Alexei Kotov
c86ca0ef01
Merge branch 'cast-fix' into 'master'
...
Fix bad cast of loop count in animation bindings.
See merge request OpenMW/openmw!3819
11 months ago
Evil Eye
340d1423c6
Optimize AI package target comparisons
11 months ago
Evil Eye
8ed7a5319d
Exclude deleted actors, prevent copies, and try to avoid a second getActorsSidingWith call
11 months ago
psi29a
4ebedaca99
Merge branch 'npc_model_lua' into 'master'
...
Add model to NPC lua record
See merge request OpenMW/openmw!3818
11 months ago
elsid
f9b69623d3
Remove stateless encoder from ReadersCache
...
It was added by https://gitlab.com/OpenMW/openmw/-/merge_requests/2804 without a
good reason. There is already encoder available in the used context.
11 months ago
psi29a
be6d063b94
Merge branch 'pointlessinisettings' into 'master'
...
Support Timescale Clouds and MaxNumberRipples INI settings (#7792 , #7795 )
Closes #7792 and #7795
See merge request OpenMW/openmw!3812
11 months ago
psi29a
435a4cb9ec
Merge branch 'minusputback' into 'master'
...
Parse special characters that have been put back as names too
See merge request OpenMW/openmw!3804
11 months ago
psi29a
f656d2e380
Merge branch 'shutupverifier' into 'master'
...
Editor: Silence some verifier warnings
See merge request OpenMW/openmw!3814
11 months ago
psi29a
7450b11402
Merge branch 'vfs_normalized_path_1' into 'master'
...
Use normalized path for VFS manager and RecursiveDirectoryIterator
See merge request OpenMW/openmw!3806
11 months ago
psi29a
b1a72330a4
Merge branch 'allow_muliselect_in_archives_tab' into 'master'
...
Allow multiselect in the archives tab (#7606 )
Closes #7606
See merge request OpenMW/openmw!3773
11 months ago
Yury Stepovikov
c90ebcc86b
Allow multiselect in the archives tab ( #7606 )
11 months ago
Mads Buvik Sandvei
fbffecfd13
~0ul -> std::numeric_limits<uint32_t>::max()
11 months ago
Mads Buvik Sandvei
0ed94ead4e
Check that count is non-zero before decrementing it.
11 months ago
Mads Buvik Sandvei
24a0a0c3bf
size_t -> uint32_t
11 months ago
Mads Buvik Sandvei
993cea7d65
MR Comments
11 months ago
Mads Buvik Sandvei
36e1bdab10
Use a smaller integer type instead of dealing with casting issues.
11 months ago
Alexei Kotov
b83b30f0dc
Editor: Reset effect arguments when the effect ID changes ( #7785 )
11 months ago
Alexei Kotov
bd84200d4e
Merge branch 'bumpbump' into 'master'
...
Base GetColliding script functions on collisions detected by the movement solver
Closes #7053
See merge request OpenMW/openmw!3794
11 months ago
Alexei Kotov
df6e104e6f
Merge branch 'tastytastyenchantments' into 'master'
...
Use the correct id to absorb enchantments
Closes #7796
See merge request OpenMW/openmw!3813
11 months ago
Zackhasacat
4fcacd59aa
Add model to NPC lua
11 months ago
Evil Eye
1288ec5cea
Use deserializeText for find and countOf
11 months ago
Evil Eye
4ef68a8938
Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view
11 months ago
uramer
9cce2e39ba
Merge branch 'master' into menuscripts
11 months ago
Alexei Kotov
093d86353f
Merge branch 'lua_mwscript_nilvar' into 'master'
...
#7791 : Require local variables to exist for lua mwscript local variables
Closes #7791
See merge request OpenMW/openmw!3811
11 months ago
Zackhasacat
cfd67f3ce7
#7791 : Require local variables to exist for lua mwscript local variables
11 months ago
uramer
ad5d594c28
Let menu scripts clean up before loading a game
11 months ago
Evil Eye
1d1ce2de7b
Use the correct id to absorb enchantments
11 months ago
Mads Buvik Sandvei
a94add741e
Lua: Animation bindings
11 months ago
Alexei Kotov
d1e79028e9
Merge branch 'lua-fix-active-spells-pairs-iterator-return' into 'master'
...
Lua: Fix return value for `Actor.ActiveSpells` iterator
See merge request OpenMW/openmw!3808
11 months ago
Alexei Kotov
30d637f5f6
Merge branch 'lua_water_level' into 'master'
...
Lua: Add water level to Core.Cell
See merge request OpenMW/openmw!3766
11 months ago
Zackhasacat
daa9c5f0e1
Lua: Add water level to Core.Cell
11 months ago
Evil Eye
aa9a99bde5
Merge branch 'magic_effects_fix' into 'master'
...
Fix magic effects in the editor
Closes #7481
See merge request OpenMW/openmw!3798
11 months ago
Evil Eye
ed22b91bf2
Merge branch 'kftest' into 'master'
...
Support parsing KF files in niftest
See merge request OpenMW/openmw!3807
11 months ago
Alexei Kotov
70a0b7ea9c
Editor: Drop zero attribute warnings
11 months ago
Evil Eye
f62e4f5707
Merge branch 'more_move' into 'master'
...
Use std::move() in /apps/openmw
See merge request OpenMW/openmw!3805
11 months ago
Alexei Kotov
48bbf0b637
Editor: Don't complain about body part references in Verify
11 months ago
Alexei Kotov
23e30eaaa5
Support MaxNumberRipples setting ( #7795 )
11 months ago
Alexei Kotov
2ea4013382
Correct base cloud speed, support Timescale Clouds fallback setting ( #7792 )
11 months ago
Pharis
3b0d654a3f
Return active spell id from pairs
11 months ago
Evil Eye
a8ee3dfae8
Move the caching getActorsSidingWith to its own type
11 months ago
Evil Eye
bdc6119b31
Bring attack voice lines in line with research
...
Only play them when starting combat when not in combat or not in combat
with one of the target's allies.
Don't play them when casting spells whose first effect isn't ranged.
11 months ago
Alexei Kotov
29a40c212f
Support parsing KF files in niftest
...
Mention BA2 support in help messages
11 months ago
Andrei Kortunov
9e55425b71
Use std::move() in /apps/openmw
12 months ago
psi29a
cdf2459ed8
Merge branch 'constpreload' into 'master'
...
Make cell models preloading a const operation
See merge request OpenMW/openmw!3777
12 months ago
elsid
70061329a1
Return Path::Normalized from RecursiveDirectoryIterator
12 months ago
Evil Eye
54429cd23b
Parse special characters that have been put back as names too
12 months ago
jvoisin
9616b03e7f
Merge branch 'savegame_error' into 'master'
...
Fix error message about savegame format
See merge request OpenMW/openmw!3796
12 months ago
jvoisin
ec6ac8058b
Merge branch 'vfs_normalized_path' into 'master'
...
Add type for normalized VFS path and use for VFS::Manager file map key
See merge request OpenMW/openmw!3781
12 months ago
Evil Eye
4dfe6078c8
Make StartCombat a no-op for dead targets and don't play an attack line when already in combat
12 months ago
psi29a
76ad680549
Merge branch 'tools' into 'master'
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Use move semantics for tools
See merge request OpenMW/openmw!3795
12 months ago
Andrei Kortunov
2575801ba2
Improve esmtool output
12 months ago
Andrei Kortunov
a6ca726c3a
Fix error message about savegame format
12 months ago
Andrei Kortunov
737d3b499b
Use move semantics for tools
12 months ago
Andrei Kortunov
e01e2f1ae0
Fix magic effects in the editor
12 months ago
Andrei Kortunov
251d01304f
Use move semantics for osg::ref_ptr
12 months ago
psi29a
a41259cca8
Merge branch 'tooltips_fix' into 'master'
...
Fix tooltips in the main menu
See merge request OpenMW/openmw!3789
12 months ago
Evil Eye
467220e6d7
Base GetColliding script functions on collisions detected by the movement solver
12 months ago
psi29a
6b35ee68e1
Merge branch 'holdstill' into 'master'
...
Make scripted animations shut down pathfinding (bug #5065 )
Closes #5065
See merge request OpenMW/openmw!3711
12 months ago
psi29a
c23cd8e544
Merge branch 'umlautontherocks' into 'master'
...
Convert strings in nif files to utf8
Closes #7780
See merge request OpenMW/openmw!3783
12 months ago
Mads Buvik Sandvei
1f416d7c8a
Lua: Creature skill bindings
12 months ago
Andrei Kortunov
b37aee21e3
Fix tooltips in the main menu
12 months ago
psi29a
6ead5f9321
Merge branch 'touch_record' into 'master'
...
Fix Touch command
See merge request OpenMW/openmw!3778
12 months ago
psi29a
7c14bac7c2
Merge branch 'load_save_composites' into 'master'
...
Write AiSequence and Script data field by field via decompose function
See merge request OpenMW/openmw!3770
12 months ago
psi29a
c84386aa4b
Merge branch 'fix_navigator_update' into 'master'
...
Fix navmesh update on player changing tile
See merge request OpenMW/openmw!3756
12 months ago
psi29a
6b9fd12ab7
Merge branch 'fix_ubsan_warnings' into 'master'
...
Fix ubsan warnings
See merge request OpenMW/openmw!3772
12 months ago
psi29a
639b7b0b17
Merge branch 'light_settings' into 'master'
...
Enhance light settings tweaking
See merge request OpenMW/openmw!3782
12 months ago
psi29a
6ced0ab397
Merge branch 'sundirection' into 'master'
...
Fix exterior sun direction/position (bug #4898 )
Closes #4898
See merge request OpenMW/openmw!3733
12 months ago
Evil Eye
fba4055877
Move return comments to a new line
12 months ago
Cody Glassman
3cdb9496c4
dont clear empty FBOs, fix doc example
12 months ago
elsid
35d9b18b4c
Add type for normalized VFS path and use for VFS::Manager file map key
...
This will reduce the number of path normalizations while more places will use
this type. In some cases it also will reduce number of temporary allocations for
new strings.
For now make conversion from and to std::string_view implicit to allow gradual
migration to this type.
12 months ago
Evil Eye
68c280a493
Merge branch 'streammusic_fade' into 'master'
...
Add a table with fadeOut argument for streamMusic
See merge request OpenMW/openmw!3774
12 months ago
Evil Eye
0f6133b040
Merge branch 'move_editor' into 'master'
...
Move local variables in the editor
See merge request OpenMW/openmw!3771
12 months ago
Evil Eye
48db113149
Address feedback
12 months ago
Evil Eye
27fa411f4f
Convert strings in nif files to utf8
12 months ago
Andrei Kortunov
a340b49cbc
Enhance light settings tweaking
12 months ago
elsid
a2147d70cc
Use forward declaration for some VFS types
...
This will allow to save on preprocessed code size in the future changes.
12 months ago
Evil Eye
5ae878c248
Merge branch 'blocksound' into 'master'
...
Play shield hit sound for the shield that was hit (#7774 )
Closes #7774
See merge request OpenMW/openmw!3776
12 months ago
psi29a
39a1a7b2f1
Merge branch 'rework_launcher_tabs' into 'master'
...
Rework launcher tabs
See merge request OpenMW/openmw!3775
12 months ago
elsid
6451750890
Write AiSequence and Script data field by field via decompose function
...
Use the same function to load and save to have single place with field order
definition. Use concepts for overload over different types.
12 months ago
Andrei Kortunov
a91e557c68
Fix Touch command (bug 7765)
12 months ago
psi29a
2836ca2d91
Merge branch 'dynamic_casts' into 'master'
...
Check dynamic cast results
See merge request OpenMW/openmw!3761
12 months ago
uramer
0a2adfee16
SaveInfo.timePlayed field
12 months ago
Evil Eye
6ff14e19d1
Make cell models preloading a const operation
12 months ago
Andrei Kortunov
6cefe2c118
Rework launcher tabs
12 months ago
Alexei Kotov
1a629cbf07
Play shield hit sound for the shield that was hit ( #7774 )
12 months ago
Andrei Kortunov
98b281e4ad
Add a missing assertion
12 months ago
Andrei Kortunov
f8c1d48c0b
Get rid of redundant casts
12 months ago
Andrei Kortunov
14e6af8bea
Add a table with fadeOut argument for streamMusic
12 months ago
psi29a
51426eb754
Merge branch 'topiccoloring' into 'master'
...
Properly redraw the topics list when disposition bar state changes
See merge request OpenMW/openmw!3765
12 months ago
uramer
b9afd7245c
Create separate UI api tables for menu and player contexts
12 months ago
elsid
384a1dd13a
Update PrecipitationOccluder only when there is precipitation
12 months ago
uramer
dd09c9b362
Don't save global storage if global scripts didn't run
12 months ago
jvoisin
99164b3a0e
Merge branch 'cicontent' into 'master'
...
Use ciEqual to detect missing content files
See merge request OpenMW/openmw!3767
12 months ago
elsid
3592dc4c88
Add tests for saving and loading AiSequence::AiWander
12 months ago
psi29a
53e3dd0a70
Merge branch 'ondeath' into 'master'
...
Handle running stats extensions on non-actors gracefully (#7770 )
Closes #7770
See merge request OpenMW/openmw!3760
12 months ago
Andrei Kortunov
074ab682ab
Move local variables in the editor
12 months ago
Evil Eye
1880894f4a
Use ciEqual to detect missing content files
12 months ago
psi29a
4c88ab5e07
Merge branch 'thunderstorm' into 'master'
...
Interrupt thunder SFX indoors (bug #6402 )
Closes #6402
See merge request OpenMW/openmw!3741
12 months ago
psi29a
d458a8e43b
Merge branch 'readonly_properties' into 'master'
...
Refactor Lua properties
See merge request OpenMW/openmw!3762
12 months ago
AnyOldName3
e6e24e1b6c
Merge branch 'fix_mac_os_current_path' into 'master'
...
Set MacOS current_path before reading configuration files [#7706 ]
See merge request OpenMW/openmw!3739
12 months ago
Yury Stepovikov
52623ddd7d
Set MacOS current_path before reading configuration files [ #7706 ]
12 months ago
Alexei Kotov
c4ed812567
Properly redraw the topics list when disposition bar state changes
12 months ago
uramer
dd6017e81e
Avoid making engine handler methods public
12 months ago
uramer
4ed2af7666
Merge branch 'master' into menuscripts
12 months ago
uramer
1092d2058d
Load Lua storage before menu scripts might use it
12 months ago
uramer
1afc7ecd58
Test Lua widgets for text inputs correctly
12 months ago
uramer
79deb5f559
Remove settings pages in Lua
12 months ago
uramer
82a125fb6a
Replace onUpdate with onFrame for menu scripts
12 months ago
uramer
2107bbc01d
Reuse input engine handlers in menu scripts
12 months ago
uramer
962ecc4329
Allow menu scripts to read global sections while a game is loaded
12 months ago
Alexei Kotov
ccbc02abc3
Handle running stats extensions on non-actors gracefully ( #7770 )
12 months ago
psi29a
a6e07dd33a
Merge branch 'paging' into 'master'
...
Unbreak un-paging (#7768 )
Closes #7768
See merge request OpenMW/openmw!3754
12 months ago
psi29a
f56198c2c1
Merge branch 'static_npc_parts' into 'master'
...
Use single global static variable in Npc::getSoundIdFromSndGen for all parts
See merge request OpenMW/openmw!3757
12 months ago
psi29a
a0890259e1
Merge branch 'move' into 'master'
...
Move local variables in GUI code
See merge request OpenMW/openmw!3758
12 months ago
Andrei Kortunov
e67d6c6ebf
Refactor Lua properties
12 months ago
psi29a
60d1262d61
Merge branch 'askloadnotreallyrecent' into 'master'
...
Replicate recent save loading prompt behavior (bug #7617 )
Closes #7617
See merge request OpenMW/openmw!3710
12 months ago
psi29a
ce151692e9
Merge branch 'editor_shortcut_settings' into 'master'
...
Use settings values to declare shortcut settings (#6876 )
See merge request OpenMW/openmw!3753
12 months ago
Alexei Kotov
78d8cf86c3
Merge branch 'pickme' into 'master'
...
Override launcher file info with higher priority info
Closes #7733 and #7103
See merge request OpenMW/openmw!3743
1 year ago
Alexei Kotov
778fe606b8
Merge branch 'beastly' into 'master'
...
Restore beast race animations
See merge request OpenMW/openmw!3752
1 year ago
Evil Eye
ff78c13903
Merge branch 'unused_hrtf' into 'master'
...
Remove unused code
See merge request OpenMW/openmw!3750
1 year ago
Evil Eye
672cefd594
Track checked EsmFile pointers instead of full paths
1 year ago
Andrei Kortunov
fbd99583ca
Move local variables in GUI code
1 year ago
elsid
ad0ad625e5
Use single global static variable in Npc::getSoundIdFromSndGen for all parts
...
To eliminate checks for local static variable initialization.
1 year ago
psi29a
a0c0509e3f
Merge branch 'rm_unused_apps_includes' into 'master'
...
Use "" to quote apps/openmw includes and remove unused
See merge request OpenMW/openmw!3727
1 year ago
psi29a
5bd2020c23
Merge branch 'inactiveeffects' into 'master'
...
Make ActorActiveEffects:getEffect return an empty value and strip expired effects from __pairs
Closes #7440
See merge request OpenMW/openmw!3735
1 year ago
elsid
69cf507db8
Fix navmesh update on player changing tile
...
In cases when objects are not present on the scene (e.g. generated exterior
cells) navmesh is not updated because area that suppose to be covered with it
was not updated. It was updated only during cell change. This is a regression
from d15e1dca84
.
Set TileCachedRecastMeshManager range on NavMeshManager update to make sure it
always covers correct area around player.
Return a union of objects, heightfields and water ranges from
getLimitedObjectsRange intersected with range provided above.
1 year ago
uramer
539dc1ee43
Remove confusing addPlayerQuestBindings method
1 year ago
Alexei Kotov
9e3b427a98
Unbreak un-paging ( #7768 )
1 year ago
elsid
66f5d70550
Use settings values to declare shortcut settings
1 year ago
Evil Eye
164b6309a7
Improve legibility
1 year ago
Alexei Kotov
5043e67e06
Replicate recent save loading prompt behavior (bug #7617 )
1 year ago
Evil Eye
97dee00263
Merge branch 'remove_klass' into 'master'
...
Replace 'klass' by meaningful names
See merge request OpenMW/openmw!3745
1 year ago
Evil Eye
64673ea21f
Merge branch 'editor_colour_settings' into 'master'
...
Use settings values to declare colour settings (#6876 )
See merge request OpenMW/openmw!3747
1 year ago
Evil Eye
6756b8613d
Restore beast race animations
1 year ago
Andrei Kortunov
9102fd4d57
Remove unused code
1 year ago
jvoisin
57066bcac1
Merge branch 'more_cleanup' into 'master'
...
Code cleanup
See merge request OpenMW/openmw!3746
1 year ago
Alexei Kotov
3af28439d6
Interrupt thunder SFX indoors (bug #6402 )
1 year ago
psi29a
1bccd8483f
Merge branch 'cs-icon-fix' into 'master'
...
Add OpenMW-CS RC file to app rather than static lib
See merge request OpenMW/openmw!3740
1 year ago
psi29a
7019405278
Merge branch 'rainloop' into 'master'
...
Support playing ambient and rain weather SFX at the same time (bug #7761 )
Closes #7761
See merge request OpenMW/openmw!3738
1 year ago
uramer
a6e2ceebb8
Don't clear menu UI on game load
1 year ago
uramer
d1268acf95
Merge branch 'master' into menuscripts
1 year ago
elsid
067957f57b
Use "" to quote apps/openmw includes and remove unused
...
Using "" makes clangd to find unused includes which makes it quite easy to
remove them.
1 year ago
elsid
cc0b00a0d2
Use settings values to declare colour settings
1 year ago
Andrei Kortunov
084fc80efd
Use string_view for readonly string properties
1 year ago
Andrei Kortunov
8879d89e4a
Replace 'klass' by meaningful names
1 year ago
Andrei Kortunov
4f65b7167a
Do not copy vector for every door marker
1 year ago
Andrei Kortunov
828c40c710
Do not copy due to auto misuse
1 year ago
psi29a
eedb96863e
Merge branch 'editor_enum_settings' into 'master'
...
Use settings values to declare enum settings (#6876 )
See merge request OpenMW/openmw!3724
1 year ago
Alexei Kotov
9b8d685578
Expose requested apparent sun position (not normalized) to post-processing
1 year ago
Alexei Kotov
1f26485c47
Fix exterior sun direction/position (bug #4898 )
1 year ago