Britt Mathis
60fadaeaf0
Cleaned up includes in implementation files
2013-04-16 20:16:22 -04:00
Glorf
e3a9f73eb6
Improved getangle script behaviour
2013-04-16 21:40:34 +02:00
Glorf
1fd59d0ce0
Removed useless include
2013-04-16 21:21:54 +02:00
Glorf
1e92ffc314
Added rotation layer
2013-04-16 21:17:19 +02:00
Chris Robinson
cac793758b
Merge remote-tracking branch 'zini/master' into nifogre
2013-04-16 11:52:19 -07:00
Marc Zinnschlag
518cb0e3b7
added another abstraction layer to ID access in IdCollection
2013-04-16 12:12:04 +02:00
Chris Robinson
4ce98e9bd6
Store iterators for start and stop keys
2013-04-15 20:37:10 -07:00
Chris Robinson
1b1f9f7921
Allow multiple ObjectLists to be created for Animations.
...
addObjectList may not currently be called outside of the related constructor.
2013-04-15 18:55:28 -07:00
Glorf
e0357c7b7c
Merge rotate
2013-04-15 20:29:38 +02:00
Glorf
763308868d
Fixed rotation speed
2013-04-15 17:45:18 +02:00
Glorf
972481f63f
Working rotate, rotateworld
2013-04-15 16:45:53 +02:00
scrawl
7fcaffefb0
Fixed travel window to use the rotation part of ESM::Position
2013-04-15 03:13:25 +02:00
Chris Robinson
69084139aa
Use an array of objectlists, instead of one base objectlist and an array of 'animation sources'
2013-04-14 17:58:21 -07:00
scrawl
2693b78536
Add initial player inventory when new game is started
2013-04-15 02:56:23 +02:00
Chris Robinson
f9dee25fd1
Store the base skeleton entity in MWRender::Animation
2013-04-14 16:56:35 -07:00
Glorf
4e0233cf06
Base local rotations implementation
2013-04-14 21:42:37 +02:00
Marc Zinnschlag
9bc07e6221
Merge remote-tracking branch 'scrawl/diseasefix'
2013-04-14 19:45:55 +02:00
Marc Zinnschlag
615ce0b199
Merge remote-tracking branch 'scrawl/master'
2013-04-14 19:45:33 +02:00
Marc Zinnschlag
b2b953d2a8
added region column to cell table
2013-04-14 19:34:55 +02:00
scrawl
a57fbbb168
Fix wrong detection of diseases
2013-04-14 17:51:17 +02:00
scrawl
48f46e505c
Look in exterior cells first (chargen_crate_01_empty is in the prison ship but also outside of it, the one outside needs to be disabled)
2013-04-14 17:37:39 +02:00
Marc Zinnschlag
71148121a2
added flag columns to cell table
2013-04-14 17:10:37 +02:00
Marc Zinnschlag
0c33dd86d5
added basic cell table
2013-04-14 17:04:55 +02:00
Marc Zinnschlag
62aa563466
Merge remote-tracking branch 'scrawl/scale'
2013-04-13 10:32:09 +02:00
Marc Zinnschlag
41744818bb
Merge remote-tracking branch 'scrawl/master'
2013-04-13 10:23:35 +02:00
scrawl
d50150ad71
Scale adjustment factor should not be written back to cellref scale
2013-04-13 00:13:56 +02:00
scrawl
2eb9395661
Do some padding with zeros on the resource group name to avoid priority problems with more than 10 resource groups.
2013-04-13 00:05:31 +02:00
scrawl
86bac7aa92
Fix wrong BSA group name typo
2013-04-12 23:40:30 +02:00
gus
905cff2a94
anonymous namespace
2013-04-11 18:02:12 +01:00
gus
0a187e56aa
bugfix
2013-04-11 17:58:11 +01:00
gus
6934b20abd
actors are now updates every frame. This should not be the case, but this is a quickfix for AI.
2013-04-11 17:57:58 +01:00
gus
b5b0e7a656
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AI
2013-04-11 16:15:32 +01:00
Marc Zinnschlag
5bfa691f14
Merge branch 'script'
2013-04-11 10:50:46 +02:00
Marc Zinnschlag
f17cebde0a
syntax colouring for comments
2013-04-11 10:50:35 +02:00
Marc Zinnschlag
31289237ce
Merge remote-tracking branch 'kcat/nifogre'
2013-04-11 10:16:48 +02:00
Marc Zinnschlag
3f846a50d9
Merge remote-tracking branch 'galdor557/master'
...
Conflicts:
apps/openmw/mwgui/travelwindow.cpp
2013-04-11 10:15:42 +02:00
Chris Robinson
82091e3d07
Merge remote-tracking branch 'zini/master' into nifogre
2013-04-10 23:20:28 -07:00
Britt Mathis
6128b9276f
Removed non-essential includes from all MWGui header files.
2013-04-11 00:21:56 -04:00
Chris Robinson
caff28e20a
Move NIFSkeletonLoader to a separate file
2013-04-10 19:58:17 -07:00
Glorf
106ef4c936
Rotate script
2013-04-10 22:53:03 +02:00
Marc Zinnschlag
74145410f2
basic syntax highlighting in script subview
2013-04-10 22:49:22 +02:00
Marc Zinnschlag
3a87b12baf
delete script subview on script deletion
2013-04-10 21:31:14 +02:00
Britt Mathis
f7383905b7
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
Marc Zinnschlag
d61ec1063e
added script editor
2013-04-10 20:14:10 +02:00
Britt Mathis
d768f6b57e
Deleted *_* files in MwGui, builds.
2013-04-10 13:05:15 -04:00
Marc Zinnschlag
beb1858a57
Merge remote-tracking branch 'glorf/bugfix'
2013-04-10 17:39:19 +02:00
Glorf
ad49d1ecab
Sixth minor fix
2013-04-10 15:24:20 +02:00
Britt Mathis
ce9bc6d9ba
MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions
2013-04-10 00:32:05 -04:00
Chris Robinson
50d8353a8d
Fix a hack so arms dont show in first-person
2013-04-09 16:51:04 -07:00
Chris Robinson
9d29921913
Merge remote-tracking branch 'zini/master' into nifogre
2013-04-09 15:12:19 -07:00
Chris Robinson
a700c50e84
Add a first-person view mode to NpcAnimation
...
And use it instead of showing/hiding the player.
2013-04-09 15:10:14 -07:00
Marc Zinnschlag
a2ab43be7e
Merge remote-tracking branch 'scrawl/master'
2013-04-09 21:22:38 +02:00
scrawl
0e7d555cdf
Terrain material now uses multiple passes if required, which means it can support an arbitrary number of layers. Also re-enables PSSM.
2013-04-09 20:31:00 +02:00
Tom Mason
6ca2b1af74
fix for turning animations playing when in vanity mode
2013-04-09 19:24:41 +01:00
Glorf
bd93e63150
Fifth minor fix
2013-04-09 19:46:27 +02:00
Glorf
248fff6eb7
Fourth minor fix
2013-04-09 19:41:03 +02:00
Glorf
44ef02eb99
Third minor fix
2013-04-09 19:04:59 +02:00
Chris Robinson
029d565727
Avoid calling setVisible for character previews
2013-04-09 09:23:07 -07:00
Chris Robinson
9f9d978b0f
Use an enum to specify the NPC's view mode (normal, head only)
2013-04-09 09:07:05 -07:00
Glorf
46925e93a6
Second minor fix
2013-04-09 16:14:08 +02:00
Marc Zinnschlag
cd33f40c8f
re-enabled opening of record subviews via double click in table
2013-04-09 14:28:31 +02:00
Marc Zinnschlag
be4a01bdb4
added missing recrod type columns
2013-04-09 14:27:32 +02:00
Marc Zinnschlag
40bb772e34
added verifier for spell record
2013-04-09 12:44:49 +02:00
Marc Zinnschlag
ae0a7d5bcd
added cost and type columns to spell table
2013-04-09 11:53:47 +02:00
Marc Zinnschlag
ec6dff38b1
added basic spell table
2013-04-09 11:40:36 +02:00
Glorf
623c2c8201
Minor fix
2013-04-09 07:45:07 +02:00
scrawl
01ae91f640
Fix several NPCs spawning in the ground
2013-04-09 01:24:17 +02:00
Glorf
7c22e123f4
Bugfix #691 changes
2013-04-08 22:10:55 +02:00
Chris Robinson
01a1a0b846
Merge remote-tracking branch 'zini/master' into nifogre
...
Conflicts:
components/nifogre/ogrenifloader.cpp
2013-04-08 11:46:57 -07:00
Marc Zinnschlag
ef09b1cac8
Merge remote-tracking branch 'glorf/bugfix-1'
2013-04-08 20:23:18 +02:00
Marc Zinnschlag
85e5bd212b
Merge remote-tracking branch 'scrawl/master'
2013-04-08 20:05:52 +02:00
Glorf
2f52df22ce
Bugfix #553
2013-04-08 19:00:38 +02:00
Glorf
194ca2584d
Small azura's star fix
2013-04-08 17:53:41 +02:00
Glorf
50932a7a6b
Finished bugfix #691
2013-04-08 17:50:03 +02:00
scrawl
d0bcf83091
Adjust player position to ground after using travel services
2013-04-08 16:30:18 +02:00
scrawl
a7de870a44
Fix mercenary not updating its profit when item was dragged onto the player avatar
2013-04-08 16:21:18 +02:00
Chris Robinson
08d43fe217
Make the getHeadNode method more general
2013-04-08 05:48:52 -07:00
Chris Robinson
3768e04a0c
Merge remote-tracking branch 'zini/master' into nifogre
2013-04-07 17:24:47 -07:00
Chris Robinson
7baca30a1d
Only get the non-accum root's keyframe when updating positions
...
The actual animation pose is now handled by the controllers, based on the
current animation time.
2013-04-07 16:21:45 -07:00
Chris Robinson
261ea1fe5e
Implement a KeyframeController
2013-04-07 14:56:23 -07:00
Marc Zinnschlag
43a5013690
added verifier for birthsign record
2013-04-07 23:25:35 +02:00
Chris Robinson
f69a8259e1
Update animation source controller targets
2013-04-07 13:51:04 -07:00
scrawl
9e08497f02
Initial container content should inherit the owner of its container
2013-04-07 22:07:04 +02:00
Chris Robinson
7494f90301
Remove an unneeded function
2013-04-07 13:02:46 -07:00
scrawl
480467b6eb
Reset the 'owner' field for items that were legitimately bought from an NPC.
2013-04-07 21:53:11 +02:00
Chris Robinson
2362e920f3
Use an unconnected object list for animation sources
...
We'll want the controllers, as the plan is to use their keyframe controllers
to animate the actual skeleton used for the meshes.
2013-04-07 12:41:27 -07:00
scrawl
f3c8cd2065
Don't buy/sell keys which are set to open a lock
2013-04-07 21:38:53 +02:00
scrawl
2d2196b0d6
Implemented levelled items
2013-04-07 21:01:02 +02:00
Marc Zinnschlag
baf8eaecb8
added texture column to birthsign table
2013-04-07 20:46:04 +02:00
Marc Zinnschlag
60cc95305d
added basic birthsign table
2013-04-07 20:26:39 +02:00
Chris Robinson
80a1abd48a
Clear the old text keys when setting new animation sources
2013-04-07 11:09:55 -07:00
Marc Zinnschlag
a0d34c5e8d
Merge remote-tracking branch 'wheybags/autorun2'
2013-04-07 19:51:02 +02:00
Marc Zinnschlag
a91e3c0b01
Merge remote-tracking branch 'scrawl/fatigue_bug'
2013-04-07 19:50:16 +02:00
Marc Zinnschlag
5dc1a00544
Merge remote-tracking branch 'scrawl/master'
2013-04-07 19:43:39 +02:00
Marc Zinnschlag
593646436e
added verifier for region record
2013-04-07 19:39:13 +02:00
Marc Zinnschlag
c9424f577f
added sleeplist column to region table
2013-04-07 19:29:15 +02:00
Tom Mason
822866b5ae
fixed autorun
2013-04-07 18:04:30 +01:00
Marc Zinnschlag
f49a2a97c5
added map colour column to region table
2013-04-07 16:56:21 +02:00
Marc Zinnschlag
e25f5c6dfe
added basic region table
2013-04-07 16:32:06 +02:00
scrawl
8bbfba3f43
Fix fatigue not being set to its maximum value when player is rebuilt
2013-04-07 16:18:40 +02:00
scrawl
755a80a522
Fix camera shaking when near the pitch limit.
2013-04-07 15:52:43 +02:00
Marc Zinnschlag
ff1d908af4
added script table
2013-04-07 15:17:35 +02:00
Chris Robinson
be419bc891
Handle NiCamera nodes
2013-04-07 02:28:15 -07:00
Chris Robinson
878b4c15c5
Set visibility flags and the render queue group for particles
2013-04-07 02:08:33 -07:00
Chris Robinson
2db72ae607
Rename EntityList to ObjectList
2013-04-07 01:52:35 -07:00
Marc Zinnschlag
e2c6458adb
added verifier for sound records
2013-04-06 21:48:52 +02:00
Marc Zinnschlag
50b58b2ead
added sound file column to sound table
2013-04-06 21:43:05 +02:00
Marc Zinnschlag
dd5940b395
added sound parameter columns to sonud table
2013-04-06 21:40:03 +02:00
Marc Zinnschlag
8bf569d58a
added basic sound table
2013-04-06 21:21:10 +02:00
Chris Robinson
41e410347e
Merge remote-tracking branch 'zini/master' into nifogre
2013-04-06 10:35:01 -07:00
Marc Zinnschlag
053f744566
Merge remote-tracking branch 'scrawl/master'
2013-04-06 19:31:46 +02:00
scrawl
1f3df4df0f
Perform a sanity check on count arguments
2013-04-06 19:25:29 +02:00
Marc Zinnschlag
0f34c79d0a
Merge branch 'race'
2013-04-06 19:21:38 +02:00
Marc Zinnschlag
98e7b3fd93
check for at least one playable race
2013-04-06 19:20:59 +02:00
Marc Zinnschlag
9bc3945f40
multiple fixes to UniversalId constructor
2013-04-06 19:20:46 +02:00
Chris Robinson
59f1d4b047
Add support for NiUVController on meshes
2013-04-06 09:44:10 -07:00
Marc Zinnschlag
0fb583e065
added verifier for race record
2013-04-06 17:35:36 +02:00
Chris Robinson
1d934e3112
Reduce some stdout spam
2013-04-06 04:46:28 -07:00
Chris Robinson
0631b28646
Prepare for supporting controller objects
2013-04-05 10:13:54 -07:00
Chris Robinson
af2a38db38
Fix looping anims that dont have "loop start"
2013-04-05 08:27:26 -07:00
Glorf
48d9885554
Started bugfix #691
2013-04-05 15:42:05 +02:00
Marc Zinnschlag
35fe828108
added race table weight/height columns
2013-04-05 13:46:48 +02:00
Marc Zinnschlag
076831c9cc
added flag columns to race table
2013-04-05 12:48:05 +02:00
Chris Robinson
4d14fe0d95
Merge remote-tracking branch 'zini/master' into nifogre
2013-04-04 22:06:27 -07:00
Marc Zinnschlag
034ebf8ffd
Merge remote-tracking branch 'scrawl/master'
2013-04-04 19:57:55 +02:00
scrawl
2e7d5377f4
Fix crash when moving npcs to an inactive cell
2013-04-04 16:51:22 +02:00
scrawl
48a88f1917
Fix startRandomTitle
2013-04-04 15:10:27 +02:00
Marc Zinnschlag
73da794d77
added basic race table
2013-04-04 14:34:39 +02:00
Chris Robinson
77ba0fbe73
Prepare for creating particles
...
This adds a vector of ParticleSystems to the EntityList, and modifies
corresponding code to handle it. It also loads the ParticleFX plugin so
particles can be created (although they aren't yet).
2013-04-04 05:10:52 -07:00
Marc Zinnschlag
18e046e628
cleaned up race record struct
2013-04-04 13:50:36 +02:00
Marc Zinnschlag
62d70f17c8
removed another redundant include
2013-04-04 12:42:38 +02:00
Marc Zinnschlag
111ebf84bb
replaced an include with a forward declaration
2013-04-04 12:27:57 +02:00
Marc Zinnschlag
5244362fba
some cleanup
2013-04-04 12:23:06 +02:00
Marc Zinnschlag
8c7d578ddc
moved the CellRef struct to its own header
2013-04-04 12:13:15 +02:00
Marc Zinnschlag
e8c32d0c3d
MWWorld::Player cleanup
2013-04-04 12:05:03 +02:00
Marc Zinnschlag
7136ac0079
added missing attribute columns to faction table
2013-04-04 10:58:53 +02:00
Marc Zinnschlag
b5eaa464ad
added faction record verifier
2013-04-04 10:39:43 +02:00
Marc Zinnschlag
06533b8d71
additional check for using the same attribute twice in a class
2013-04-04 10:31:10 +02:00
Marc Zinnschlag
fea44c05d4
added class record verifier
2013-04-04 10:10:58 +02:00
scrawl
ebaf80d539
Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change.
2013-04-03 23:55:57 +02:00
scrawl
43cdbd033d
Display remaining item health / enchantment charge in HUD icons, display remaining enchanment charge in tooltips
2013-04-03 21:17:31 +02:00
scrawl
8ca88d1a70
Fix merchant repair menu allowing repair of repair items
2013-04-03 21:17:31 +02:00
Marc Zinnschlag
32d3fe0e35
Merge remote-tracking branch 'glorf/enchanting'
2013-04-03 19:39:18 +02:00
Glorf
08e9bb0236
Another small enchanting fix
2013-04-03 18:25:40 +02:00
Glorf
2179619721
Small enchanting fix
2013-04-03 18:06:11 +02:00
Glorf
ae3e4ecf8b
Finished enchanting
2013-04-03 18:02:30 +02:00
scrawl
f0d49fdbd0
Create separate groups for each data dir / BSA file.
2013-04-03 12:28:57 +02:00
scrawl
aac2ba1d5f
Fix loading screen looking for wallpapers in a fixed group.
2013-04-03 12:24:13 +02:00
scrawl
05a5cb3ae4
Improved responsiveness of the inventory window when resizing.
2013-04-03 00:27:29 +02:00
scrawl
df0ee82a3c
Loose files should have priority over BSA resources. This makes texture replacers work.
2013-04-02 23:45:32 +02:00
Glorf
7b7d3353a6
Exception for enchanting with Azura Star
2013-04-02 22:23:38 +02:00
Marc Zinnschlag
ffb133c862
Merge remote-tracking branch 'lgro/qt_and_boost_join_workaround'
2013-04-02 22:18:32 +02:00
Lukasz Gromanowski
98727d2fb6
Workaround for launcher compilation problems due to bug in Qt MOC compiler.
...
For details please see:
https://forum.openmw.org/viewtopic.php?f=7&t=1451
https://bugreports.qt-project.org/browse/QTBUG-22829
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-04-02 21:32:23 +02:00
Glorf
369cf0b4ca
Enchanting price mechanics
2013-04-02 20:46:48 +02:00
Marc Zinnschlag
676a92e2e0
moved Verify function from World menu to File menu
2013-04-02 15:47:25 +02:00
Marc Zinnschlag
9d009af2a1
simplified code for sub view factory creation
2013-04-02 15:33:28 +02:00
Marc Zinnschlag
0856e3ebc2
Merge remote-tracking branch 'glorf/bugfix'
2013-04-02 14:35:14 +02:00
Marc Zinnschlag
df658d29f0
Merge branch 'faction'
2013-04-02 14:21:51 +02:00
Marc Zinnschlag
82498f6cff
added hidden flag column to faction table
2013-04-02 14:20:51 +02:00
Marc Zinnschlag
384c88182d
dealing with unset attribute fields
2013-04-02 14:15:22 +02:00
Glorf
900c2cfa81
Minor bugfix #646 change
2013-04-02 14:08:59 +02:00
Marc Zinnschlag
ec6bdbeb40
added skill columns to faction table
2013-04-02 14:04:13 +02:00
Marc Zinnschlag
f9f520df34
adjusted faction record to increase consistency with other records
2013-04-02 13:59:45 +02:00
Marc Zinnschlag
c71edb613d
added faction table
2013-04-02 12:00:45 +02:00
Glorf
d25c838e1d
Bugfix #646
2013-04-02 11:42:29 +02:00
gus
6a33170ca2
More bugfix, but I don't like this one.
2013-04-01 17:44:06 +00:00
gus
20af7d89a2
post master-merge fixes. Looks a little odd.
2013-04-01 17:30:40 +00:00
gus
2be9405c96
the sgn function is no longer in the global namespace
2013-04-01 15:44:08 +00:00
Marc Zinnschlag
751c679255
Merge remote-tracking branch 'glorf/enchanting'
2013-04-01 17:35:04 +02:00
Marc Zinnschlag
9dbd024076
another minor fix
2013-04-01 17:30:54 +02:00
Glorf
1bff6ed872
Enchaning values import, fixed constness
2013-04-01 17:12:47 +02:00
gus
1eb3d3e10e
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AI
...
Conflicts:
apps/openmw/CMakeLists.txt
2013-04-01 14:10:19 +00:00
gus
47cc945ef4
more refactoring
2013-04-01 12:38:13 +00:00
Marc Zinnschlag
26db983599
minor fix
2013-04-01 10:46:08 +02:00
Chris Robinson
f976eb5bd8
Improve mouselook scaling
2013-03-31 17:32:39 -07:00
Chris Robinson
d0703efd69
Another place to check the class' isActor method
2013-03-31 17:32:39 -07:00
Chris Robinson
04aeb3dd07
Rename Mechanics' Activators to Objects
2013-03-31 17:32:38 -07:00
Chris Robinson
10d04c928c
Use the object's class to check if it's an actor
2013-03-31 17:32:38 -07:00
Glorf
d29a42dcbe
Fixed enchanting mechanics
2013-03-31 23:18:23 +02:00
gus
63424ade56
refactoring
2013-03-31 17:30:03 +00:00
Lukasz Gromanowski
acae815cd2
Added workaround for OpenCS compilation problems due to bug in Qt MOC compiler.
...
For details please see:
https://forum.openmw.org/viewtopic.php?f=7&t=1451
https://bugreports.qt-project.org/browse/QTBUG-22829
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-03-31 18:00:46 +02:00
scrawl
8fd961bbac
Fix ReferenceInterface not resetting the Ptr after it was deleted, causing onReferenceUnavailable to be called every frame. Fix inputmanager hiding the cursor when it shouldn't.
2013-03-31 15:50:48 +02:00
scrawl
1a2daa3bc1
Merge branch 'master' of git://github.com/zinnschlag/openmw into companion
2013-03-31 14:50:03 +02:00
scrawl
bc6e1fd981
Add missing files
2013-03-31 14:36:03 +02:00
scrawl
b0199c703c
Companion UI
2013-03-31 13:13:46 +02:00
Chris Robinson
4836ba16f7
Implement turning states
2013-03-31 03:50:20 -07:00
Chris Robinson
7611caa6eb
Merge remote-tracking branch 'zini/master' into rotation
2013-03-31 03:00:11 -07:00
Chris Robinson
13c098266c
Pass player rotation through the movement settings
2013-03-31 02:57:22 -07:00
scrawl
69099c11a2
Merge branch 'enchanting' into companion
2013-03-31 11:52:55 +02:00
Chris Robinson
18e8ff7198
Actually rotate the object when updating physics
2013-03-31 02:24:44 -07:00
Chris Robinson
b6f2b39a2f
Clear the movement and rotation vector when getting them
2013-03-31 01:56:38 -07:00
Marc Zinnschlag
607435aaf2
Merge branch 'class'
2013-03-31 10:49:56 +02:00
lazydev
38d19d33d8
fix for #634
2013-03-31 10:45:42 +02:00
Chris Robinson
7b02ec411b
Apply the rotation when updating the character controller
2013-03-31 01:29:24 -07:00
Marc Zinnschlag
e71181810f
Merge remote-tracking branch 'scrawl/master'
2013-03-31 10:18:13 +02:00
scrawl
13be61812a
Made the "Unknown class key" exception slightly more helpful
2013-03-31 10:16:02 +02:00
Marc Zinnschlag
48d6fe8014
Merge remote-tracking branch 'kcat/rotation'
2013-03-31 10:14:57 +02:00
Chris Robinson
466c0086b8
Use a full Movement to hand off to the world physics update
2013-03-31 00:13:56 -07:00
Chris Robinson
0ce188b7cc
Store the position and rotation in MWMechanics::Movement
2013-03-30 19:00:46 -07:00
Chris Robinson
af65ecd841
Pass the movement vector in as a parameter to CharacterController::update
2013-03-30 18:37:40 -07:00
Chris Robinson
63af72c315
Avoid converting to and from quaternions
2013-03-30 17:31:16 -07:00
Chris Robinson
c8606d2f63
Implement IsWerewolf script function
2013-03-30 13:22:33 -07:00
scrawl
e27e53f607
Fix not playable body parts appearing in the race selection menu.
2013-03-30 20:04:05 +01:00
lazydev
ee5d0277e8
fix for #634
2013-03-30 22:18:34 +04:00
Glorf
7dbc779c3a
Self-enchanting mechanics
2013-03-30 19:08:42 +01:00
scrawl
0f0cc0e3e3
Fix a few gold conditions that I missed, trade window was affected
2013-03-30 18:29:21 +01:00
scrawl
a723ad8f29
Don't allow toggling inventory or journal when a modal window is opened
2013-03-30 16:32:24 +01:00
scrawl
0079f62180
Gold condition now always checks RefID instead of the name. This is necessary because in the french MW version, the sGold GMST is different from the name of the gold references.
2013-03-30 16:27:06 +01:00
scrawl
51204f098e
Added soulgem dialog; made interactive message boxes not close the previous UI
2013-03-30 15:51:07 +01:00
scrawl
e7af718b55
Remove unnecessary WindowManager::messageBox arguments
2013-03-30 12:56:37 +01:00
scrawl
04673b2f14
Don't enchant if the enchantment value is too high for the item
2013-03-30 12:54:20 +01:00
scrawl
5e7e9fd26a
Properly calculate light activation range
2013-03-29 20:21:37 +01:00
Marc Zinnschlag
573368849b
Merge remote-tracking branch 'glorf/enchanting'
...
Conflicts:
apps/openmw/CMakeLists.txt
2013-03-29 16:48:21 +01:00
Glorf
86275e5bd4
Some enchanting fixes
2013-03-29 12:00:09 +01:00
Marc Zinnschlag
e7684c4677
some random cleanup
2013-03-29 09:04:02 +01:00
Chris Robinson
c5f0556451
Handle light linear/quadratic settings
2013-03-28 20:57:33 -07:00
Glorf
cc8f7f238e
Enchanted item base ptr fix
2013-03-29 00:55:29 +01:00
Glorf
eb88463b94
Some enchanting fixes
2013-03-28 23:39:20 +01:00
Glorf
6643fe789c
Enchanting system
2013-03-28 17:41:00 +01:00
scrawl
564256c4e1
Fix the spell icon panel being visible when it shouldn't.
2013-03-27 18:04:15 +01:00
scrawl
406488d086
Soulgem value should be multiplied by the trapped soul
2013-03-27 17:39:49 +01:00
scrawl
6f1575d42a
CELL record corrections
2013-03-27 17:27:43 +01:00
scrawl
efe6a3ebee
Fix compile error & warnings
2013-03-26 18:01:01 +01:00
scrawl
2ecd2f4ecd
Merge branch 'next' into HEAD
2013-03-26 17:44:53 +01:00
Marc Zinnschlag
82f1cee116
added is-playable column to class
2013-03-26 09:51:39 +01:00
Marc Zinnschlag
ea3b14f2d2
added skill columns to class
2013-03-26 09:43:13 +01:00
scrawl
6a2b87e14a
Fix dialogue response coloring for creatures
2013-03-25 17:37:59 +01:00
scrawl
4be0c6b708
Fix topics not being selectable for creatures
2013-03-25 17:32:01 +01:00
Marc Zinnschlag
65cda580db
added attributes to class table
2013-03-25 14:31:46 +01:00
Marc Zinnschlag
c7275965b8
added basic class record table
2013-03-25 13:22:06 +01:00
Marc Zinnschlag
f2969e7143
fixed access to records flagged as deleted
2013-03-25 12:56:52 +01:00
Marc Zinnschlag
f39f694638
various global variable fixes in editor
2013-03-25 11:59:25 +01:00
Marc Zinnschlag
6c76e97bbc
fixed day count in rest dialogue
2013-03-25 11:53:02 +01:00
Marc Zinnschlag
1078386fd7
Merge branch 'skills' into next
2013-03-25 11:07:14 +01:00
Marc Zinnschlag
dc67ddf39b
added verifier stage for skill records
2013-03-25 11:07:04 +01:00
Marc Zinnschlag
739e7e7298
improved record access from ID collection
2013-03-25 11:06:40 +01:00
Marc Zinnschlag
7450554ef1
fixed a broken UniversalId constructor
2013-03-25 11:04:41 +01:00
Marc Zinnschlag
10c5f29075
added attribute column to skills
2013-03-24 15:50:29 +01:00
Marc Zinnschlag
114f99ddbf
add skill records when creating a new base file
2013-03-24 15:10:03 +01:00
Marc Zinnschlag
4208d52b1a
added use value columns to skills
2013-03-24 14:51:48 +01:00
Marc Zinnschlag
7cae61a202
Merge remote-tracking branch 'psi29a/master' into next
2013-03-23 18:51:05 +01:00
Bret Curtis
962b504129
add dpkg information for mwiniimporter, this blocked debian/ubuntu buildd from building
2013-03-23 16:20:10 +01:00
Marc Zinnschlag
0ce962e815
added specialisation column to skill table
2013-03-23 13:13:53 +01:00
Marc Zinnschlag
92f0098911
added new constructors for EnumDelegateFactory
2013-03-23 13:13:34 +01:00
scrawl
a2ca679beb
Added PC repair feature
2013-03-23 08:16:46 +01:00
scrawl
78f3f19f62
Thrown weapons, arrows and bolts shouldn't have item health
2013-03-22 14:28:50 +01:00
scrawl
20774f8f81
Added merchant repair feature
2013-03-22 14:13:10 +01:00
scrawl
8e2f9f5186
Fix CellRef to load current weapon/armor health correctly, also show it in the tooltips
2013-03-22 12:24:09 +01:00
Marc Zinnschlag
feaf2b43fb
disabled and deleted objects where not correctly ignored during adding objects to a cell when it became active
2013-03-22 09:44:59 +01:00
scrawl
918cdcffc2
Split up components/esm/loadlocks
2013-03-22 05:50:54 +01:00
Marc Zinnschlag
8e472cc624
added description column to skill table
2013-03-21 14:38:06 +01:00
Marc Zinnschlag
fefe061294
added basic support for skills to editor
2013-03-21 14:31:32 +01:00
Marc Zinnschlag
947ab6635b
removed automatic detection of setting modified to the same value of base with subsequent setting modifiction state to base only (can cause problems with implicitly added records)
2013-03-21 14:29:31 +01:00
Marc Zinnschlag
a955068853
added universal IDs for skills
2013-03-21 13:40:55 +01:00
Marc Zinnschlag
9464f45d57
fixed an encoding problem. I hate you QString. I hate you so much
2013-03-21 12:47:22 +01:00
Marc Zinnschlag
cafbabde45
fixed broken loading of single files into the editor
2013-03-21 12:13:32 +01:00
Marc Zinnschlag
ebb1dab8e1
removed debugging leftovers
2013-03-21 10:19:07 +01:00
Marc Zinnschlag
d05508db52
switching editor id tables from QAbstractTableModel to QAbstractItemModel (in preparation for record types like containers)
2013-03-21 10:07:25 +01:00
Marc Zinnschlag
cd84b68e4b
silencing some warnings
2013-03-20 20:55:48 +01:00
Marc Zinnschlag
775f9e8402
Merge remote-tracking branch 'potatoesmaster/dialogue' into next
2013-03-20 20:53:14 +01:00
Emanuel Guevel
6783ff6748
Workaround to have dialogues until actor detection is implemented for NPCs
2013-03-20 20:10:55 +01:00
Emanuel Guevel
8de93db488
Coding style consistence
2013-03-20 20:10:55 +01:00
Emanuel Guevel
f25b56ac88
Add dialogue function: NotLocal
2013-03-20 20:10:54 +01:00
Emanuel Guevel
ad3478c8f2
Fix inverted dialogue functions (NotClass etc.)
...
The comparison present is useless for these functions.
2013-03-20 20:10:54 +01:00
scrawl
4cbb202306
Several tooltip fixes
2013-03-20 03:31:01 +01:00
scrawl
b9c3a4816d
Fix dialogue topics still being accessible in the history pane when they shouldn't be
2013-03-20 03:30:15 +01:00
scrawl
2509b34ace
Enabled bloodmoon weather
2013-03-20 02:48:10 +01:00
scrawl
6c1ff8caca
Merge branch 'master' into next
...
Conflicts:
apps/openmw/mwworld/weather.cpp
components/fileorderlist/model/datafilesmodel.cpp
2013-03-20 02:29:03 +01:00
scrawl
21cc7483e4
Fix broken weather transitions
2013-03-20 01:20:56 +01:00
Glorf
3bd545ed8e
In-console nonexistent class fix
2013-03-19 21:55:37 +01:00
Glorf
dd11ae04ee
Console code cleaned
2013-03-19 17:25:41 +01:00
pvdk
e76d03dcc4
Added a warning message to the importer dialog
2013-03-19 12:01:54 +01:00
Glorf
f5bf7254a8
Minor console selection improvements
2013-03-18 23:46:17 +01:00
Glorf
a07c910d0b
Feature #535 : Console object selection improvements
2013-03-18 21:33:12 +01:00
Marc Zinnschlag
0092a2f437
Merge remote-tracking branch 'pvdk/firstrunfix'
2013-03-18 20:09:10 +01:00
Marc Zinnschlag
c53d7ba6d6
Merge remote-tracking branch 'pvdk/resolutionfix'
2013-03-18 19:59:20 +01:00
Marc Zinnschlag
e4ed5b836e
added ondeath script function
2013-03-18 11:04:47 +01:00
Marc Zinnschlag
fd2c07a6f4
delete death events on adding an actor to the scene
2013-03-18 10:54:47 +01:00
Marc Zinnschlag
61cb0f98a6
keep track of death events
2013-03-18 10:47:09 +01:00
Marc Zinnschlag
08f6d04960
constness fixes
2013-03-18 08:29:40 +01:00
Marc Zinnschlag
19c3b5516d
Merge remote-tracking branch 'glorf/fallbacks-next' into next
2013-03-18 08:14:25 +01:00
scrawl
95e1cdc07d
Move getArmorRating to MWWorld::Class.
2013-03-17 22:29:12 +01:00
scrawl
c66675b599
Fix the 'Take all' button taking equipped items when stealing
2013-03-17 22:28:28 +01:00
Glorf
5922637c58
Unblocked Solstheim weather that should work now.
2013-03-17 20:12:26 +01:00
Glorf
f3fd3a7691
Much more moons fallbacks
2013-03-17 19:36:14 +01:00
Glorf
1369090a80
More moons fallbacks, minor weather fixes
2013-03-17 14:50:02 +01:00
Glorf
6165cd2c6b
Moons fallbacks partially implemented
2013-03-17 14:22:30 +01:00
Glorf
ea7f386e7d
Access to Fallback via getFallback
2013-03-17 13:50:15 +01:00
greye
52ed451ae7
fix eraseStatic() assumptions
2013-03-17 08:36:15 +04:00
scrawl
c07b3ea61d
Text defines for npc race, class, and faction should use the translated name
2013-03-17 04:20:30 +01:00
scrawl
dd57eabc3e
Better use an enum for magic effect IDs
2013-03-16 23:28:26 +01:00
scrawl
1666bc7740
Armor rating
2013-03-16 22:53:33 +01:00
scrawl
e8b08326dc
Corrected Id, Race, Class, Faction and Cell select functions to do the exact opposite as before. That is how they are displayed in the CS, anyway.
2013-03-16 20:52:05 +01:00
scrawl
cebcbe11f8
Implemented service refusal
2013-03-16 20:32:21 +01:00
scrawl
c0b0227e8a
enchanting
2013-03-16 19:00:14 +01:00
pvdk
75be474005
Use the resolution QRegExp cap() instead of converting ints back and forth
2013-03-16 13:45:23 +01:00
pvdk
d1860f2d6c
Removed color information from Direct3D resolutions
2013-03-16 13:40:29 +01:00
pvdk
c15d920133
Fixed the first run dialog, makes sure Morrowind.ini is found
2013-03-16 01:46:28 +01:00
scrawl
485b6c855a
Fix NPC race height not being applied
2013-03-15 16:44:35 +01:00
Marc Zinnschlag
66a2df68db
some cleanup
2013-03-15 10:26:04 +01:00
Glorf
727a598cbe
Last tabulator died
2013-03-15 10:32:03 +01:00
Glorf
542c1bcc53
Some other tabulators deleted
2013-03-15 10:28:39 +01:00
Glorf
e1c6c3fe02
Tabulators deleted
2013-03-15 10:22:02 +01:00
Glorf
521bebd2f4
Fallback system rewritten, added light fallbacks
2013-03-15 10:17:30 +01:00
Marc Zinnschlag
4de2a741ed
Merge remote-tracking branch 'scrawl/master'
2013-03-15 09:58:24 +01:00
pvdk
110dd5d0ee
Possible fix for the resolutions not appearing with Direct3D Renderer
2013-03-15 01:56:39 +01:00
scrawl
3e9cd0e2e3
Fix the back button on generate class result dialog advancing creation stage
2013-03-14 22:33:51 +01:00
Marc Zinnschlag
ef72894b81
Merge remote-tracking branch 'scrawl/alwaysrun' into next
2013-03-14 22:11:12 +01:00
scrawl
7ab236337b
Dialogue responses should be random only for persuasion results
2013-03-14 21:33:00 +01:00
scrawl
b36295cbb3
Removed a leftover
2013-03-14 21:10:22 +01:00
scrawl
5b943a965f
Handle always run in the inputmanager, instead of using forced stance.
2013-03-14 21:08:19 +01:00
scrawl
2d8f0949a4
Always run key (Y)
2013-03-14 20:27:16 +01:00
scrawl
beab20cb42
Fix message boxes not opening if they opened as a result of object activation
2013-03-14 19:53:57 +01:00
gus
9efb073617
clean up + correct a bug
2013-03-14 18:05:00 +00:00
gus
80804fac35
check if the NPC is close from a non loaded cell. If yes, AITravel is simply ended.
2013-03-14 17:16:37 +00:00
greye
d30b38f336
fix Store<T>::eraseStatic()
2013-03-14 19:28:17 +04:00
Marc Zinnschlag
73278edf7e
Merge remote-tracking branch 'scrawl/collision' into next
2013-03-14 13:29:31 +01:00
scrawl
84afd87321
Placeable objects should not collide unless they have a NiRootCollisionNode
2013-03-14 03:04:02 +01:00
scrawl
c4a42f2e1f
Fix infinite recursion on shutdown caused by incorrect onWidgetDestroy listener
2013-03-13 23:17:25 +01:00
scrawl
e4717d7c92
Merge branch 'next' of git://github.com/zinnschlag/openmw into next
2013-03-13 19:46:05 +01:00
scrawl
17fb0f5a69
Merge branch 'master' of git://github.com/zinnschlag/openmw
2013-03-13 19:45:47 +01:00
scrawl
0223df4dfc
Fix invalid cast exception in the spell creation dialog
2013-03-13 19:45:22 +01:00
scrawl
fdcbdbf35d
Rewrote layout tooltips to use the new box layout system, fixes word wrapping delay
2013-03-13 19:44:34 +01:00
gus
f943580138
Somehow manages to get from one cell to another, but this looks wrong... And I don't know how morrowind do it, because aitravel is completly buggy
2013-03-12 17:44:22 +00:00
Marc Zinnschlag
25fd7a41eb
Merge remote-tracking branch 'scrawl/next' into next
2013-03-12 18:13:57 +01:00
scrawl
4c588cbab6
Levelup dialog is now dynamic; added level descriptions
2013-03-12 17:18:47 +01:00
Marc Zinnschlag
10fad47a81
some cleanup
2013-03-12 14:51:16 +01:00
Marc Zinnschlag
170451cb79
Merge remote-tracking branch 'graffy76/saveOnClose' into next
2013-03-12 14:47:42 +01:00
Marc Zinnschlag
75bd30844d
added optional format sub-record to tes3 record
2013-03-12 14:33:35 +01:00
graffy76
50abb22162
Fix to allow application closing from multiple views and a single view.
2013-03-12 06:28:13 -05:00
Marc Zinnschlag
9e68a420ae
restructuring tes3 record structs
2013-03-12 08:15:20 +01:00
Marc Zinnschlag
ce67fbdfca
Merge remote-tracking branch 'pvdk/encoding'
2013-03-12 07:02:44 +01:00
Marc Zinnschlag
0b51e89b78
Merge remote-tracking branch 'pvdk/uifix2'
2013-03-12 07:01:41 +01:00
pvdk
31ba332647
Moved Windows icon to files/launcher
2013-03-12 04:05:14 +01:00
pvdk
f574c37e93
Added encoding flag to ini importer arguments
2013-03-12 04:00:43 +01:00
scrawl
41a958cd4e
Fix hardcoded beast races in MWClass::Npc::getModel
2013-03-12 02:50:23 +01:00
scrawl
46d8f3ce5a
Fix hardcoded race IDs
2013-03-12 02:44:03 +01:00
scrawl
eeb60edb65
Properly check for the Beast flag instead of hardcoding beast races
2013-03-12 02:09:54 +01:00
scrawl
543f573739
Fix the firstguard armor mod
2013-03-12 02:02:59 +01:00
pvdk
81604613b5
Narrowed down includes to improve compile time
2013-03-12 01:29:13 +01:00
scrawl
bcdab2aeab
Fix wrong padding breaking local map for cells where the bounds center is far from the origin
2013-03-11 19:32:39 +01:00
Marc Zinnschlag
2e1a1fd11a
removing some remains of the removed GMST fixing feature
2013-03-11 16:30:47 +01:00
Marc Zinnschlag
64d517dd79
removed unused file type information from esm component
2013-03-11 14:42:49 +01:00
graffy76
96b62940b3
Fixes docked subviews becoming tabbed and application closure when
...
closing one of several views.
2013-03-11 06:38:27 -05:00
Marc Zinnschlag
a0df25c631
Merge remote-tracking branch 'pvdk/uifix'
2013-03-11 10:10:48 +01:00
Pieter van der Kloet
b4d408af5d
Added actions to datafiles.ui and implemented them in the launcher
2013-03-11 01:48:01 +01:00
Pieter van der Kloet
fc1940257a
Fixed issue with new profile dialog being too small
2013-03-11 01:23:24 +01:00
Pieter van der Kloet
091c569fbe
Fixed issue with the combobox dropdown looking weird
2013-03-11 01:20:30 +01:00
pvdk
52e5dcc7f0
Some fixes to the way data paths are saved and settings are handled
2013-03-10 21:12:26 +01:00
Marc Zinnschlag
f6d2dec973
Merge remote-tracking branch 'glorf/master'
2013-03-10 17:28:57 +01:00
gus
bbc4c23f7e
AITravel now works correctly on exterior cells. As long as NPC don't try to leave cell, it's ok.
2013-03-10 15:07:22 +00:00
Glorf
93de570f9a
Moved specializations out of step
2013-03-10 15:58:29 +01:00
Glorf
04e99ee9d6
Character creation struct consts
2013-03-10 15:15:33 +01:00
Glorf
1ef682896a
Character creation questions import
2013-03-10 15:03:48 +01:00
graffy76
ce91ef36ea
Fix for warnings on close, leaves all views open until a decision is
...
made
2013-03-10 07:49:43 -05:00
Glorf
d5ca00c927
Another fix
2013-03-10 12:11:38 +01:00
Marc Zinnschlag
bdec87e51b
some cleanup
2013-03-10 11:30:50 +01:00
Glorf
81338d3b23
Weather code fixes
2013-03-10 11:30:24 +01:00
Marc Zinnschlag
65c382116f
Merge remote-tracking branch 'glorf/master'
2013-03-10 11:24:23 +01:00
Marc Zinnschlag
6cef7fb610
rescale all objects to the range of [0.5, 2] when a cell becomes active
2013-03-10 10:00:20 +01:00
Glorf
a68c55fea5
Merge branch 'master' of git://github.com/zinnschlag/openmw
2013-03-10 00:29:42 +01:00
Glorf
aebd9a3700
Weather to pull
2013-03-10 00:24:14 +01:00
Marc Zinnschlag
549678394c
Merge remote-tracking branch 'potatoesmaster/fallback-archives'
2013-03-09 23:01:42 +01:00
scrawl
a51b73b609
Fix topics that have the same name as a service opening that service when clicked
2013-03-09 21:50:01 +01:00
Marc Zinnschlag
fbaad8e105
Merge remote-tracking branch 'potatoesmaster/strfix'
2013-03-09 21:33:32 +01:00
Emanuel Guevel
289bbc64f7
Load fallback archives listed in openmw.cfg at startup
2013-03-09 21:14:11 +01:00
Sebastian Wick
0ae48c1f83
fix for Bug #509
2013-03-09 20:40:59 +01:00
scrawl
b19571df89
If character creation dialogs are enabled in the wrong order, force creation stage to advance
2013-03-09 14:59:50 +01:00
Marc Zinnschlag
2cc20c67cb
Merge remote-tracking branch 'scrawl/raycasting'
2013-03-09 14:34:29 +01:00
scrawl
5c94c654d4
Fix wrong rotation of objects dropped on the ground
2013-03-09 13:27:24 +01:00
scrawl
c8b31b4745
Remove an outdated message
2013-03-09 13:26:00 +01:00
graffy76
c17821e6c8
Merge branch 'master' of https://github.com/zinnschlag/openmw into saveOnClose
2013-03-08 20:08:56 -06:00
Emanuel Guevel
c020665cf2
Fix appending int to string in an exception message
2013-03-09 01:00:03 +01:00
scrawl
d7c4a622cf
Create a separate rigid body / shape with full details for raycasting, remove the occlusion query hack
2013-03-08 23:46:25 +01:00
Marc Zinnschlag
d396785008
Merge remote-tracking branch 'scrawl/master'
2013-03-08 11:00:20 +01:00
graffy76
03c7f18112
Fixes for save-on-close message boxes
2013-03-07 17:48:05 -06:00
scrawl
285b4bf726
Allow zooming camera in vanity or preview mode with the mousewheel
2013-03-08 00:12:56 +01:00
Emanuel Guevel
1223a2e105
Bsatool: extract and extractall modes
2013-03-07 21:21:00 +01:00
Emanuel Guevel
3adf3f5121
Revive bsatool
2013-03-07 21:13:10 +01:00
Marc Zinnschlag
17e406e58c
Merge remote-tracking branch 'mikesc/bug586'
2013-03-07 20:48:58 +01:00
Michal Sciubidlo
f2f4b6e2d5
Make MWWorld::getInterior case insensitive.
...
Interior cells names can use different mix of uppercase/lowercase in different places.
getInterior() should return same cell in all cases. Fixes bug #586 .
2013-03-07 20:15:01 +01:00
Marc Zinnschlag
2a9d15cd9f
Merge remote-tracking branch 'scrawl/master'
2013-03-07 16:42:07 +01:00
scrawl
66a754e9aa
Fix tooltip position when hovering the crosshair over NPCs
2013-03-07 15:25:22 +01:00
scrawl
0ee0dbdb97
Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
2013-03-07 14:00:13 +01:00
scrawl
e34685b8a3
Fix manually changed mouse cursor
2013-03-07 12:46:26 +01:00
Marc Zinnschlag
a994a23f4e
file loading fixes
2013-03-07 07:56:29 +01:00
Pieter van der Kloet
9145fb210b
Merge remote-tracking branch 'upstream/master' into opencsui
2013-03-07 03:02:03 +01:00
Pieter van der Kloet
7504ae675b
Implemented a file dialog for the editor using launcher .ui
2013-03-07 03:00:59 +01:00
gus
01908dbcc2
little improvement
2013-03-06 21:17:33 +00:00
gus
5fc7103425
First attempt at pathfinding using boost::graph
2013-03-06 20:31:47 +00:00
scrawl
8be9627c8d
Fix method signatures
2013-03-06 21:26:41 +01:00
scrawl
f7d8f6456f
Stats should never go below 0
2013-03-06 20:45:11 +01:00
Marc Zinnschlag
642653d10e
World constructor fixes
2013-03-06 19:57:00 +01:00
Marc Zinnschlag
7e100c36b5
Merge remote-tracking branch 'gus/AI'
2013-03-06 19:05:55 +01:00
Marc Zinnschlag
ef86a693c3
Merge remote-tracking branch 'scrawl/sneak'
2013-03-06 18:59:37 +01:00
Marc Zinnschlag
69eb5aa99a
Merge remote-tracking branch 'scrawl/master'
2013-03-06 18:59:02 +01:00
gus
5938e19362
Clean up
2013-03-06 17:31:57 +00:00
scrawl
66d2d3522f
Race selection preview: render only the head, and focus the camera on its node
2013-03-06 18:03:47 +01:00
scrawl
268bb23590
Implemented sneaking animation
2013-03-06 16:58:56 +01:00
scrawl
39411eda7b
Fix the spell buying window listing already owned spells
2013-03-06 15:11:40 +01:00
Pieter van der Kloet
c9859382bf
Made the launcher write the custom resolution to file, cleaned resolution parsing
2013-03-06 01:35:32 +01:00
gus
d3bf3812a4
changing rotation order (fix some misoriented objects)
2013-03-05 20:16:57 +00:00
gus
8b6f0e0770
Correct orientation sign
2013-03-05 18:28:57 +00:00
Marc Zinnschlag
d839a4c6c2
Merge remote-tracking branch 'scrawl/graphics'
2013-03-05 16:31:22 +01:00
scrawl
fe7b2732d8
Avoid manually updating render targets from within frameRenderingQueued
2013-03-05 14:24:29 +01:00
scrawl
2486ec6cb9
Material fixes (vertex colors, alpha)
2013-03-05 13:51:48 +01:00
Marc Zinnschlag
46de45b9a2
added var type column to globals
2013-03-05 11:37:13 +01:00
Marc Zinnschlag
dc3edc6024
Merge branch 'vartype'
2013-03-05 10:59:08 +01:00
Marc Zinnschlag
1489570b09
change variant in info record to new type
2013-03-05 10:34:03 +01:00
Marc Zinnschlag
ba4907fbaf
use new Variant type for GMSTs
2013-03-05 08:02:27 +01:00
Pieter van der Kloet
770d8af931
Forgot to add the DataFilesPage .ui
2013-03-05 03:57:27 +01:00
Pieter van der Kloet
75cf009101
Finished implementing the .ui file for the DataFilesPage
2013-03-05 03:47:57 +01:00
Pieter van der Kloet
4c9d0563fe
WIP: Implementing the .ui for the DataFilesPage
2013-03-05 03:13:39 +01:00
Pieter van der Kloet
fb5213a754
Made the GraphicsPage use a .ui file and added support for custom res
2013-03-05 02:17:28 +01:00
Marc Zinnschlag
8a887a0aef
Merge remote-tracking branch 'potatoesmaster/tradewindow'
2013-03-04 19:42:51 +01:00
Marc Zinnschlag
ac810faa7e
Merge remote-tracking branch 'scrawl/master'
2013-03-04 19:36:58 +01:00
Marc Zinnschlag
a93034b0a9
Merge remote-tracking branch 'k1ll/store_segfault_fix'
2013-03-04 19:27:14 +01:00
scrawl
d5c6c221c1
Books/scrolls: Fix the take button incorrectly showing
2013-03-04 17:28:01 +01:00
scrawl
ca707aa65f
Transparency should be evaluated per subentity, not per NIF
2013-03-04 16:57:00 +01:00
scrawl
cab5315a8e
Disable mipmaps generation
2013-03-04 16:28:20 +01:00
Marc Zinnschlag
a1ac20c6f3
changed global variable records to new variant type
2013-03-04 14:32:59 +01:00
Marc Zinnschlag
65081f5520
added variant class
2013-03-04 14:32:23 +01:00
gus
3384d92761
oups introduced a bug..
2013-03-04 12:28:43 +00:00
gus
48b3f1e0cf
Clean up. But still a little hacky
2013-03-04 12:08:35 +00:00
Emanuel Guevel
8e07638699
Update the trading offer on "max sale" button click
2013-03-04 12:24:41 +01:00
graffy76
6911868f2a
File->close and File->exit menu items added. Exit uses
...
closeAllWindows() to ensure ViewManager::closeRequest is called on the
last open window. Exit will close all open windows but the last one in
cases of active save operation or modified file.
2013-03-03 15:58:26 -06:00
scrawl
f1d35b73b8
Cleanup
2013-03-03 19:52:20 +01:00
scrawl
359ae06fcf
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
2013-03-03 19:35:26 +01:00
scrawl
c9fefc7f5d
Simpler, more lightweight underwater effect, changed colors to match vanilla better
2013-03-03 19:28:11 +01:00
Marc Zinnschlag
123a111580
Merge remote-tracking branch 'scrawl/master'
2013-03-03 17:13:05 +01:00
scrawl
f0e3463e9b
Disable assertion for comparing iterators from different containers (Bug #605 )
2013-03-03 16:50:10 +01:00
scrawl
5341bf9504
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
2013-03-03 15:51:58 +01:00
Marc Zinnschlag
3e97943e06
Merge remote-tracking branch 'scrawl/includes'
2013-03-03 15:37:13 +01:00
Marc Zinnschlag
5595675664
Merge remote-tracking branch 'scrawl/effects'
2013-03-03 15:33:23 +01:00
scrawl
05bd94effb
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
2013-03-03 15:14:20 +01:00
scrawl
002830e13b
Make sure render textures are inactive when in a cell without water
2013-03-03 15:11:45 +01:00
scrawl
867b22ce19
Fix a terrain glitch
2013-03-03 15:11:19 +01:00
scrawl
11f21a1988
Weather update should be before renderer update
2013-03-03 15:10:40 +01:00
gus
5951abfae2
fix some script instructions
2013-03-03 13:59:38 +00:00
gus
7fb2ff18a3
Fix bug induced by previous commit (player orientation wasn't stored correctly), and fix NPC not beeing able to move with certain angles (like angle Z 70) because the trace function was hitting NPC own hitboxes. The solution prposed here is a little hacky, but i works. Need a little clean up(mBody shouldn't be public)
2013-03-03 13:06:45 +00:00
gus
e1882dce32
correcting a bug: player orientation wasn't stored correctly, and objects orientation wasn't properly retrived.
2013-03-03 13:02:41 +00:00
scrawl
9a84f6744f
Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr)
2013-03-03 13:11:02 +01:00
scrawl
6037c44ea6
Fix ingredient effect display
2013-03-03 12:41:57 +01:00
scrawl
6f05c4229f
Implemented potion & ingredient effect stacking
2013-03-03 12:41:37 +01:00
scrawl
8e05c4159d
Magic effect icons for permanent enchantments
2013-03-03 12:17:37 +01:00
scrawl
cf87708c1f
Magic effect icons for spells
2013-03-03 12:01:19 +01:00
scrawl
0f6fd80294
Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwrender/npcanimation.cpp
files/mygui/openmw_settings_window.layout
2013-03-03 11:02:38 +01:00
graffy76
eb90bd71ba
Fixed triggering confirmation messages boxes when more than one view is
...
open.
2013-03-02 21:34:55 -06:00
Pieter van der Kloet
0a6e3701ab
Made the Play page use a .ui file too
2013-03-03 01:49:41 +01:00
Pieter van der Kloet
f2193bb1ba
Made the mainwindow use a .ui file and removed the stylesheet
2013-03-03 00:48:09 +01:00
Pieter van der Kloet
2b6bb9657b
Added Qt Designer .ui files
2013-03-02 23:49:31 +01:00
Pieter van der Kloet
a3c5c868ec
Merge remote-tracking branch 'upstream/master' into launcherui
2013-03-02 23:01:53 +01:00
Nathan Jeffords
109dff2d29
renamed high level NIF files...
2013-03-02 13:23:09 -08:00
k1ll
dde43e8c87
Some cleanup
2013-03-02 21:46:31 +01:00
graffy76
bf6c855e6d
Final changes to implement save-on-close features
2013-03-02 12:49:26 -06:00
Nathan Jeffords
d3c1f5e7b2
renamed low-level NIF related files and include guards to conform to naming convention
2013-03-02 10:46:12 -08:00
k1ll
9acd4061cc
Fix dangling static references in mShared
2013-03-02 17:04:17 +01:00
graffy76
9193ddc9d3
Merge branch 'master' into saveOnClose
2013-03-02 09:24:42 -06:00
graffy76
a2e36594c9
Completed "abort save on close" feature
2013-03-02 09:22:44 -06:00
graffy76
f85be6a744
80% complete save-on-close feature
2013-03-02 07:57:41 -06:00
scrawl
e1957e4ee9
Potion effects should be hidden until discovered
2013-03-02 13:34:26 +01:00
Marc Zinnschlag
0f4f91605a
some cleanup
2013-03-02 11:19:48 +01:00
Marc Zinnschlag
401903c9ce
Merge remote-tracking branch 'lazydev/master'
2013-03-02 11:11:41 +01:00
lazydev
ccb7ed93b3
fix for https://bugs.openmw.org/issues/593
2013-03-02 03:54:25 +04:00
Marc Zinnschlag
3961fb36d4
Merge remote-tracking branch 'chris/transparency-fixes'
2013-03-01 23:18:35 +01:00
Chris Robinson
e6b547b9ba
Merge remote-tracking branch 'zini/master' into transparency-fixes
2013-03-01 13:32:30 -08:00
scrawl
ef1678e47e
Oops, rotation center should be dynamic
2013-03-01 22:32:02 +01:00
Chris Robinson
238a8feb18
Fix transparency checks
2013-03-01 13:27:25 -08:00
scrawl
d8f2d0195a
Got rid of the texture rotation hack by rendering the cursor manually.
2013-03-01 18:45:52 +01:00
scrawl
1d988676fe
Local map: the obtained bounding box wasn't exactly accurate, getWorldBoundingBox seems to solve this.
2013-02-28 22:56:29 +01:00
Chris Robinson
1168f15361
Don't disable depth writes when blending is enabled
2013-02-28 12:17:58 -08:00
scrawl
b7ab12e7cf
Workaround to prevent the map drawing on top of the world button
2013-02-28 21:12:13 +01:00
scrawl
3efbb5e728
Don't try to render a map in empty cells
2013-02-28 20:27:35 +01:00
Marc Zinnschlag
038c5c3e82
Merge remote-tracking branch 'mikesc/bug574'
2013-02-28 20:21:38 +01:00
Michal Sciubidlo
3df34fb5cc
fix bug 574
2013-02-28 19:52:32 +01:00
vorenon
c9a701cfa1
Removed the 3 dots after the load text.
2013-02-28 19:25:18 +01:00
vorenon
f66f67eaa1
Loading text uses now the corresponding GMSTs
2013-02-28 17:54:42 +01:00
vorenon
a6fb58bc59
Using "Loading Exterior" and "Loading Interior" instead of "Loading Cell"
...
This commit replaces the default "Loading Cell" text with "Loading
Interior" and "Loading Exterior"
2013-02-28 16:31:24 +01:00
vorenon
d4aa33b9a7
Removing the unloading cells part instead of just commenting them.
2013-02-28 15:58:03 +01:00
vorenon
ffd96c7715
Removed "Unloading Cell..." text from loading screen
...
OpenMW unloads the cell so fast, it's hardly noticable. This commit gets rid of
the "flicker" every time a cell loads.
2013-02-28 13:19:05 +01:00
Chris Robinson
bfe80bb8dc
Avoid duplicating skeletons due to casing issues
...
Manually created resource names are apparently always case sensitive, causing
some skeletons to get loaded multiple times.
2013-02-27 12:33:36 -08:00
Marc Zinnschlag
ce1310614c
Merge remote-tracking branch 'potatoesmaster/pinned'
2013-02-27 17:37:04 +01:00
Marc Zinnschlag
14459460c1
Merge remote-tracking branch 'potatoesmaster/gender'
2013-02-27 17:36:57 +01:00
Marc Zinnschlag
7cae69ee4e
Merge remote-tracking branch 'vorenon/master'
2013-02-27 17:36:03 +01:00
Emanuel Guevel
be9d49c510
Do not hide pinned windows during loadings
2013-02-27 16:17:41 +01:00
Emanuel Guevel
0bc4c3556a
Fix dialogue gender filter
2013-02-27 15:58:01 +01:00
scrawl
369f881170
Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics
2013-02-27 09:25:44 +01:00
scrawl
9b0ac4e299
NPCs / creatures can now emit ripples
2013-02-27 09:20:42 +01:00
vorenon
89cba3cf45
Replaced ifs/elseifs with switch
2013-02-26 19:52:51 +01:00
vorenon
13c33c1613
added missing click sound to main menu
2013-02-26 19:37:47 +01:00
Chris Robinson
35e2b6942a
Merge remote-tracking branch 'zini/master' into misc-cleanup
2013-02-26 10:21:28 -08:00
Chris Robinson
ceafcc2ebb
Support float samples with ffmpeg
...
Requires the AL_EXT_FLOAT32 extension in OpenAL
2013-02-26 10:19:33 -08:00
Nathan Jeffords
21f502e3dd
properly handle potentially non 16 bit planar audio formats
2013-02-26 09:37:18 -08:00
vorenon
b1ca719d61
Added click sound to OK button for message boxes
2013-02-26 16:37:59 +01:00
vorenon
1a43d86d9e
Close messages boxes with the activation key (Bug #589 )
2013-02-26 15:58:32 +01:00
scrawl
d4264353a3
Merge branch 'z-up' into graphics
...
Conflicts:
apps/openmw/mwrender/localmap.cpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/water.cpp
files/materials/water.shader
2013-02-26 14:54:53 +01:00
Marc Zinnschlag
dc445844d2
Merge remote-tracking branch 'scrawl/z-up'
2013-02-26 14:37:50 +01:00
Marc Zinnschlag
a7102c143f
ESX variable type cleanup
2013-02-26 14:37:11 +01:00
scrawl
b9912a19e0
Z-up conversion: fix player arrow direction on global map
2013-02-26 14:31:30 +01:00
scrawl
cd68012498
Z-up conversion: raycasts
2013-02-26 14:28:35 +01:00
scrawl
cc9b72b9b1
Removing some leftovers of mwRoot node
2013-02-26 14:01:10 +01:00
scrawl
341f9b96e2
Local map: restore zHigh
2013-02-26 13:53:23 +01:00
scrawl
284ba58e1e
Z-up conversion: global map, shader fix
2013-02-26 13:52:01 +01:00
scrawl
2e7bc1a368
Z-up conversion: local map, fix tcg
2013-02-26 13:39:10 +01:00
scrawl
5c0c5854e8
Unrelated change: we always want the XAutoRepeat workaround, regardless of using exclusive input or not
2013-02-26 12:01:10 +01:00
scrawl
3ef952172d
Z-up conversion: water, sky
2013-02-26 10:38:48 +01:00
scrawl
3cb3ec91c0
Z-up conversion: camera
2013-02-26 09:12:35 +01:00
scrawl
a5451eb9d9
Z-up conversion: terrain, objects
2013-02-26 08:30:06 +01:00
Chris Robinson
955e2713a9
Fix encumbrance term calculation
2013-02-25 17:29:32 -08:00
Chris Robinson
a576e9e430
Set the race selection character preview in a valid (idle) pose.
2013-02-25 16:40:08 -08:00
Chris Robinson
9679daa6a4
Merge remote-tracking branch 'zini/master' into misc-cleanup
2013-02-25 13:10:21 -08:00
Chris Robinson
da575b181e
Use the correct GMST for the race menu
2013-02-25 13:04:17 -08:00
Pieter van der Kloet
b209b6a0e6
Added missing includes
2013-02-25 22:00:51 +01:00
Pieter van der Kloet
469d608f51
Merge remote-tracking branch 'upstream/master' into launchernext
2013-02-25 21:26:54 +01:00
Pieter van der Kloet
9cd8dd39de
Make the launcher code conform to the coding standards and cleanup
2013-02-25 21:22:07 +01:00
Marc Zinnschlag
bd9884b244
Merge remote-tracking branch 'chris/misc-cleanup'
2013-02-25 19:45:09 +01:00
Chris Robinson
000128d084
Merge remote-tracking branch 'zini/master' into misc-cleanup
2013-02-25 10:38:08 -08:00
Marc Zinnschlag
08f13ef5ab
Merge remote-tracking branch 'greye/master'
2013-02-25 19:34:03 +01:00
Marc Zinnschlag
fa45def475
Merge remote-tracking branch 'scrawl/master'
2013-02-25 19:30:30 +01:00
greye
661fd73c6e
fix rotation for objects in inactive cells and forced vanity mode
2013-02-25 22:00:50 +04:00
Chris Robinson
48271e49ec
Properly update the Ptr object in the mechanics manager when moving across cells
2013-02-25 09:57:34 -08:00
scrawl
8aff033a0c
Atmosphere no longer does "real" alpha blending to blend with the horizon, this is in preparation for proper underwater viewport BG / fog
2013-02-25 18:29:11 +01:00
scrawl
b1fc68d44d
Merge branch 'master' into graphics
2013-02-25 17:36:33 +01:00
scrawl
355390429e
Fix World::isUnderwater to use dynamic waterlevel
2013-02-25 17:27:50 +01:00
Marc Zinnschlag
88e8659a49
minor cleanup
2013-02-25 16:52:31 +01:00
Chris Robinson
5d5d28c06c
Increase the ID cache to 40
...
Helps improve performance with Tribunal and Bloodmoon's scripts
2013-02-25 07:43:56 -08:00
scrawl
73d48a95f6
Add message box when the player tries to move when being overencumbered.
2013-02-25 16:31:48 +01:00
scrawl
cacdb33b42
Merge branch 'master' into graphics
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/sky.cpp
2013-02-25 15:12:03 +01:00
Marc Zinnschlag
cd40d167ce
Merge remote-tracking branch 'chris/animation2'
2013-02-25 14:56:03 +01:00
scrawl
dfe29db9cb
Fix bug #591 : Don't allow opening new windows (main menu, console) if there's any modal widget active. Also made some windows modal that should be (character creation)
2013-02-25 06:57:32 +01:00
Pieter van der Kloet
c4ebdc230c
Cleaned up strings and indentation
2013-02-25 01:28:13 +01:00
Pieter van der Kloet
a0007325ad
Added a warning when stylesheet cannot be read and check if data paths contain masters/plugins
2013-02-25 01:22:14 +01:00
Pieter van der Kloet
6eaaf20c94
Merge remote-tracking branch 'upstream/master' into launchernext
2013-02-25 00:56:23 +01:00
Pieter van der Kloet
17a0a201df
Various fixes and changes to the settings handling
2013-02-25 00:56:04 +01:00
Chris Robinson
000236ba80
Merge remote-tracking branch 'zini/master' into animation2
2013-02-24 15:30:46 -08:00
Chris Robinson
74b8095fc7
Use default parameters where appropriate
2013-02-24 14:43:20 -08:00
Chris Robinson
5267d17408
Revert "forgot to destroy child scene nodes"
...
This reverts commit f1a3309392
.
Unneeded. The caller already calls this which destroys the children recursively
2013-02-24 14:14:08 -08:00
ChrisKCat
9e7b559b09
Merge pull request #6 from scrawl/lights
...
For light objects without an AttachLight bone, attach the light to the c...
2013-02-24 14:12:53 -08:00
scrawl
f1a3309392
forgot to destroy child scene nodes
2013-02-24 19:03:25 +01:00
scrawl
1ae2d3c6ab
For light objects without an AttachLight bone, attach the light to the center of the object instead of the origin.
2013-02-24 19:00:06 +01:00
Nathan Jeffords
7ea1f6a02a
fixes for using FFMPEG on windows
2013-02-24 09:42:08 -08:00
scrawl
a3afb91485
Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics
2013-02-24 18:04:51 +01:00
Chris Robinson
94be45e07e
Merge remote-tracking branch 'zini/master' into animation2
2013-02-24 06:20:10 -08:00
ChrisKCat
aab7cf137b
Merge pull request #5 from greye/cross-cell
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fix and unify object cell change update in mwrender
2013-02-24 05:32:52 -08:00
Marc Zinnschlag
fa880e3274
Merge remote-tracking branch 'lazydev/master'
2013-02-24 14:07:52 +01:00
Chris Robinson
db9a3aeddf
Merge remote-tracking branch 'zini/master' into animation2
2013-02-24 03:32:35 -08:00
Chris Robinson
89d4c245e9
Better calculate jump velocity
...
The fatigue term isn't currently used correctly
2013-02-24 03:30:33 -08:00
greye
6a8c532244
fix and unify object cell change update in mwrender
2013-02-24 15:04:56 +04:00
scrawl
0d6a3367d3
Water shader no longer depends on object shaders being enabled
2013-02-24 10:28:50 +01:00
scrawl
3135482cee
Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics
2013-02-24 10:06:04 +01:00
Pieter van der Kloet
919d1ee572
Some fixes to the settings handlers
2013-02-24 04:14:18 +01:00
Pieter van der Kloet
4737b20e4c
Fixed a bug in the combobox popup font size, items overlapping
2013-02-24 04:00:22 +01:00
Pieter van der Kloet
be43fa334f
Added support for non-latin characters, fixes Bug #515
2013-02-24 03:14:19 +01:00
Pieter van der Kloet
9198afeefb
Improved context menu, added context menu for masters and added multi-selection support
2013-02-24 03:10:27 +01:00
Chris Robinson
90cb9ee0ac
Don't set a vertical velocity when on the ground
2013-02-23 16:30:11 -08:00
lazydev
a5ff8181b7
fix for https://bugs.openmw.org/issues/569
2013-02-24 03:35:43 +04:00
Chris Robinson
8e59ea4941
Use a separate method to handle animation events
2013-02-23 14:39:01 -08:00
Pieter van der Kloet
150d4a7a72
Added support for multiple ini files
2013-02-23 23:18:42 +01:00
Chris Robinson
d77d035d3a
Handle the "sound" events in runAnimation
2013-02-23 14:15:11 -08:00
Chris Robinson
df8889dcc4
Limit maximum frame time to 200ms
...
This effectively slows game time when it drops below 5 fps. Something like this
is desirable when dealing with time-based animations, which can jump forward
after a lengthy cell transition.
2013-02-23 13:15:37 -08:00
Marc Zinnschlag
9a03b17b2d
Merge branch 'localworkaround'
2013-02-23 20:50:22 +01:00
Marc Zinnschlag
a95431c387
fix
2013-02-23 20:20:40 +01:00
Marc Zinnschlag
9e8d0128e0
Merge remote-tracking branch 'blunted2night/size_t-warnings_v2'
2013-02-23 20:06:27 +01:00
Nathan Jeffords
44b1c66c4b
fixed various warnings about converting size_t to int
2013-02-23 10:23:38 -08:00
Chris Robinson
d208422ca7
Add a method to update an Animation's Ptr object
2013-02-23 10:12:36 -08:00
Marc Zinnschlag
d98ec67671
Merge remote-tracking branch 'graffy76/recentfiles'
2013-02-23 18:53:33 +01:00
Chris Robinson
a2eaec7878
Avoiding holding the InventoryStore in the NpcAnimation class
2013-02-23 08:03:52 -08:00
Chris Robinson
0d0e75fe0b
Don't set animation sources for models that don't have a skeleton
2013-02-23 07:36:11 -08:00
graffy76
89dace3cc3
Fix for operations widget - hides when no operations are running.
2013-02-23 09:07:13 -06:00
Chris Robinson
0148db8ccf
Merge remote-tracking branch 'zini/master' into animation2
...
Conflicts:
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/npcanimation.hpp
2013-02-23 05:59:35 -08:00
Marc Zinnschlag
3472a6f180
workaround for infinite recursion during local variable access
2013-02-23 14:40:56 +01:00
scrawl
4b51184ec4
Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics
2013-02-23 14:37:28 +01:00
Chris Robinson
e6da9dfae5
Specify the animation key to stop playing at
2013-02-23 05:15:10 -08:00
Marc Zinnschlag
59748a7647
Merge remote-tracking branch 'greye/cross-cell'
2013-02-23 13:55:31 +01:00
Sergey Shambir
a3adcf752d
TradeWindow: fixed coding style
...
Mentioned here: https://github.com/zinnschlag/openmw/pull/554
2013-02-23 13:51:21 +01:00
greye
ac7095537f
remove insertMesh() call on object cell change
2013-02-23 16:50:37 +04:00
greye
d983ed5c78
fix invalid SceneNode pointer on cell change
2013-02-23 16:45:55 +04:00
greye
9659b4a95e
update NpcAnimation inventory reference on cell change
2013-02-23 16:45:55 +04:00
Marc Zinnschlag
868916a9a2
added add-on global variables in the same way add-on GMSTs were added
2013-02-23 12:51:45 +01:00
Marc Zinnschlag
6f5a772d02
fixed another case handling problem
2013-02-23 12:35:05 +01:00
Chris Robinson
b8f5813609
Set all animation sources at once
2013-02-23 03:34:03 -08:00
Marc Zinnschlag
c9ca565462
removed a redundant function call
2013-02-23 12:05:09 +01:00
Chris Robinson
f841576bba
Don't override animations played with playgroup
2013-02-23 01:54:46 -08:00
scrawl
7e816c826b
Fix lights without a mesh
2013-02-23 09:17:12 +01:00
scrawl
01102f9c73
Don't emit if there wasn't enough movement
2013-02-23 05:53:20 +01:00
graffy76
6f89d453a5
Operations widget height fix and abort button feature. Successfully
...
tested resizing of Operations QDockWidget for multiple concurrent
operations.
2013-02-22 21:53:32 -06:00
scrawl
5b099393fa
Fix time factor
2013-02-23 04:43:51 +01:00
scrawl
db9e49968e
Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics
2013-02-23 04:13:51 +01:00
scrawl
f17ea109ca
Fix light positions
2013-02-23 04:06:05 +01:00
Chris Robinson
b12c6a4c16
Fix character preview
2013-02-22 11:16:00 -08:00
Chris Robinson
ecbf1568a1
Fix NPC part attachment
2013-02-22 10:15:29 -08:00
Chris Robinson
9dee2a72cd
Use a separate method to calculate animation velocity
2013-02-22 09:22:06 -08:00
Chris Robinson
3c0b29de45
Merge remote-tracking branch 'zini/master' into animation2
2013-02-22 01:34:22 -08:00
Chris Robinson
84227caa0c
Cleanup Npc::getSpeed a little
2013-02-22 01:30:06 -08:00
Chris Robinson
7ec73c29f2
Do not return the player's Animation object for non-players
2013-02-22 01:27:26 -08:00
Chris Robinson
9c3af5f344
Do not interpret noclip mode as flying
2013-02-22 01:26:30 -08:00
lazydev
71e5369f04
Loading translation data for all the plugin files, not only for the first one
2013-02-22 02:18:54 +04:00
Chris Robinson
7fcca180b6
Implement rudimentary jumping
2013-02-20 20:08:04 -08:00
Pieter van der Kloet
63a13cf9ca
Whoops, removed an include
2013-02-20 19:29:12 +01:00
Pieter van der Kloet
18d01cd65a
Implemented a first-run dialog to import Morrowind.ini settings
2013-02-20 19:27:04 +01:00