jvoisin
830a26f75e
Merge branch 'realloc' into 'master'
...
Don't assume realloc always succeeds
See merge request OpenMW/openmw!4331
4 months ago
Evil Eye
c9783344a0
Wrap all memory allocating Lua functions in protected calls
4 months ago
psi29a
566e5b5588
Merge branch 'some-launcher-fixes' into 'master'
...
Some launcher fixes
Closes #8080
See merge request OpenMW/openmw!4287
4 months ago
Evil Eye
aa808d63bc
Return nullptr straight away
4 months ago
Evil Eye
4652151630
Don't assume realloc always succeeds
4 months ago
elsid
92a0bbb454
Use normalized path in l10m manager
4 months ago
uramer
2460b5f4ef
Merge branch 'swizzle_bop_boom_bazingle_v2' into 'master'
...
lua - add swizzling to vector types
See merge request OpenMW/openmw!4304
5 months ago
Cody Glassman
a53d002262
lua - add swizzling to vector types
5 months ago
elsid
d85130c4c0
Init potentially unread fields for HDPT
5 months ago
AnyOldName3
f1795a4698
c a p i t u l a t e
5 months ago
AnyOldName3
cd7941dc9f
Some launcher fixes
...
I tried to fix https://gitlab.com/OpenMW/openmw/-/issues/8080 by making it so that instead of crashing, we showed an error.
In doing so, I discovered some problems with plugin sorting and the refresh button, like:
* it forgetting the non-user content files somewhere
* nothing guaranteeing that built-in content files stay at the top of the list and them only being there because the first data directory that provides them is usually the first data directory
* it forgetting the non-user content files somewhere else
* it looking like it'd forget any kind of non-user setting under certain circumstances
I fixed those problems too
5 months ago
elsid
2ebe83c4d5
Use proper order for printf arguments
5 months ago
Cody Glassman
77eeb5bd92
Merge branch 'master' into 'master'
...
HALF_FLOAT and normals changes
See merge request OpenMW/openmw!4240
5 months ago
Jared Davenport
349931b5cd
HALF_FLOAT and normals changes
5 months ago
psi29a
79a9f8c23c
Merge branch 'thedreughtookmyenchantmentsandarentgivingthemback' into 'master'
...
Rebuild ESMStore indices before loading any cell or player state
See merge request OpenMW/openmw!4278
5 months ago
Evil Eye
5c4deb3f88
Prevent older binaries from incorrectly loading newer saves
5 months ago
Alexei Kotov
03091f8ce0
Make Coverity happy about animation blending
5 months ago
psi29a
312b7af954
Merge branch 'lua_context_api' into 'master'
...
Remove getRealFrameDuration in global context, context caching helpers
See merge request OpenMW/openmw!4273
5 months ago
Anton Uramer
6851e6e56a
Context helpers for caching packages, split up core bindings into multiple caches, remove getRealFrameDuration in global context
5 months ago
elsid
8cc744997f
Make path helpers constexpr and noexcept
5 months ago
elsid
7e1ecfc0ee
Pass normalized path to RetrieveAnimationsVisitor
5 months ago
elsid
616b033c36
Move parseTextKey and parseTimeSignature to unnamed namespace
5 months ago
elsid
6e97deb3f7
Use normalized path for text key files
5 months ago
Alexei Kotov
1f4ab3b668
Merge branch 'animationblending' into 'master'
...
Animation blending implementation. Flexible and moddable through .yaml blending config files.
See merge request OpenMW/openmw!3497
5 months ago
psi29a
2743c4920e
Merge branch 'vfs_normalized_view_string' into 'master'
...
Do not allow to construct NormalizedView from std::string
See merge request OpenMW/openmw!4263
5 months ago
psi29a
f2aa30f7a5
Merge branch 'fix_nan_get_angles' into 'master'
...
Avoid getting nan in conversion to euler angles (#7772 )
Closes #7772
See merge request OpenMW/openmw!4258
5 months ago
elsid
34f5bc6fce
Use std math functions
...
To avoid implicit conversions from float to double and back.
5 months ago
elsid
041b3b233a
Normalize forward and up vectors
...
To avoid having any of their components to be out of the range [-1, 1].
5 months ago
elsid
a49de4b9f1
Do not allow to construct NormalizedView from std::string
...
To avoid implicit conversion via Normalized which creates NormalizedView from a
temporary Normalized. Mark constructors explicit on purpose so there is no
ambiguity on implicit conversion when there is an overloaded function like:
void f(const Normalized&);
void f(NormalizedView);
5 months ago
Sam Hellawell
9beb380c7d
Remove M_PI, documenation cleanup
5 months ago
Sam Hellawell
340252007b
fitsRuleString dont reference string_view
5 months ago
Sam Hellawell
014cba807b
Refactor easings, serialize per-line items, constexpr path
5 months ago
Sam Hellawell
eb290bebbb
Refactor AnimBlendControllers
5 months ago
Sam Hellawell
4040bd9231
FIx GCC debug build error
5 months ago
Sam Hellawell
00a7d0281f
Cleanup, refactor, rename AnimBlendControllerBase -> AnimBlendController
5 months ago
Sam Hellawell
42406ed0af
Use META_Object, ignore for serialize
5 months ago
Sam Hellawell
13e1df3bf0
Grammar cleanup, code cleanup, reduce logging, revert mRotation change
5 months ago
Sam Hellawell
28c8e6b1fe
Cleanup loadRules method, smooth animation transitions game.rst docuemntation
5 months ago
Sam Hellawell
1282be9d29
Fix stats reporting
5 months ago
Max Yari
55ffb6d7d2
Animation blending implementation for NIF and osgAnimation through YAML files
...
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
5 months ago
psi29a
a9281b5246
Merge branch 'fix/osg-animation-rename-update-order-sucks-this-took-too-long' into 'master'
...
Fix osgAnimation for multiple creatures (#8045 )
Closes #8045
See merge request OpenMW/openmw!4253
6 months ago
elsid
75d9ab4d57
Pass Quat and Matrixf by reference
...
They don't fit into registers so without optimizations they are copied via
stack.
6 months ago
Sam Hellawell
db30d9a37a
Code cleanup, fix missing const
6 months ago
Sam Hellawell
df0a7a849b
Merge branch 'master' of https://gitlab.com/OpenMW/openmw.git into fix/osg-animation-rename-update-order-sucks-this-took-too-long
6 months ago
Sam Hellawell
56a40577ed
Revert move of default anim rename
6 months ago
Sam Hellawell
03413a895f
Fix osgAnimation for multiple creatures ( #8045 )
6 months ago
elsid
6a67263d6b
Separate the log level and the flag for writing the log level
6 months ago
elsid
98a8dcbdbf
Limit log buffer size
6 months ago
elsid
c83acac32c
Add a function to get debug level
6 months ago
elsid
0749cc4dac
Remove unused include
6 months ago
elsid
1bdc01273e
Move "debugging" function into Debug namespace
6 months ago
elsid
ea84d1ce0c
Remove unused mode argument
6 months ago
Dave Corley
5bca2919c2
CLEANUP: Don't assign invalid extents when loading bounding boxes
6 months ago
psi29a
664a844853
Merge branch 'fix_get_angles_zyx' into 'master'
...
Fix getAnglesZYX (#7741 )
Closes #7741
See merge request OpenMW/openmw!4199
6 months ago
psi29a
7d0fca1bf5
Merge branch 'noscript' into 'master'
...
Make mwscript return nil for records that don't have a script
See merge request OpenMW/openmw!4236
6 months ago
psi29a
3a5ed998e7
Merge branch 'timeplayed' into 'master'
...
Remove time played setting
See merge request OpenMW/openmw!4235
6 months ago
Evil Eye
ee653eb2b8
Make mwscript return nil for records that don't have a script
6 months ago
psi29a
e8c422697f
Merge branch 'first_person_mesh_distortion' into 'master'
...
Fix distortion breaking in first person meshes
See merge request OpenMW/openmw!4231
6 months ago
psi29a
804b589a68
Merge branch 'qt_follow_up' into 'master'
...
Cleanup changes in Qt applications
See merge request OpenMW/openmw!4225
6 months ago
Alexei Kotov
888abc0097
Remove time played setting
6 months ago
Andrei Kortunov
871263d436
Check if file is successfully opened
6 months ago
Cody Glassman
45362e0ede
fix distortion breaking in first person meshes
6 months ago
Evil Eye
d3e3083006
CI match script names and remove dead code
6 months ago
psi29a
ee1352f918
Merge branch 'luautf8allcompilers' into 'master'
...
Don't use codecvt for utf8.char
Closes #6505
See merge request OpenMW/openmw!4216
6 months ago
psi29a
045bccb3e9
Merge branch 'copycompiler' into 'master'
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Avoid a few copies in mwscript
See merge request OpenMW/openmw!4215
6 months ago
Kindi
624a4f46b5
dont use codecvt for utf8.char
6 months ago
Evil Eye
1cea604257
Use string_view in register methods
6 months ago
Evil Eye
ad7fb3d13f
Avoid a few copies in mwscript
6 months ago
elsid
89bb04e8fd
Exit with fatal error on duplicated instruction code
...
Instead of causing SIGABRT which is more confusing.
6 months ago
psi29a
6754b8d941
Revert "Merge branch 'were_engineers_not_salt_miners' into 'master'"
...
This reverts merge request !4178
6 months ago
psi29a
9a864f309a
Merge branch 'theluareloaded' into 'master'
...
Check the result of loading from bytecode
Closes #7787
See merge request OpenMW/openmw!4189
6 months ago
psi29a
cd365b4e8c
Merge branch 'youre_outta_range_joe' into 'master'
...
FIX: check we're not going out of range while listing content files, fix #8029
Closes #8029
See merge request OpenMW/openmw!4201
6 months ago
psi29a
11c2cf0780
Merge branch 'esm_script' into 'master'
...
Make loading and saving ESM3 script record more robust
See merge request OpenMW/openmw!4195
6 months ago
psi29a
57adb93075
Merge branch 'coverity' into 'master'
...
Coverity fixes
See merge request OpenMW/openmw!4198
6 months ago
psi29a
456ac2a85b
Merge branch 'were_engineers_not_salt_miners' into 'master'
...
FEAT: Lua Engine Handler for MWScript `startscript` functionality
See merge request OpenMW/openmw!4178
6 months ago
Dave Corley
1a79e79f57
FEAT: Lua Engine Handler for MWScript `startscript` functionality
6 months ago
psi29a
d3c3d0cf44
Merge branch 'indexthemoon' into 'master'
...
Move Lua index helpers to components and make owner.factionRank match other ranks
See merge request OpenMW/openmw!4186
6 months ago
Dave Corley
d03f25437b
CLEANUP(contentmodel): Use `auto` for insertPosition declaration to
...
avoid possible narrowing
6 months ago
Dave Corley
fbdc4f4881
CLEANUP(contentmodel): Use ranges::find_if instead of a loop
6 months ago
elsid
89a30532b7
Fix getAnglesZYX implementation
6 months ago
Dave Corley
40aee53831
CLEANUP(contentmodel): Actually, no, I hate while loops
6 months ago
Dave Corley
b43743212e
FIX: check we're not going out of range while listing content files, fix #8029
6 months ago
Alexei Kotov
162ac6a75e
Avoid copying shader material shared_ptr in NifLoader
6 months ago
Evil Eye
5b82c7a95d
Don't assume execution of an internal Lua script can't fail
6 months ago
Evil Eye
83e8729256
Check the result of loading from bytecode
6 months ago
elsid
5c3ae3d94c
Make loading and saving script record more robust
...
* Check the header presence before using it.
* Write the header based on the actual content.
6 months ago
elsid
4571a8b88a
Remove unused SCHD type
6 months ago
AnyOldName3
decfe75ae5
Don't attempt to continue an outer loop from an inner loop
6 months ago
Kagernac
f7628ff0a8
Code cleanup and documentation
...
Added documentation in GUI.rst for the new settings
Cleaned up the MR with some remnant changes.
6 months ago
Evil Eye
d6fc0744c7
Move Lua index helpers to components and make owner.factiooRank match other ranks
6 months ago
psi29a
8e20967511
Merge branch 'collisionswitch' into 'master'
...
Don't let the optimizer mess with collision switch nodes (again)
See merge request OpenMW/openmw!4173
7 months ago
psi29a
31102a2076
Merge branch 'utfconversionfixsize' into 'master'
...
Use fixed-size type to hold a whole code point
See merge request OpenMW/openmw!4163
7 months ago
Alexei Kotov
4f8856f887
Don't let the optimizer mess with collision switch nodes (again)
7 months ago
Alexei Kotov
ccd36e9413
Support light fade settings in legacy lighting method
...
This doesn't change launcher descriptions because the launcher settings are going to be omitted
7 months ago
psi29a
321b84a4d2
Merge branch 'remove-tab-comment' into 'master'
...
components/esm4/loadwrld.hpp: clarify comment
See merge request OpenMW/openmw!4169
7 months ago
Austin English
338902c247
components/esm4/loadwrld.hpp: clarify comment
...
Also convert tabs to spaces
7 months ago
psi29a
c1d74763ed
Merge branch 'i-have-no-land-and-i-must-scream' into 'master'
...
Fix(CS): Add landscape flag if it doesn't exist at all and improve landscape QOL
Closes #7707
See merge request OpenMW/openmw!3617
7 months ago
psi29a
61772fa234
Merge branch 'verifiers' into 'master'
...
Complain about fishy local variable names, improve editor effect list handling
See merge request OpenMW/openmw!4160
7 months ago
elsid
1e98cc6c3b
Move EXPECT_ERROR macro to a separate header
...
To include it only where it's required.
7 months ago
elsid
7d1cd11ba9
Split openmw_test_suite into openmw and components tests
...
To avoid duplicated compilation for openmw translation units. Link openmw-lib to
openmw-tests instead.
7 months ago
Kindi
d21f3809bd
test utf8
7 months ago
Dave Corley
798208f6e5
FIX: Bad rebase
7 months ago
Dave Corley
80360ca5eb
downgrade clang-format pls
7 months ago
Dave Corley
3066695630
FIX(loadland.cpp): Minor rebase fail
7 months ago
Dave Corley
145f9c1154
CLEANUP(CS): Do heightData check in actual implementation, revert
...
accidental change to land condition order
7 months ago
Dave Corley
bdf99c701b
Fix(CS): Use ESM flags and not internal ones for verifying presence of a subrecord
7 months ago
Dave Corley
89bce6f678
Fix(CS): Enum name in accordance with current standards
7 months ago
Dave Corley
6f2ae4a33b
Cleanup(CS): Improve readability and clean up some implementations
7 months ago
Dave Corley
51df924d37
Fix(Land): Restore vanilla behavior of ignoring LAND subrecords which
...
are not flagged to actually exist
7 months ago
Dave Corley
b111d28ede
Fix(CS): Generate blank lands at default height, not water level
7 months ago
Dave Corley
014e5118e9
Fix(CS): Fix crash when loading cell without VHGT
7 months ago
Dave Corley
18d6598565
Feat(CS): Add enum for actual LAND flags
7 months ago
Kindi
22d685eca3
ensure fitness
7 months ago
psi29a
9087de1596
Merge branch 'esm3_land' into 'master'
...
Add unit tests for saving and loading ESM3 Land
See merge request OpenMW/openmw!4159
7 months ago
Alexei Kotov
89eccffbf6
Complain if a function or an integer is used as a local variable name
7 months ago
Kagernac
7d403089ec
Cleaner implementation
...
Retrieved the Colours straight from Settings
Made tagname clearer in openmw_list.skin.xml
Fixed minor formatting issue in validate.cpp, textcolours.cpp
Updated skin variables to be const and string_view
7 months ago
psi29a
176e6490c5
Merge branch 'stufftheminasack' into 'master'
...
Drop 360-degree screenshot support (#7720 )
Closes #7720
See merge request OpenMW/openmw!4158
7 months ago
psi29a
a80f5c109c
Merge branch 'ltexerasure' into 'master'
...
Fix LTEX overriding and allow deletion
See merge request OpenMW/openmw!4152
7 months ago
elsid
044748725c
Add unit tests for saving and loading ESM3 Land
7 months ago
Alexei Kotov
93d1c6d7e0
Drop 360-degree screenshot support ( #7720 )
7 months ago
Kagernac
aca39c919f
Changed the tagname to match the values in settings.cfg
...
Changed the values from int to float in settings.cfg. This is consistent with the older format.
The prefix is no longer referenced and hardcoded. There were four original values in the old color format, the parsing had to be modified to account for floats and four values.
7 months ago
psi29a
8a6d3ea447
Merge branch 'hircinevsprimealmalexiawhowouldwin' into 'master'
...
Don't force Tribunal to be enabled to load Bloodmoon (#7993 )
Closes #7993
See merge request OpenMW/openmw!4153
7 months ago
Kagernac
3e6ccfce1f
Took @Capostrophic's suggestion about leveraging a new tag format
...
Removed the color settings from Textcolours, they are unneccessary
Removed the Fallback workaround as a dedicated else condition was created with the new tag "fontcolouroptional". This code section has no involvement in Fallback
openmw_list.skin.xml was updated to reflect this new tag
settings.cfg was updated with the updated variable names
7 months ago
psi29a
32dd4a4a68
Merge branch 'windows11_qss' into 'master'
...
Improve dark mode stylesheets
See merge request OpenMW/openmw!4148
7 months ago
Alexei Kotov
eca30f7921
Don't force Tribunal to be enabled to load Bloodmoon ( #7993 )
...
Sort Bloodmoon to be after Tribunal and warn the user if Bloodmoon is loaded before enabled Tribunal
7 months ago
Evil Eye
ca6baed366
Fix LTEX overriding and allow deletion
7 months ago
Andrei Kortunov
937101d580
Add a dark style sheet tweaked for Windows 11
7 months ago
Alexei Kotov
71c1b536b4
Discard culled lights specifically for post-processing light buffer
7 months ago
Alexei Kotov
cbe61e2c93
In TextureType, use osg::Object's name field
7 months ago
psi29a
a2e83d9a21
Merge branch 'dayofviewindependence' into 'master'
...
Make object light lists (mostly) view-independent
See merge request OpenMW/openmw!4128
7 months ago
psi29a
e7c9574d31
Merge branch 'savetheslot' into 'master'
...
Convert constant effect equipment slots to refnums
Closes #7998
See merge request OpenMW/openmw!4130
7 months ago
psi29a
8cf6fde8b6
Merge branch 'fix_debug_render' into 'master'
...
Fix debug render for recast mesh and navmesh
See merge request OpenMW/openmw!4127
7 months ago
elsid
71369be796
Log caught exceptions
7 months ago
Alexei Kotov
c92d016e43
Don't sort scene light list by camera distance if the limit isn't reached and PP doesn't need it
...
Also don't clip it to the single UBO scene light limit if the lighting method isn't actually single UBO
7 months ago
Alexei Kotov
916706c6c1
Make object light lists (mostly) view-independent
...
Remove frustum culling
Sort lights by object proximity
Restore multiple camera rendering optimization
7 months ago
psi29a
16572109fc
Merge branch 'restoringthelightfacingthedark' into 'master'
...
Lighting fixes, non-exciting part
See merge request OpenMW/openmw!4126
7 months ago
Evil Eye
cdfd305ac3
Convert constant effect equipment slots to refnums
7 months ago
elsid
10e14a3c21
Replace release by assigning nullptr
...
release does not call a destructor if it's the last reference. This is not a
right choice here. Even though the functions accept raw pointers they convert
them into osg::ref_ptr. So it's ok to share the ownership.
7 months ago
elsid
4b8897e33e
Use state sets without transparency support for recast mesh and agents paths
7 months ago
elsid
98d530d8cb
Share state sets for recast mesh tiles and actors paths
7 months ago
Alexei Kotov
fd9361f62c
Some attenuation setup fool-proofing
7 months ago
Alexei Kotov
e0e4b84e40
Disable specularity for negative lights
7 months ago
Alexei Kotov
debc37d93a
Fade out specularity according to light fade settings as well
7 months ago
Evil Eye
6a10311ae5
Use more appropriate types in terrain storage
7 months ago
psi29a
db27543ea1
Merge branch 'uniform_choice' into 'master'
...
Add choice widget type to postprocessing uniforms
See merge request OpenMW/openmw!3969
7 months ago
Kagernac
f9577d904c
This commit introduces six new color settings for dialogue topic keywords
...
referencing settings.cfg and settings-default.cfg. These settings work similarly
to the color references found in openmw.cfg and Morrowind.ini.
Changes include:
Removal of deprecated settings:
color topic specific
color topic exhausted
Addition of six new color settings to settings.cfg and settings-default.cfg
Updated description in settings-default.cfg to reflect the new color format
7 months ago
psi29a
2be6116ef6
Merge branch 'fix_recastmesh' into 'master'
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Limit number of cached tiles with recast meshes
See merge request OpenMW/openmw!4112
7 months ago
Dave Corley
c87eaefd17
Merge branch 'theeditorisjustanotherengine' into 'master'
...
Use ESM::ReadersCache in the editor
Closes #7896
See merge request OpenMW/openmw!4111
7 months ago
Andrei Kortunov
bf682d51a6
Support dark mode on Windows (feature 7985)
7 months ago
psi29a
f34994e4c8
Merge branch 'notexturetypeconfusion' into 'master'
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Support defining the texture type with a state attribute (#6240 )
Closes #6240
See merge request OpenMW/openmw!4079
7 months ago