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509 commits

Author SHA1 Message Date
elsid
6f6e452dfa
Add executable to run CS tests 2023-03-12 12:06:33 +01:00
psi29a
efebb8efd8 Merge branch 'cmake_fixes' into 'master'
Formatting and coverage related CMake files fixes

See merge request OpenMW/openmw!2811
2023-03-12 11:03:06 +00:00
elsid
9c780efe50
Add ESMStore tests for loading dialogue and info records 2023-03-12 01:52:20 +01:00
elsid
1857d8a68c
Use target_compile_options to add --coverage 2023-03-10 15:34:08 +01:00
Alexei Dobrohotov
562461a659 Unify collision shape transformations 2023-03-10 00:12:12 +03:00
Alexei Dobrohotov
2277bdc1ae Improve btTriangleMesh abuse (bug #6027, part 2) 2023-03-08 06:13:32 +03:00
Evil Eye
724c6ec425 Match unit test to Morrowind.exe behaviour 2023-03-05 20:27:07 +01:00
Petr Mikheev
e70ab80b90 Ignore duplicated preferred l10n locales 2023-03-04 10:20:03 +01:00
elsid
cd6a5b5a0e
Support asymmetric comparison between ESM::RefId and std::string_view 2023-03-03 15:44:18 +01:00
elsid
6f329f3d40
Add tests for ESM::RefId 2023-03-03 15:44:18 +01:00
elsid
eb17f0ba06
Use ESM::RefId as key in TestInterpreterContext::mMembers 2023-03-03 15:41:56 +01:00
elsid
dfcea389be
Add helper functions for string comparison to RefId 2023-03-03 00:39:55 +01:00
psi29a
340a2aa826 Merge branch 'ref_id_cmp_string_view' into 'master'
Support RefId comparison with std::string_view

See merge request OpenMW/openmw!2784
2023-03-02 12:49:28 +00:00
elsid
2fcb94064d
Support RefId comparison with std::string_view 2023-02-28 23:04:48 +01:00
Alexei Kotov
7fd9b27b54 Don't combine static node collision geometry (bug #6027) 2023-03-01 00:41:04 +03:00
Petr Mikheev
b0a6e4e510 [Lua] Add memory usage test 2023-02-26 19:59:53 +01:00
Cody Glassman
ac4787aeec shade refactor 2023-02-25 11:03:39 -08:00
psi29a
0f331a4fc5 Merge branch 'lua_callback' into 'master'
Fix potential memory leak in LuaUtil::Callback

See merge request OpenMW/openmw!2733
2023-02-18 21:05:07 +00:00
elsid
b5ec584be2
Replace ESM::RefId::sEmpty by default constructed RefId where possible
Static const is only required to provide a reference or a pointer when it is not
possible with default constructed temporary.
2023-02-18 01:07:15 +01:00
elsid
28f7a89530
Reuse dtNavMeshQuery
To avoid redundant allocations.
2023-02-17 15:05:25 +01:00
Petr Mikheev
eceeb15ee5 Fix bug in lua_ui/content.lua: getmetatable(ui.content{}) shouldn't return a global mutable table 2023-02-14 21:08:19 +01:00
Petr Mikheev
65885d994f Don't expose LuaUtil::Callback to lua 2023-02-14 21:08:19 +01:00
Petr Mikheev
71ba7b88e2 Move asyncpackage from apps/openmw/mwlua to components/lua 2023-02-14 20:03:32 +01:00
elsid
80e6d6cbe3
Support variable size strings in ESM3 2023-02-13 10:18:32 +01:00
elsid
beb017e699
Do not truncate too long strings on writing ESM 2023-02-13 10:18:32 +01:00
elsid
12d36fb1d7
Add missing include 2023-02-13 10:02:30 +01:00
elsid
1e9e7b7607
Add tests to save and load some ESM3 records 2023-02-11 16:20:10 +01:00
elsid
2e64155c0f
Use signed type for left record and files size in ESM3 reader context
Otherwise reading some of the records like ESM::CellRef without a subrecord
after could lead to underflow of ESM_Context::leftRec which makes
ESM::ESMReader::hasMoreSubs to return true and load hangs for a while trying to
read the same subrecord many times.

Fix ESM::Variant tests since it's now required to have a record for any ESM
data. Add 16 (size of record header) to all expected data sizes.
2023-02-11 16:09:14 +01:00
elsid
080700f8fe
Name all custom ESM format versions and add tests 2023-02-10 19:54:15 +01:00
florent.teppe
dc961e3189 Adds the light into the scene.
Common struct for ESM3 and ESM4 light
2023-02-07 10:07:59 +01:00
psi29a
4032c447e9 Merge branch 'load-ESM4-Cell' into 'master'
Can load and coc into an interrior oblivion cell

See merge request OpenMW/openmw!2647
2023-02-06 08:56:23 +00:00
psi29a
68b3b90255 Merge branch 'ui_content_leak' into 'master'
Move implementation of UI Content to Lua (#7155)

See merge request OpenMW/openmw!2661
2023-02-01 22:51:47 +00:00
uramer
e96681151c Get rid of the LuaUI::Content namespace 2023-02-01 17:18:50 +01:00
uramer
d24c506b0e Move metatable protection asserts to tests 2023-02-01 16:34:32 +01:00
uramer
bbbef96087 Switch to loadInternalLib 2023-01-31 19:50:33 +01:00
uramer
c17eedd348 Documentation and API fixes (part of !2529) 2023-01-30 10:13:26 +00:00
uramer
259f104311 Clean up 2023-01-29 19:40:13 +01:00
uramer
3618b3f409 Fix Content::View::remove 2023-01-29 18:52:18 +01:00
uramer
fc1430af95 Move implementation of UI Content to Lua 2023-01-29 17:07:38 +01:00
florent.teppe
562e129bd0 encapsulations of esm3 cell and esm4 cells. 2023-01-26 22:37:31 +01:00
florent.teppe
a4137e941c std::string_view can be used in map and unordered map
This avoids some unecessary dynamic allocations.
Also applies some review advice.
2023-01-21 19:19:26 +01:00
florent.teppe
150e2ba885 Revert "Use ESM::RefId for worldspace in detournavigator"
This reverts commit b4ab153418.

# Conflicts:
#	apps/navmeshtool/worldspacedata.cpp
2023-01-21 18:39:57 +01:00
elsid
cf1d8544e3
Check agent bounds on adding agent to navigator
Do not add agent bounds which are not supported by recastnavigation with given
settings and log such events.

To avoid reaching navmesh tile generation to find out it can't be generated for
such agent bounds.
2023-01-18 12:00:48 +01:00
elsid
1cbe295030
Extend navigator tests for update with big object
Check for the number of generated recast mesh tiles and navmesh tiles.
2023-01-15 17:25:13 +01:00
psi29a
dc3ec1a0a0 Merge branch 'mwscript' into 'master'
Multiple mwscript optimizations and some refactoring

See merge request OpenMW/openmw!2600
2023-01-15 15:59:30 +00:00
elsid
44429f0393
Limit NavMeshManager update range by player tile and max tiles
Object AABB may be much larger than area currently covered by navmesh. In this
case all tiles beyond covered range should be ignored. Attempt to iterate over
them will not result in any new tile updates but can take quite a while. At
maximum this can be pow(INT_MAX - INT_MIN, 2) iterations.

Use arbitrary time limit to check for update call to finish in the test.
2023-01-15 04:46:29 +01:00
elsid
b88f0d2dbd
Replace mwscript program serialization into a vector with simple struct
Mostly to avoid string literal lookup by index with iteration over all preciding
literals and calling strlen. This is very inefficient. In genral this makes code
much more straightforward but also makes it portable since now int and float of
different sizes are properly supported.
2023-01-14 00:07:37 +01:00
psi29a
83718878b2 Merge branch 'Load_ESM4' into 'master'
Loading ESM4 data and storing them in the ESMStore

See merge request OpenMW/openmw!2557
2023-01-07 22:17:17 +00:00
elsid
2bbed8cc06
Fix gcc warning: array subscript 5 is outside array bounds of ‘const char [5]’
In function ‘bool ESM::operator==(const FixedString<capacity>&, const T* const&) [with long unsigned int capacity = 5; T = char; <template-parameter-1-3> = void]’,
    inlined from ‘testing::AssertionResult testing::internal::CmpHelperEQ(const char*, const char*, const T1&, const T2&) [with T1 = ESM::FixedString<5>; T2 = const char*]’ at /home/elsid/dev/googletest/build/gcc/release/install/include/gtest/gtest.h:1358:11,
    inlined from ‘static testing::AssertionResult testing::internal::EqHelper::Compare(const char*, const char*, const T1&, const T2&) [with T1 = ESM::FixedString<5>; T2 = const char*; typename std::enable_if<((! std::is_integral<_Tp>::value) || (! std::is_pointer<_Dp>::value))>::type* <anonymous> = 0]’ at /home/elsid/dev/googletest/build/gcc/release/install/include/gtest/gtest.h:1377:64,
    inlined from ‘virtual void {anonymous}::EsmFixedString_equality_operator_for_not_convertible_to_uint32_with_const_char_pointer_Test::TestBody()’ at apps/openmw_test_suite/esm/test_fixed_string.cpp:165:9:
components/esm/esmcommon.hpp:134:19: warning: array subscript 5 is outside array bounds of ‘const char [5]’ [-Warray-bounds]
  134 |         return rhs[capacity] == '\0';
      |                ~~~^
apps/openmw_test_suite/esm/test_fixed_string.cpp: In member function ‘virtual void {anonymous}::EsmFixedString_equality_operator_for_not_convertible_to_uint32_with_const_char_pointer_Test::TestBody()’:
apps/openmw_test_suite/esm/test_fixed_string.cpp:164:20: note: at offset 5 into object ‘other’ of size 5
  164 |         const char other[5] = { 'a', 'b', 'c', 'd', '\0' };
      |                    ^~~~~
2023-01-06 22:09:07 +01:00
elsid
c80ba92ab7
Add more tests for ESM::FixedString 2023-01-06 21:00:29 +01:00
elsid
7c60905266
Put ESM::FixedString tests into unnamed namespace 2023-01-06 21:00:29 +01:00
florent.teppe
400d51c099 Fix compile MSVC 2023-01-04 14:19:12 +01:00
florent.teppe
b88eee08c2 Store display's the ESM4's RecnameInt when not found 2023-01-04 14:07:47 +01:00
florent.teppe
631fa26872 Applies review advice. 2023-01-04 12:22:16 +01:00
florent.teppe
e80dbd7c95 Moved the test to test_store.cpp where it belongs 2023-01-04 00:17:45 +01:00
elsid
b4ab153418
Use ESM::RefId for worldspace in detournavigator 2022-12-29 23:49:49 +01:00
psi29a
80e2cd79ec Merge branch 'boat_closer_to_todd' into 'master'
Ignore special characters preceding script commands

Closes #6807

See merge request OpenMW/openmw!2555
2022-12-28 11:21:24 +00:00
psi29a
7827d3ae8f Merge branch 'fix_hour_modulo' into 'master'
Fix hour modulo expression (#7121)

Closes #7121

See merge request OpenMW/openmw!2556
2022-12-28 10:33:20 +00:00
elsid
25ead80d8b
Fix hour modulo expression
Round result of std::fmod(hours, 24) to the nearest float below 24 on double to
float conversion when it is not. Add special type and conversion function along
with tests to be used in all places where such conversion happens.

To avoid producing hours equal to 24 due to double to float precision loss.
2022-12-28 00:04:04 +01:00
florent.teppe
30a020883e Avoids unecessary copies
Fixed issue with lowerCase

Oups fixed compialtion on openMW_test_suite
2022-12-27 19:15:57 +01:00
florent.teppe
b61d5d8123 Some RefId == ESM::RefId::StringRefId('constString') still existed 2022-12-27 19:15:57 +01:00
florent.teppe
65cdd489fb create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
Fixed some types

removed useless header

applied clang format

fixed compile tests

fixed clang tidy, and closer to logic before this MR

Removed hardcoded refids

unless there is a returned value we don't use static RefIds
can use == between RefId and hardcoded string

Fix clang format

Fixed a few instances where std::string was used, when only const std::string& was needed

removed unused variable
2022-12-27 19:15:57 +01:00
florent.teppe
874ff88288 In the interpretter, the id is no longer passed by vallue, but as a const reference instead.
In getMembersLocal(, a reference to a reference wrapper is used, because the id can change, bu all we need to do is change a pointer.No need to change the value
2022-12-27 19:15:56 +01:00
fteppe
20da0892ef openMW_test_suite compiles and runs
Slowly moving through the open-cs errors

Good progress in openCS

Very good progress on openCS

Getting closer with openCS

OpenCS compiles and runs! Didn't have time to test it all though

ix openMW

everything compiles on windows??

Fix gcc

Fix Clang
2022-12-27 19:15:55 +01:00
Evil Eye
b19ad079c2 Ignore special characters preceding script commands 2022-12-27 14:59:56 +01:00
elsid
0b399a9d1a
Fix detournavigator tests
d40c09c18c changed the logic in parallel with
15e8f0b53c making this check invalid.
2022-12-23 19:26:15 +01:00
elsid
15e8f0b53c
Check input and report errors via RecastContext
Recast functions have preconditions for arguments they don't validate. This may
produce garbage data which may lead to crash. Check arguments and log when they
are invalid.

Do not throw exceptions when these function calls fail, capture Recast reported
errors via RecastContext inherited from rcContext and log them.
2022-12-19 19:46:45 +01:00
Petr Mikheev
55db95d4cf Update Lua profiler; add ability to run OpenMW with old LuaJit that doesn't allow custom allocator (Lua profiler will be disabled in this case) 2022-12-03 16:58:03 +01:00
Petr Mikheev
6fa65e4729 Track memory and CPU usage per script in LuaUtil::LuaState 2022-11-30 00:06:14 +01:00
uramer
b13a4f6b01 Lua coroutine crash tests 2022-10-18 21:11:31 +02:00
psi29a
e16c451d08 Merge branch 'l10n' into 'master'
Separate l10n manager from lua

See merge request OpenMW/openmw!2451
2022-10-10 07:34:18 +00:00
elsid
843753da14
Remove unused includes 2022-10-09 16:44:18 +02:00
Petr Mikheev
3697c9266b Separate l10n manager from lua 2022-10-07 17:19:04 +02:00
elsid
063fff7fa4
Fix and prevent -Wextra-semi warning 2022-10-06 00:26:43 +02:00
elsid
d2e1f18924
Add tests for NifOsg::Loader 2022-09-24 19:10:39 +02:00
elsid
4b760e8846
Do not add redundant nullptr parent
There are no failed tests after this, so this is not really needed.
2022-09-24 19:10:31 +02:00
elsid
83bb2195b0
Move init functions for Nif nodes to a separate file
This will be used in other tests.
2022-09-24 19:10:25 +02:00
elsid
f2fb3d6de8
Separate NIFFileReader from NIFFile
NIFFile might not always be created from a file or stream containing NIF data.
Basically there are 2 different responsibilities for this class:
1. Read NIF file
2. Provide input for nifosg and bulletnifloader.

Remove no longer needed NIFFileMock since the state of NIFFfile can be
initialized independently from reading NIF file.
2022-09-24 19:10:14 +02:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base 2022-09-22 21:35:26 +03:00
Project579
b82176410b Use std::filesystem for unit tests temporary files path. 2022-09-19 21:42:18 +02:00
elsid
5b1d6917ef
Add comments to prevent line splitting on formatting 2022-09-12 21:00:51 +02:00
elsid
6ae15f08e0
Avoid chained operator() calls to prevent formatting issues 2022-09-12 16:48:15 +02:00
Project579
5456ef1d50 Add new functions and overloads to support std::u8string and std::filesystem::path. 2022-09-11 14:41:20 +02:00
Project579
928b131564 Implement std::filesystem::path conversion tests. 2022-09-11 14:41:20 +02:00
Project579
a13709c510 Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions. 2022-09-11 14:41:20 +02:00
Project579
864112b5db Fixed Windows build when using MSVC 14.26 and MacOS build. 2022-09-11 14:41:20 +02:00
Project579
e5c417c968 Make sure all paths are passed as std::filesystem::path instead of std::string where possible. 2022-09-11 14:41:15 +02:00
Project579
cf0af87c80 Revert changes from "4c8e1ccf - Fixed windows build and updated tests to reflect changes of escape character from "&" to "\"" in "apps/openmw_test_suite/openmw/options.cpp" 2022-09-11 02:19:07 +02:00
Project579
cd229a965b Fixed windows build and updated tests to reflect changes of escape character from "&" to "\" 2022-09-11 02:19:07 +02:00
Project579
4bb07282c9 Replace all remaining occurrences of boost::filesystem with std::filesystem. 2022-09-11 02:19:00 +02:00
elsid
22ee592dd3
Lock TileCachedRecastMeshManager once per changing a cell
To save time on locking mutex and prevent AsyncNavMeshUpdater to use RecastMesh
for a tile in the middle of objects loading.
2022-09-08 11:06:35 +02:00
elsid
d15e1dca84
Use R-tree for objects to be used for navmesh generation
Instead of storing a set of objects per tile.
2022-09-07 22:51:56 +02:00
psi29a
fcd9b78cac Merge branch 'REFACTOR_STORE' into 'master'
Refactoring the ESM store to better support many new ESM4 types

See merge request OpenMW/openmw!2161
2022-09-07 20:22:29 +00:00
elsid
180d609e0d
Check "wait until min distance to player" only for requiredTilesPresent wait condition
allJobsDone should wait even if "wait until min distance to player" is 0.
2022-09-06 21:51:48 +02:00
elsid
204ab6fea3
Use version instead of generation and revision for recast mesh 2022-09-06 21:51:48 +02:00
florent.teppe
0dd529ab1d With the records include removed from store.hpp, need to include the relevant files accross the codebase.Lots of touched files, but very little done 2022-09-06 13:26:13 +02:00
elsid
e2d566b89d
Store changed tiles in TileCachedRecastMeshManager 2022-09-05 11:49:39 +02:00
Evil Eye
02bbb0be45 Improve format workaround and add unit tests 2022-08-26 19:43:57 +00:00
elsid
948e2f5db9
Do not use collision shapes with visual only collision to generate navmesh
These collision shapes are not used for actors movement physics simulation.
2022-08-25 00:56:03 +02:00
Evil Eye
0df45a90b3 Use string_view in the remaining Class methods and push string_views closer to the MyGUI boundary 2022-08-23 22:14:27 +02:00