Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								a7cc4e6ba6 
								
							 
						 
						
							
							
								
								Rename Node->NiAVObject and update everything directly related  
							
							... 
							
							
							
							Update NiNode
Simplify RootCollisionNode handling in BulletNifLoader 
							
						 
						
							2023-09-10 07:18:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								ef896faa90 
								
							 
						 
						
							
							
								
								Rename Named->NiObjectNET and update everything directly related to it  
							
							... 
							
							
							
							BulletNifLoader: properly check if the node has animation controllers
Flatten extra data linked list 
							
						 
						
							2023-09-10 07:18:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								fd3b24e2e6 
								
							 
						 
						
							
							
								
								Make better use of osg::BoundingSpheref in the NIF loader  
							
							
							
						 
						
							2023-09-06 23:55:36 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								0154bb78df 
								
							 
						 
						
							
							
								
								Modernize NiSkinPartition  
							
							
							
						 
						
							2023-09-06 23:55:36 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								6ac271d5c0 
								
							 
						 
						
							
							
								
								Modernize NiParticlesData and NiSkinData  
							
							
							
						 
						
							2023-09-06 23:55:36 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								89774716fb 
								
							 
						 
						
							
							
								
								Modernize NiGeometryData  
							
							
							
						 
						
							2023-09-06 23:55:36 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								cfd37dbcc6 
								
							 
						 
						
							
							
								
								Modernize NiTriShapeData  
							
							
							
						 
						
							2023-09-06 23:55:36 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								5e8f9e7dd9 
								
							 
						 
						
							
							
								
								Modernize NiPixelData  
							
							
							
						 
						
							2023-09-06 23:55:36 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								eba0ab444b 
								
							 
						 
						
							
							
								
								Modernize NiTriStripsData  
							
							
							
						 
						
							2023-09-06 23:55:35 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								fda6b0b4f8 
								
							 
						 
						
							
							
								
								Modernize NiUVData, NiLinesData, NiTriBasedGeomData  
							
							
							
						 
						
							2023-09-06 23:55:35 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								384a398b62 
								
							 
						 
						
							
							
								
								Modernize NiMorphData, palette and BSBound records  
							
							
							
						 
						
							2023-09-06 23:55:35 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								5b07a78f2c 
								
							 
						 
						
							
							
								
								Modernize skin instance records  
							
							
							
						 
						
							2023-09-06 23:55:35 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								2edf3399e2 
								
							 
						 
						
							
							
								
								Modernize extra data records  
							
							
							
						 
						
							2023-09-01 01:54:11 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								087114e55b 
								
							 
						 
						
							
							
								
								Print unsupported interpolator record names  
							
							
							
						 
						
							2023-09-01 01:27:03 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								bb6e008801 
								
							 
						 
						
							
							
								
								Modernize dynamic effects  
							
							
							
						 
						
							2023-08-31 22:06:21 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								2e847a12c4 
								
							 
						 
						
							
							
								
								Modernize NiSourceTexture and BSShaderTextureSet  
							
							
							
						 
						
							2023-08-31 20:50:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								fb8ead2bd4 
								
							 
						 
						
							
							
								
								Rename nif/controlled to nif/texture  
							
							
							
						 
						
							2023-08-31 18:59:33 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								1d05aa2e37 
								
							 
						 
						
							
							
								
								Modernize particle modifiers  
							
							
							
						 
						
							2023-08-31 18:16:11 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								c290754077 
								
							 
						 
						
							
							
								
								Revert "Merge branch 'loadSSEAlchemyTable' into 'master'"  
							
							... 
							
							
							
							This reverts merge request !3267  
							
						 
						
							2023-08-03 19:55:06 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									alekulyn 
								
							 
						 
						
							
							
							
							
								
							
							
								d2896945e8 
								
							 
						 
						
							
							
								
								Load SSE alchemy table  
							
							
							
						 
						
							2023-07-28 07:46:20 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								2c989e4057 
								
							 
						 
						
							
							
								
								Merge branch 'coverityfixes' into 'master'  
							
							... 
							
							
							
							Correct some things based on Coverity's output
See merge request OpenMW/openmw!3272  
							
						 
						
							2023-07-24 13:22:25 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								466b2f1b74 
								
							 
						 
						
							
							
								
								Merge branch 'mantlingtalos' into 'master'  
							
							... 
							
							
							
							Copy triangle data from NiSkinPartition, a.k.a. SKYRIM TREES
See merge request OpenMW/openmw!3235  
							
						 
						
							2023-07-24 09:11:40 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								a8119f3863 
								
							 
						 
						
							
							
								
								Fix vertex color emissive lighting mode handling  
							
							
							
						 
						
							2023-07-24 00:34:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								0d70ae5028 
								
							 
						 
						
							
							
								
								Clean up primitive set copying  
							
							
							
						 
						
							2023-07-23 13:32:33 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								3f252eab5d 
								
							 
						 
						
							
							
								
								Copy triangle data from NiSkinPartition  
							
							
							
						 
						
							2023-07-23 13:32:33 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								d6e420fb48 
								
							 
						 
						
							
							
								
								Handle BSShader specular flag  
							
							
							
						 
						
							2023-07-22 17:28:05 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								6b6a3bcfca 
								
							 
						 
						
							
							
								
								Make decal rendering more accurate for Skyrim models, reducing Z-fighting  
							
							
							
						 
						
							2023-07-20 19:28:33 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								52a16e0e93 
								
							 
						 
						
							
							
								
								BSEffectShader/NoLighting fixes  
							
							... 
							
							
							
							Don't hijack BSShader::NoLighting for BSEffectShader functionality
(Fallout meshes break if you use the actual emissive color as a base color)
Don't use falloff for textureless NoLighting objects
Use falloff flag for BSEffectShader 
							
						 
						
							2023-07-09 14:44:09 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								19fb9f8e14 
								
							 
						 
						
							
							
								
								Handle editor marker bit in BSXFlags  
							
							
							
						 
						
							2023-05-29 18:47:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								788a4d32aa 
								
							 
						 
						
							
							
								
								Handle DoubleSided and TreeAnim flags in BSLightingShaderProperty.  
							
							
							
						 
						
							2023-05-29 18:47:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								fd90a8c9b4 
								
							 
						 
						
							
							
								
								Hide Nif nodes with name "EditorMarker".  
							
							
							
						 
						
							2023-05-29 18:47:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								9728024978 
								
							 
						 
						
							
							
								
								Replace compare with more idiomatic methods  
							
							
							
						 
						
							2023-05-22 19:51:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cody Glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								6a64f352a4 
								
							 
						 
						
							
							
								
								fix shader compilation  
							
							
							
						 
						
							2023-02-26 14:31:53 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cody Glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								ac4787aeec 
								
							 
						 
						
							
							
								
								shade refactor  
							
							
							
						 
						
							2023-02-25 11:03:39 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								e15434be94 
								
							 
						 
						
							
							
								
								Disable falloff in BSEffectShader for now  
							
							
							
						 
						
							2023-02-24 19:36:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								8d3c5c0f05 
								
							 
						 
						
							
							
								
								Unify texture wrapping setup  
							
							
							
						 
						
							2023-02-20 00:23:00 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								2de81738c1 
								
							 
						 
						
							
							
								
								Implement the basics of BSEffectShaderProperty  
							
							
							
						 
						
							2023-02-20 00:23:00 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								9deed5c03e 
								
							 
						 
						
							
							
								
								Propagate dynamic effects to node's immediate children (bug  #6550 )  
							
							
							
						 
						
							2023-02-11 17:37:25 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								99aa90f90c 
								
							 
						 
						
							
							
								
								Rewrite NiVertexColorProperty  
							
							
							
						 
						
							2023-02-11 00:58:13 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0688b6de40 
								
							 
						 
						
							
							
								
								Separate record list reading from its state  
							
							... 
							
							
							
							To make it possible to set record list state independently from reading NIF
file. 
							
						 
						
							2022-09-24 19:10:35 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c338c1e5d3 
								
							 
						 
						
							
							
								
								Add Nif::FileView as read only interface for Nif::NIFFile  
							
							... 
							
							
							
							To make sure interface is scoped to what users require. 
							
						 
						
							2022-09-24 19:10:21 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f2fb3d6de8 
								
							 
						 
						
							
							
								
								Separate NIFFileReader from NIFFile  
							
							... 
							
							
							
							NIFFile might not always be created from a file or stream containing NIF data.
Basically there are 2 different responsibilities for this class:
1. Read NIF file
2. Provide input for nifosg and bulletnifloader.
Remove no longer needed NIFFileMock since the state of NIFFfile can be
initialized independently from reading NIF file. 
							
						 
						
							2022-09-24 19:10:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b39ccbeeef 
								
							 
						 
						
							
							
								
								Remove NIFFile::warn and NIFFile::fail functions  
							
							... 
							
							
							
							These functions use NIFFile only as context, they are not really a part of
either reading nor state invariant. And they only confuse reader because it's
not immediatelly obvious that no code is executed after fail. 
							
						 
						
							2022-09-24 19:10:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									clang-format-bot 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ddb0522bbf 
								
							 
						 
						
							
							
								
								Apply clang-format to code base  
							
							
							
						 
						
							2022-09-22 21:35:26 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								63b51ead84 
								
							 
						 
						
							
							
								
								Use nv_default shader prefix for unhandled types  
							
							
							
						 
						
							2022-09-17 17:35:25 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								7aee22be91 
								
							 
						 
						
							
							
								
								Further controller updates  
							
							... 
							
							
							
							Correct NiMaterialColorController base class
Load everything in NiGeomMorpherController
Make a guess at how weighted interpolators might be supposed to work like 
							
						 
						
							2022-09-16 23:45:54 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								482de23893 
								
							 
						 
						
							
							
								
								Streamline NiInterpController handling  
							
							
							
						 
						
							2022-09-15 00:58:10 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Project579 
								
							 
						 
						
							
							
							
							
								
							
							
								a13709c510 
								
							 
						 
						
							
							
								
								Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions.  
							
							
							
						 
						
							2022-09-11 14:41:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Project579 
								
							 
						 
						
							
							
							
							
								
							
							
								e5c417c968 
								
							 
						 
						
							
							
								
								Make sure all paths are passed as std::filesystem::path instead of std::string where possible.  
							
							
							
						 
						
							2022-09-11 14:41:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								edbd05a3f7 
								
							 
						 
						
							
							
								
								Support more NiPixelData formats (feature  #6945 )  
							
							
							
						 
						
							2022-08-17 14:22:27 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								bb9884c024 
								
							 
						 
						
							
							
								
								Merge branch 'split_stringops' into 'master'  
							
							... 
							
							
							
							Split components/misc/stringops.hpp into multiple headers
See merge request OpenMW/openmw!2233  
							
						 
						
							2022-08-09 18:06:40 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f99ed6f1db 
								
							 
						 
						
							
							
								
								Split components/misc/stringops.hpp into multiple headers  
							
							... 
							
							
							
							Replace all ciEqual overloads with one having std::string_view as argument. 
							
						 
						
							2022-08-03 22:06:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								014de72644 
								
							 
						 
						
							
							
								
								Use NiParticleSystemController's color for the initial particle color  
							
							
							
						 
						
							2022-08-03 14:36:51 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								c36c28e8f9 
								
							 
						 
						
							
							
								
								Move NIF implementation to cpp files  
							
							
							
						 
						
							2022-07-21 15:54:52 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								fe785ea788 
								
							 
						 
						
							
							
								
								Don't cast away const when we can avoid it  
							
							
							
						 
						
							2022-07-03 16:36:41 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								b09411d396 
								
							 
						 
						
							
							
								
								allow soft particles on meshes and add extra data extensions  
							
							
							
						 
						
							2022-06-29 18:15:12 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Kotov 
								
							 
						 
						
							
							
							
							
								
							
							
								e673f9fa76 
								
							 
						 
						
							
							
								
								Clean up NIF flags  
							
							
							
						 
						
							2022-06-22 01:58:16 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cody glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								72fdf40e06 
								
							 
						 
						
							
							
								
								better support for particle arrays when spawning at node positions  
							
							
							
						 
						
							2022-05-15 13:41:52 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4509b05bc8 
								
							 
						 
						
							
							
								
								Use std::make_shared instead of new  
							
							... 
							
							
							
							make_shared allocates single storage for ref counter and the object.
std::shared_ptr<T>(new T) allocates 2 storages. 
							
						 
						
							2022-04-08 22:50:09 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								1ac7eaa6b0 
								
							 
						 
						
							
							
								
								Merge branch 'NiFltAnimationNode' into 'master'  
							
							... 
							
							
							
							Add NiFltAnimationNode support
Closes  #6684 
See merge request OpenMW/openmw!1732  
							
						 
						
							2022-04-06 23:59:04 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Wolfgang Lieff 
								
							 
						 
						
							
							
							
							
								
							
							
								373776170d 
								
							 
						 
						
							
							
								
								refactor for NiFltAnimationNode  
							
							
							
						 
						
							2022-04-07 00:49:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								af41560c3f 
								
							 
						 
						
							
							
								
								reverse the reverse flag check; set duration to 0.2f which matches openmw to morrowind speed which is measured in 1/5 seconds  
							
							
							
						 
						
							2022-04-07 00:09:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								0db5415976 
								
							 
						 
						
							
							
								
								refactor to use mInternal, support Flag_Reverse and updated changelog/authors.md  
							
							
							
						 
						
							2022-04-07 00:09:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Wolfgang Lieff 
								
							 
						 
						
							
							
							
							
								
							
							
								ead73fce31 
								
							 
						 
						
							
							
								
								initial NiFltAnimationNode support  
							
							
							
						 
						
							2022-04-07 00:09:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								eafa66ff40 
								
							 
						 
						
							
							
								
								Don't consider NiCollisionSwitch unoptimizeable  
							
							
							
						 
						
							2022-04-06 06:42:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								dd473d06df 
								
							 
						 
						
							
							
								
								Implement gloss-mapping (feature  #6541 )  
							
							
							
						 
						
							2022-02-18 06:24:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								b011809056 
								
							 
						 
						
							
							
								
								Merge branch 'master' into 'sort_me_baby_one_more_time'  
							
							... 
							
							
							
							# Conflicts:
#   components/nif/niffile.cpp 
							
						 
						
							2022-02-17 09:24:50 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2a87cf1720 
								
							 
						 
						
							
							
								
								Replace unordered_map by switch statement  
							
							... 
							
							
							
							Add handling for missing Nif::BSLightingShaderType::ShaderType_SkinTint. Use
string_view instead of string to avoid lifetime issues for returning value.
osg::Object::setUserValue will anyway copy string. 
							
						 
						
							2022-02-11 22:12:39 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								e1fe501013 
								
							 
						 
						
							
							
								
								Use proper type for Record::recType  
							
							
							
						 
						
							2022-02-11 21:52:00 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								712107de2d 
								
							 
						 
						
							
							
								
								nisortadjust support  
							
							
							
						 
						
							2022-02-10 11:59:49 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								9183fa897e 
								
							 
						 
						
							
							
								
								Merge branch 'particle_vertex_palooza' into 'master'  
							
							... 
							
							
							
							Support vertex emitters (#6592 )
Closes  #6592 
See merge request OpenMW/openmw!1638  
							
						 
						
							2022-02-09 08:35:09 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								a05e029aa0 
								
							 
						 
						
							
							
								
								search for stencil enabled flag correctly  
							
							
							
						 
						
							2022-02-08 13:49:05 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								88f02913d5 
								
							 
						 
						
							
							
								
								use vertex emitters on array particle controllers when appropriate  
							
							
							
						 
						
							2022-02-07 19:46:42 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								8c2c322d92 
								
							 
						 
						
							
							
								
								add stencil to water RTTs, reword some comments  
							
							
							
						 
						
							2022-02-07 14:35:15 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								bbc9c53423 
								
							 
						 
						
							
							
								
								support morrowind stenciling  
							
							
							
						 
						
							2022-02-07 11:51:59 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								4521d3987c 
								
							 
						 
						
							
							
								
								Fix out of bounds UV set handling  
							
							
							
						 
						
							2022-01-28 01:15:15 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3f14011087 
								
							 
						 
						
							
							
								
								Support multiple parents for NIF nodes  
							
							... 
							
							
							
							Choose a parent base on which node is used to iterate over children nodes.
This leads to duplicate handing of child nodes. A node will be handled so many
times how many parents it has.
For example:
p1 p2
 \ /
  c
Will be handled as:
p1 p2
|  |
c  c
If c has children they will be handled X times c is handled. 
							
						 
						
							2022-01-22 01:02:31 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								d8d7a3b372 
								
							 
						 
						
							
							
								
								Merge branch 'softparticles_patch' into 'master'  
							
							... 
							
							
							
							Shadervisitor adjustments and Mac OS fix for soft particles
See merge request OpenMW/openmw!1380  
							
						 
						
							2022-01-06 13:13:52 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								a64057fb36 
								
							 
						 
						
							
							
								
								Some NIF cleanup  
							
							... 
							
							
							
							Clean up keyframe controller construction
Make LOD and switch node generation static
Clarify decal map implementation 
							
						 
						
							2021-12-11 16:16:16 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a665a38aca 
								
							 
						 
						
							
							
								
								Use MurmurHash3_x64_128 for file hash  
							
							
							
						 
						
							2021-11-21 17:05:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								9389cfaa42 
								
							 
						 
						
							
							
								
								mac os driver workaround and shadervisitor fixes  
							
							
							
						 
						
							2021-11-20 18:39:20 -08:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cody Glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								d85f772269 
								
							 
						 
						
							
							
								
								Depth refactor  
							
							
							
						 
						
							2021-11-21 02:25:05 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								50b90a594d 
								
							 
						 
						
							
							
								
								Loading and basic handling of BSLightingShaderProperty  
							
							
							
						 
						
							2021-11-13 22:52:45 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								ba0aae06ca 
								
							 
						 
						
							
							
								
								Merge branch 'morphyslaw' into 'master'  
							
							... 
							
							
							
							Morph geometry more like NifSkope (bug #6416 )
Closes  #6416 
See merge request OpenMW/openmw!1389  
							
						 
						
							2021-11-13 18:42:17 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								41bd20e358 
								
							 
						 
						
							
							
								
								Merge branch 'bullet_shape_hash' into 'master'  
							
							... 
							
							
							
							Store BulletShape source file name and content hash
See merge request OpenMW/openmw!1379  
							
						 
						
							2021-11-13 13:33:22 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								c7edca559b 
								
							 
						 
						
							
							
								
								Morph geometry more like NifSkope (bug  #6416 )  
							
							
							
						 
						
							2021-11-13 15:58:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d7041613ef 
								
							 
						 
						
							
							
								
								Store BulletShape source file name and content hash  
							
							
							
						 
						
							2021-11-11 00:27:18 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								9880c43c86 
								
							 
						 
						
							
							
								
								Add specular strength shader parameter  
							
							
							
						 
						
							2021-11-10 19:58:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								8c3b00164e 
								
							 
						 
						
							
							
								
								soft particles  
							
							
							
						 
						
							2021-10-30 12:19:31 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bo Svensson 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b2af81bc18 
								
							 
						 
						
							
							
								
								converts remaining osg::NodeCallback ( #3147 )  
							
							... 
							
							
							
							With this PR we convert remaining instantiations of the deprecated osg::NodeCallback in Open MW to SceneUtil::NodeCallback. 
							
						 
						
							2021-10-05 14:21:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bo Svensson 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2568f119a4 
								
							 
						 
						
							
							
								
								reapplies PR without npe ( #3137 )  
							
							... 
							
							
							
							* avoids creating empty statesets on drawables
Currently, we attempt to skip creating state on drawable nodes when this state matches the default state. This attempt is incomplete because we still create an avoidable empty stateset in the default case.
* renderingmanager.cpp
* nifloader.cpp
* nifloader.cpp
* shadervisitor.cpp 
							
						 
						
							2021-10-01 10:11:00 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e109d86489 
								
							 
						 
						
							
							
								
								Revert "avoids creating empty statesets on drawables ( #3132 )"  
							
							... 
							
							
							
							This reverts commit 957c25a491 
							
						 
						
							2021-09-29 21:01:22 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bo Svensson 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								957c25a491 
								
							 
						 
						
							
							
								
								avoids creating empty statesets on drawables ( #3132 )  
							
							... 
							
							
							
							* avoids creating empty statesets on drawables
Currently, we attempt to skip creating state on drawable nodes when this state matches the default state. This attempt is incomplete because we still create an avoidable empty stateset in the default case.
* renderingmanager.cpp
* nifloader.cpp 
							
						 
						
							2021-09-29 09:58:19 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								0922d0b105 
								
							 
						 
						
							
							
								
								Clean up text key extraction  
							
							
							
						 
						
							2021-08-22 05:56:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								956edca524 
								
							 
						 
						
							
							
								
								Don't re-enable specularity w/ material controller for MW models  
							
							
							
						 
						
							2021-08-09 21:17:13 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								1fc7cb8191 
								
							 
						 
						
							
							
								
								Don't use FreezeOnCull for any particle system ( #4744 )  
							
							
							
						 
						
							2021-08-08 03:36:35 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								09e03fde2e 
								
							 
						 
						
							
							
								
								refactor and fix wobbly shores  
							
							
							
						 
						
							2021-08-04 17:49:57 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								70fac33940 
								
							 
						 
						
							
							
								
								initial reverse-z depth implementation  
							
							
							
						 
						
							2021-08-04 17:39:11 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								11694ba87f 
								
							 
						 
						
							
							
								
								Correct dark map and detail map alpha handling  
							
							... 
							
							
							
							Comment texenv usage in NIF loader 
							
						 
						
							2021-07-29 04:48:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								e42b3bf960 
								
							 
						 
						
							
							
								
								Adapt destination alpha factor for AMD  
							
							... 
							
							
							
							As discussed in the comment, it's unclear to me whether this is a driver
bug or mandatory behaviour only AMD implement.
Some more context is here:
https://gitlab.com/OpenMW/openmw/-/issues/6119#note_618245903  
							
						 
						
							2021-07-04 23:00:33 +01:00