elsid
8b8e4f78b6
Support cylinder and rotating box collision shape types for actors
...
Cylinder collision shape should give the best consistency between physics
simulation and pathfinding. Rotating box is already used by some actors, so
add it to have the same collision shape type for all actors.
2 years ago
Cody Glassman
89e0de2314
Bring back empty script message
2 years ago
Ivan Beloborodov
f960e30d01
Implement Add switch for armor degradation fix. #6888
2 years ago
Matt
8ccadba799
German translation
2 years ago
psi29a
4c50073f41
Merge branch 'sv-post-proc-transl' into 'master'
...
Swedish translations for built-in post processing shaders
See merge request OpenMW/openmw!2188
2 years ago
Joakim Berg
9d79fe6310
Added strings related to language settings menu
2 years ago
Andrei Kortunov
cb64f49ba1
Allow to configure locales via settings menu
2 years ago
psi29a
26bd907b0b
Merge branch 'hdr_quick' into 'master'
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Fix auto exposure
See merge request OpenMW/openmw!2174
2 years ago
Joakim Berg
0a22919820
Update files/data/l10n/BuiltInShaders/sv.yaml, files/data/CMakeLists.txt
2 years ago
Joakim Berg
be3fb651cf
Update files/data/l10n/PostProcessing/sv.yaml
2 years ago
Andrei Kortunov
e0c05a15fb
Post processing shaders localization
2 years ago
glassmancody.info
fd4966f77a
temporary fix for auto exposure
2 years ago
Petr Mikheev
643e33c11a
Merge branch 'lua_pathfinding_bindings' into 'master'
...
Add bindings for navigator utils functions (#6690 )
See merge request OpenMW/openmw!2128
2 years ago
elsid
27cc901e76
Add bindings for navigator utils functions
2 years ago
Joakim Berg
03b178c2eb
Swedish i10n translations
2 years ago
Andrei Kortunov
4e9a063de2
Fix MacOS build
2 years ago
Andrei Kortunov
6f6b5ba04b
Some refactoring
2 years ago
Andrei Kortunov
db686b25c2
Use fallback data from openmw.cfg to setup fonts
2 years ago
Andrei Kortunov
c47a48e25d
Inject layout files to VFS
2 years ago
Andrei Kortunov
4ddba5142e
Introduce font mappings
2 years ago
Andrei Kortunov
dd04bfccfb
Load fonts
2 years ago
psi29a
a1e7622a30
Merge branch 'sky_blending_multiview' into 'master'
...
Support sky blending in multiview mode
See merge request OpenMW/openmw!2113
3 years ago
Andrei Kortunov
ccbb5e03fb
Use YAML files to translate MyGUI's localization tags
3 years ago
Cody Glassman
24749b066c
Add sky blending to launcher
3 years ago
Petr Mikheev
c1344c4765
Minor fix in move360.lua. Scrolling shouldn't toggle view mode when TAB is pressed.
3 years ago
Petr Mikheev
b3c8c8eb56
Support sky blending in multiview mode
3 years ago
psi29a
e70d2be1ee
Merge branch 'settings_input' into 'master'
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More responsive renderers for input events (#6827 )
Closes #6827
See merge request OpenMW/openmw!2093
3 years ago
glassmancody.info
05fedafd37
fixed mouse event for padded box
3 years ago
glassmancody.info
89bc756732
tmp_sun_fix
3 years ago
Abdu Sharif
c09648c349
Add a missing 0 in fog.glsl
3 years ago
psi29a
9da84480f0
Merge branch 'misc_ui' into 'master'
...
Improved settings window
Closes #6780
See merge request OpenMW/openmw!2087
3 years ago
psi29a
1e56ac9878
Merge branch 'sizable' into 'master'
...
Movable and resizable log window
See merge request OpenMW/openmw!2086
3 years ago
glassmancody.info
63d9fa55c6
settings window cleanup
3 years ago
jvoisin
0f649ce544
Merge branch 'fix-appstream-images' into 'master'
...
Fix the screenshot URLs in the appstream XML
See merge request OpenMW/openmw!2081
3 years ago
glassmancody.info
fcab4fe1ab
make debug window a movable and resizable window
3 years ago
Petr Mikheev
cae7bc92d8
Merge branch 'locale_ru' into 'master'
...
Add a Russian localization for built-in Lua content
See merge request OpenMW/openmw!2079
3 years ago
Cody Glassman
051832d7ae
[Lua] Set simulation time scale
3 years ago
Andrei Kortunov
0989e273d4
Add a Russian localization for built-in Lua content
3 years ago
Alexander Olofsson
84259d312b
Fix the screenshot URLs in the appstream XML
3 years ago
Cody Glassman
03616ae2d3
Fix undeclared shader variable
3 years ago
glassmancody.info
7b958148d0
better fade
3 years ago
psi29a
56187ad977
Merge branch 'soften_me_up_like_one_of_your_french_meshes' into 'master'
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Allow soft particle effect on any NIF
See merge request OpenMW/openmw!2015
3 years ago
Petr Mikheev
466fc559f4
Fix move360.lua switching to 3rd person view when it shouldn't
3 years ago
glassmancody.info
b09411d396
allow soft particles on meshes and add extra data extensions
3 years ago
Petr Mikheev
d0deb37f5c
Fix several issues with sky blending
3 years ago
Petr Mikheev
377c00261a
[Lua] Ability to distinguish normal interiors and quasi exteriors (like Mournhold).
3 years ago
Petr Mikheev
8123e41a75
Fix #6824
3 years ago
psi29a
1a478875f0
Merge branch 'navmesh_agent_bounds' into 'master'
...
Support different agent collision shape type for pathfinding
See merge request OpenMW/openmw!2030
3 years ago
Mads Buvik Sandvei
b0e4c7e76a
[Postprocessing] Stereo integration
3 years ago
elsid
1a12c453d6
Support different agent collision shape type for pathfinding
...
Actors may have different collision shapes. Currently there are axis-aligned
bounding boxes and rotating bounding boxes. With AABB it's required to use
bounding cylinder for navmesh agent to avoid providing paths where actor can't
pass. But for rotating bounding boxes cylinder with diameter equal to the front
face width should be used to not reduce of available paths. For example rats
have rotating bounding box as collision shape because of the difference between
front and side faces width.
* Add agent bounds to navmesh tile db cache key. This is required to distinguish
tiles for agents with different bounds.
* Increase navmesh version because navmesh tile db cache key and data has changed.
* Move navmesh version to the code to avoid misconfiguration by users.
* Fix all places where wrong half extents were used for pathfinding.
3 years ago
Petr Mikheev
3bf18c601c
Better fog
3 years ago
Alexei Kotov
54896e4883
Disable all the non-vanilla Lua camera settings by default
3 years ago
Petr Mikheev
73eda27e7f
Update l10n/OMWCamera/en.yaml
3 years ago
Petr Mikheev
5f0a7c2b16
Fix jumping when using move360 with a controller
3 years ago
Petr Mikheev
1ca0a3a555
Addition camera features: move360, pov_auto_switch, slow_view_change
3 years ago
Petr Mikheev
3fb470dcce
Increase the size of the settings menu; reduce the size of Lua settings "number" in order to make camera settings look good with the default size of the settings menu.
3 years ago
Petr Mikheev
65efd6f1c2
Remove from settings.cfg camera settings that are controlled from Lua
3 years ago
Petr Mikheev
860d5899c4
Control camera settings in-game
3 years ago
uramer
6d2dcaea50
Lua UI: Enable autoSize for single line text edit
3 years ago
uramer
6c9c832927
Lua UI: Support autosized multiline text
3 years ago
psi29a
787f8fb627
Merge branch 'launcher' into 'master'
...
Launcher consistency fixes
See merge request OpenMW/openmw!1983
3 years ago
Kindi
aa2e724342
Lua API for Repair records
3 years ago
Alexei Kotov
6cbda10bd5
Content selector: Remove the title
3 years ago
Alexei Kotov
323b671f6d
Launcher: Properly capitalize navmesh cache tab name
3 years ago
Petr Mikheev
0745ed590b
Fix incorrect package name in lua docs
3 years ago
beelzebielsk
fb5eb542ff
Lua api for potion records
3 years ago
glassmancody.info
4dee9acd1e
fill bars to postprocess hud
3 years ago
psi29a
a875ac86c0
Merge branch 'change-inventory-usage-docs' into 'master'
...
Make inventory example runnable in a script
See merge request OpenMW/openmw!1957
3 years ago
beelzebielsk
ad3b83432c
Fix docs typos
3 years ago
adam
e4b2f730c7
Make inventory example runnable in a script
3 years ago
Kindi
638ad15af8
Lua API for Miscellaneous records
3 years ago
Kindi
3d0adf259b
Lua API for Apparatus records
3 years ago
psi29a
f84be8c3f9
Merge branch 'lua-api-containers' into 'master'
...
Add bindings for container record
See merge request OpenMW/openmw!1932
3 years ago
psi29a
42718f69dc
Merge branch 'vfs_data' into 'master'
...
Merge files/builtin_scripts and files/vfs into one dir
See merge request OpenMW/openmw!1931
3 years ago
adam
e2528a1562
Add docs and automagical declaration
3 years ago
cody glassman
11845e7d9b
improve layout of postprocessor hud
3 years ago
Petr Mikheev
6d5a0542e7
Merge files/builtin_scripts and files/vfs into one dir
3 years ago
uramer
e591f856fb
Renderers
3 years ago
Kindi
1b37d5d2ad
Lua API for Lockpick and Probe records
3 years ago
Hristos N. Triantafillou
4188bb4e33
Fix formatting so that docs can render correctly
3 years ago
cody glassman
6093cb5f2c
postprocessing lua api extensions
3 years ago
Petr Mikheev
6a0a2eed33
[Lua] core.getRealTime()
3 years ago
psi29a
67421a400a
Merge branch 'bookluabinds' into 'master'
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Lua API for Book records
See merge request OpenMW/openmw!1886
3 years ago
kuyondo
7dbccc914a
no skill returns nil
3 years ago
uramer
1fe794d935
Changing setting renderer arguments
3 years ago
kuyondo
8a1a838ffa
update book.cpp and weapon.cpp
3 years ago
kuyondo
cad68a5566
Add lua binding for books
3 years ago
kuyondo
93aae5e116
Add lua binding for activators
3 years ago
psi29a
b9b4f1c3c2
Merge branch 'console_log' into 'master'
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In-game log viewer
See merge request OpenMW/openmw!1799
3 years ago
Adam Ibrahim
96f4057f08
Update files/lua_api/openmw/types.lua, files/lua_api/openmw/ui.lua
3 years ago
psi29a
2f75acc34e
Merge branch 'navmesh_render_update_frequency' into 'master'
...
Add navmesh debug render mode to show update frequency
See merge request OpenMW/openmw!1685
3 years ago
elsid
215b46503c
Support rendering for navmesh update frequency as a heatmap
...
Useful when need to find tiles with high number of updates.
Add debug Lua package with new functions to toggle render mode and set navmesh
render mode.
3 years ago
uramer
14d83b218e
Move permanentStorage option from settings to groups
3 years ago
Petr Mikheev
cf49b46d64
Show logs in the debug window
...
Some part of UI code is written by @andrew-app
3 years ago
psi29a
f092d8da9a
Merge branch 'post_malone' into 'master'
...
Post Processing
See merge request OpenMW/openmw!1124
3 years ago
Petr Mikheev
7ccbf95503
[Lua] makeStrictReadOnly for enums
3 years ago
cody glassman
fee639a74f
Correct default value
3 years ago
cody glassman
04843fed6d
moddable post-processing pipeline
3 years ago
uramer
be100749f8
Merge branch 'lua_onframe' into 'master'
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[Lua] Rename onInputUpdate -> onFrame and call it even when the game is on pause (#6745 )
See merge request OpenMW/openmw!1852
3 years ago
Petr Mikheev
072337c9b8
Merge branch 'settings_styling' into 'master'
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Styling for Settings
See merge request OpenMW/openmw!1840
3 years ago