Commit Graph

2043 Commits (84f8a6848a8b05502d7618ca7af8cca74f2c3bae)

Author SHA1 Message Date
elsid 8b8e4f78b6
Support cylinder and rotating box collision shape types for actors
Cylinder collision shape should give the best consistency between physics
simulation and pathfinding. Rotating box is already used by some actors, so
add it to have the same collision shape type for all actors.
2 years ago
Cody Glassman 89e0de2314 Bring back empty script message 2 years ago
Ivan Beloborodov f960e30d01 Implement Add switch for armor degradation fix. #6888 2 years ago
Matt 8ccadba799 German translation 2 years ago
psi29a 4c50073f41 Merge branch 'sv-post-proc-transl' into 'master'
Swedish translations for built-in post processing shaders

See merge request OpenMW/openmw!2188
2 years ago
Joakim Berg 9d79fe6310 Added strings related to language settings menu 2 years ago
Andrei Kortunov cb64f49ba1 Allow to configure locales via settings menu 2 years ago
psi29a 26bd907b0b Merge branch 'hdr_quick' into 'master'
Fix auto exposure

See merge request OpenMW/openmw!2174
2 years ago
Joakim Berg 0a22919820 Update files/data/l10n/BuiltInShaders/sv.yaml, files/data/CMakeLists.txt 2 years ago
Joakim Berg be3fb651cf Update files/data/l10n/PostProcessing/sv.yaml 2 years ago
Andrei Kortunov e0c05a15fb Post processing shaders localization 2 years ago
glassmancody.info fd4966f77a temporary fix for auto exposure 2 years ago
Petr Mikheev 643e33c11a Merge branch 'lua_pathfinding_bindings' into 'master'
Add bindings for navigator utils functions (#6690)

See merge request OpenMW/openmw!2128
2 years ago
elsid 27cc901e76
Add bindings for navigator utils functions 2 years ago
Joakim Berg 03b178c2eb Swedish i10n translations 2 years ago
Andrei Kortunov 4e9a063de2 Fix MacOS build 2 years ago
Andrei Kortunov 6f6b5ba04b Some refactoring 2 years ago
Andrei Kortunov db686b25c2 Use fallback data from openmw.cfg to setup fonts 2 years ago
Andrei Kortunov c47a48e25d Inject layout files to VFS 2 years ago
Andrei Kortunov 4ddba5142e Introduce font mappings 2 years ago
Andrei Kortunov dd04bfccfb Load fonts 2 years ago
psi29a a1e7622a30 Merge branch 'sky_blending_multiview' into 'master'
Support sky blending in multiview mode

See merge request OpenMW/openmw!2113
3 years ago
Andrei Kortunov ccbb5e03fb Use YAML files to translate MyGUI's localization tags 3 years ago
Cody Glassman 24749b066c Add sky blending to launcher 3 years ago
Petr Mikheev c1344c4765 Minor fix in move360.lua. Scrolling shouldn't toggle view mode when TAB is pressed. 3 years ago
Petr Mikheev b3c8c8eb56 Support sky blending in multiview mode 3 years ago
psi29a e70d2be1ee Merge branch 'settings_input' into 'master'
More responsive renderers for input events (#6827)

Closes #6827

See merge request OpenMW/openmw!2093
3 years ago
glassmancody.info 05fedafd37 fixed mouse event for padded box 3 years ago
glassmancody.info 89bc756732 tmp_sun_fix 3 years ago
Abdu Sharif c09648c349 Add a missing 0 in fog.glsl 3 years ago
psi29a 9da84480f0 Merge branch 'misc_ui' into 'master'
Improved settings window

Closes #6780

See merge request OpenMW/openmw!2087
3 years ago
psi29a 1e56ac9878 Merge branch 'sizable' into 'master'
Movable and resizable log window

See merge request OpenMW/openmw!2086
3 years ago
glassmancody.info 63d9fa55c6 settings window cleanup 3 years ago
jvoisin 0f649ce544 Merge branch 'fix-appstream-images' into 'master'
Fix the screenshot URLs in the appstream XML

See merge request OpenMW/openmw!2081
3 years ago
glassmancody.info fcab4fe1ab make debug window a movable and resizable window 3 years ago
Petr Mikheev cae7bc92d8 Merge branch 'locale_ru' into 'master'
Add a Russian localization for built-in Lua content

See merge request OpenMW/openmw!2079
3 years ago
Cody Glassman 051832d7ae [Lua] Set simulation time scale 3 years ago
Andrei Kortunov 0989e273d4 Add a Russian localization for built-in Lua content 3 years ago
Alexander Olofsson 84259d312b
Fix the screenshot URLs in the appstream XML 3 years ago
Cody Glassman 03616ae2d3 Fix undeclared shader variable 3 years ago
glassmancody.info 7b958148d0 better fade 3 years ago
psi29a 56187ad977 Merge branch 'soften_me_up_like_one_of_your_french_meshes' into 'master'
Allow soft particle effect on any NIF

See merge request OpenMW/openmw!2015
3 years ago
Petr Mikheev 466fc559f4 Fix move360.lua switching to 3rd person view when it shouldn't 3 years ago
glassmancody.info b09411d396 allow soft particles on meshes and add extra data extensions 3 years ago
Petr Mikheev d0deb37f5c Fix several issues with sky blending 3 years ago
Petr Mikheev 377c00261a [Lua] Ability to distinguish normal interiors and quasi exteriors (like Mournhold). 3 years ago
Petr Mikheev 8123e41a75 Fix #6824 3 years ago
psi29a 1a478875f0 Merge branch 'navmesh_agent_bounds' into 'master'
Support different agent collision shape type for pathfinding

See merge request OpenMW/openmw!2030
3 years ago
Mads Buvik Sandvei b0e4c7e76a [Postprocessing] Stereo integration 3 years ago
elsid 1a12c453d6
Support different agent collision shape type for pathfinding
Actors may have different collision shapes. Currently there are axis-aligned
bounding boxes and rotating bounding boxes. With AABB it's required to use
bounding cylinder for navmesh agent to avoid providing paths where actor can't
pass. But for rotating bounding boxes cylinder with diameter equal to the front
face width should be used to not reduce of available paths. For example rats
have rotating bounding box as collision shape because of the difference between
front and side faces width.

* Add agent bounds to navmesh tile db cache key. This is required to distinguish
  tiles for agents with different bounds.
* Increase navmesh version because navmesh tile db cache key and data has changed.
* Move navmesh version to the code to avoid misconfiguration by users.
* Fix all places where wrong half extents were used for pathfinding.
3 years ago
Petr Mikheev 3bf18c601c Better fog 3 years ago
Alexei Kotov 54896e4883 Disable all the non-vanilla Lua camera settings by default 3 years ago
Petr Mikheev 73eda27e7f Update l10n/OMWCamera/en.yaml 3 years ago
Petr Mikheev 5f0a7c2b16 Fix jumping when using move360 with a controller 3 years ago
Petr Mikheev 1ca0a3a555 Addition camera features: move360, pov_auto_switch, slow_view_change 3 years ago
Petr Mikheev 3fb470dcce Increase the size of the settings menu; reduce the size of Lua settings "number" in order to make camera settings look good with the default size of the settings menu. 3 years ago
Petr Mikheev 65efd6f1c2 Remove from settings.cfg camera settings that are controlled from Lua 3 years ago
Petr Mikheev 860d5899c4 Control camera settings in-game 3 years ago
uramer 6d2dcaea50 Lua UI: Enable autoSize for single line text edit 3 years ago
uramer 6c9c832927 Lua UI: Support autosized multiline text 3 years ago
psi29a 787f8fb627 Merge branch 'launcher' into 'master'
Launcher consistency fixes

See merge request OpenMW/openmw!1983
3 years ago
Kindi aa2e724342 Lua API for Repair records 3 years ago
Alexei Kotov 6cbda10bd5 Content selector: Remove the title 3 years ago
Alexei Kotov 323b671f6d Launcher: Properly capitalize navmesh cache tab name 3 years ago
Petr Mikheev 0745ed590b Fix incorrect package name in lua docs 3 years ago
beelzebielsk fb5eb542ff Lua api for potion records 3 years ago
glassmancody.info 4dee9acd1e fill bars to postprocess hud 3 years ago
psi29a a875ac86c0 Merge branch 'change-inventory-usage-docs' into 'master'
Make inventory example runnable in a script

See merge request OpenMW/openmw!1957
3 years ago
beelzebielsk ad3b83432c Fix docs typos 3 years ago
adam e4b2f730c7 Make inventory example runnable in a script 3 years ago
Kindi 638ad15af8 Lua API for Miscellaneous records 3 years ago
Kindi 3d0adf259b Lua API for Apparatus records 3 years ago
psi29a f84be8c3f9 Merge branch 'lua-api-containers' into 'master'
Add bindings for container record

See merge request OpenMW/openmw!1932
3 years ago
psi29a 42718f69dc Merge branch 'vfs_data' into 'master'
Merge files/builtin_scripts and files/vfs into one dir

See merge request OpenMW/openmw!1931
3 years ago
adam e2528a1562 Add docs and automagical declaration 3 years ago
cody glassman 11845e7d9b improve layout of postprocessor hud 3 years ago
Petr Mikheev 6d5a0542e7 Merge files/builtin_scripts and files/vfs into one dir 3 years ago
uramer e591f856fb Renderers 3 years ago
Kindi 1b37d5d2ad Lua API for Lockpick and Probe records 3 years ago
Hristos N. Triantafillou 4188bb4e33
Fix formatting so that docs can render correctly 3 years ago
cody glassman 6093cb5f2c postprocessing lua api extensions 3 years ago
Petr Mikheev 6a0a2eed33 [Lua] core.getRealTime() 3 years ago
psi29a 67421a400a Merge branch 'bookluabinds' into 'master'
Lua API for Book records

See merge request OpenMW/openmw!1886
3 years ago
kuyondo 7dbccc914a no skill returns nil 3 years ago
uramer 1fe794d935 Changing setting renderer arguments 3 years ago
kuyondo 8a1a838ffa update book.cpp and weapon.cpp 3 years ago
kuyondo cad68a5566 Add lua binding for books 3 years ago
kuyondo 93aae5e116 Add lua binding for activators 3 years ago
psi29a b9b4f1c3c2 Merge branch 'console_log' into 'master'
In-game log viewer

See merge request OpenMW/openmw!1799
3 years ago
Adam Ibrahim 96f4057f08 Update files/lua_api/openmw/types.lua, files/lua_api/openmw/ui.lua 3 years ago
psi29a 2f75acc34e Merge branch 'navmesh_render_update_frequency' into 'master'
Add navmesh debug render mode to show update frequency

See merge request OpenMW/openmw!1685
3 years ago
elsid 215b46503c
Support rendering for navmesh update frequency as a heatmap
Useful when need to find tiles with high number of updates.

Add debug Lua package with new functions to toggle render mode and set navmesh
render mode.
3 years ago
uramer 14d83b218e Move permanentStorage option from settings to groups 3 years ago
Petr Mikheev cf49b46d64 Show logs in the debug window
Some part of UI code is written by @andrew-app
3 years ago
psi29a f092d8da9a Merge branch 'post_malone' into 'master'
Post Processing

See merge request OpenMW/openmw!1124
3 years ago
Petr Mikheev 7ccbf95503 [Lua] makeStrictReadOnly for enums 3 years ago
cody glassman fee639a74f Correct default value 3 years ago
cody glassman 04843fed6d moddable post-processing pipeline 3 years ago
uramer be100749f8 Merge branch 'lua_onframe' into 'master'
[Lua] Rename onInputUpdate -> onFrame and call it even when the game is on pause (#6745)

See merge request OpenMW/openmw!1852
3 years ago
Petr Mikheev 072337c9b8 Merge branch 'settings_styling' into 'master'
Styling for Settings

See merge request OpenMW/openmw!1840
3 years ago