 'lightitupbaby' into 'master'
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Support point specular lighting (#6188 )
Closes #6188
See merge request OpenMW/openmw!3559
2023-11-08 22:43:42 +00:00
Zackhasacat
279e9affa8
Merge branch 'docs-mwscript-variables' into 'master'
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Fix MWScript variables documentation type
See merge request OpenMW/openmw!3572
2023-11-08 16:28:52 +00:00
Zackhasacat
72a5b50002
Merge branch 'interfaces-item-usage' into 'master'
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Add ItemUsage to interfaces package type definition
See merge request OpenMW/openmw!3573
2023-11-08 00:05:31 +00:00
Zackhasacat
ae4eafdfd4
Move classes to types.NPC
2023-11-07 11:50:09 -06:00
Alexei Kotov
e1cd5250af
Use sun visibility for sunlight scattering (bug #7309 )
2023-11-07 10:30:26 +03:00
Alexei Kotov
bdc019647a
Merge branch 'figure-skaters' into 'master'
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Use accumulated movement when possible
Closes #5062
See merge request OpenMW/openmw!3549
2023-11-07 03:01:56 +00:00